The Top 10 Games On Wii U

about X hours ago from
The Top 10 Games On Wii U

Since its debut in 2012, the Nintendo Wii U has seen both rough seas and smooth sailing. From the third-party developer exodus that occurred shortly after the system hit the market to the outstanding releases that only Nintendo can deliver, the waters of the Wii U can be tricky to navigate.

Whether you’re just now grabbing Nintendo’s most recent home console or you’re just looking to expand your existing library, this continually changing list represents the games you should play on your Wii U.

Here are Game Informer’s current picks for the Top 10 games on Wii U.

A Look At The Funko Pop! Collectible Phenomenon

about X hours ago from
A Look At The Funko Pop! Collectible Phenomenon

If you have spent time in a store that sells collectibles in the last few years, you may have noticed that a certain brand of vinyl figures have seemingly taken over its own share of the market. Funko Pop! Vinyls cover a wide variety of licenses and brands, including film and television series, video games, sports teams, and even cereal mascots. Love them or hate them, there’s no denying the all-encompassing phenomenon they’ve become. We spoke to Mark Robben, director of marketing for Funko, to get some insight into the Pop! Phenomenon, and learn about the licensing and production process for the figures.

Robben says that the now-iconic Funko design came out of a collaboration with DC Entertainment around 2010. 

“There were just discussions with DC in particular, about coming up with a new stylized take on some of the characters,” Robben says. “And our artists at the time were influenced, in that case, by Japanese art and character design, looking at some of the things that have been done there with anime figures and whatnot. There have also been some early designs with plush, that had kind of a similar shape and feel to them, and it just kind of evolved naturally.”

Ups and Downs – The Best And Worst Games In Long-Running Classic Franchises

about X hours ago from
Ups and Downs – The Best And Worst Games In Long-Running Classic Franchises

Some video game series enjoy long and prosperous runs, filled with blockbuster sales and critical acclaim. However, even our favorite franchises miss a beat here and there. For every Rocky, there is a Rocky V, and for every Empire Strikes Back there’s a Phantom Menace. Here are the five best – and worst – games in some of our favorite series.

Crash Bandicoot 2: Cortex Strikes Back vs. Crash Bandicoot: Wrath of CortexIn the late 1990s, Crash Bandicoot was the de facto mascot for the PlayStation brand, and his games turned developer Naughty Dog (Uncharted, The Last of Us) into one of the biggest names in the business. Crash Bandicoot 2: Cortex Strikes Back, released in 1997, remains the pinnacle of the series, perfecting the run-and-jump formula of the original while balancing the difficulty, fixing some of the wonky camera angles, and otherwise bringing the series from “great” to “all-time classic” status.

After Naughty Dog finished its run on the series with Crash 3: Warped and Crash Team Racing, Eurocom developed a party game spin-off, Crash Bash. A new mainline platforming entry didn’t come until 2001’s Crash Bandicoot: The Wrath of Cortex, developed by Traveler’s Tales, the studio that would later go on to create Lego Star Wars.

RPG Grind Time – Turn-Based Battle Systems Need To Evolve To Survive

about X hours ago from
RPG Grind Time – Turn-Based Battle Systems Need To Evolve To Survive

To stay relevant, evolution is necessary and many RPGs have gone bigger and flashier, often choosing open worlds coupled with action combat. I don't begrudge this at all, but I don't think any RPG has to fit a specific mold to be fun and successful. Lately, I've been thinking about the turn-based battle system, especially considering it's the core of Persona 5, the upcoming Dragon Quest XI, and the recently launched Cosmic Star Heroine. I'm glad to see developers aren't backing away from it entirely, because I still find value in this form of combat despite more and more RPGs moving away from it. Even Final Fantasy, a long-time stanchion, abandoned it in its latest iteration.

How A Set Of Golf Clubs Captured Some Of Call of Duty: WWII’s Best Sounds

about X hours ago from
How A Set Of Golf Clubs Captured Some Of Call of Duty: WWII’s Best Sounds

Assembling and capturing the sound effects for battles on the scale of World War II is a daunting task, one that Sledgehammer Games’ audio director Dave Swenson and his team are taking on for Call of Duty: WWII. From camping out to capture sloshing water in rivers to bashing up bits of trees and timber, Swenson’s hunt for the perfect auditory sensations takes him to interesting places.

One of the more interesting captures for Call of Duty: WWII happened on a golf course.

“One of the cool things I did… I love planes. Especially WWII planes, they sound really great. They’re hard to get though – not everyone has a WWII bomber that’s functioning and flying around,” says Swenson.  “So I was reading the newspaper and there was a day where a whole bunch of WWII bombers were flying in and going to be doing a lot of takeoffs and landings at the airport." 

Everything We Know About Call of Duty: WWII

about X hours ago from
Everything We Know About Call of Duty: WWII

On November 3, Sledgehammer Games and Call of Duty: WWII will take players back to a popular war era and setting – the European Theater of World War II. The franchise returns to the boots-on-the-ground setting fans have been clamoring for, with no jetpacks, power slides, or lasers. Here’s everything we know about Call of Duty WWII right now.

The Campaign

You spend much of the campaign as Private Ronald “Red” Daniels in the 1st Infantry Division. A 19-year old fresh out of Texas, you’re as green as they come, a common man thrust into impossible situations.  In stark contrast to many modern Call of Duty titles, you’re not a super soldier or anything even close to it; you’re vulnerable and inexperienced. You rely extensively on your squadmates to survive brutal battles and conflicts, and they will rely on you as well.

Blog Herding – The Best Blogs Of The Community (April 27, 2017)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (April 27, 2017)

It seems like people have Square Enix in their thoughts this week! Aside from that, we've got a good mix of blogs centered on more Zelda, books, and – a complete surprise – Prey!

Community Blogs For April 20 – April 26:

Why Kefka is one of the greatest villains ever Aaron Bivens writes about the insane clown known as Kefka. This Final Fantasy villain has been noted over and over again as one of the most dastardly. Dude does some truly awful things in what is kind of a downer of a game.

4 Things To Know About Puyo Puyo Tetris

about X hours ago from
4 Things To Know About Puyo Puyo Tetris

Puyo Puyo Tetris combines two of gaming's biggest puzzle franchises, but is the resulting mash-up actually worth playing? Here are four things you should know about the brick-and-blob hybrid.

Our review of Puyo Puyo Tetris is up now, but if you're looking for an even quicker rundown (and want to see the game in action), we've got you covered. Our latest 4 Things video discusses the game's hybrid action, Adventure mode's storytelling chops, and what hardcore Tetris fans will think of the brick-laying action. Watch the video below to get an idea of whether Puyo Puyo Tetris is worth your time.

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See Why Little Nightmares Reminds Us Of Inside

about X hours ago from
See Why Little Nightmares Reminds Us Of Inside

Little Nightmares (formerly known as Hunger), reminds us of games like Inside and Limbo, which is a high compliment. You can read Jeff Cork's review to learn that it is a hugely compelling, and unnerving game that has no problem establishing its own identity, even when does it remind of Playdead's platformers.

Rather than dive deep into the game and ruin its late-game surprises, Jeff Cork and I played through the game's opening 17 minutes to offer a tease of what you can expect from the adventures of a little girl without shoes and a yellow raincoat.

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