Super Replay – Tex Murphy: Under A Killing Moon (Part Eight)

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Super Replay – Tex Murphy: Under A Killing Moon (Part Eight)

A few months ago I emerged as the victor of Game Informer's most recent Super Replay Showdown. My prize? Subjecting my fellow editors and our viewers to the strange and maddening FMV adventure game that is Tex Murphy: Under A Killing Moon. Starring a bumbling private eye who spends his weeks trying to make rent and ends up going on a quest to prevent the end of the world, Under A Killing Moon is a peculiar mishmash of genres, the kind of game that could have only been birthed in the early '90s.

It's pure, undistilled zaniness that has to been seen to be believed. So sit back in your chair and push the Maltese falcon on your desk out of the way of the screen so you can join me, Andrew Reiner, Dan Tack, and Kyle Hilliard as we navigate this twisted, futuristic vision of San Francisco, putting our flimsy detective skills to use while being constantly berated by James Earl Jones.

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Sonic The Hedgehog Burning Questions Finally Answered

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Sonic The Hedgehog Burning Questions Finally Answered

In its 25 years of existence, the Sonic the Hedgehog franchise has raised many questions - questions the Blue Blur's die-hard fans probably assumed would never receive answers. Why do whales hate Sonic so much? Is Sonic ripping off Goku? What the heck happened to all the Chao? I recently sat down with the head of Sonic Team, Takashi Iizuka, to ask him all of the most important questions that the Sonic fanbase has demanded answers to.

Where does Sonic keep all of his rings?

[Laughs] I'm not sure.

How Call Of Duty: Infinite Warfare Hooked Game Of Thrones' Kit Harington As Villain

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To find out how one of the biggest names from Game of Thrones got involved with Infinity Ward’s upcoming Call of Duty: Infinite Warfare, we spoke with narrative director Taylor Kurosaki.

GI: So who does Kit Harington play in Infinite Warfare?

TK: I’m pleased to announce that Kit plays Admiral Salen Kotch. He’s the leader of the Settlement Defense Front’s fleet, at the helm of their biggest ship, the Olympus Mons. It’s a classic war story in a different setting, naval warfare with two captains dueling it out in the reaches of space. Kotch is the most skilled “sailor” of the SDF, so you (as Reyes) are up against a guy with a ton of experience who has a vendetta against your entire way of life. You’ve also just been thrust into the role of leadership, and the enemy is ostensibly a massive threat – better skilled, and has a larger fleet. They also have a massive, dangerous ship (the Olympus Mons) hunting you throughout the story.

Ed Boon Answers Mortal Kombat's Burningest Questions

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Ed Boon Answers Mortal Kombat's Burningest Questions

Have you ever looked at Goro's lair and wondered what it smelled like? Have you ever pondered Reptiles seemingly forgotten cosplay career? Why is Scorpion so demanding? If you're anything like me, these are the questions that keep you up at night. I had a chance to once and for all clear up the confusion surrounding these hot topics with Mortal Kombat co-creator Ed Boon.

Game Informer: Why doesn't Scorpion realize he could go to his opponent rather than always demanding they come to him?Ed Boon: That's a really good question. I think he's a control freak. Like, he's one of those people who has to bark orders to kind of lift himself up.

How many times has Johnny Cage died?About two or three million if you consider how many games we've sold.

RPG Grind Time – The Gems And Disappointments Of E3

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I always like to be a few days removed from the E3 excitement to process everything from the show and put into perspective what it means for my favorite genre. From press conferences to demos to interviews, so much information is thrown at us that it’s easy for things to get lost in the shuffle.

I didn’t attend this year’s E3. I stayed back at our offices to help from afar, but that allows me to take the show in better as a whole, rather than rushing to appointments and only seeing it in bits and pieces. I did attend some pre-E3 events to get an idea of what would be at the show where I saw I Am Setsuna and Kingdom Hearts 2.8 in action. 

I wouldn’t call this E3 a banner year for role-playing games, but exciting games are still on the horizon. Plenty of cool RPGs were on display and smaller reveals surfaced. Was I hoping for some cool, big RPG reveal I wasn’t expecting? Of course. Was I dissatisfied with already announced RPGs that either weren’t there or had little information? You bet, but we’ll get to that in a bit.

