Everything We Know About The Switch Version Of NBA 2K18

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Everything We Know About The Switch Version Of NBA 2K18

Nintendo fans who are sports owners have had it rough for more than a decade. Throughout the Wii and Wii U era, game options were extremely limited. Occasionally EA Sports and 2K Sports would throw users a bone, but the games were often half-baked, lacking the interesting features or control fidelity that PlayStation and Xbox owners were enjoying. With NBA 2K18, Visual Concepts hopes to deliver a basketball experience for the Nintendo Switch on par with the other versions of the game. 

We played the Switch version of NBA 2K18 at an event in New York, and came away impressed with the package so far. Here's what we found out:

This Is A Fully Featured GameEA may be struggling to deliver a FIFA experience for Switch in line with the other versions, but Visual Concepts has accepted that challenge and delivered. The Switch version of NBA 2K18 has all the major modes coming to the other consoles. Whether you want to build a franchise in MyGM, create an online franchise with friends in MyLeague, become the next NBA superstar in MyCareer, construct a team via the card collecting MyTeam, flex your skills in MyPark or ProAM, all these modes are included in the game. The only feature being left out for the Switch version is custom logo creation for ProAm teams.

Here's A Look At Shovel Knight's Order Of No Quarter Amiibo Three-Pack

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Here's A Look At Shovel Knight's Order Of No Quarter Amiibo Three-Pack

Almost two years ago to the day, Yacht Club games unveiled its plans for a Shovel Knight Amiibo. This year at PAX, a new line of Shovel Knight Amiibos were revealed immortalizing the playable (or soon to be playable) Order of No Quarter Knights. The three-pack of Amiibos features Specter Knight, Plague Knight, and King Knight.

Brian Shea got a chance to see them in person while at the show and took a few pictures of the new figures.

Here's a closer look at King Knight who will be starring in his own campaign very soon with the King of Cards.

See Why There’s More To The FFXV/AC Crossover Than You Think

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See Why There’s More To The FFXV/AC Crossover Than You Think

Last week, Square Enix and Ubisoft surprised the gaming world by unveiling a collaboration that would have the Final Fantasy and Assassin's Creed series paying homage to each other. The first phase of this collaboration is a free DLC event for Final Fantasy XV called the Assassin's Festival, so we downloaded it to see how well these juggernaut franchises meld.

After spending about 30 minutes with the new content, we were surprised and impressed by its scope. Yes, the premise is a little silly, but it seems that the FFXV team was fully committed to its execution regardless. Join me, Kyle Hilliard, and Leo Vader as we explore the festival and apply our dubious assassin skills to new situations.

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Super Replay – Pokémon Snap Episode 4

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Super Replay – Pokémon Snap Episode 4

After the marathon that was Shenmue II, Andrew Reiner and I decided it was time to play something that didn't require quite so much long-term commitment. We wanted something that felt closer to a walk in the park, or a leisurely ride through a park, which is how we landed on Pokémon Snap. The Nintendo 64 favorite offered Pokémon fans their first look at their favorite creatures in 3D and, for our purposes, doesn't tell an elongated story about revenge.

Despite our intentions to play something a little less intense, we still want to make sure we get a photo of every Pokémon in the game. We will also be passing the sticks in order to foster some competition. At the end of every episode we will make sure to check and see who took the best photo.

Enjoy the episodes, and leave comments! We plan on reading them out loud during the episodes just like we did with our last few two-person Super Replays.

Blog Herding – The Best Blogs Of The Community (August 31, 2017)

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Blog Herding – The Best Blogs Of The Community (August 31, 2017)

It's time for Blog Herding! We had a smaller collection of blogs, but some great ones, as usual. Enjoy!

Community Blogs For August 24 – August 30:

Top Ten Masks In Video Games I just could not resist featuring McNutty891's list of top gaming masks. I've never really thought about masks in games too much, but there are actually some really cool ones. It seems like, according to the blog, most video game masks are just downright unsettling.

The Virtual Life –Trying To Survive A Little Red Lie

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The Virtual Life –Trying To Survive A Little Red Lie

Little Red Lie is the latest release from Will O'Neill, who created Actual Sunlight, a narrative-driven experience that dealt with themes of suicide and isolation. Little Red Lie, which follows two characters as they navigate the mundane yet terrifying labyrinth of daily life in Toronto, is in much the same vein as Actual Sunlight but focuses on the weight that modern economics has on a person's mental and emotional state, relationships, and humanity. I played through Little Red Lie and found myself disheartened by the story and its bleak world, but captivated by the strength of its storytelling and brutal, unflinching gaze into despair. 

