Funny To A Point – Once More Unto The Breach With Battlefield 1

about X hours ago from
 Funny To A Point – Once More Unto The Breach With Battlefield 1

Sci-fi shooters are so passé. This week's Funny To A Point heads back to the Great War courtesy of DICE's Battlefield 1, and because I'm not above bribery, everyone who reads it gets some free and totally wicked in-game prizes!

I've been a fan of the FPS genre ever since a grade-school friend and I (covertly) played Wolfenstein 3D on his dad's computer, but I was largely oblivious to DICE's brand of digital warfare until Battlefield 1943. The download-only experiment stripped the developer's already-established multiplayer formula down to its bare essentials; there was only a handful of maps, a single primary weapon per class, and no upgrades, health packs, or ammo to worry about. That simplicity – along with a complete lack of player progression – did nothing to diminish the thrills of parachuting onto unsuspecting foes, laying waste to enemy entrenchments with powerful tanks, and driving a C4-laden jeep straight into a capture point, then jumping out and detonating it at the last second. That last strategy never worked once, but damned if it wasn't fun.

Funny To A Point – Once More Unto The Breach With Battlefield 1

about X hours ago from
 Funny To A Point – Once More Unto The Breach With Battlefield 1

Sci-fi shooters are so passé. This week's Funny To A Point heads back to the Great War courtesy of DICE's Battlefield 1, and because I'm not above bribery, everyone who reads it gets some free and totally wicked in-game prizes!

I've been a fan of the FPS genre ever since a grade-school friend and I (covertly) played Wolfenstein 3D on his dad's computer, but I was largely oblivious to DICE's brand of digital warfare until Battlefield 1943. The download-only experiment stripped the developer's already-established multiplayer formula down to its bare essentials; there was only a handful of maps, a single primary weapon per class, and no upgrades, health packs, or ammo to worry about. That simplicity – along with a complete lack of player progression – did nothing to diminish the thrills of parachuting onto unsuspecting foes, laying waste to enemy entrenchments with powerful tanks, and driving a C4-laden jeep straight into a capture point, then jumping out and detonating it at the last second. That last strategy never worked once, but damned if it wasn't fun.

Testing The NES Classic Edition

about X hours ago from
Testing The NES Classic Edition

Nintendo's plug-and-play console is out next week, but ours is already here. We hooked it up to play with it, and discuss all its games and features.

The system, called the NES Classic Edition, releases November 11, will be $59.99, and include 30 classic NES games. In the video below, Joe Juba (who reviewed the system here), check out a few of its games, try out its assorted display options, and discuss a few of its shortcomings. And by shortcomings, I mean the length of its controller.

(Please visit the site to view this media)

Testing The NES Classic Edition

about X hours ago from
Testing The NES Classic Edition

Nintendo's plug-and-play console is out next week, but ours is already here. We hooked it up to play with it, and discuss all its games and features.

The system, called the NES Classic Edition, releases November 11, will be $59.99, and include 30 classic NES games. In the video below, Joe Juba (who reviewed the system here), check out a few of its games, try out its assorted display options, and discuss a few of its shortcomings. And by shortcomings, I mean the length of its controller.

(Please visit the site to view this media)

Blog Herding – The Best Blogs Of The Community (November 3, 2016)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (November 3, 2016)

You all blogged a lot this week, which means we've got a lot of great content to check out. Get reading!

Community Blogs For October 27 – November 2:

Nintendoomed V: Switch Off RezidentHazard (Skeptical Inquirer) is not impressed by the Nintendo Switch, and he writes a long blog highlighting all the reasons why. While I'm not convinced either way, I still believe Nintendo's console will do what the past four did: provide a platform for great Nintendo experiences, with little third-party support. But you never know!

Blog Herding – The Best Blogs Of The Community (November 3, 2016)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (November 3, 2016)

You all blogged a lot this week, which means we've got a lot of great content to check out. Get reading!

Community Blogs For October 27 – November 2:

Nintendoomed V: Switch Off RezidentHazard (Skeptical Inquirer) is not impressed by the Nintendo Switch, and he writes a long blog highlighting all the reasons why. While I'm not convinced either way, I still believe Nintendo's console will do what the past four did: provide a platform for great Nintendo experiences, with little third-party support. But you never know!

Test Chamber – Call Of Duty: Infinite Warfare's Zombies In Spaceland

about X hours ago from
Test Chamber – Call Of Duty: Infinite Warfare's Zombies In Spaceland

Call of Duty: Infinite Warfare looks way into the future, but its included zombie mode is firmly planted in the past.

The mode, called Zombies in Spaceland, takes place in the 80s with four teenage archetypes doing their best to push against the zombie menace, all while David Hasselhoff blasts licensed 80s music from the safety of his DJ booth. Dan Tack and I played a few rounds of the mode and talked about what differentiates from Call of Duty's previous zombie modes.

For more on Call of Duty: Infinite Warfare, head here to see the campaign's opening hour. And look out for our full review of the game soon.

Test Chamber – Call Of Duty: Infinite Warfare's Zombies In Spaceland

about X hours ago from

Call of Duty: Infinite Warfare looks way into the future, but its included zombie mode is firmly planted in the past.

The mode, called Zombies in Spaceland, takes place in the 80s with four teenage archetypes doing their best to push against the zombie menace, all while David Hasselhoff blasts licensed 80s music from the safety of his DJ booth. Dan Tack and I played a few rounds of the mode and talked about what differentiates from Call of Duty's previous zombie modes.

For more on Call of Duty: Infinite Warfare, head here to see the campaign's opening hour. And look out for our full review of the game soon.