Test Chamber – Exploring Valve's Premiere VR Experience: The Lab

about X hours ago from
Test Chamber – Exploring Valve's Premiere VR Experience: The Lab

After weeks familiarizing ourselves with the new technology, we rolled out a bevy of VR reviews last Friday, including hardware evaluations of both the Oculus Rift and HTC Vive. Among our reviews is a look at The Lab, a collection of VR experiences built to showcase the potential of the HTC Vive. Andrew Reiner had yet to try out the magic of room-scale VR, so he and I entered the virtual world to take a tour through Valve’s charming simulation.

In our first-ever Vive Test Chamber video, we take a look at everything from shooting a bow and arrow to visiting DotA’s Secrets Shop (we were unable to capture the Robot Repair mini game, much to our dismay). Within the video, you’ll be able to see both the visuals from the game, along with a filmed view of Reiner’s movements. Enjoy!

(Please visit the site to view this media)

Test Chamber – Performing Like A Pop Star In Tokyo Mirage Sessions #FE

about X hours ago from
Test Chamber – Performing Like A Pop Star In Tokyo Mirage Sessions #FE

Recently, we got hands-on Tokyo Mirage Sessions #FE, so we could discuss our biggest takeaways. However, we're not done. We also wanted to give you the chance to see the game in action.

Editor Javy Gwaltney joined me to watch some of my gameplay footage and chat more about the game. This Shin Megami Tensei and Fire Emblem crossover is all kinds of zany, so we just had to show off some of the crazy enemies, cutscenes, and dungeons. Get ready for a performance. 

(Please visit the site to view this media)

Chronicles – Watch Episode Sixteen Of Our Dark Souls III Death March

about X hours ago from
Chronicles – Watch Episode Sixteen Of Our Dark Souls III Death March

The Dark Souls franchise continues with a powerful third entry into the world of dark, demanding fantasy action. Join Daniel Tack, Andrew Reiner, Kyle Hilliard, and Javy Gwaltney in an epic game of "pass the sticks" as they attempt to conquer fantastic environments and towering bosses in From Software's latest ashen wasteland. Be aware that there may be spoilers as we move from episode to episode.

Will the crew finish? Will they smash controllers in frustration? Or will the team find new strength and resolve to persevere in the face of relentless and uncaring foes? Will the team go the extra mile and complete the game or go hollow as they bash against the endless tides of freakish minions? Find out on Chronicles: Dark Souls III edition.

Check out our review of Dark Souls III here.

The Stand-Out Indies Of PAX East 2016 [Day Three]

about X hours ago from
The Stand-Out Indies Of PAX East 2016 [Day Three]

PAX continues to be fertile ground for up and coming indie games. We've spent a good part of the weekend wandering through the Indie Megabooth, checking out the diamonds in the rough tucked away in odd corners, and poking around bigger booths showcasing smaller games.

We'll be bringing you the indie titles that stand out to us as games you should keep your eye on (or run out and get now). Check back with us throughout the weekend as we add more to this roster of gems.

Tokyo 42Developer: Smac GamesPlatform: PC
Release Window: Early 2017

The Stand-Out Indies Of PAX East 2016 [Day Two]

about X hours ago from
The Stand-Out Indies Of PAX East 2016 [Day Two]

PAX continues to be fertile ground for up and coming indie games. We've spent a good part of the weekend wandering through the Indie Megabooth, checking out the diamonds in the rough tucked away in odd corners, and poking around bigger booths showcasing smaller games.

We'll be bringing you the indie titles that stand out to us as games you should keep your eye on (or run out and get now). Check back with us throughout the weekend as we add more to this roster of gems.

Tokyo 42Developer: Smac GamesPlatform: PC
Release Window: Early 2017

The Stand-Out Indies Of PAX East 2016

about X hours ago from
The Stand-Out Indies Of PAX East 2016

PAX continues to be fertile ground for up and coming indie games. We've spent a good part of the weekend wandering through the Indie Megabooth, checking out the diamonds in the rough tucked away in odd corners, and poking around bigger booths showcasing smaller games.

We'll be bringing you the indie titles that stand out to us as games you should keep your eye on (or run out and get now). Check back with us throughout the weekend as we add more to this roster of gems.

MetronomiconDeveloper: PuubaPlatform: PC
Release Window: Holiday 2016

Replay – The Star Fox Spectacular

about X hours ago from

Star Fox's legacy spans more than 20 years across four consoles and two handhelds. On this episode we look nearly every adventure the space-faring Fox and his team have experienced.

Unlike the typical episode of Replay where we look at two games, today we look at a total of five games. We skipped Star Fox 64, but that's only because we spent a whole episode on that game about a year ago, which you can find here. We start the with the 1993 technical showcase, Star Fox on the Super Nintendo and follow up with the two GameCube games, Star Fox Adventures and Star Fox: Assault, and finish out the episode with the two handheld Star Fox titles, Command and 64 3D.

The episode serves as a showcase for how the series has evolved since its debut in 1993, and even shows off an oft-forgotten feature of Star Fox Command: The ability to create your own classic Star Fox-style gibberish voices.

Star Fox Zero's Ending Sure Looks Familiar

about X hours ago from

Let's get this out of the way first: Spoiler alert – below you will find the ending to Star Fox Zero, as well as some discussion about it. Here's a large picture of General Pepper looking rather pleased with himself as he stands by a picture of himself so you don't accidentally start reading the next paragraph if you've come here by accident.

Now that we're talking to the people who have completed Star Fox Zero, or the people who don't mind having the ending spoiled, it's weird, right? Nintendo has never been shy about the fact that Star Fox Zero is meant to be a reboot for the series. Miyamoto said at E3 2015 that it is not a remake or a sequel. Similar to the recent Star Wars culling that deleted all the expanded universe content, Star Fox Zero is meant to take the series back to zero and start over, hence the title. That's all well and good, but many aspects of the game, especially the ending, make it seem like Zero is a remake of Star Fox 64. Nintendo already remade Star Fox 64 on the 3DS, and it was great, so it makes it confusing when the ending is nearly shot-for-shot the same as Star Fox 64. In the video below, we placed the ending of Star Fox Zero and Star Fox 64 side-by-side with very little editing to point out the surprising number of direct overlaps.

Ranking The Star Fox Series

about X hours ago from

Today marks the return of a brand new, non-remake Star Fox entry after a 10-year absence. Star Fox Zero may not be quite the return we were hoping for (you can find our review here), but that doesn’t mean we’ve lost our appreciation for the space fox and his spaceship adventures.

Below you will find our ranked list of every game in the Star Fox series.

8. Star Fox Guard (2016, Wii U)Its inclusion on this list is somewhat up for debate, as it shares little with any of the other Star Fox games in terms of mechanics, but it is called Star Fox and features Star Fox characters. It’s a bonus game included with Star Fox Zero, and can also be purchased on the Wii U’s eShop, and there simply isn’t much there. The game stars Slippy and his uncle Grippy as they play tower defense with a series of turrets connected to security cameras. It’s a relatively shallow experience that can be skipped.