about X hours ago from

Capcom’s Resident Evil 2 remake is coming along nicely, but as we move close to its January 25 release date, fans are beginning to wonder what could be next for the series. Seriously, we’re impatient. Will Capcom stop remaking RE games with 2? Are they willing to talk about what they have planned next? During our Gamescom exploits we set off to find out.

“We want to get this one out the door, and see how it goes first,” said director Kazunori Kadoi. “We’ve got a lot of fans who ask for their favorite games, but we’re not going to commit to anything right now. We’d like to keep our possibilities open for the future and see what makes the most sense when we come to it. We don’t want to feed just nostalgia. We want to bring [out] how people felt about the original games and if we can, reimagine it in a way so that it bridges the generation gap between people who played it 20 years ago and newcomers.”

No matter how many creative ways I found to asked them about their next project, Capcom never slipped up and revealed anything they weren’t supposed to. So if they aren’t going to talk about previous projects, would they talk about past ones? I asked them about the original RE remake and the NES game that spawned Resident Evil in the first place.

Capcom: It Wouldn’t Be Totally “Laughable” To Remake The RE Remake

about X hours ago from
Capcom: It Wouldn’t Be Totally “Laughable” To Remake The RE Remake

Capcom’s Resident Evil 2 remake is coming along nicely, but as we move close to its January 25 release date, fans are beginning to wonder what could be next for the series. Seriously, we’re impatient. Will Capcom stop remaking RE games with 2? Are they willing to talk about what they have planned next? During our Gamescom exploits we set off to find out.

“We want to get this one out the door, and see how it goes first,” said director Kazunori Kadoi. “We’ve got a lot of fans who ask for their favorite games, but we’re not going to commit to anything right now. We’d like to keep our possibilities open for the future and see what makes the most sense when we come to it. We don’t want to feed just nostalgia. We want to bring [out] how people felt about the original games and if we can, reimagine it in a way so that it bridges the generation gap between people who played it 20 years ago and newcomers.”

No matter how many creative ways I found to asked them about their next project, Capcom never slipped up and revealed anything they weren’t supposed to. So if they aren’t going to talk about previous projects, would they talk about past ones? I asked them about the original RE remake and the NES game that spawned Resident Evil in the first place.

New Gameplay Today – Old School Musical

about X hours ago from
New Gameplay Today – Old School Musical

Old School Musical, as the name implies, is all about old school music. It's a rhythm game about a pair of non-descript video game brother characters who must save their mother by playing through a series of old video games. And while they're doing that, you play a chiptune rhythm game. The mechanics are simple, letting you focus on the excellent music while a bunch of referential video game action happens in the background.

Join Leo Vader and me while I do my best to play a rhythm game while talking about it. Old School Musical arrives September 13 on Switch and PC. For more on the game (and to hear its soundtrack without us jabbering on top of it) head here.

Get A Look At The Show Floor Insanity At Gamescom 2018

about X hours ago from
Get A Look At The Show Floor Insanity At Gamescom 2018

Gamescom is one of the world's largest trade fairs for video games and other interactive media. This year, attendance looks to reach upwards of half a million visitors. But if you’re not able to attend yourself, we’ve got you covered. Here are some of the craziest sights from this year’s show floor.

Get A Look At The Show Floor Insanity At Gamescom 2018

about X hours ago from
Get A Look At The Show Floor Insanity At Gamescom 2018

Gamescom is one of the world's largest trade fairs for video games and other interactive media. This year, attendance looks to reach upwards of half a million visitors. But if you’re not able to attend yourself, we’ve got you covered. Here are some of the craziest sights from this year’s show floor.

I Talked To The Quiet Man Developers And I’m Still Confused

about X hours ago from
I Talked To The Quiet Man Developers And I’m Still Confused

Square’s The Quiet Man is an experimental game for sure. This three-hour experience combines live-action storytelling with simple brawler gameplay to tell a story about a deaf man and his quest through a soundless world to rescue a woman from a masked man. Some people felt it was the worst debut at E3 this year, because its announcement trailer looks bananas.

Producer Kensei Fujinaga didn’t help much when he described the game as follows in an open letter, “Words shape consciousness; indeed, some even say that ‘words are life.’ But what if we were to cast aside such a life? What if somehow, we were able to understand one another through connections formed heart to heart, soul to soul, and could once again look into one another’s eyes and form a bond so pure? This concept lies at the core of The Quiet Man.”

I don’t know what he’s talking about. Fortunately, a recent livestream helped shed some light on the project, but I was curious to know more, so during a Gamescom interview, I asked Fujinaga about The Quiet Man’s combat.

I Talked To The Quiet Man Developers And I’m Still Confused

about X hours ago from
I Talked To The Quiet Man Developers And I’m Still Confused

Square’s The Quiet Man is an experimental game for sure. This three-hour experience combines live-action storytelling with simple brawler gameplay to tell a story about a deaf man and his quest through a soundless world to rescue a woman from a masked man. Some people felt it was the worst debut at E3 this year, because its announcement trailer looks bananas.

Producer Kensei Fujinaga didn’t help much when he described the game as follows in an open letter, “Words shape consciousness; indeed, some even say that ‘words are life.’ But what if we were to cast aside such a life? What if somehow, we were able to understand one another through connections formed heart to heart, soul to soul, and could once again look into one another’s eyes and form a bond so pure? This concept lies at the core of The Quiet Man.”

I don’t know what he’s talking about. Fortunately, a recent livestream helped shed some light on the project, but I was curious to know more, so during a Gamescom interview, I asked Fujinaga about The Quiet Man’s combat.

New Gameplay Today – The Messenger

about X hours ago from
New Gameplay Today – The Messenger

When I saw The Messenger at Game Developers Conference earlier this year, I loved the throwback to the old-school Ninja Gaiden style. While that early brush with Sabotage's 2D action game impressed me, I finally have the full game in my possession and you can watch me play through a part of the Switch version alongside Leo Vader and Kyle Hilliard.

While I'm not yet done with the game and nowhere near ready to render my verdict, you can learn my early impressions in this quick episode of New Gameplay Today. I acquire a new ability, check out the upgrade tree, platform through several screens, and fight some enemies.

New Gameplay Today – The Messenger

about X hours ago from
New Gameplay Today – The Messenger

When I saw The Messenger at Game Developers Conference earlier this year, I loved the throwback to the old-school Ninja Gaiden style. While that early brush with Sabotage's 2D action game impressed me, I finally have the full game in my possession and you can watch me play through a part of the Switch version alongside Leo Vader and Kyle Hilliard.

While I'm not yet done with the game and nowhere near ready to render my verdict, you can learn my early impressions in this quick episode of New Gameplay Today. I acquire a new ability, check out the upgrade tree, platform through several screens, and fight some enemies.

Gamescom 2018 Quick Hits: Dying Light 2, Hitman 2, And More

about X hours ago from
Gamescom 2018 Quick Hits: Dying Light 2, Hitman 2, And More

Gamescom is the world’s biggest gaming convention, with hundreds of thousands of game creators, industry types, and fans converging in Cologne, Germany. It offers a lot to see and play, and with that in mind we’ve rounded up some of the best and most interesting games we’ve seen during the show. We’ll be updating this list over the next few days, too, so come back and see what’s been added. 

Be sure to check out our expanded Gamescom previews for some of the biggest upcoming games, including Devil May Cry 5, Sekiro: Shadows Die Twice, Resident Evil 2, Life is Strange 2, Man of Medan, and Ori and the Will of the Wisps.

Platform: Switch Developer: Blizzard
Release: Fall