Watch Our Full Game Club Discussion Of BioShock

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This year on The Game Informer Show podcast, we kicked off GI Game Club that has us playing through games and discussing them in detail with our community. We recently tackled the original BioShock from Irrational Games. We want to thank everybody from the community that played along with us or wrote thoughtful emails to podcast@gameinformer.com. Please let us know what you'd like to see from Game Club in the future, either the game choices or the format. We'll be announcing our next Game Club choice soon, so stay tuned to The Game Informer Show podcast for more updates!

Part 1:  BioShock's opening up through Fort Frolic.

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The Five Best Games At Oculus Connect 3

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I recently had the chance to travel to San Jose to check out some of the games Oculus was showing off for both the standard Oculus setup (headset plus controller), and the new setup taking advantage of the upcoming touch controllers. Good news: I managed not to get motion sickness, yay! Better news: I saw some really cool games. Here are the five best ones.

Robo RecallRobo Recall, a full-fledged expansion of last year's Bullet Train demo, was revealed during the keynote speech and immediately became one of the most talked about games at the show, and for good reason. The game's colorful, vibrant action channels the aesthetic of Time Crisis and it doesn't hurt that the game will be free to anyone who owns an Oculus. I got to play through a single level of the game and had a fantastic time with it. I'm still not quite a believer in VR reaching its gaming potential, but the demo for Robo Recall is a fantastic time, and had me wowing at all of its combat options. You can read a more in-depth preview of my time with the demo here.

Replay – The Bad South Park Games

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The Stick of Truth is great, and we're confident about The Fractured But Whole, but there was a time when South Park and video games didn't get along.

We've got all kinds of features planned this month about why we think South Park: The Fractured But Whole (which is on our cover this month) will be a good game, but we wanted to take a moment to remember the South Park license back before its creators stepped in and said, "Stop it. Let us take care of this!"

We focus mostly on the Nintendo 64 South Park games where Andrew Reiner, Ben Reeves, myself, and special guests Yoda and Wade Wojcik check out Chef's Luv Shack, South Park Rally, the simply titled South Park (which we did play on a previous episode of Replay). We also play a bit of the Xbox 360 Xbox Live Arcade game, South Park: Tenorman's Revenge (which former editor Dan Ryckert gave a 2). We promise you're not going to have a bad time.

Funny To A Point – Modern Box Art Sucks: An Investigation

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Funny To A Point – Modern Box Art Sucks: An Investigation

Nowadays, most video game box art only delivers on half of its promise – it does indeed appear on a box containing a video game, but the nearly photo-realistic images of stoic characters holding guns hardly qualify as art. However, boring box art is only half the story; you can't appreciate our modern plight without first knowing how ass-kickingly awesome the box art of yesteryore was. So grab your pith helmet; you're about to embark on a decades-spanning adventure that will quantitatively demonstrate just how bad modern box art sucks.

If there's anything we can learn from old movie posters (besides the fact that all aliens, robots, and monsters are perverts), it's that great art can really sell you on a fantasy. Even a guy like Indiana Jones looks that much cooler* on a hand-painted poster – and don't even get me started on Hildebrandt's orgasmic vision of Star Wars.

Classic video game box art followed a similar tack, and was just as fantastical. In a very real sense it had to be – you can't just put a bunch of blocky crap on a cover and expect people to buy it (though to its credit, Nintendo tried its best). Some classic box art was so epic that you couldn't even feel ripped off when you saw the real game in action.

Test Chamber – Smash+Grab's Competitive Looting

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Test Chamber – Smash+Grab's Competitive Looting

Smash+Grab's looting is a bit different from what we've come to expect from video games. Instead of finding treasure in a chest, you loot the more traditional way: beating the crap out of windows and stealing the money inside stores.

Between all the modes, combat options, characters, and team options, there's a lot to dive into with Smash+Grab's Early Access iteration, so Jeff Cork and I played a couple rounds of the competitive multiplayer game to see how well we could do. We get into a lot of looting, shooting, and I can't think of a third term to rhyme those two, so I'll just say we get into a tense match with a nail-biting conclusion.

