The Legend Of Zelda: Breath Of The Wild Wii U Versus Switch Impressions

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The Legend Of Zelda: Breath Of The Wild Wii U Versus Switch Impressions

We have spent a lot of time with The Legend of Zelda: Breath of the Wild on Switch, and it’s a very good game. Though that version is getting the most attention, the title is also available today on Wii U. If you don’t want to invest in Nintendo’s new console, is Breath of the Wild worth picking up on Wii U?

We spent an hour and a half with the Wii U version of the game, playing through the beginning and entering the larger open world. After completing the tasks of the opening plateau, we headed southeast to a densely forested area where I encountered some minor slowdown on the Switch version in order to take a comparison. In this area of the map, the performance of the two games was as identical as my naked eye is capable of perceiving. I did notice some slowdown in the Wii U version that was not in the Switch version, like when I encountered a larger group of bokoblins in the opening area. The slowdown passed by quickly, and from my time on Wii U, did not appear to be a persistent problem. Applying assorted framerate trackers and direct side-by-side comparisons might deliver different results, but the the game still feels great based on my playtime.

Here Are The Hidden Locations Of Zelda: Breath Of The Wild's Story Moments

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Here Are The Hidden Locations Of Zelda: Breath Of The Wild's Story Moments

The Legend of Zelda: Breath of the Wild's story is completely optional, but it's a good one worth seeking out. You will encounter a number of story moments by simply pursuing the dungeons and following the main path, but for the complete picture, you will need to find a number of hidden cutscenes throughout the land of Hyrule. You won't see any of those cutscenes below, but it's not a bad idea for me to include a spoiler warning here, just in case.

Below you will find the reference picture for each of the story moments, a larger map picture, a zoomed in map picture, and a picture of exactly where the moment is.

Sacred Ground Ruins

Review Roundup: Before They Were On Switch

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Review Roundup: Before They Were On Switch

Nintendo’s launch lineup is a little thin, but it is padded out with several notable games that you might have missed when they originally released on other consoles. If you’re looking for something to play between breaks from The Legend of Zelda: Breath of the Wild, check out some of the rereleases hitting the Switch tomorrow. We rounded up our old reviews for each game.

I Am SetsunaOriginal release: July 19, 2016
GI's score on PS4: 7.5
Excerpt: "I Am Setsuna has lots of nods to Chrono Trigger, from its general combat framework to specific references to skills like X-Strike and Luminaire. However, it doesn’t capture why most players connected to that seminal title. Even though the combat is entertaining, I Am Setsuna’s characters are dull, the environments are repetitive, and the story is predictable. I would like to see more games inspired by the golden era of 16-bit RPGs, but you can’t recapture the spirit of innovation and experimentation that pervaded those titles through mimicry alone." (Full Review)

The First 50 Minutes Of The Legend Of Zelda: Breath Of The Wild On Wii U

about X hours ago from
The First 50 Minutes Of The Legend Of Zelda: Breath Of The Wild On Wii U

We have spent a lot of time with The Legend of Zelda: Breath of the Wild on Switch, but the Wii U version – the console the game was originally developed for – has been somewhat mysterious. We've played that version at assorted events, like E3 2016, but today was our first opportunity to take a deeper look.

We will have some extended, written hands-on impressions soon, but ahead of those, the video below showcases the first 50 minutes of the game on Wii U, giving you a substantial idea of idea of how the game runs on Nintendo's previous console.

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The Best Virtual Reality Games Of GDC 2017

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The Best Virtual Reality Games Of GDC 2017

With all three major virtual reality platforms heading into their second year, 2017 is a critical one for filling out the game libraries and driving adoption for the nascent technology. An avalanche of games for Vive, Rift, and PSVR are all over the Game Developers Conference, so we've picked through the bunch to identify the most promising experiences coming to the platforms. One critical point to note with the titles on this list: these aren't bite-sized demos like the vast majority of the first wave of VR games. Most of these are full-fledged titles offering dozens of hours of play, cooperative play, or competitive multiplayer.

