The Second Annual Dubious E3 Awards

about X hours ago from
The Second Annual Dubious E3 Awards

E3 is a magical time for the video game industry, as developers, the media, and fans who aren’t afraid to wait in absurdly long lines all smash into the Los Angeles Convention Center (henceforth referred as “hell on earth”) for a weeklong look at the exciting things to come. For us at G.I., the event entails scrambling to an endless series of appointments, writing up and posting as many hands-on previews as we can before passing out each night, and then flying home and writing everything again for our E3 Hot 50 feature.

That last venture also involves us fighting over our Best of E3 Awards, where the rest of the staff remains annoyingly insistent that we come to some kind of group consensus instead of just accepting my obviously correct opinions as gospel. Lucky for me – and you, when you think about it – I came to a brilliant solution last year: I launched my own competing awards. Not only do I handpick all of the winners of the Dubious E3 Awards, I also make up the categories, which are customized to each year’s show. I told you they were brilliant! So without further ado, here are this years Duby winners.

Skating By On One Game Award: Nintendo

BioWare's Biggest Challenges In Creating Anthem

about X hours ago from
BioWare's Biggest Challenges In Creating Anthem

With Anthem's development starting shortly after Mass Effect 3 shipped in 2012, BioWare's upcoming co-op RPG has been a long time coming. While visiting the studio for our cover story on Anthem, we spoke with the game's executive producer Mark Darrah and lead producer Mike Gamble about what it's like to tackle such a large and seemingly different project. Watch the video below to learn what the team is pulling from Star Wars: The Old Republic's history and why it's such a scary game to make for BioWare.

Click on the banner below to enter our constantly-updating hub of exclusive features on Anthem.

BioWare's Biggest Challenges In Creating Anthem

about X hours ago from
BioWare's Biggest Challenges In Creating Anthem

With Anthem's development starting shortly after Mass Effect 3 shipped in 2012, BioWare's upcoming co-op RPG has been a long time coming. While visiting the studio for our cover story on Anthem, we spoke with the game's executive producer Mark Darrah and lead producer Mike Gamble about what it's like to tackle such a large and seemingly different project. Watch the video below to learn what the team is pulling from Star Wars: The Old Republic's history and why it's such a scary game to make for BioWare.

Click on the banner below to enter our constantly-updating hub of exclusive features on Anthem.

The 13 Best Bosses From Bloodborne, Dark Souls, And Demon’s Souls

about X hours ago from
The 13 Best Bosses From Bloodborne, Dark Souls, And Demon’s Souls

The Souls series is full of challenging encounters that test players’ patience and skill with precise timing and high stakes. The bosses are the most singular example of this — the many monsters, men, and maladies that you face across From Software’s games are horrific incursions into the stuff of nightmares. The elements that make up a great Souls boss are threefold: the visual design of the enemy, the pacing of the fight, and the lore behind each foe. The best bosses from Bloodborne, Dark Souls, and Demon’s Souls are a culmination of all three, and while some rank highly in one or two categories, only the best obtain the highest marks.

Needless to say, this is full of spoilers for all of the games.

Who He Is: The Tower Knight is a fallen knight who became corrupted during a demon invasion that wiped out half the world’s population.

The 13 Best Bosses From Bloodborne, Dark Souls And Demon’s Souls

about X hours ago from
The 13 Best Bosses From Bloodborne, Dark Souls And Demon’s Souls

The Souls series is full of challenging encounters that test players’ patience and skill with precise timing and high stakes. The bosses are the most singular example of this — the many monsters, men, and maladies that you face across From Software’s games are horrific incursions into the stuff of nightmares. The elements that make up a great Souls boss are threefold: the visual design of the enemy, the pacing of the fight, and the lore behind each foe. The best bosses from Bloodborne, Dark Souls, and Demon’s Souls are a culmination of all three, and while some rank highly in one or two categories, only the best obtain the highest marks.

Needless to say, this is full of spoilers for all of the games.

Who He Is: The Tower Knight is a fallen knight who became corrupted during a demon invasion that wiped out half the world’s population.

Coping With War: Where Video Games And The Lives Of Soldiers Intersect

about X hours ago from
Coping With War: Where Video Games And The Lives Of Soldiers Intersect

You probably have your own idea of who “the troops” are. Maybe that idea was molded by repeated showings of M.A.S.H, the works of Tom Clancy, or films like The Hurt Locker. But just who are America’s soldiers, individually? What do they do when they’re not patrolling bases, running drills, or fighting on the battlefield?

We got the chance to find out.

Activision and The United Service Organizations (the USO) recently put on a joint tour, traveling to military installations across the world to show off new Call of Duty: WWII DLC and host tournaments for the soldiers at each stop. I hitched a ride and spoke to countless soldiers and veterans about everything from tactics for dealing with the ever-present boredom of base life to coping with injuries and whether or not they prefer Fortnite or PUBG.

Coping With War: Where Video Games And The Lives Of Soldiers Intersect

about X hours ago from
Coping With War: Where Video Games And The Lives Of Soldiers Intersect

You probably have your own idea of who “the troops” are. Maybe that idea was molded by repeated showings of M.A.S.H, the works of Tom Clancy, or films like The Hurt Locker. But just who are America’s soldiers, individually? What do they do when they’re not patrolling bases, running drills, or fighting on the battlefield?

We got the chance to find out.

Activision and The United Service Organizations (the USO) recently put on a joint tour, traveling to military installations across the world to show off new Call of Duty: WWII DLC and host tournaments for the soldiers at each stop. I hitched a ride and spoke to countless soldiers and veterans about everything from tactics for dealing with the ever-present boredom of base life to coping with injuries and whether or not they prefer Fortnite or PUBG.