15 Tips For Turning The Tides Of War In Battlefield V

about X hours ago from
15 Tips For Turning The Tides Of War In Battlefield V

Battlefield games have always been about teamwork, and that isn’t changing in the series’ return to World War II. It hardly matters how good your kill-death ration is; lone wolfing or selfishly sniping by yourself in Battlefield V isn’t helping your team’s cause as much as you think it is. Whether you want to win lightning rounds of Team Deathmatch or the long-form engagements of Grand Operations, your team needs to work together to hold important control points and advance the attack. Here are some tips to help your war cause. 

Some players in squads disregard their teammates and simply use them as spawn points to get into the action more quickly. Don’t be that person. A good squad is one with a common objective. If you’re playing as the squad leader, be sure to highlight the next objective you want your squad to attack or defend using the right bumper when looking at the control point. When your team plays the f-ing objective you highlighted, you earn a LOT more experience points, so ignoring them not only hurts your team, but your bottom line as well. If you’re in a squad and your leader isn’t issuing commands, use the commo rose to request one. If your calls go ignored for a period of time, the game will automatically promote you to squad leader so you can make the directives.

15 Tips For Turning The Tides Of War In Battlefield V

about X hours ago from
15 Tips For Turning The Tides Of War In Battlefield V

Battlefield games have always been about teamwork, and that isn’t changing in the series’ return to World War II. It hardly matters how good your kill-death ration is; lone wolfing or selfishly sniping by yourself in Battlefield V isn’t helping your team’s cause as much as you think it is. Whether you want to win lightning rounds of Team Deathmatch or the long-form engagements of Grand Operations, your team needs to work together to hold important control points and advance the attack. Here are some tips to help your war cause. 

Some players in squads disregard their teammates and simply use them as spawn points to get into the action more quickly. Don’t be that person. A good squad is one with a common objective. If you’re playing as the squad leader, be sure to highlight the next objective you want your squad to attack or defend using the right bumper when looking at the control point. When your team plays the f-ing objective you highlighted, you earn a LOT more experience points, so ignoring them not only hurts your team, but your bottom line as well. If you’re in a squad and your leader isn’t issuing commands, use the commo rose to request one. If your calls go ignored for a period of time, the game will automatically promote you to squad leader so you can make the directives.

Masahiro Sakurai Talks Piranha Plant, Spirits, And 20 Years Of Super Smash Bros.

about X hours ago from
Masahiro Sakurai Talks Piranha Plant, Spirits, And 20 Years Of Super Smash Bros.

Super Smash Bros. Ultimate launches in just over two weeks. As the release of the biggest entry to date looms, we had a chance to ask series co-creator and director Masahiro Sakurai about the creation of Super Smash Bros. Ultimate and how he views the franchise nearly two decades after the first game launched on Nintendo 64.

For our recent hands-on impressions of every new character and mode in Super Smash Bros. Ultimate, head here.

Game Informer: Super Smash Bros. Ultimate includes substantially more fighters and stages than any other game in the series. Why did you decide to include so much content in this game in particular?

Masahiro Sakurai Talks Piranha Plant, Spirits, And 20 Years Of Super Smash Bros.

about X hours ago from
Masahiro Sakurai Talks Piranha Plant, Spirits, And 20 Years Of Super Smash Bros.

Super Smash Bros. Ultimate launches in just over two weeks. As the release of the biggest entry to date looms, we had a chance to ask series co-creator and director Masahiro Sakurai about the creation of Super Smash Bros. Ultimate and how he views the franchise nearly two decades after the first game launched on Nintendo 64.

For our recent hands-on impressions of every new character and mode in Super Smash Bros. Ultimate, head here.

Game Informer: Super Smash Bros. Ultimate includes substantially more fighters and stages than any other game in the series. Why did you decide to include so much content in this game in particular?

Delay Of Game

about X hours ago from
Delay Of Game

Maybe it's just the megaphone effect of social media and various forums, but it seems like fans are angrier than ever about this year's crop of sports games. Are the titles that bad, has the frustration boiled over from previous years, or is something else entirely going on?

