Women Creating A Brighter Future For Games

about X hours ago from
Women Creating A Brighter Future For Games

Gaming is for everyone, and intelligent and creative women have always been an integral part of bringing the biggest and best games to life. From Sierra co-founder Roberta Williams, who pioneered the graphic adventure genre with series like King’s Quest, to Brenda Romero, who has spent nearly four decades as a programmer and designer in the game industry on franchises like Wizardry and Jagged Alliance, women have made extensive contributions to the industry. This has only continued with women taking more leadership roles, such as Jade Raymond going from executive producer on Ubisoft’s juggernaut Assassin’s Creed series to co-founding and becoming a GM at EA’s Motive Studios.

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Replay – The Celebrity Fighting Episode

about X hours ago from
Replay – The Celebrity Fighting Episode

We're kicking off season 5 of Replay by adding some small, but noticeable changes. For one, Leo Vader now has a camera in his booth so you can look at his face when he decides it's pertinent! Also, if the two games we played today are any indication, it looks like we will now be playing bad games on Replay. Admittedly, that's not too different from what we usually do, but today's selections are exceptionally bad.

Join Andrew Reiner, Jeff Cork, Leo Vader (now with camera!), and me as we muscle our way through a few rounds of Celebrity Deathmatch before ending with another game that involves celebrities being surprisingly violent to one another.

As always, thanks for watching! We're excited to be starting this new season!

Replay – The Celebrity Fighting Episode

about X hours ago from
Replay – The Celebrity Fighting Episode

We're kicking off season 5 of Replay by adding some small, but noticeable changes. For one, Leo Vader now has a camera in his booth so you can look at his face when he decides it's pertinent! Also, if the two games we played today are any indication, it looks like we will now be playing bad games on Replay. Admittedly, that's not too different from what we usually do, but today's selections are exceptionally bad.

Join Andrew Reiner, Jeff Cork, Leo Vader (now with camera!), and me as we muscle our way through a few rounds of Celebrity Deathmatch before ending with another game that involves celebrities being surprisingly violent to one another.

As always, thanks for watching! We're excited to be starting this new season!

New Gameplay Today – Bomb Chicken

about X hours ago from
New Gameplay Today – Bomb Chicken

Kyle Hilliard has a reputation for being a bit of a pyromaniac, in addition to being known for his love of consuming vast quantities of poultry. It only makes sense that he'd be into Bomb Chicken, an upcoming Switch game where you control a chicken who solves puzzles with a little help from her explosive leavings.

Join Kyle, Leo, and me as we watch Kyle deftly solve some of the most fiendishly tricky puzzles we've ever seen. OK, that part may be a little hyperbolic. Look, he starts from the beginning, so it's not like Nitrome is out to break anyone's brains immediately. Consider it a slow burn! Kind of like... fried chicken? Aaaaaand we're done.

Bomb Chicken is coming to the Nintendo Switch on July 13.

New Gameplay Today – Bomb Chicken

about X hours ago from
New Gameplay Today – Bomb Chicken

Kyle Hilliard has a reputation for being a bit of a pyromaniac, in addition to being known for his love of consuming vast quantities of poultry. It only makes sense that he'd be into Bomb Chicken, an upcoming Switch game where you control a chicken who solves puzzles with a little help from her explosive leavings.

Join Kyle, Leo, and me as we watch Kyle deftly solve some of the most fiendishly tricky puzzles we've ever seen. OK, that part may be a little hyperbolic. Look, he starts from the beginning, so it's not like Nitrome is out to break anyone's brains immediately. Consider it a slow burn! Kind of like... fried chicken? Aaaaaand we're done.

Bomb Chicken is coming to the Nintendo Switch on July 13.

Place Of Residing Evil: Looking Back At Capcom’s Original Survival Horror

about X hours ago from
Place Of Residing Evil: Looking Back At Capcom’s Original Survival Horror

Today is Friday the 13th, which is the perfect excuse to share some spooky-scary features about video games that inspire fright. This feature, covering the history of the game would go on to inspire Resident Evil, originally appeared in issue 282.