I talked with O'Neil about his creative process, philosophies, and the merit of games as political art.

Javy Gwaltney: Both Little Red Lie and Actual Sunlight are despairing games with a bleak perspective on people trying to make it through modern life. Actual Sunlight deals with depression while Little Red Lie turns its gaze on the viciousness of capitalism. These games don't seem to allow for much hope. What informs these games and their brutality?

Activision’s CEO Talks Call Of Duty, Crash, PlayerUnknown’s Battlegrounds

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Activision’s CEO Talks Call Of Duty, Crash, PlayerUnknown’s Battlegrounds

We weren't the only people visiting Sledgehammer Games last month. While we were at the studio to get a look at Call of Duty: WWII for our cover story, Activision CEO Eric Hirshberg was there to check on the game's progress. He was gracious enough to set aside some time to talk with us about Call of Duty, Crash Bandicoot, and even PlayerUnknown's Battlegrounds in a lengthy conversation.

Game Informer – We just wanted to ask the obvious question: Why World War II again? How long has it been in the company’s mind? What was the decision like to choose which studio to kind of tackle this throwback?

We Turned XCOM 2 Into Mario + Rabbids: Kingdom Battle

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We Turned XCOM 2 Into Mario + Rabbids: Kingdom Battle

Don't have the time or money to play both Mario + Rabbids: Kingdom Battle and XCOM 2: War of the Chosen? We figured out a way to combine them.

It starts with using XCOM 2's character creator and making indistinguishable versions of the cast of Mario + Rabbids: Kingdom Battle. That is also where it ends. Leo Vader and I make the abominations characters and then invite Jeff Marchiafava and Ben Reeves (who reviewed Kingdom Battle and War of the Chosen, respectively) to take their new soldiers into the alien war.

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10 Invaluable Beginner's Tips For Mario + Rabbids: Kingdom Battle

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10 Invaluable Beginner's Tips For Mario + Rabbids: Kingdom Battle

Don't let the cartoony veneer fool you; while the stakes may not be as dire as defending earth from killer aliens, Kingdom Battle's slapstick skirmishes offer plenty of depth and challenge. Here are some spoiler-free tips to get you up to speed.

You can read my full review of Kingdom Battle right here, but if you're too lazy, here's the main takeaway: Despite the lackluster puzzles and light exploration that breaks up combat sequences, the battles remain fun and engaging throughout, and can be harder than you might think. As such I've compiled a list of some of the tips and lessons I learned during my playthrough, which will give you a good head-start on the adventure ahead.

Tip #1: Buy Those Secondary Weapons ASAPEach character in Kingdom Battle comes with a secondary – and usually explosive – weapon. Before you can use it, however, you'll have to invest some skill points in the corresponding ability, and purchase the actual weapon. Resist the urge to spend your early coin stash on the first slightly upgraded gun that Mario comes across, and instead save up for secondary weapons for your teammates – the added flexibility in battle is more valuable than a modest damage boost to their starting weapons.

Science-Fiction Weekly – XCOM 2: War Of The Chosen, Star Wars: Force Friday, Blade Runner 2036

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Science-Fiction Weekly – XCOM 2: War Of The Chosen, Star Wars: Force Friday, Blade Runner 2036

XCOM 2: War of the Chosen is out today for PlayStation 4, Xbox One, and PC. Game Informer's Ben Reeves says this expansion pack "adds nearly a game’s worth of new content into the existing framework without compromising any of its mechanics." This new content begins with the addition of three powerful new factions, the Reapers, Templars, and oddly named Skirmishers. All of these factions can be used for missions, but you won't be able to use them in the game's new Challenge mode. You'll instead utilize a pre-built squad of Advent or XCOM troops to complete missions in which you'll rack up points based on your performance. Score well and you may find yourself on the global leaderboard. A variety of Challenges can be taken on at any point, and a new one is added every day. XCOM 2 designer Mark Nauta says "You have no vested interest in the soldiers in Challenge mode – aside from a score – so with the clock ticking, you’re more likely to throw them into the middle of hell.”