I'd argue that it's all of the above. Even as games like NBA 2K19 added a mentorship system and NHL 19 revamped the scouting of its franchise mode, titles like FIFA 19 and Madden 19 largely stood still. Many of these games still definitely have fun features, modes, or gameplay moments, but a building backup of legacy issues has worn many fans down to the bone, and if there are bugs, unreliable servers, furloughed features, or over/underpowered elements, the community is going to find out about them all and let the world know quickly and loudly. The natives are restless, as they say.

One of the things that has exacerbated the situation is developers and publishers are treating launch day like it's just another stop on the game's ongoing evolution instead of a day celebrating a product that's putting its best effort forward.

Delay Of Game

about X hours ago from
Delay Of Game

Maybe it's just the megaphone effect of social media and various forums, but it seems like fans are angrier than ever about this year's crop of sports games. Are the titles that bad, has the frustration boiled over from previous years, or is something else entirely going on?

I'd argue that it's all of the above. Even as games like NBA 2K19 added a mentorship system and NHL 19 revamped the scouting of its franchise mode, titles like FIFA 19 and Madden 19 largely stood still. Many of these games still definitely have fun features, modes, or gameplay moments, but a building backup of legacy issues has worn many fans down to the bone, and if there are bugs, unreliable servers, furloughed features, or over/underpowered elements, the community is going to find out about them all and let the world know quickly and loudly. The natives are restless, as they say.

One of the things that has exacerbated the situation is developers and publishers are treating launch day like it's just another stop on the game's ongoing evolution instead of a day celebrating a product that's putting its best effort forward.

New Gameplay Today – Super Smash Bros. Ultimate's New Modes

about X hours ago from
New Gameplay Today – Super Smash Bros. Ultimate's New Modes

One of the last big releases of 2018 is sneaking up on us with Super Smash Bros. Ultimate. This mega crossover has steadily added new modes and characters since its full reveal at E3 this year, and we finally got the chance to check it all out.

Join us as we sample the new modes including Spirit Board, Adventure mode, and Classic mode (including a boss battle with Monster Hunter's Rathalos).

Super Smash Bros. Ultimate is available for Switch on December 7.

New Gameplay Today – Super Smash Bros. Ultimate's New Modes

about X hours ago from
New Gameplay Today – Super Smash Bros. Ultimate's New Modes

One of the last big releases of 2018 is sneaking up on us with Super Smash Bros. Ultimate. This mega crossover has steadily added new modes and characters since its full reveal at E3 this year, and we finally got the chance to check it all out.

Join us as we sample the new modes including Spirit Board, Adventure mode, and Classic mode (including a boss battle with Monster Hunter's Rathalos).

Super Smash Bros. Ultimate is available for Switch on December 7.

Super Smash Bros. Ultimate Is A Crossover Event 20 Years In The Making

about X hours ago from
Super Smash Bros. Ultimate Is A Crossover Event 20 Years In The Making

In 1999, an ambitious crossover game allowed players to experience the video game fights of their dreams. Who would win in an actual fight between Mario and Donkey Kong? Could Samus overtake her fellow space traveler Fox McCloud? What if in his travels, Link encounters Pikachu? These questions may or may not have entered your consciousness before Super Smash Bros. launched on Nintendo 64, but the idea of video game characters leaving their respective games to meet on a battlefield ignited players’ imaginations. Soon, players were fantasizing about what other characters could make their way into a sequel.

Read more...

Super Smash Bros. Ultimate Is A Crossover Event 20 Years In The Making

about X hours ago from
Super Smash Bros. Ultimate Is A Crossover Event 20 Years In The Making

In 1999, an ambitious crossover game allowed players to experience the video game fights of their dreams. Who would win in an actual fight between Mario and Donkey Kong? Could Samus overtake her fellow space traveler Fox McCloud? What if in his travels, Link encounters Pikachu? These questions may or may not have entered your consciousness before Super Smash Bros. launched on Nintendo 64, but the idea of video game characters leaving their respective games to meet on a battlefield ignited players’ imaginations. Soon, players were fantasizing about what other characters could make their way into a sequel.

Read more...