Replay – Shadow Of Destiny

about X hours ago from
Replay – Shadow Of Destiny

Time is a tricky thing, especially for people with short attention spans and a history of messing up in games. It wouldn't be Replay without a degree of confusion, and we hammer that home in today's episode of Shadow of Destiny. After an excellent introduction, and a rave review from Jeff Cork, gameplay begins, and, well, time is a tricky thing!

At the end of the day, however, we do make a good amount of progress in this story-driven PlayStation 2 from Konami. If the game sounds familiar but the name doesn't, it was also called Shadow of Memories in Europe and Japan. Make sure you stick around for the second segment, which takes a look at another interesting Japanese game.

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Top Of The Table – How To Host A Board Game Night

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Top Of The Table – How To Host A Board Game Night

A few simple steps can ensure that everyone has a great time at your next gaming get-together. 

One of the biggest reasons to love tabletop gaming is the opportunity it provides to spend time together with people you like. Whether friends or family, a designated board game night provides a lot of advantages. Everyone present has a shared project in the form of the game. Close proximity allows for jokes and bonding in a way that can be challenging through virtual forums. And if the game is good, it can lead to amazing shared memories about the competitions that were fostered, the cooperation that was engendered, or the story that was told. 

However, all that fun can be dashed away if you don’t think ahead a little bit, and instead let the evening get bogged down in rules details, you choose the wrong game for your crowd, or even if your game gets ruined in the process.

Announcing the Destiny: Rise Of Iron Cover Art Winners

about X hours ago from
Announcing the Destiny: Rise Of Iron Cover Art Winners

When we began our month-long cover story blowout for Destiny: Rise of Iron, one of the earliest things we announced was our first-ever cover art contest. We weren’t sure whether people would be interested in the idea, but we wanted to find a way to directly involve the enthusiastic Destiny community in our coverage. In response, we’ve been blown away by both the enthusiasm of the community and the remarkable artists who submitted work.

The idea is simple; submit a piece of original art in the theme of this month’s cover game, and the development team at Bungie will select three winners. Those winners receive their very own art immortalized as a Game Informer cover image, which we’re printing, framing, and having signed by members of the team at Bungie. In addition, the three winners each get a copy of Rise of Iron on their preferred system, along with a collection of Destiny merch goodies.  

All of us at Game Informer were thrilled by the dozens of submissions we received, and in speaking with the Bungie team members who had the challenging job of whittling down to three winners, it’s clear that the developers were equally excited by what their fans had concocted. Submitted art appeared in any number of styles and forms, and served as a testament to the imagination of gamers and their interpretations of the Destiny universe. 

Opinion – Nintendo Neutered The Super Mario Maker Experience For 3DS

about X hours ago from
Opinion – Nintendo Neutered The Super Mario Maker Experience For 3DS

My first reaction to the news that Super Mario Maker was on its way to the 3DS was pure jubilation. One of my favorite games of the past several years is bringing its awesome set of stage-creation tools to the portable Nintendo 3DS handheld system. I could create the Mario stages in my head just as I did last year on the Wii U, but now I could do it on the go. Unfortunately, the more I learned about the 3DS version of Super Mario Maker, the less enthused I became.

Perhaps the biggest letdown for this portable version is that the sharing has been refocused to only allow for players to show off their creations locally. This means if you create the perfect stage, you have no way of uploading it for others online. While it's great that you can now give your stage to someone locally without having to use the long Course ID, Nintendo has removed the coolest part about Super Mario Maker: sharing your creation with the world.

Test Chamber – The First 30 Minutes Of The Turing Test

about X hours ago from
Test Chamber – The First 30 Minutes Of The Turing Test

Are you afraid of blue lasers in hallways? You will be after you watch us play through the opening moments of Bulkhead Interactive's The Turing Test, a new puzzle adventure available now on PC and Xbox One. We do our best to work our way through the game's "turing test" challenges, which at this point are fairly clever locked-door puzzles. We also find ourselves intrigued by the game's fiction, which begins on a space station with a robot named T.O.M., and, well, we won't spoil the surprises, but it looks like things go south.

As always, leave your thoughts on the game in the comments section below, and we hope we gave you a good enough look to determine if this is a game you want to investigate further.

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Blog Herding – The Best Blogs Of The Community (September 1, 2016)

about X hours ago from
 Blog Herding – The Best Blogs Of The Community (September 1, 2016)

Skyrim, Dark Souls, and Uncharted 4 all get some love this week from G.I.'s talented community bloggers, while others delve back a bit further in their reminiscing. Happy reading!

Community Blogs For August 25 – August 31:

My First Games Memories Our blogger, GerardoExber takes us on a trip through his gaming history. He had me at Dragon Ball (I remember playing a friend's imported DBZ games – the good ones) and he seals the nostalgia with mention of Resident Evil 2 and Parasite Eve. The first two Eve games, along with Bloody Roar, are some of my favorite PS1 games. What I'm trying to say is Gerardo knows his games, and his memories are making me long for the days of yore.

RPG Grind Time – Is Open World The New RPG Standard?

about X hours ago from
RPG Grind Time – Is Open World The New RPG Standard?

Every generation, technology advances and changes our expectations for what games can be. In recent years, we've seen a trend of open-world games across many genres. It almost seems that in the triple-A market, this needs to be an integral part of your game. I don't begrudge developers who follow this trend. I think games explore worlds better than most other media, providing a satisfying sense of discovery and allowing you to inhabit them. It's no surprise that RPGs have adopted more open-world backdrops; they provide a great way to add side quests and activities, while immersing players with the lore of the landscape.

Super Replay – Resident Evil 4 Episode 2

about X hours ago from
Super Replay – Resident Evil 4 Episode 2

Much like the zombie creatures Resident Evil is known for, we can't seem to rid ourselves of former Game Informer editor turned Capcom associate brand manager, Tim Turi. He tries to leave and we think he's gone, but suddenly he, and his unquenchable desire to play Resident Evil while others watch, comes back to life.

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We embrace this kind of reanimation though, and were happy to make Tim play through Resident Evil 4 in its entirety in order to remind everyone that that game has found yet another set of platforms on which to exist – the Xbox One and PlayStation 4.

Science-Fiction Weekly – Snoke's Identity Revealed?

about X hours ago from
Science-Fiction Weekly – Snoke's Identity Revealed?

In the latest canonical Star Wars novel, Life Debt, the unexplored years leading up to the events of The Force Awakens are taking shape. The book gives us more insight into the Knights of Ren, General Hux’s family, Leia’s pull to the Force, and the puzzling character simply known as The Operator, who debuted in the novel Aftermath.The big takeaway from the new novel, which primarily takes place a few months after the events of Return of the Jedi, is the potential reveal of Supreme Leader Snoke's identity. Yes, Star Wars fans have yet another story to dissect and discuss. J. J. Abrams recently shot down the theory that Darth Plagueis was Snoke, and Rian Johnson poked fun at the ideas people had with a post-it note that simply said, “Your Snoke theory sucks,” but in the months following these denials, Life Debt’s revelations carry significant weight, and many smack of Snoke.