Join Us For A PlayerUnknown's Battlegrounds Livestream Today!

about X hours ago from
Join Us For A PlayerUnknown's Battlegrounds Livestream Today!

We've explored the survival struggle of PlayerUnknown's Battlegrounds before, but today Daniel Tack and Ben Hanson will be parachuting down to the island live! Who will survive the longest? Will Ben get lost in in the water somewhere? Will Dan do circles in a buggy around the school? Anything can happen, so tune in today at 3 PM CST for some old-fashioned "pass the sticks" action as these two Game Informer editors put their survival mettle to the test!

Check out the latest issue for some info on new content coming to the game!

You can click the banner below to watch the stream on Twitch or Youtube, or just tune in here using the embedded video below.

The Nine Best Cell Phones In Games

about X hours ago from
The Nine Best Cell Phones In Games

Cell phones. Those little doodads in our pockets that allow us access to a world of information and social media platforms at the press of a touchscreen. Oh, and you can call people on them, too, apparently. As mobile devices have become an inescapable tool in the modern world, so have they risen to prominence in video games. Here are the most noteworthy uses of cell phones in video games.

Grand Theft Auto IV and V (PS4, Xbox One, PS3, 360, PC)Who can forget the incessant calls from your cousin Roman to go bowling while you’re running guns and drugs for the mafia? Grand Theft Auto IV’s cell phone might not sound that great on paper; it let you make calls, set up meetings with friends, change the wallpaper – all very normal stuff for a phone. However, its mundane and essential nature makes it one of the first phones in a game that did a decent job drawing attention to how ingrained mobile phones have become in our culture. Part of the reason that Liberty City felt so real was Niko’s cell phone, since it served as a line to all his friends and business contacts, as well as the occasional mission that required you to use its endearing but grainy camera functionality. 

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The Sports Desk – Picking The Right NFL Rookies In Madden Ultimate Team

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The Sports Desk – Picking The Right NFL Rookies In Madden Ultimate Team

Another NFL draft is in the books, and while teams and fans are (mostly) excited for their picks, we won't know for a while how these rookies will pan out in real life for a few years. However, players of Madden's Ultimate Team have more immediate concerns, and I'm here today with answers! I played with this year's first-round quarterbacks and half-backs, and tell you which one is the best of the bunch.

DISCLAIMER: The attributes listed below are for the Ultimate Team elite versions of these players, and their values will change as they are incorporated in the Madden NFL 18 base game and in various Ultimate Team cards in the future. This article is based on my own observations playing the game, and is not an attempt at any real-world equivalencies.

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How A Set Of Golf Clubs Captured Some Of Call of Duty: WWII’s Best Sounds

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How A Set Of Golf Clubs Captured Some Of Call of Duty: WWII’s Best Sounds

This article was originally published on April 26.

Assembling and capturing the sound effects for battles on the scale of World War II is a daunting task, one that Sledgehammer Games’ audio director Dave Swenson and his team are taking on for Call of Duty: WWII. From camping out to capture sloshing water in rivers to bashing up bits of trees and timber, Swenson’s hunt for the perfect auditory sensations takes him to interesting places.

One of the more interesting captures for Call of Duty: WWII happened on a golf course.

A Look At The Funko Pop! Collectible Phenomenon

about X hours ago from
A Look At The Funko Pop! Collectible Phenomenon

This article was originally published April 26.

If you have spent time in a store that sells collectibles in the last few years, you may have noticed that a certain brand of vinyl figures have seemingly taken over its own share of the market. Funko Pop! Vinyls cover a wide variety of licenses and brands, including film and television series, video games, sports teams, and even cereal mascots. Love them or hate them, there’s no denying the all-encompassing phenomenon they’ve become. We spoke to Mark Robben, director of marketing for Funko, to get some insight into the Pop! Phenomenon, and learn about the licensing and production process for the figures.

