Working With Trey And Matt – The South Park: Fractured But Whole Workflow

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In 2011, Comedy Central aired a documentary called 6 Days to Air: The Making of South Park. The documentary was a showcase for how South Park comes together every week and detailed the presumed impossible process of conceiving, writing, and animating a television show in six days. It proved the creators of South Park, Trey Parker and Matt Stone, are brilliant, hard-working, fast, and maybe a little bit insane.

Fractured But Whole is not being made in six days. The game has been in development for years, but that does not mean Trey and Matt are abandoning their fast pace or penchant for last-second changes. We spoke with Ubisoft San Francisco about what it’s like to work with the award-winning duo, and how it is translating their work ethic into a video game.

Trey and Matt enjoyed their time finishing up Stick of Truth with Ubisoft, preferring that process to their earlier work on Stick of Truth, which helped them make the decision to pursue a second game. “From the first brainstorming meeting we asked, ‘What story do you want to tell? What game mechanics were you unhappy with in the last game? What things do we look at from the last game that were definitely successes, but where do we want to iterate?’” senior producer Jason Schroeder says.

Burning Questions For Pokémon Sun & Moon

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Burning Questions For Pokémon Sun & Moon

The release of Pokémon Sun and Moon next month ends an uncharacteristically large gap between the release of core Pokémon games. Omega Ruby and Alpha Sapphire release two years ago, which has given us plenty of time to come up with questions about the next entry in the series, as well as the broader Pokémon universe. We make it a point to ask long-time series producer, director and composer Junichi Masuda important Pokémon questions whenever we get to talk to him, like what does Rare Candy taste like, what really happens inside a Pokéball, and what's the deal with Klefki? This interview is no different, and you will also learn some new details about Pokémon Sun and Moon.

Game Informer: Is Yungoos modeled after Donald Trump?

Junichi Masuda: It’s a very American-centric question I think, and actually a lot of people sent me comparison photos on Twitter pointing out the resemblance. But we had started design of this Pokémon a long time back, and we didn’t any intention to make it look like Donald Trump.

What We Want From Red Dead Redemption 2

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What We Want From Red Dead Redemption 2

Following a couple of teases this week, Rockstar Games finally revealed Red Dead Redemption 2 earlier today. The follow-up to one of last generation's most beloved titles is set to hit in fall 2017, and while we don't know much, Rockstar did give several hints on the direction of its next massive game. The first description given by Rockstar is "an epic tale of life in America's unforgiving heartland." Rockstar goes on to talk about how it also plans to use that setting to deliver "a brand new online multiplayer experience."

According to Sam Houser, founder of Rockstar Games, the team wants to continue to push its vision for "interactive entertainment in a truly living world" that "builds upon everything [they've] learned making games." As the creators of some of the most lauded games of all time (including the best-selling game ever in Grand Theft Auto V), that is a lofty goal. We may not know what Rockstar wants to do with the next entry in the Red Dead series, but we have some ideas of what we'd like from Red Dead Redemption 2. Check out our wishlist below and let us know in the comments what you want from Rockstar's upcoming western.

More Masterful StorytellingJavy Gwaltney

Test Chamber – Going Back To Gotham In Batman: Return To Arkham

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Test Chamber – Going Back To Gotham In Batman: Return To Arkham

Batman: Return to Arkham is the remastered bundle of Batman: Arkham Asylum and Batman: Arkham City. In this episode of Test Chamber, Andrew Reiner, Brian Shea, and I reminisce over how great Batman: Arkham Asylum was, along with all agreeing that Arkham City was the slightly better game. Outside of noticeably sprucing up the visuals, both games are exactly the same, which is not a bad thing.

Batman: Return to Arkham is available now for the PS4 and Xbox One. For Andrew Reiner's thoughts on the original release of Batman: Arkham Asylum, check out his review here and for his final verdict on the last-generation version Batman: Arkham City, check out the review here.

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The Sports Desk – Glitches, Every NBA 2K17 Shoe & Football Manager 2017

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As much as we love the sports games we play, that doesn't mean we can't have some fun at their expense from time to time. So this week I've included a few examples of when the good times go bad, or at least humorous.

The YouTube videos below are just a few examples of the funny glitches that gamers have found, and while they certainly show some crazy things happening, I don't know which platforms these posters are on or even if they've since been patched out of the games. It's just a lighthearted look, and surely some amusing fodder for this year's Glitchy awards...

Kicker Ices the Game – Madden NFL 17

Why Ubisoft Trusted The Rocksmith Team With South Park

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Why Ubisoft Trusted The Rocksmith Team With South Park

Fans of Obsidian's South Park: The Stick of Truth might have been surprised to hear that the television show's next RPG is being made by Ubisoft San Francisco, the developers behind the music-rhythm game Rocksmith. While visiting the studio for our November cover story on South Park: The Fractured But Whole, we spoke with senior producer Jason Schroeder and director of design Paul Cross about how the team went from third-party consultants on Ubisoft-published games to tackling an ambitious RPG alongside Matt Stone and Trey Parker.

Watch the video below to learn more about the studio behind the new game and what the future holds for potential future South Park games.

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Replay – The Silver Case

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Replay – The Silver Case

On Replay, we usually take a look at games that were released years ago. This week, we're doing something a bit different: although The Silver Case was released in Japan in 1999, it's only now become available in English via a PC, HD remaster.

The Silver Case was the first game developed by Grasshopper Manufacture, the studio lead by eccentric and legendary game designer Suda Goichi. Like most of Suda's work, it's incredibly weird, both thematically and mechanically. You kind of have to meet it on its own terms and roll with some of its weirder aspects.

That's why Andrew Reiner, Kyle Hiliard, Jeff Cork, and I decided to do the exact opposite: laugh at all the dialogue and make up voices for all the characters in this visual novel. You can watch us do that in the video below.

Test Chamber – An Early Look At Jackbox Party Pack 3's Best Games

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Test Chamber – An Early Look At Jackbox Party Pack 3's Best Games

Sure, there are a lot of games out there that let players express themselves. But how many let you compete with friends over the best fart joke? Next Tuesday, Jackbox Games (the creators of You Don't Know Jack) are releasing their third party game bundle entitled Jackbox Party Pack 3. Featuring four new party games and a sequel to the beloved Quiplash, Jackbox Party Pack 3 is designed for you and a group of friends to use your phone to compete in trivia or just some general absurdity. On this episode of Test Chamber, Jeff Corkj and I are joined by Jackbox Games' Arnie Niekamp and Ryan DiGiorgi to walk through some of the new games in the bundle this year.

Watch the video below to watch us compete in a deadly Trivia Murder Party, Guesspionage, and the ol' classic Quiplash.

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