Hunting For Glory In Legendary Eleven

about X hours ago from
Hunting For Glory In Legendary Eleven

Eclipse Games' Legendary Eleven doesn't just go back to a simpler gameplay time for soccer video games, it also mines the sports' storied past in a non-licensed sports title (Xbox One, Switch, PC via Steam Early Access) based around international teams from the '70s and '80s.

The game features 44 countries (with the likes of Algeria, Wales, Czechoslovakia, West/East Germany, USA, Uruguay, and many more) and three main modes: Friendlies, Legendary matches, and Championship. There is also online play (I played the PC edition), but by Eclipse's own admission, this isn't very fleshed out at the moment. Local multiplayer is a more viable option if you're looking to play against others.

The Championship mode centers around the classic group+elimination stages format, and can be enjoyed in either four regional cups or a World cup-like tournament. The Legendary mode, on the other hand, focuses on thrilling moments from the international stage, replicating the Argentina/England "Hand of God" 1986 World Cup quarterfinal (with Armando a stand-in for Maradona), as well as challenging feats such as scoring four goals as the Netherlands against Argentina in 1974.

Hunting For Glory In Legendary Eleven

about X hours ago from
Hunting For Glory In Legendary Eleven

Eclipse Games' Legendary Eleven doesn't just go back to a simpler gameplay time for soccer video games, it also mines the sports' storied past in a non-licensed sports title (Xbox One, Switch, PC via Steam Early Access) based around international teams from the '70s and '80s.

The game features 44 countries (with the likes of Algeria, Wales, Czechoslovakia, West/East Germany, USA, Uruguay, and many more) and three main modes: Friendlies, Legendary matches, and Championship. There is also online play (I played the PC edition), but by Eclipse's own admission, this isn't very fleshed out at the moment. Local multiplayer is a more viable option if you're looking to play against others.

The Championship mode centers around the classic group+elimination stages format, and can be enjoyed in either four regional cups or a World cup-like tournament. The Legendary mode, on the other hand, focuses on thrilling moments from the international stage, replicating the Argentina/England "Hand of God" 1986 World Cup quarterfinal (with Armando a stand-in for Maradona), as well as challenging feats such as scoring four goals as the Netherlands against Argentina in 1974.

Asgard's Wrath Is Virtual Reality's Promising New Step

about X hours ago from
Asgard's Wrath Is Virtual Reality's Promising New Step

In this month's issue, we have the first hands-on preview of Asgard's Wrath, the newest game from Sly Cooper 4 developers at Sanzaru Games. After a number of successful virtual reality titles like Ripcoil and Marvel Powers United, Sanzaru has teamed up with Oculus for a new virtual reality action game unlike any other. Asgard's Wrath hopes to bring a full, uncompromised action journey to the Oculus Rift with a full-length campaign, side quests, boss battles, and more steeped heavily in Norse mythology.

In the feature you can read in the digital issue, you can learn all about the way Asgard's Wrath is bringing the kind of gameplay you would expect from a full-fledged console title with all the benefits of VR. Combat in the game requires every tool at your disposal, including a level of physicality that will make the you feel like you're fighting off the hordes of Hel yourself.

The story of Asgard's Wrath will take players on a tour through Norse mythology with Sanzaru's own spin on it. The game tells the tale of the twilight of the Norse gods as they struggle to maintain relevance in the face of a changing world. With key players like Loki, Odin, Heimdall, and others playing roles in the story, the plot of the game will take players through an epic journey of gods and the humans who worship them.

Asgard's Wrath Is Virtual Reality's Promising New Step

about X hours ago from
Asgard's Wrath Is Virtual Reality's Promising New Step

In this month's issue, we have the first hands-on preview of Asgard's Wrath, the newest game from Sly Cooper 4 developers at Sanzaru Games. After a number of successful virtual reality titles like Ripcoil and Marvel Powers United, Sanzaru has teamed up with Oculus for a new virtual reality action game unlike any other. Asgard's Wrath hopes to bring a full, uncompromised action journey to the Oculus Rift with a full-length campaign, side quests, boss battles, and more steeped heavily in Norse mythology.

In the feature you can read in the digital issue, you can learn all about the way Asgard's Wrath is bringing the kind of gameplay you would expect from a full-fledged console title with all the benefits of VR. Combat in the game requires every tool at your disposal, including a level of physicality that will make the you feel like you're fighting off the hordes of Hel yourself.

The story of Asgard's Wrath will take players on a tour through Norse mythology with Sanzaru's own spin on it. The game tells the tale of the twilight of the Norse gods as they struggle to maintain relevance in the face of a changing world. With key players like Loki, Odin, Heimdall, and others playing roles in the story, the plot of the game will take players through an epic journey of gods and the humans who worship them.

March Cover Revealed – The Outer Worlds

about X hours ago from
March Cover Revealed – The Outer Worlds

The announcement of The Outer Worlds took the gaming world by storm when it appeared as part of 2018’s Game Awards. Its debut appearance revealed the first-person RPG draws strong inspiration from the Fallout series, but takes place in a brand new outer space setting. The comparisons aren’t surprising, as The Outer Worlds co-directors Tim Cain and Leonard Boyarsky are two of the individuals most responsible for the original Fallout game’s release in 1997.

Even with all the excitement about the announcement, we were left with a wealth of questions about the game, so for our March cover story we visited Obsidian Entertainment for a deep dive into what the game has to offer.

