Eight Moments That Only Work In Video Games

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Eight Moments That Only Work In Video Games

Everyone has memories of video games that have left a strong impression. Maybe it was collecting stars in Super Mario 64 as a child, or defeating the first boss in Nioh this year. Some games go beyond memorable and deliver moments that would be impossible in another medium. Though they have narrative elements in common with books, movies, and more, games have their own special components that let them tell stories in a way nothing else can. Through clever plot twists, unique mechanics, and player interactivity, we catalog some of the best moments that have come to define games as a genre and explain why they couldn’t work in any other form.

WARNING: This list features major spoilers for Metal Gear Solid, BioShock, Brothers: A Tale of Two Sons, X-Men for Sega Genesis, Silent Hill: Shattered Memories, God of War III, Braid, and Eternal Darkness: Sanity’s Requiem (listed in order). If you want to play any of these games spoiler-free, skip that entry!

RPG Grind Time – The Spring RPG Boom

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RPG Grind Time – The Spring RPG Boom

We're kicking off an exciting time, with highly anticipated games releasing all throughout the spring. This is especially a delightful time for RPG fans. Think about it: We get new IP with Horizon Zero Dawn. Torment: Tides of Numenera, a spiritual successor to Planescape: Torment, one of the strongest written RPGs, just launched. A new Nier game, which seemed unlikely years ago, is just around a corner. And let’s not forget, Mass Effect: Andromeda and Persona 5 are also coming up – two series with strong legacies that fans have been waiting to see go to the next level in a new generation. That’s all worth celebrating. I can’t remember when I last felt this excited by a spring RPG lineup; so I wanted to reflect a bit on these games, as I feel they all have interesting things going for them.

Why We're Excited (And Hesitant) About Middle-earth: Shadow Of War

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Why We're Excited (And Hesitant) About Middle-earth: Shadow Of War

Earlier this week, Warner Bros. Interactive Entertainment and Monolith Productions formally announced a sequel to Middle-earth: Shadow of Mordor. The game, Shadow of War, begins right after the events of the first game, following Talion as he continues his revenge-fueled plan to stop Sauron and his gathering forces. Like a lot of players, Matt Miller and I enjoyed the first game, and we’re optimistic about the sequel – with some slight reservations. Check out our conversation to see why we’re excited, as well as some of the hurdles Monolith is going to have to overcome with this new game.

Jeff C: Hey, Miller! You’re a big ol’ Lord of the Rings nerd, right?

Matt M: Yep. I am a fan of world-building in all its incarnations, and there are few worlds as intricately constructed as Tolkien’s Middle-earth. I also wrote our cover story on Shadow of Mordor and our review, so I’m pretty clued in about this series. We don’t know a whole lot about Shadow of War, but with an official sequel finally announced, it seemed like an appropriate time for some conjecture. What should we talk about first? 

The Best Indie Games Of GDC 2017

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The Best Indie Games Of GDC 2017

It's that time of a year again! The Game Developers Conference in San Francisco is in full swing. The show offers plenty of insight into game development, but it also hosts a huge assortment of indie games. We scoured the Moscone convention center to get our hands on as many games as possible, vetting through dozens of upcoming indies to let you know what we think you should have on your radar. Check out our evolving, expanding list of the best indie gems from GDC 2017 to learn more about the intriguing titles ahead. 

Mineko's Night Market

Flipping the Switch – Sizing Up Nintendo's Newest Console

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Flipping the Switch – Sizing Up Nintendo's Newest Console

Nintendo has always been experimental. Sometimes the company's gambles pay off in big ways (Wii), and sometimes they stumble in the market (Wii U). Ether way, consumers are always eager to see the company's next big step forward in the gaming space. The Switch is Nintendo's latest experiment, and it is full of fun ideas. We love the system's clean user interface and overall design, and moving between televisions and traveling with it is incredibly easy. On the other hand, the controller that makes all of this possible is a bit of a mixed bag. We put the Switch through its paces to find out how well the final product stacks up to its promise.

Everything In The Box

The HardwareFor the last several console generations, Nintendo has come up short on horsepower, relying more on unique mechanics and system features to sell its consoles. The Switch is no exception. A custom Nvidia Tegra processor makes the Switch more powerful than the Wii U, but still underpowered compared to the PS4 and Xbox One - even though those consoles are more than three years old.

Four Reasons Not To Miss Torment: Tides Of Numenera

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Four Reasons Not To Miss Torment: Tides Of Numenera

Torment: Tides of Numenera released during a tough week. It's competing with Horizon Zero Dawn, a new Nintendo console, and a new Zelda game. That does not mean, however, that you should overlook it.

