Lady Dimitrescu Face Model Cosplays As Her Character For Cool Resident Evil Village Tribute

about X hours ago from
Lady Dimitrescu Face Model Cosplays As Her Character For Cool Resident Evil Village Tribute

Well, well ... Ethan Winters. We've shared a few really cool Lady Dimitrescu cosplays in the past, but none can compare to the actual face model herself paying her own special tribute to Resident Evil Village. 

Helena Mankowska provided the face of the Big Tall Vampire Lady that the internet fell in love with. So when she took her role to the next level with a full-on cosplay shoot, it's pretty safe to say that fans of this aristocrat were excited to see the character come to life. 

A post shared by Helena Mankowska (@helenamankowska)

Shin Megami Tensei 3 Nocturne HD Remaster Arrives Tomorrow. Join Us! – Game Informer Live

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Shin Megami Tensei 3 Nocturne HD Remaster Arrives Tomorrow. Join Us! – Game Informer Live

Tomorrow, the latest version of a PlayStation 2 cult classic, Shin Megami Tensei 3: Nocturne, arrives on PlayStation 4, Switch, and PC. The Shin Megami Tensei series is the parent brand of their now more popular child, the Persona franchise. As such, many of the same faces, abilities, and sensibilities run throughout. However, while the Persona titles may have you chasing down the perfect date before time runs out for summer break, The Shin Megami Tensei titles take a larger, more philosophical view of demons and deities, and they have something of a reputation for their higher-than-normal difficulty. Yeah, these games are weird, but they’re also awesome. All the action begins at 12: 30 CT, so get yourself some lunch snacks and dig in for a fantastic livestream with the Game Informer crew!

So, we’ve assembled a powerful team of Game Informer editors to give you a taste of this new remaster for what is almost an ancient game at this point, almost two decades old. Surprisingly, many of the core elements that make Shin Megami Tensei special do seem to hold up today, but other factors do feel their age when compared to the games of today. 

Vault Of Glass Is A Huge Win For Bungie And Destiny 2 Players

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Vault Of Glass Is A Huge Win For Bungie And Destiny 2 Players

Vault of Glass is arguably the best raid from the Destiny franchise, and its return is a balm that the community needs. The previous season, Season of the Chosen, marked a significant turning point for Bungie. The pacing was incredible, the quests were balanced, and the storyline was impactful and meaningful in a way that many players were craving. Season of the Splicer is also on track for continuing on that positive trajectory, but how the highly desired transmog feature was implemented has the community divided. Bringing back Vault of Glass couldn't have come at a more perfect time, offering an exciting experience for new players and a feeling of coming home for seasoned veterans. 

Mass Effect Legendary Edition: How Thane Has Helped Me Come To Terms With My MS

about X hours ago from
Mass Effect Legendary Edition: How Thane Has Helped Me Come To Terms With My MS

While I have over 30 playthroughs of the original trilogy, something about the Mass Effect Legendary Edition remaster has made Thane's storyline hit closer to home than I have ever felt before. There are a lot of subtle changes in Mass Effect 2 and 3 that put entirely new perspectives on familiar narrative arcs, and because of that, I found a new level of peace when struggling with my Multiple Sclerosis. 

For those that may not know, Multiple Sclerosis (MS) is a disease where a person's immune system eats away at the body's nerves and the protective covering surrounding them. This disease disrupts the body in a variety of ways, some we are still discovering. For me, I can go from being able to run two miles to not being able to leave a wheelchair; it just depends. Sometimes I can't even get out of bed because the crushing pain in my lower spine is too much and it feels like I'm being gutted from behind. While some that have MS can experience a life symptom-free, that's not the case for everyone. For me, it's been a battle to Hell and back, but Thane's unique introduction into the world of Mass Effect actually has offered a calm that I wasn't expecting, especially after so many playthroughs. 

Spoiler warning for a discussion centering around Thane as a character and his specific storyline. 

Epileptic PSA: Destiny 2 Vault Of Glass Raid

about X hours ago from
Epileptic PSA: Destiny 2 Vault Of Glass Raid

Destiny 2: Season of the Splicer added the beloved Vault of Glass raid from the first game this weekend. When I cleared it, I felt accomplished and excited to dive back into one of my favorite raid in Destiny history. That being said, there are a few things players should be aware of before diving in, especially those that experiences (or has someone in the house that experiences) epileptic episodes. 

In any sci-fi game, dramatic visual effects can be expected to offer an impactful ambiance for the player experience. These are made in a way to cause the action to pop more, especially in high-intensity fights, boss encounters, and raid progression. With the new raid available, there are a few parts to the trying instance that players should be conscious of. 

Mass Effect Legendary Edition Console Commands Mod Is Now Available

about X hours ago from
Mass Effect Legendary Edition Console Commands Mod Is Now Available

Modders hit the ground running to rebuild the extensive options available for the original Mass Effect trilogy, including the return of console commands. For those looking for Mass Effect Legendary Edition console commands (which has been a lot, my inbox is weeping), NexusMods has you covered. 