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How The Last Few Seasons Will Affect South Park: The Fractured But Whole

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Season 17 of South Park aired its season finale four months prior to the release of South Park: The Stick of Truth. Season 18 aired its premiere about five months after the game's release. Season 20 just began airing last month. This means that three seasons of South Park will have aired three full seasons between the release of Stick of Truth and The Fractured But Whole, which is planned for release early next year. We spoke with Fractured But Whole’s creators at Ubisoft San Francisco to find out how all of those episodes will factor into the game.

You begin Fractured as the new kid, affectionately nicknamed "***" by Cartman on your first adventure, still caught up in the fantasy story. Cartman, however, has decided to change games, focusing now on super heroes, which means you have to start over. For this reason, Fractured takes place only a few days after the events of Stick of Truth, but a lot has happened in the show in that time.

Destiny – Xur's Gear And Upgrades For The Weekend Of October 7

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Destiny – Xur's Gear And Upgrades For The Weekend Of October 7

Everybody's favorite merchant is back! This time Xur was some very sweet deals, so you should consider paying him a visit.

Xur opens his shop with a bevy of deals starting today. Titans and Hunters should especially take note, as two of the new exotics from Rise of the Iron are for sale. Both the Thagomizers (Titan gauntlets) and Shinobu's Vow (Hunter Gauntlets) are highly desired and haven't been sold before, and he has both for purchase at the normal price of armor – 13 strange coins. If you're looking for a new machine gun or Warlock helmet, Xur also has the Thunderlord and Light Beyond Nemesis available. Check out a list of all his goods for sale below.

Exotic Gear

Test Chamber – The First Hour Of Gears Of War 4

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Test Chamber – The First Hour Of Gears Of War 4

Gears of War 4 is arguably Microsoft's biggest launch of the year, so we're taking an extended look at the campaign. Join us as we play through the opening hour of Gears of War 4's story.

During this time, we're introduced to JD Fenix, the main protagonist of the story, and his squadmates, Kait and Del. We also play through several encounters with the new robotic enemy type introduced in Gears of War 4, the DeeBees.

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Plants Vs. Zombies Creator Has His Hands Full With Octogeddon

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Plants Vs. Zombies Creator Has His Hands Full With Octogeddon

Plants vs. Zombies has become such a runaway hit for PopCap and EA that its origins are easy to forget. Before it spawned several sequels, spinoffs, and loads of merchandise, it was a humble prototype created by George Fan. Fan, who says he’s been creating games for as long as he can remember, was laid off by PopCap in 2012. Days later, he participated in a Ludom Dare game jam, in which participants have 48 hours to create a game from scratch based on a theme. The theme that time was “evolution,” and it inspired a game that, years later, will be the first release from his new indie studio.

Octogeddon is at its core an action game, but it contains a healthy dose of strategy. You play as a gigantic octopus, who is rampaging against humanity. When you begin, you only have a pair of limbs. From there, you collect cash and DNA to help you grow and mutate to a bizarre and powerful instrument of destruction. You can’t change your direction, so you have to rotate your limbs to destroy your enemies. At the outset, you only have ordinary octopus tentacles. Thanks to genetic modifications, you can swap out limbs that are based on different creatures. Snakes spit venom, which lets you take on enemies at range; bees fire homing stingers; and even your default tentacles can smack your foes into oblivion.

Test Chamber – The First Hour Of Mafia III

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Test Chamber – The First Hour Of Mafia III

Andrew Reiner, Jeff Cork, and I head down to New Bordeaux in Hangar 13's open-world gangster sim, Mafia III. Bad guys are shot, pedestrians are run over, and gators are fed.

The new installment of the vaunted Mafia series stars a Vietnam War veteran named Lincoln Clay, and doesn't shy away from the politics, racial tensions, and violence of the 1960s. Join us for the opening hour of the game, which sets the stage for Clay's tale of revenge, while also introducing some of the secondary characters, detailed locations, and various gameplay mechanics you'll encounter. 

Please note that viewer discretion is advised for this episode: In addition to lots of violence and course language, there is a brief amount of nudity. If any of those things bother you, then this episode isn't for you.