Lock And Load With The Weapons Of Call of Duty: Infinite Warfare

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Call of Duty: Infinite Warfare features more weapons than any other title in the franchise to date. These include diverse offerings from a variety of specialized manufacturers as well as powerful new auxiliary options like grenades that create zero-gravity pockets, powerful “riot shields”, spider-esque seeker grenades that can run along walls before identifying and obliterating their targets, and even using your grappling hook in zero-gravity conditions as a weapon to take out targets. You can expect to see all kinds of takes on assault rifles, submachine guns, sniper rifles, shotguns, and more.

You wield the weaponry of the future in Call of Duty: Infinite Warfare, but it’s not the out-of-this-world stuff that’s prevalent in science fiction fare. Infinity Ward wants to keep things rooted in reality, so while there are awesome energy weapons and some guns that do incredible things, it’s all conceivable innovation that the future could bring. Don’t expect alien technology or anything like that, but do expect some pretty incredible takes on non-ballistic beam weapons. Here’s a rundown of some of the main manufacturers and their specialties.

Test Chamber - Drawing The Worst Things In Drawful 2

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A lot of us in the Game Informer office are big fans of Jackbox Games' work lately, with releases like Fibbage, Drawful, Quiplash, and other included in the annual Jackbox Party Pack. Today the team released Drawful 2 on consoles and Steam, it's an evolution of their winning formula for a twisted take on Pictionary. On this episode of Test Chamber, Ben Hanson is joined by Game Informer interns Leo Vader, AJ Moser, Blake Hester, and Haley MacLean to battle it out and determine the Lord of the Interns. With the addition of multiple colors, user-created prompts, and more, the sequel to Drawful seems like a safe bet for a party game. You can learn more about the creation of these absurd games in our interview with Jackbox Games' Arnie Niekamp and Evan Jacover on The Game Informer Show.

Watch the video below to see an introduction to the base game before things get weird in a custom round of Drawful 2.

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Miyamoto On Breath Of The Wild's Innovations And Zelda's Future

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Miyamoto On Breath Of The Wild's Innovations And Zelda's Future

Amidst the chaos of E3 2016, Game Informer's Ben Reeves got a chance to sit down with Zelda's creator Shigeru Miyamoto. We were really impressed by our time playing The Legend of Zelda: Breath of the Wild and wanted to speak with Miyamoto about the franchise's new direction. Our interview covers the reasons behind opening up the game's structure, Miyamoto's conflicted thoughts on hunting animals in a Nintendo game, and the challenges of developing a new Legend of Zelda game for the console.

Watch the interview with Miyamoto below to learn more about The Legend of Zelda: Breath of the Wild.

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Science-Fiction Weekly – God Of War's Star Wars Roots, A New Theory About Rey's Parents

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If someone asked you where the inspiration for the newly announced God of War game comes from, most of you would probably say The Last of Us. The connection between Kratos and his son echoes that of Joel teaching Ellie how to survive in a harsh world. Odds are developer Sony Santa Monica is drawing heavily from The Last of Us, but Cory Barlog, the game's creative director, says that the inspiration for a more humanized version of Kratos comes from a canceled Star Wars television show.

In an interview with Venture Beat, Barlog, who worked at LucasArts for a brief time before God of War projects, says he was invited to Skywalker Ranch to read the scripts of the show. "It was the most mind-blowing thing I’d ever experienced. I cared about the Emperor," he said. "They made the Emperor a sympathetic figure who was wronged by this f--king heartless woman. She’s this hardcore gangster, and she just totally destroyed him as a person. I almost cried while reading this.”

Test Chamber - Everything New In Rocket League: Neo Tokyo

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Rocket League was the surprise hit of last summer, and developer Psyonix has been keeping the hype alive with free and consistent content patches. Yesterday saw the release of the biggest update yet, and we're here to show it off.

Join video producer Ben Hanson and video intern Leo Vader (that's me) as we go through the list of new features, dunk on some very unprepared AI, and throw down with a familiar face.

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