There are two notable mods to choose from when re-activating Mass Effect's console commands. There is the Easy Console Commands mod from Seeker Erebus, found here, and the Enable In-Game Console one here from Mgamerz. 

Keep in mind that newer versions of the mod will be needed with game updates, according to Mgamerz. "This mod edits a game file to patch out the checks used for preventing the in-game console from working. This differs from the .dll version by d00telemental because it modifies the functions on disk, rather than patching them in memory which may not occur in time due to the DRM. This makes it 100% reliable. However, it may be incompatible with newer game builds."

Best Renegade Moments In Mass Effect Legendary Edition

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Best Renegade Moments In Mass Effect Legendary Edition

Sometimes it's good to be bad. While not all Renegade options in Mass Effect and the Legendary Edition are super hardcore, there are some triggers that you just can't help to pull. From punching the reporter to Spartan-style kicking a merc out of a skyscraper window, there are some Renegade choices that we love to choose. So, without further ado, here are our best Renegade moments in Mass Effect Legendary Edition. 

First things first, what does Renegade mean? Going Renegade (indicated by red or bottom choices on the dialogue wheel) is for players that love to be ruthless. In Mass Effect 2, this option is my favorite. Punch anyone you want, throw bad guys out the window, threatening those that stand in your way. This type of Shepard does whatever needs to be done to get the mission accomplished; a real "the ends justify the means" type of character. In Mass Effect 3, however, those renegade options become something more ruthless than many players may have expected. Characters that paragon-Shepard becomes close to suddenly don't like the thought of being a part of their crew. It's a very different experience, especially if you commit to the renegade options 100%. If you dedicate yourself to this path, be prepared: some of the renegade choices in Mass Effect 3 are rough. But others? Others are so satisfying. 

Super Replay Is Back With Bloodborne

about X hours ago from
Super Replay Is Back With Bloodborne

It's time for part eleven of our epic playthrough of FromSoftware's Bloodborne! Grab some snacks and come join us as we take the iconic whirligig saw out for a spin on the toughest bosses of The Old Hunters. Check out our review here and join us today at 3 PM CT!

Are you ready for a chilling thrill ride through FromSoftware's masterpiece? Bloodborne is a dark horror action/RPG that tasks the player with navigating through haunted streets full of werewolves and shuffling, shambling ghouls – and that's just the first hour. Bloodborne showcases immaculate environments dripping with atmosphere, creative and cruel monster designs, and terrors ripped from the great beyond. And we're going to play through it! Super Replay, the legendary Game Informer series that pairs pro players with even more professional commentary, is back.

As the flagship revival title, Bloodborne is going to be live and uncut every Friday at 2 PM CST. So won't you come join us for a blood-tinged brawl? How many times will I choke during boss fights? Will I even remember how to use the parry guns? (Probably not).

Super Replay Is Back With Bloodborne

about X hours ago from
Super Replay Is Back With Bloodborne

It's time for part eleven of our epic playthrough of FromSoftware's Bloodborne! Grab some snacks and come join us as we take the iconic whirligig saw out for a spin on the toughest bosses of The Old Hunters. Check out our review here and join us today at 2 PM CT!

Are you ready for a chilling thrill ride through FromSoftware's masterpiece? Bloodborne is a dark horror action/RPG that tasks the player with navigating through haunted streets full of werewolves and shuffling, shambling ghouls – and that's just the first hour. Bloodborne showcases immaculate environments dripping with atmosphere, creative and cruel monster designs, and terrors ripped from the great beyond. And we're going to play through it! Super Replay, the legendary Game Informer series that pairs pro players with even more professional commentary, is back.

As the flagship revival title, Bloodborne is going to be live and uncut every Friday at 2 PM CST. So won't you come join us for a blood-tinged brawl? How many times will I choke during boss fights? Will I even remember how to use the parry guns? (Probably not).

How Double Fine Handles Mental Health In Psychonauts 2

about X hours ago from
How Double Fine Handles Mental Health In Psychonauts 2

The Psychonauts series is about going inside people's minds – and all the good and bad that entails. That is tricky territory to explore, as people are susceptible to falling on outdated views or harmful stereotypes about the nature of mental illnesses and the people who suffer from them. With Psychonauts 2, developer Double Fine made the decision to work with a mental health expert to ensure it explored these themes in a respectful way. 

Double Fine is working with Dr. Rafael Boccamazzo, a doctor of clinical psychology and the clinical director at Take This, a non-profit established to promote mental health in the game industry that works to ensure that these sensitive topics are approached in the right ways. It’s an easy thing to get wrong – especially if you're relying on outdated tropes, such as the dangerous asylum inmate, as seen in games like the Outlast series.

"People with serious mental health challenges are more likely to be victims than victimizers," Boccamazzo says. "There are, of course, exceptions to every rule. But statistically speaking, that's the case. And so the idea of someone with mental health challenges always being violent, that's a common thing in a lot of horror games, movies, books, that isn't necessarily representational of reality."