Test Chamber – The Best And Worst Parts Of ReCore

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Test Chamber – The Best And Worst Parts Of ReCore

Comcept and Armature Studio's new third-person action game ReCore has some intriguing gameplay elements, but it's also fundamentally flawed. In this episode of Test Chamber, Kyle Hilliard and I take a look at best aspects of ReCore, while also discussing the worst.

Our video tour of ReCore covers Joule's robot companions, the upgrade systems, and takes a look at two complete dungeons – a story mission adventure dungeon, and an optional arena dungeon. You'll also get a look at the mostly barren open world that Joule resides in, and get a good taste of how long and frequent ReCore's load times are. 

ReCore is available now on Xbox one and PC. For more on what the game excels at and what it doesn't, read our review.

The Amazing Sights Of TGS 2016

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The Amazing Sights Of TGS 2016

Every year we try to bring the Tokyo Game Show experience to you. The event may not be the powerhouse it once was for reveals, but there's still plenty of enthusiasm in the air for all things video games. From amazing cosplayers to cool booth setups, we snapped shots of the show floor this year. We'll be updating this gallery through the weekend, so be sure to check back to get more perspective and fun photos from the show.

Like the North Star, this slime and moogle will always guide you back to the Square Enix booth.

Which, of course, has plenty of Final Fantasy XV on display. Noctis looks pretty determined to get our approval...

Blog Herding – The Best Blogs Of The Community (September 15, 2016)

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No game or gaming news seemed to dominate this week of blogs, meaning we've got a fix for just about everyone.

Community Blogs For September 8 – September 14:

My Fix-It List For No Man's Sky Marco Polo has a list and he's checking it twice. Okay, he's not Santa, but he has a list of ways to improve what was highly anticipated, and now highly controversial, game. Polo still believes the game my reach its true potential. It just needs some updating.

Hands-On With The Last Guardian’s Beautiful Struggle

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Hands-On With The Last Guardian’s Beautiful Struggle

It’s said that patience is a virtue... and The Last Guardian has made its fans incredibly virtuous. The game has been in development for nearly a decade, and just when a release date was set at this past E3, a recent delay to December 6 is making gamers wait just a little more. I recently went hands-on with the game, playing a new portion that takes place right after the E3 demo. Fittingly enough, I discovered a game experience that also requires patience, but not in a frustrating way. Instead it’s more serene as you slowly discover how to get around in this strange world with your only ally, a mammoth beast. The Last Guardian isn’t a game that you just tear through without a second thought, and that’s what makes it special. 

Test Chamber – The First 10 Minutes Of All Three Remastered BioShocks

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Test Chamber – The First 10 Minutes Of All Three Remastered BioShocks

The BioShock series is one of the best and most influential of the last generation – and it isn't stuck in the past anymore. BioShock: The Collection is out now, and it includes all three BioShock games (and their single-player DLC) running at 1080p and 60 frames per second on modern hardware. In this episode of Test Chamber, we play the opening moments of these games again to check out the improved presentation. 

Join Joe Juba and Matt Miller as we see how these remastered versions perform. To prevent ourselves from getting too swept up in nostalgia, we restrict ourselves to spending only 10 minutes with each of these titles, but that's still enough to come away impressed. 

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RPG Grind Time – A Video Game Fan In Japan

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RPG Grind Time – A Video Game Fan In Japan

Today's column is special, as I'm writing it while in Tokyo to cover Tokyo Game Show. I've been blessed these last few years to go to Japan for various Game Informer-related things, and it's always such an amazing experience. You need to put it on your list of things to do in your life. Part of what I love about Japan is just its enthusiasm and pride for what's created in its country. This, of course, includes video games. While things have definitely changed over the years, it's still the one place I can go where I feel my favorite series (Persona, Final Fantasy, Tales) are constantly on display. Over the years, I've tried to share as much as I can about these moments, from theme restaurants to stores dedicated to these beloved franchises. Because I find this so special and fun, I figured I'd do that once again in this column.

Super Replay – Resident Evil 4 Episode 6

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Super Replay – Resident Evil 4 Episode 6

Much like the zombie creatures Resident Evil is known for, we can't seem to rid ourselves of former Game Informer editor turned Capcom associate brand manager, Tim Turi. He tries to leave and we think he's gone, but suddenly he, and his unquenchable desire to play Resident Evil while others watch, comes back to life.

We embrace this kind of reanimation though, and were happy to make Tim play through Resident Evil 4 in its entirety in order to remind everyone that that game has found yet another set of platforms on which to exist – the Xbox One and PlayStation 4.

Join us as we reminisce about one of the best games on GameCube (and later PlayStation 2, then PC, then Wii, then Zeebo then Xbox 360, then PlayStation 3, and then iOS and Android), pressure Tim to tell us more about Resident Evil 7, and bring in different editors to push against the Los Ganados threat. Above, you can watch a trailer teasing what's to come, and below you can watch the latest episode of our playthrough. We'll be posting new episodes on Sundays and Wednesdays until we finish the game, so stay tuned!

All About Horizon Zero Dawn’s Aloy

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All About Horizon Zero Dawn’s Aloy

In many ways, Horizon Zero Dawn's protagonist, Aloy, has been just as mysterious as her world and its beginnings. Besides seeing her in trailers with a bow, obliterating larger-than-life machines, Guerrila Games hasn't revealed much about her except a few facts, and yet she's already become popular with cosplayers and gamers. It's almost as if Aloy's presence on the screen says everything about her; she's determined, skilled, and has a kindness to her that makes her feel inherently good. While Aloy is all of those things, there's also a reason she's become the strong, independent woman she is at the start of the game. From her hunting tribe to her childhood hardships, her whole life has prepared her for the journey that awaits her in Horizon Zero Dawn.

Troubled Beginnings

Science-Fiction Weekly – ReCore

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When I played ReCore at this year's Electronic Entertainment Expo, I managed to kill two enemies before the game glitched out and sent protagonist Joule plummeting through the world into a vast sea of blackness that eventually transformed into Kaleidoscopic work of art as a flurry of textures darted across the screen. I put the controller down on the kiosk and slowly backed away from it. The unfortunate glitch wasn't the only bad taste that ReCore left me with; I wasn't sold on the color-coated combat system, in which players gain bonus damage on enemies when they change the color of their laser to the same color of the enemy type.

While Mass Effect fans can appreciate color-coated gameplay design (that's a joke), it seemed like such a simple and odd thing to be included into a game that is trying to sell the player on a believable science-fiction setting. When ReCore showed up on my desk on Friday, I looked at it warily, but I was also curious to see how much the game had changed between my brief (and hilariously bad) encounter with it at E3 and its final version.

Test Chamber – Chomping On Giant Ghosts In Pac-Man: Championship Edition 2

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Despite how great the Pac-Man: Championship Edition games are, they don't seem to get a lot of attention. They're a great mix of regular Pac-Man and modern design sensibilities, and it's a ton of fun to eat a giant train of ghosts all at once.

You can read more about why I love Championship Edition 2 so much in my review, but you need to see it in action to really get it. Matt Miller, another big fan of the Championship series, joined me for a Test Chamber showing off the sequel's changes, modes, and giant ghosts. You can find the video below.

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