Coping With War: Where Video Games And The Lives Of Soldiers Intersect

about X hours ago from
Coping With War: Where Video Games And The Lives Of Soldiers Intersect

You probably have your own idea of who “the troops” are. Maybe that idea was molded by repeated showings of M.A.S.H, the works of Tom Clancy, or films like The Hurt Locker. But just who are America’s soldiers, individually? What do they do when they’re not patrolling bases, running drills, or fighting on the battlefield?

We got the chance to find out.

Activision and The United Service Organizations (the USO) recently put on a joint tour, traveling to military installations across the world to show off new Call of Duty: WWII DLC and host tournaments for the soldiers at each stop. I hitched a ride and spoke to countless soldiers and veterans about everything from tactics for dealing with the ever-present boredom of base life to coping with injuries and whether or not they prefer Fortnite or PUBG.

Coping With War: Where Video Games And The Lives Of Soldiers Intersect

about X hours ago from
Coping With War: Where Video Games And The Lives Of Soldiers Intersect

You probably have your own idea of who “the troops” are. Maybe that idea was molded by repeated showings of M.A.S.H, the works of Tom Clancy, or films like The Hurt Locker. But just who are America’s soldiers, individually? What do they do when they’re not patrolling bases, running drills, or fighting on the battlefield?

We got the chance to find out.

Activision and The United Service Organizations (the USO) recently put on a joint tour, traveling to military installations across the world to show off new Call of Duty: WWII DLC and host tournaments for the soldiers at each stop. I hitched a ride and spoke to countless soldiers and veterans about everything from tactics for dealing with the ever-present boredom of base life to coping with injuries and whether or not they prefer Fortnite or PUBG.

Game Informer's Best Of E3 2018 Awards

about X hours ago from
Game Informer's Best Of E3 2018 Awards

E3 2018 had no shortage of awesome games to peruse and play. Whether it was brand new announcements, gameplay reveals of secretive projects, or blow-out demos that captured showgoers’ attention, we wrote previews and features on dozens of distinct games. Today, we highlight the best of the best, with our picks for the most exciting and buzzworthy titles shown over the course of the gaming industry’s biggest week.

Until you swing through the streets of New York City, drop into a gang of bad guys, and take them down with an array of amazing moves, it’s hard to grasp just how tight and exciting Insomniac’s Spider-Man really is. The spectacular web-slinger has rarely looked better than he does in this new adventure, and we came away extremely pleased with the flow of navigation and combat. It would be a mistake to dismiss this new superhero game as just another licensed cash-grab; this is one of the most promising showcases of action gameplay in years.

Game Informer's Best Of E3 2018 Awards

about X hours ago from
Game Informer's Best Of E3 2018 Awards

E3 2018 had no shortage of awesome games to peruse and play. Whether it was brand new announcements, gameplay reveals of secretive projects, or blow-out demos that captured showgoers’ attention, we wrote previews and features on dozens of distinct games. Today, we highlight the best of the best, with our picks for the most exciting and buzzworthy titles shown over the course of the gaming industry’s biggest week.

Until you swing through the streets of New York City, drop into a gang of bad guys, and take them down with an array of amazing moves, it’s hard to grasp just how tight and exciting Insomniac’s Spider-Man really is. The spectacular web-slinger has rarely looked better than he does in this new adventure, and we came away extremely pleased with the flow of navigation and combat. It would be a mistake to dismiss this new superhero game as just another licensed cash-grab; this is one of the most promising showcases of action gameplay in years.

The Specifics On How Storytelling Works In Bioware's Anthem

about X hours ago from
The Specifics On How Storytelling Works In Bioware's Anthem

Bioware is proud of the way Anthem is built. The upcoming co-op game centralizes all of the important story decisions in the single-player city of Fort Tarsis, while all action gameplay takes place in a shared world. This relatively simple premise invites a lot of questions, so while visiting Bioware for our new cover story on Anthem we spoke with BioWare general manager Casey Hudson, Anthem's lead producer Mike Gamble, and executive producer Mark Darrah to hear more about how this whole thing works. Watch the video at the top of the story to learn all about it.

Click on the banner below to enter our constantly-updating hub of exclusive features on Anthem.

The Specifics On How Storytelling Works In BioWare's Anthem

about X hours ago from
The Specifics On How Storytelling Works In BioWare's Anthem

BioWare is proud of the way Anthem is built. The upcoming co-op game centralizes all of the important story decisions in the single-player city of Fort Tarsis, while all action gameplay takes place in a shared world. This relatively simple premise invites a lot of questions, so while visiting Bioware for our new cover story on Anthem we spoke with BioWare general manager Casey Hudson, Anthem's lead producer Mike Gamble, and executive producer Mark Darrah to hear more about how this whole thing works. Watch the video at the top of the story to learn all about it.

Click on the banner below to enter our constantly-updating hub of exclusive features on Anthem.

New Gameplay Today – Crayola Scoot

about X hours ago from
New Gameplay Today – Crayola Scoot

During E3, Kyle Hilliard saw a lot of games. One of them was Crayola Scoot, a kid's game based on the familiar brand. He wouldn't stop talking about it, so Leo and I sat him down and recorded this quick episode of NGT. 

Look. Not every game is designed for grimdark adults. In Crayola Scoot, you ride a scooter around a park and basically leave a huge colorful mess behind. Think Splatoon multiplied by Tony Hawk divided by de Blob, and you get the idea. Kyle is particularly keen on the Switch game's four-player splitscreen, and (I'm assuming here) the idea that you basically leave trash everywhere you go.