Robben says that the now-iconic Funko design came out of a collaboration with DC Entertainment around 2010. 

Replay Season Finale – God Of War

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Replay Season Finale – God Of War

A new God of War game is on the way, and we'll likely learn more about it at this year's Electronic Entertainment Expo. Before that day arrives, why not bone up on the history of the series? In this episode of Replay, we take a look at Kratos bloody origins in the enhanced version of God of War for PlayStation 3.

We discuss the impact this title has had on the action genre, whether it's worthy of the "greatest ever" discussion, and recap the series as a whole, including the PSP titles. We then shift gears to a less violent game that we think you'll agree is one of the most ambitious games to date. Strange things happen during this segment.

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Never Played Shenmue II? Watch Us Play The First 23 Hours

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Never Played Shenmue II? Watch Us Play The First 23 Hours

Last year, over the course of four months, we played through Shenmue for the Dreamcast in its entirety. It was an experimental video series, with an undefined schedule that allowed us to take in all the feedback for each episode by reading and responding to comments in (almost) real time. The experiment was a success! So we immediately decided (after playing through Dark Souls III, Tex Murphy: Under A Killing Moon, Shadow of the Colossus, and Resident Evil 4) that there was no time like the present to return to Yu Suzuki's masterpiece. For the sequel, we're playing the Xbox version that was published by Microsoft in 2002.

Top Of The Table – Blood Rage

about X hours ago from
Top Of The Table – Blood Rage

A few weeks back, I looked at Flick ‘em Up, one of my favorite casual games to play with family and friends, thanks to its simple rules and rewarding dexterity-based gameplay. If you’re more of a classic strategy gamer, this week’s spotlight should be right up your alley. Blood Rage is hands-down one of my favorite strategy board games of recent years. Challenging tactical decisions and a richly imagined Viking mythology theme drive the gameplay, accentuated by some awesome miniatures and excellent art by Adrian Smith. But it’s the briskly moving turn structure, intricate balance, understandable rules, and quick play times that help to distinguish Blood Rage from many of its competitors in the genre of area control war games; it’s a standout example of the way modern board-game design can be accessible and deep at the same time. 

A Look At The Second Wave Of Pokémon Gallery Figures

about X hours ago from
A Look At The Second Wave Of Pokémon Gallery Figures

Earlier this year, Pokémon fans were able to grab new premium figures of Pikachu, Mew, Eevee, and Magikarp as a part of a new line called Gallery Figures from the Pokémon Center. Now, a new wave featuring four more of the series' most popular creatures is available.

Just like with the first wave, this second line of figures features the Pokémon performing signature moves from the games. Vulpix is performing a fire spin attack, Cubone is using bone club, Psyduck is performing confusion, and Jigglypuff is, of course, using sing.

The company sent us all of the figures to check out for ourselves. Each character features a high level of detail and cool move effects surrounding them. This time around, Jigglypuff and Vulpix are the tallest thanks to their move effects, with Cubone being the shortest of the four figures. You can see all of them and their packaging below. The figures are currently available on PokémonCenter.com and retail for $16.99.

Game Informer's Top Scoring Game Reviews Of 2017

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Game Informer's Top Scoring Game Reviews Of 2017

Game Informer reviews tons of games every year, but only a select few are able to obtain special commendations reserved for the highest scoring titles. Games that earn an 8.5 or 8.75 obtain a Game Informer Silver award, while a score ranging from 9 to 9.5 earns that game a Game Informer Gold award. While most of the best games of the year fall into that range, the most elite titles ascend to the next level to earn a Game Informer Platinum award (9.75 or 10 score).

To help you keep track of the best of the best, we've compiled all of the top scoring games of 2017 here. Check out the games we've thought are the best of the year so far, and if you want to learn more, you can read the full review with a simple click-through. Also, be sure to save this page so you can check back each month to see which new games we think should be added to your "must-play" list.

For more of our favorite games from recent years, head to the links below.