Matt Miller posted his review today and had a lot of positive things to say about the game. It plays with thematic ideas few would touch with excellent writing, world building, and interesting strange characters. To see and hear four reasons why Torment: Tides of Numenera is a game you should not let pass you by, check out the video below.

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Does The Public Know About Nintendo Switch?

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Does The Public Know About Nintendo Switch?

It's an exciting time in the game industry, with the release of Nintendo's next system just days away. The question is: Does the general public know or understand what the Nintendo Switch can do? Nearly five years ago now, Game Informer's Ben Reeves took to the streets of Minneapolis, Minnesota to try to gauge the public's interest and awareness of Nintendo's Wii U. So has Nintendo done a better job this time around of bursting through the mass audience bubble?

Watch the video below to learn what random people on the street think about Nintendo's future.

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Science-Fiction Weekly – Torment, Guardians Of The Galaxy, Batman Vs. Aliens

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Science-Fiction Weekly – Torment, Guardians Of The Galaxy, Batman Vs. Aliens

Most of you are hunting robotic dinosaurs today, but there's another science-fiction game you should consider dedicating time to, especially if you don't own a PlayStation 4. Torment: Tides of Numenera is readily available for PlayStation 4, Xbox One, and PC, and it's supposedly quite good. Game Informer's Matt Miller gave the game a respectable rating of 8.5 out of 10, and says it's a delight for speculative-fiction lovers.

Torment takes place one billion years in the future, well after the collapse of Earth's most advanced civilization. The remnants of that society still exist for a new civilization to discover, but it isn't just humans. Aliens, specters, and weird dream-like entities are all part of the same thriving society. Most beings don't know how to harness the power of the technologies and artifacts left behind by the previous generations, but those who can wield it gain immense power. The role you play is of a stranger in a strange land; someone who appears to be far removed from time and space, and has no business being here. I don't want to go too much into who you play, as it is a cool reveal, but it isn't what you would expect.

Super Replay – The Worst Sonic The Hedgehog Ever

about X hours ago from
Super Replay – The Worst Sonic The Hedgehog Ever

When I decided to turn the 12.31 Super Replay into an annual event, I knew the focus needed to be on bad games. People enjoyed watching us suffer; that was the hook that stood out. We used Overblood as the foundation for the type of game we were looking for each year. Blue Stinger, Illbleed, And Martian Gothic were all games that delivered a similar stench. They were perfect selections for the annual Super Replay.

When Tim Turi left Game Informer to work at Capcom, I realized this Super Replay event wouldn't be the same without him. He played through all of these bad games, and, well, I don't think it would have been fair to continue on without him. Out of respect to Tim, we are moving away from the survival-horror angle, and are falling back on my original pitch: it needs to be a bad game period.

As it turns out, there are many different flavors of terrible video games, and I think we found another example in Sonic the Hedgehog that is every bit as enjoyable, campy, and unbearably bad as the original Overblood. The game is simply titled Sonic the Hedgehog, but it's often referred to as Sonic '06. It's developed by Sonic Team for Xbox 360 and PlayStation 3, and is another failed attempt to give the blue speedster new life.

Horizon Zero Dawn: Beginner Tips, Upgrade Guides, And Other Valuable Lessons

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Horizon Zero Dawn: Beginner Tips, Upgrade Guides, And Other Valuable Lessons

Like a cavewoman stumbling out of the confines of her tribe for the first time, it's easy to feel overwhelmed by Horizon Zero Dawn's massive world. While the game does a good job of imparting the basics of combat and progression, a lot of questions remain. What are the best skills to go for? What inventory upgrades should I prioritize? What loot should I hold onto, and what can I sell? Keep reading for the answers to these questions and much, much more.

I've played a lot of Horizon Zero Dawn lately, and while I haven't completed everything there is to see and do in the game, I have learned plenty of valuable lessons during my 50+ hour playthrough that I wish I had known sooner. Here's my list of spoiler-free recommendations for beginners.

Skill Upgrades: What To Get And WhenHorizon Zero Dawn features a variety of abilities that you can unlock via skills points earned from leveling up and completing certain missions. These skills fall into three main categories: Prowler (stealth), Brave (combat), and Forager (crafting and enemy overrides). While the abilities are aligned across nine columns, pay special attention to the lines that connect certain skills – some trees end early or fan out into other columns, so make sure you aren't buying up the wrong skills to get to the ability you want.