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From Other SunsPlatform: Oculus Rift
Developer: Gunfire Games
Release: Fall

10 Breath Of The Wild Locations That Reference Past Zelda Games

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10 Breath Of The Wild Locations That Reference Past Zelda Games

Every Zelda game has connections to the ones that came before it. Breath of the Wild is no different, but there is a subtle way it takes the ongoing legacy of the series a little further. Be warned that while you won't find any major story spoilers for Breath of the Wild below, you will find the names of, and see a few locations that have not yet been shown. Here's a big picture of Link you will have to scroll past in case you've made the decision to not explore this article any further.

Perhaps as a nod to the way names are shared through history, there are many examples on Breath of the Wild's map of slightly misspelled names referencing specific past characters and locations.

Tingel island for example, is likely a reference to Tingle.

Four Reasons Not To Miss The Legend Of Zelda: Breath Of The Wild

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Four Reasons Not To Miss The Legend Of Zelda: Breath Of The Wild

The Legend of Zelda: Breath of the Wild releases tomorrow, and it's a game you should be getting excited about. You can find our review here, but for a more consolidated list of reasons for why should play Breath of the Wild, join Ben Reeves and I in the video below. We outline a few broad points that make Breath of the Wild a fantastic game.

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For another video like this one, head here for four things you should know about Horizon Zero Dawn, here for four things you should know about Halo Wars 2, and here for four reasons not to skip Torment: Tides of Numenera. It's a new video format we're trying out, so please give us your feedback in the comments below!

Spoiler-Free Tips For Starting The Legend Of Zelda: The Breath Of The Wild

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Spoiler-Free Tips For Starting The Legend Of Zelda: The Breath Of The Wild

The Legend of Zelda: Breath of the Wild is nearly upon as and it’s very, very good. One of its best features is how full of surprises it is, which is why this beginner’s guide doesn’t go too deep into late-game strategies. Instead, it offers some tips for getting started without revealing too much about the larger game.

And as an added bonus, if you hate reading words, you can check out a video version of these tips below.

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Suda 51 Shares The Secrets Of The Silver Case And His Legendary Career

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Suda 51 Shares The Secrets Of The Silver Case And His Legendary Career

Suda 51 is the man behind such varied video games as Killer7, Shadows of the Damned, Lollipop Chainsaw, and the recently-released free-to-play PS4 dungeon crawler, Let it Die. His studio, Grasshopper Manufacture, doesn't play by the traditional rules of video game creation; they strive to create unique experiences which are simply unlike those seen in games from any other developer.

The team's first game, 1999's The Silver Case, didn't come to the West during its original heyday, but it's finally making the jump to Europe and America. The PC version launched on Steam last fall, and April 18 the title releases on PlayStation 4 – nearly 20 years after the title originally launched as a PlayStation 1 exclusive.

I spoke with Suda 51 about The Silver Case and its long road to Western shores, which of his other games he would like to see get the HD Remaster treatment, and, of course, the question on everybody's mind – what's the deal with his consistently recurring character, Sumio?

Eight Moments That Only Work In Video Games

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Eight Moments That Only Work In Video Games

Everyone has memories of video games that have left a strong impression. Maybe it was collecting stars in Super Mario 64 as a child, or defeating the first boss in Nioh this year. Some games go beyond memorable and deliver moments that would be impossible in another medium. Though they have narrative elements in common with books, movies, and more, games have their own special components that let them tell stories in a way nothing else can. Through clever plot twists, unique mechanics, and player interactivity, we catalog some of the best moments that have come to define games as a genre and explain why they couldn’t work in any other form.

WARNING: This list features major spoilers for Metal Gear Solid, BioShock, Brothers: A Tale of Two Sons, X-Men for Sega Genesis, Silent Hill: Shattered Memories, God of War III, Braid, and Eternal Darkness: Sanity’s Requiem (listed in order). If you want to play any of these games spoiler-free, skip that entry!