Science-Fiction Weekly – Call Of Duty: Infinite Warfare, Starship Troopers, Voltron, Ghost In The Shell

about X hours ago from
Science-Fiction Weekly – Call Of Duty: Infinite Warfare, Starship Troopers, Voltron, Ghost In The Shell

As much as I want to turn this column into a meaty discussion about Mass Effect Andromeda, Game Informer is hitting that drum thunderously; you already have plenty to read, and many more stories and reveals to digest in the coming days. I am instead turning my attention to a scattershot of awesome science-fiction news; beginning with a few interesting developments out of Hollywood.

The Hollywood Reporter says Starship Troopers is coming back! Hold back the excitement for one second, people. Casper Van Dien likely won't be your bug-riding savior in this reboot. Colombia Pictures has inked a deal with Mark Swift and Damian Shannon (the writers behind the forthcoming Baywatch movie starring Dwayne Johnson and Zac Efron) to breathe new life into this awesome dormant franchise. The early scuttlebutt is that Swift and Shannon are drawing more inspiration from the original Robert A. Heinlein Starship Troopers novel than the campy Paul Verhoeven adaptation of it. Regardless of what happens, I wouldn't mind seeing Van Dien make a Stan Lee-like cameo for fans who enjoyed his take on Johnny Rico.

101 Questions And Answers About Mass Effect Andromeda

about X hours ago from

All month long, we're excited to roll out exclusive features to coincide with our big December cover story on Mass Effect Andromeda. We know that fans have a lot of questions about the future of the series, and we're right there with them. While visiting BioWare Montreal, Game Informer's Joe Juba sat down with Mass Effect Andromeda's creative director Mac Walters to volley as many questions as we could about the series' past, present, and mysterious future. We hope you enjoy this absurd interview format.

Check out the rapid-fire interview below to learn more about Walters' take on the original trilogy, Shepherd's fate, and Andromeda's story.

(Please visit the site to view this media)

101 Questions And Answers About Mass Effect Andromeda

about X hours ago from
101 Questions And Answers About Mass Effect Andromeda

All month long, we're excited to roll out exclusive features to coincide with our big December cover story on Mass Effect Andromeda. We know that fans have a lot of questions about the future of the series, and we're right there with them. While visiting BioWare Montreal, Game Informer's Joe Juba sat down with Mass Effect Andromeda's creative director Mac Walters to volley as many questions as we could about the series' past, present, and mysterious future. We hope you enjoy this absurd interview format.

Check out the rapid-fire interview below to learn more about Walters' take on the original trilogy, Shepherd's fate, and Andromeda's story.

(Please visit the site to view this media)

Where's My Sequel? – Dead Space

about X hours ago from
Where's My Sequel? – Dead Space

Dead Space led EA’s 2008 charge to create new and innovative games to combat the perception that the company was solely focused on annualized, exploitable franchises. Dead Space was a critical darling, and it was successful enough to spawn two sequels and multiple spin-offs. The series has been MIA since Dead Space 3’s release in 2013, but now would be the perfect time for Dead Space to make a comeback.

What It IsThe first Dead Space is a fusion of many iconic horror and science-fiction films and games blended into one package. It’s a poster child for the phrase “better than the sum of its parts,” because it knows how to balance and blend its inspirations and original ideas. Sending an inept band of characters to a derelict ship with an unknown threat is undeniably pulled from Alien and Event Horizon, but it’s also surrounded with a ton of original lore that give it its own flavor. Shooting is reminiscent of Resident Evil 4, but affords you the extra mobility needed for agile enemies. Necromorphs were faster foes in addition to being an interesting twist on the classic zombie formula. Killing Necromorphs took more than just a well-placed headshot too and opened the door for “strategic dismemberment,” which forces players to carefully aim at limbs and not spray wildly.

Where's My Sequel? – Dead Space

about X hours ago from
Where's My Sequel? – Dead Space

Dead Space led EA’s 2008 charge to create new and innovative games to combat the perception that the company was solely focused on annualized, exploitable franchises. Dead Space was a critical darling, and it was successful enough to spawn two sequels and multiple spin-offs. The series has been MIA since Dead Space 3’s release in 2013, but now would be the perfect time for Dead Space to make a comeback.

