Blog Herding – The Best Blogs Of The Community (December 1, 2016)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (December 1, 2016)

We took a break from Blog Herding to enjoy the holiday week. But now we're are back, better, and full of more Pokémon blogs than ever!

Community Blogs For November 17 – November 30:

Top 10 WTF Moments in Games When it comes to just about any creative medium, StarterPack know that sometimes things get a little bat-poo crazy. As an example, the Zelda series timeline. And most gamers know the twists and turns of BioShock, so we won't even go there.

The Virtual Life – Becoming A Monster In Tyranny

about X hours ago from
The Virtual Life – Becoming A Monster In Tyranny

Tyranny is a CRPG in the style of Baldur's Gate and Pillars of Eternity that has a novel concept: you play the bad guy. And we're not talking a mischievous cackling Snidely Whiplash huckster, either. No, you are a capital-B bad person constantly doing evil things to the denizens of a fantasy land. I sat down with fellow editor Matt Miller, who reviewed the title, to talk about playing a game that lets us play the evildoer in year filled with despair and chaos.

Javy: Heya Miller. So let’s be real here for a sec: This year has sucked. This year has sucked hard. David Bowie, Leonard Cohen dead. The environment continues to fall to pieces. Tumultuous events happening all over the world. Despair around every corner. Real breaking of the seals kind of stuff, in a way.

I’ve had kind of a weird relationship with games this year. Like, they’ve always been escapist devices to me ever since I was a kid, but 2016 was the year they straight up became coping mechanisms in a way that’s maybe a little unhealthy? Titanfall 2. Wolfenstein. No Man’s Sky. All great ways to push my own problems, and anxieties about the world around me to the side and just not deal with things head on.

Game Informer's Full Extra Life Murder Mystery

about X hours ago from
Game Informer's Full Extra Life Murder Mystery

This year our Extra Life charity live stream displayed a host of Game Informer shenanigans, chiefly among them was the incredibly convincing murder mystery starring our beloved PC editor, Daniel Tack. 

For the second year in a row Tack was unable to join the crew for the 25-hour event. He still wanted to contribute, though, so he subjected himself to a series of poorly written, but beautifully directed skits from myself and Ben Hanson. During the live stream we released a new video or clue for every $5,000 raised. With the community's help we were able to unmask the killer and bring Tack back to life and on the stream (sort of).

Check out the full saga below!

Science-Fiction Weekly – Assassin's Creed, No Man's Sky, Rogue One, Dawn of Andromeda

about X hours ago from
Science-Fiction Weekly – Assassin's Creed, No Man's Sky, Rogue One, Dawn of Andromeda

My friends in Hollywood are convinced Assassin's Creed will be THE difference maker for video game movies. They say that it's tracking remarkably well, and could be the springboard release that sets up a promising future for video games on the silver screen. I told them that one successful film won't change anything. Game stories are markedly different than movie stories, and with the exceptions of Assassin's Creed, BioShock, or a handful of other games, I don't see that many options resonating well as films, unless the source material is dramatically altered. We'll have to wait and see what happens, but regardless of how Assassin's Creed turns out, I will continue to utter the Star Wars line "I have a bad feeling about this," whenever I hear of games like Portal or Watch Dogs getting optioned for film.

Tracking Final Fantasy XV's Long Road To Release

about X hours ago from
Tracking Final Fantasy XV's Long Road To Release

Many gamers are looking ahead to the next generation for exciting games, but for one of Square Enix’s most anticipated upcoming titles, we have to look backward. Final Fantasy Versus XIII was unveiled in 2006, but remained seldom-seen and mysterious until it reappeared as Final Fantasy XV. Even then, concrete answers about the game’s status are rare, so we’ve assembled this timeline of its progress, major appearances, and related comments from original director Tetsuya Nomura, current director Hajime Tabata, producer Yoshinori Kitase, and brand director Shinji Hashimoto.

Update 11/28/16: New entries added to reflect the continued (and presumably final) developments, including Final Fantasy XV's release on November 29, 2016.

May 2006 At E3, Final Fantasy Versus XIII is announced as part of Fabula Nova Crystalis, as is Final Fantasy XIII and Final Fantasy Agito XIII. Along with Final Fantasy XIII, it is revealed as a PS3 exclusive. 

Tracking Final Fantasy XV's Long Road To Release

about X hours ago from
Tracking Final Fantasy XV's Long Road To Release

Many gamers are looking ahead to the next generation for exciting games, but for one of Square Enix’s most anticipated upcoming titles, we have to look backward. Final Fantasy Versus XIII was unveiled in 2006, but remained seldom-seen and mysterious until it reappeared as Final Fantasy XV. Even then, concrete answers about the game’s status are rare, so we’ve assembled this timeline of its progress, major appearances, and related comments from original director Tetsuya Nomura, current director Hajime Tabata, producer Yoshinori Kitase, and brand director Shinji Hashimoto.

Update 11/28/16: New entries added to reflect the continued (and presumably final) developments, including Final Fantasy XV's release on November 29, 2016.

May 2006 At E3, Final Fantasy Versus XIII is announced as part of Fabula Nova Crystalis, as is Final Fantasy XIII and Final Fantasy Agito XIII. Along with Final Fantasy XIII, it is revealed as a PS3 exclusive. 

Test Chamber – The Final Verdict On Final Fantasy XV

about X hours ago from
Test Chamber – The Final Verdict On Final Fantasy XV

After ten years in the making, Final Fantasy XV is finally here. Square Enix's newest entry in the series brings new gameplay mechanics, character progression, and a gorgeous, sprawling world.

Andrew Reiner and Joe Juba walk you through the high and low points of the game, offering overall impressions on the full experience. Check out the Test Chamber below, and read Reiner's review for more!

(Please visit the site to view this media)

Test Chamber – The Final Verdict On Final Fantasy XV

about X hours ago from
Test Chamber – The Final Verdict On Final Fantasy XV

After ten years in the making, Final Fantasy XV is finally here. Square Enix's newest entry in the series brings new gameplay mechanics, character progression, and a gorgeous, sprawling world.

Andrew Reiner and Joe Juba walk you through the high and low points of the game, offering overall impressions on the full experience. Check out the Test Chamber below, and read Reiner's review for more!

(Please visit the site to view this media)

The Sports Desk – Is ESPN NFL 2K5 Still Good After All These Years?

about X hours ago from
The Sports Desk – Is ESPN NFL 2K5 Still Good After All These Years?

When it comes to video games, I'm not one for nostalgia – especially when it comes to sports games. I have lots of great sports game memories, but in my opinion, it's a genre whose progress tends to largely negate what came before. Naturally it's preferable to play with update rosters, etc., but oftentimes the iterative design progress from year to year makes it hard to go back and enjoy the older titles.

I was therefore curious to revisit one of the most lauded football games of all time: Visual Concepts' ESPN NFL 2K5. This is the last licensed NFL title that the developer made, and is also famous for being priced at $19.99, which freaked out rivals EA Sports and its Madden franchise – who inked an exclusive deal with the league thereafter. I gave it a 9.5 back in the day (GI issue #137), so the game was certainly notable other than its price.

I wanted to go back to the title and see if it still held up. After all, there are people who still love this game, but I wondered if this was due to its quality or just that they didn't like EA/Madden and the exclusivity deal. Does the game hold up?