Inside, you’ll find 14 pages chock full of new details, screenshots, and art from The Outer Worlds. We learned about the distant Halcyon star system that serves as the setting. A new demo showed off new playstyles for confronting encounters, including a surprising approach that focuses on leadership and companions. We learned about leveling, character progression, and skill acquisition – and saw the hilarious shrink ray weapon in action. We also spoke extensively with the developers at Obsidian about the scope and size of The Outer Worlds, the comparisons to Fallout, and more.

March Cover Revealed – The Outer Worlds

about X hours ago from
March Cover Revealed – The Outer Worlds

The announcement of The Outer Worlds took the gaming world by storm when it appeared as part of 2018’s Game Awards. Its debut appearance revealed the first-person RPG draws strong inspiration from the Fallout series, but takes place in a brand new outer space setting. The comparisons aren’t surprising, as The Outer Worlds co-directors Tim Cain and Leonard Boyarsky are two of the individuals most responsible for the original Fallout game’s release in 1997.

Even with all the excitement about the announcement, we were left with a wealth of questions about the game, so for our March cover story we visited Obsidian Entertainment for a deep dive into what the game has to offer.

Inside, you’ll find 14 pages chock full of new details, screenshots, and art from The Outer Worlds. We learned about the distant Halcyon star system that serves as the setting. A new demo showed off new playstyles for confronting encounters, including a surprising approach that focuses on leadership and companions. We learned about leveling, character progression, and skill acquisition – and saw the hilarious shrink ray weapon in action. We also spoke extensively with the developers at Obsidian about the scope and size of The Outer Worlds, the comparisons to Fallout, and more.

Xbox Live Coming To Switch Could Signal A New Era Of Competitor Collaboration

about X hours ago from
Xbox Live Coming To Switch Could Signal A New Era Of Competitor Collaboration

With news that Microsoft is bringing Xbox Live to the Nintendo Switch, as well as mobile devices, a new era of cross-platform cooperation could be at hand. Xbox and Nintendo have already shown a willingness to cooperate through initiatives like crossplay on games like Fortnite, Rocket League, Minecraft, and Wargroove, but this is another huge step toward open borders between platform holders.

Xbox Live’s install base is poised to expand beyond the 400 million gaming devices its already available on to a massive 2 billion devices with this new initiative. This obviously works wonders for Xbox’s daily active users metric that it has used as a primary tracking tool this generation, but it’s possible for it to go beyond that. Xbox has recently shown an unprecedented willingness to cooperate with other platform holders, particularly Nintendo, and Xbox and Nintendo fill in each other’s gaps in ways that are almost too perfect.

Last year, Nintendo launched Nintendo Switch Online, the first premium online subscription service in company history. However, aside from access to a small, curated collection of games from the NES, the feature suite has been remarkably similar to the free version. In the company’s Q3 financial briefing, Nintendo president Shuntaro Furukawa said they are actively looking into ways to bolster Switch’s paid online offerings.

Xbox Live Coming To Switch Could Signal A New Era Of Competitor Collaboration

about X hours ago from
Xbox Live Coming To Switch Could Signal A New Era Of Competitor Collaboration

With news that Microsoft is bringing Xbox Live to the Nintendo Switch, as well as mobile devices, a new era of cross-platform cooperation could be at hand. Xbox and Nintendo have already shown a willingness to cooperate through initiatives like crossplay on games like Fortnite, Rocket League, Minecraft, and Wargroove, but this is another huge step toward open borders between platform holders.

Xbox Live’s install base is poised to expand beyond the 400 million gaming devices its already available on to a massive 2 billion devices with this new initiative. This obviously works wonders for Xbox’s daily active users metric that it has used as a primary tracking tool this generation, but it’s possible for it to go beyond that. Xbox has recently shown an unprecedented willingness to cooperate with other platform holders, particularly Nintendo, and Xbox and Nintendo fill in each other’s gaps in ways that are almost too perfect.

Last year, Nintendo launched Nintendo Switch Online, the first premium online subscription service in company history. However, aside from access to a small, curated collection of games from the NES, the feature suite has been remarkably similar to the free version. In the company’s Q3 financial briefing, Nintendo president Shuntaro Furukawa said they are actively looking into ways to bolster Switch’s paid online offerings.

Everything You Need To Know About Respawn’s New Battle Royale

about X hours ago from
Everything You Need To Know About Respawn’s New Battle Royale

Yep. The company revealed and released Apex Legends this morning.

Kind of. It’s a battle royale game set in Titanfall’s universe. The action takes place 30 years after Titanfall 2 and focuses on mercenaries competing with one another in a huge arena.

No. But don’t go! Apex Legends is pretty good even without them, and there’s a good reason for not having them in there that you can read about here. Also, the game’s free.

10 Tips To Help You Dominate In Apex Legends

about X hours ago from
10 Tips To Help You Dominate In Apex Legends

Respawn's newest game is (surprise!) out today. Apex Legends is a battle royale set in Titanfall's universe with more than a few tricks up its sleeve to make it stand out from the crowd. We got to play a lot of matches recently and have a few tips to help you understand the twists Legends brings to battle royale and how to use them to get ahead.

As with most team-based modes in battle royale games, communication is key to success in Apex Legends. Arguably moreso given there’s no solo play option, which means having two other buds you know well and have on voice chat will do wonders for your planning. However, not all is lost if you end up playing with randos....

One of Apex Legends' innovations in the battle royale genre is its ping/marking system. Similar to Battlefield’s marking system, you have a ping button you can use to note areas of interest, including bins to loot, signs of enemy activity (like open doors and looted canisters), and even temporarily mark foes for your teammates to see. It’s a simple, easy-to-use system that will probably save your team’s hide on more than one occasion.