Tokuro Fujiwara didn’t play video games; he didn’t even know that Konami was a game developer when he walked into the studio to apply for a product planner job he’d heard about through a college recruiter. However, Fujiwara excelled at game development. After breaking into the industry at Konami, Fujiwara moved over to Capcom, where he created Ghosts ‘n Goblins and Bionic Commando before working on other 8-bit classics such as Strider, DuckTales, and Mega Man 2.

Fujiwara’s most significant contribution to the gaming industry, however, might be an often-overlooked RPG for Nintendo’s first console that never officially released outside Japan. Entitled Sweet Home, Fujiwara’s project sounds like a game bound for obscurity; it was an adaptation of a low-budget Japanese horror film that served as an early experiment in video game horror. In spite of all this, Sweet Home became a cult hit and went on to inspire the Resident Evil franchise as well as the entire survival horror genre.

New Gameplay Today – Danger Zone 2

about X hours ago from
New Gameplay Today – Danger Zone 2

Three Fields Entertainment is back with a sequel to last year's Danger Zone. Danger Zone 2 continues the car-crashing mayhem of its predecessor, moving the action to busy freeways. Matt Kato takes the wheel on today's episode, showing Ben Hanson and me what players can expect to see from the game. Fine. It's crashes. Just so many crashes.

Kato plays through several different challenges, but they all have something in common. Whether he's punting vans with a truck, racing through checkpoints in an F1 car, or trying to catch some air in a boring old car, each attempt ends in a fiery explosion. 

Danger Zone 2 is out today on PlayStation 4, Xbox One, and PC.

New Gameplay Today – Danger Zone 2

about X hours ago from
New Gameplay Today – Danger Zone 2

Three Fields Entertainment is back with a sequel to last year's Danger Zone. Danger Zone 2 continues the car-crashing mayhem of its predecessor, moving the action to busy freeways. Matt Kato takes the wheel on today's episode, showing Ben Hanson and me what players can expect to see from the game. Fine. It's crashes. Just so many crashes.

Kato plays through several different challenges, but they all have something in common. Whether he's punting vans with a truck, racing through checkpoints in an F1 car, or trying to catch some air in a boring old car, each attempt ends in a fiery explosion. 

Danger Zone 2 is out today on PlayStation 4, Xbox One, and PC.

Mobile RPG Watch – Star Ocean: Anamnesis And Food Fantasy Impressions

about X hours ago from
Mobile RPG Watch – Star Ocean: Anamnesis And Food Fantasy Impressions

Every year, I try to do at least one column focusing on the RPG mobile scene. We’ve seen a bevy of developers capitalize on this growing landscape, giving popular series like Final Fantasy and Fire Emblem time to shine on the small screen. About a year ago when I highlighted two interesting mobile titles, I wrote that “more of these types of experiences coming to this platform is inevitable.” Therefore, I feel it’s important to bring some of them to your attention when I can. 

Mobile RPGs are a different beast from the other platforms we play these massive games on. They’re meant to be played in short bursts – stages often take less than a minute to complete. The allure usually lies in building your team and strategizing behind the scenes, and in many cases, there’s fanservice to boot. Gacha games have become increasingly popular in this realm, which allow you to draw characters via loot box systems to use in your party. The two games I’m showcasing today both use gacha mechanics but also have other hooks to lure you in. 

Mobile RPG Watch – Star Ocean: Anamnesis And Food Fantasy Impressions

about X hours ago from
Mobile RPG Watch – Star Ocean: Anamnesis And Food Fantasy Impressions

Every year, I try to do at least one column focusing on the RPG mobile scene. We’ve seen a bevy of developers capitalize on this growing landscape, giving popular series like Final Fantasy and Fire Emblem time to shine on the small screen. About a year ago when I highlighted two interesting mobile titles, I wrote that “more of these types of experiences coming to this platform is inevitable.” Therefore, I feel it’s important to bring some of them to your attention when I can. 

Mobile RPGs are a different beast from the other platforms we play these massive games on. They’re meant to be played in short bursts – stages often take less than a minute to complete. The allure usually lies in building your team and strategizing behind the scenes, and in many cases, there’s fanservice to boot. Gacha games have become increasingly popular in this realm, which allow you to draw characters via loot box systems to use in your party. The two games I’m showcasing today both use gacha mechanics but also have other hooks to lure you in.