What It IsThe first Dead Space is a fusion of many iconic horror and science-fiction films and games blended into one package. It’s a poster child for the phrase “better than the sum of its parts,” because it knows how to balance and blend its inspirations and original ideas. Sending an inept band of characters to a derelict ship with an unknown threat is undeniably pulled from Alien and Event Horizon, but it’s also surrounded with a ton of original lore that give it its own flavor. Shooting is reminiscent of Resident Evil 4, but affords you the extra mobility needed for agile enemies. Necromorphs were faster foes in addition to being an interesting twist on the classic zombie formula. Killing Necromorphs took more than just a well-placed headshot too and opened the door for “strategic dismemberment,” which forces players to carefully aim at limbs and not spray wildly.

Breaking Down Mass Effect Andromeda's N7 Day Trailer

about X hours ago from
Breaking Down Mass Effect Andromeda's N7 Day Trailer

As part of its N7 Day festivities, BioWare released a new trailer for Mass Effect Andromeda. Filled with tantalizing imagery that answers some questions and raise others, the trailer is bound to have fans speculating about what everything means. But you don’t need to resort to blind speculation; I’ve seen Mass Effect Andromeda in action, and can add some extra information and context to explain what you’re seeing as the scenes fly by.

In case you forgot, here’s the trailer again:

(Please visit the site to view this media)

Breaking Down Mass Effect Andromeda's N7 Day Trailer

about X hours ago from
Breaking Down Mass Effect Andromeda's N7 Day Trailer

As part of its N7 Day festivities, BioWare released a new trailer for Mass Effect Andromeda. Filled with tantalizing imagery that answers some questions and raise others, the trailer is bound to have fans speculating about what everything means. But you don’t need to resort to blind speculation; I’ve seen Mass Effect Andromeda in action, and can add some extra information and context to explain what you’re seeing as the scenes fly by.

In case you forgot, here’s the trailer again:

(Please visit the site to view this media)

Question Of The Month: What Game Is Your Go-To Time Waster?

about X hours ago from
Question Of The Month: What Game Is Your Go-To Time Waster?

In issue 282, we asked readers what their go-to game is for passing the time. Now it's your turn to chime in.

The latest issue contains some of the responses we received from readers, which included some popular mobile hits, along with open-world sandboxes like Minecraft, and timeless competitive shooters like Team Fortress 2. But what about you? Do you find solace in your smartphone? Do you prefer an open-ended adventure that lets you do as you please? Or is there a classic game that you keep coming back to? Share your answer in the comments below.

Not done sounding off? Check our previous Question of the Month: What's The Nerdiest Game Conversation You've Ever Had?

The Sports Desk – How Football Manager Impacts Real-Life Clubs & Discovered Lionel Messi!

about X hours ago from
The Sports Desk – How Football Manager Impacts Real-Life Clubs & Discovered Lionel Messi!

We often think of simulation video games aping real-life for inspiration, but in the case of the lauded Football Manager sim-soccer series, it very much goes the other way. From real teams and players basing decisions on data from the video game franchise, to the series helping players crossover and get jobs in the sport, Football Manager has the distinction of being more than just a digital fantasy.

I talked with Miles Jacobson, the studio director at Football Manager developer Sports Interactive, who told me about the many ways the series is used in real-life.

The Sports Desk – How Football Manager Impacts Real-Life Clubs & Discovered Lionel Messi!

about X hours ago from
The Sports Desk – How Football Manager Impacts Real-Life Clubs & Discovered Lionel Messi!

We often think of simulation video games aping real-life for inspiration, but in the case of the lauded Football Manager sim-soccer series, it very much goes the other way. From real teams and players basing decisions on data from the video game franchise, to the series helping players crossover and get jobs in the sport, Football Manager has the distinction of being more than just a digital fantasy.

I talked with Miles Jacobson, the studio director at Football Manager developer Sports Interactive, who told me about the many ways the series is used in real-life.