Where's Our GreedFall Review?

about X hours ago from
Where's Our GreedFall Review?

GreedFall releases tomorrow for PlayStation 4, Xbox One, and PC. I've managed to log a considerable amount of time into this sprawling fantasy RPG, but still need to devote more hours to finish the campaign and also experiment with player-choice outcomes and variations. What I've played thus far has been both fun and fascinating, but also a little rough around the edges.

As action packed as GreedFall's trailers have been, many of the quests consist of walking around a somewhat small (but open) city space to communicate with various people. The writing and quest lines are quite good, but they're delivered through emotionless talking heads and sometimes drag on a little too long or require backtracking a fair distance to a communicate with a person again. In most of these quests, however, the player has a say in how things unfold, whether it's through simple black and white "kill them" or "let them live" decisions, or making talent rolls to determine a variety of things like bending someone's will or terrifying them into retreating.

A Look Inside The Square Enix Cafe In Akihabara

about X hours ago from
A Look Inside The Square Enix Cafe In Akihabara

Tokyo Game Show is upon us, and we're currently in Japan to cover the show. As we do every year, it wouldn't be a trip without showing you some of the cool gaming-related stuff around, which includes dedicated restaurants and cafes to some of the most popular Japanese gaming franchises. This year, we had the pleasure of visiting the Square Enix Cafe in Akihabara, which currently has a Final Fantasy XIV collaboration going on. The cafe is filled with memorabilia from all of Square's franchises, such as Dragon Quest and Kingdom Hearts to even the niche SaGa and Octopath Traveler. Then there's the food and drinks, which are all designed to showcase various characters and places from the games. Since it was Final Fantasy XIV's time to shine, all the food we ordered represented that game. You can check out our extensive galleries below to get a sense of the atmosphere and food.

The first gallery showcases the locale and memorbillia on display

Click image thumbnails to view larger version

A Look Inside The Square Enix Cafe In Akihabara

about X hours ago from
A Look Inside The Square Enix Cafe In Akihabara

Tokyo Game Show is upon us, and we're currently in Japan to cover the show. As we do every year, it wouldn't be a trip without showing you some of the cool gaming-related stuff around, which includes dedicated restaurants and cafes to some of the most popular Japanese gaming franchises. This year, we had the pleasure of visiting the Square Enix Cafe in Akihabara, which currently has a Final Fantasy XIV collaboration going on. The cafe is filled with memorabilia from all of Square's franchises, such as Dragon Quest and Kingdom Hearts to even the niche SaGa and Octopath Traveler. Then there's the food and drinks, which are all designed to showcase various characters and places from the games. Since it was Final Fantasy XIV's time to shine, all the food we ordered represented that game. You can check out our extensive galleries below to get a sense of the atmosphere and food.

The first gallery showcases the locale and memorbillia on display

Click image thumbnails to view larger version

2019 Video Game Release Schedule

about X hours ago from
2019 Video Game Release Schedule

If you're wondering what games are coming up in 2019, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

2019 Video Game Release Schedule

about X hours ago from
2019 Video Game Release Schedule

If you're wondering what games are coming up in 2019, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

Opinion – An Argument Against Character Cameos In Games

about X hours ago from
Opinion – An Argument Against Character Cameos In Games

Dear game creators...

Do not respond to emails with the subject line "Do you want to add a Terminator: Dark Fate character to your game?" It's spam. I'm not kidding. The Mortal Kombat 11 developers fell for it. The Gears 5 team also went for it. So did the Ghost Recon: Breakpoint team. James Cameron is probably laughing his ass off on an Avatar set, saying "They really added them to their games?! ROFL!!!"

All jokes aside, as fascinating as it is to see characters from other media come to life in our games, I think it's getting a little out of hand. Look at the Mortal Kombat 11 image above. It looks like a wax museum exhibit. Yes, I like all of those characters, but I also want Mortal Kombat to continue being Mortal Kombat.

Opinion – An Argument Against Character Cameos In Games

about X hours ago from
Opinion – An Argument Against Character Cameos In Games

Dear game creators...

Do not respond to emails with the subject line "Do you want to add a Terminator: Dark Fate character to your game?" It's spam. I'm not kidding. The Mortal Kombat 11 developers fell for it. The Gears 5 team also went for it. So did the Ghost Recon: Breakpoint team. James Cameron is probably laughing his ass off on an Avatar set, saying "They really added them to their games?! ROFL!!!"

All jokes aside, as fascinating as it is to see characters from other media come to life in our games, I think it's getting a little out of hand. Look at the Mortal Kombat 11 image above. It looks like a wax museum exhibit. Yes, I like all of those characters, but I also want Mortal Kombat to continue being Mortal Kombat.

Replay – Splinter Cell: Chaos Theory

about X hours ago from
Replay – Splinter Cell: Chaos Theory

On this week's show we take a look at Splinter Cell: Chaos Theory, the third entry in the beloved stealth/action series. We go in without any tutorial, which proves to be costly early on, but once we learn how to see in the dark and punch guys in the ears, things turn around and we make progress for the first time in Replay history. We dedicate the full hour to this classic title that appeared on pretty much every system at the time, including PlayStation 2 and GameCube.

Thanks again for watching. This week's show was prerecorded, but we'll hopefully be back to the live format next week for another viewer-choice pick.

Replay – Splinter Cell: Chaos Theory

about X hours ago from
Replay – Splinter Cell: Chaos Theory

On this week's show we take a look at Splinter Cell: Chaos Theory, the third entry in the beloved stealth/action series. We go in without any tutorial, which proves to be costly early on, but once we learn how to see in the dark and punch guys in the ears, things turn around and we make progress for the first time in Replay history. We dedicate the full hour to this classic title that appeared on pretty much every system at the time, including PlayStation 2 and GameCube.

Thanks again for watching. This week's show was prerecorded, but we'll hopefully be back to the live format next week for another viewer-choice pick.

Talking Monster Hunter World: Iceborne with Ryozo Tsujimoto

about X hours ago from
Talking Monster Hunter World: Iceborne with Ryozo Tsujimoto

Monster Hunter: World Iceborne is less than a week away (at least if you're playing on console, anyway), so we decided to catch up with Iceborne producer Ryozo Tsujimoto at PAX West 2019 for a quick chat before we head to Hoarfrost Reach.

GI: Okay, so were there any weapons that you wanted to add or thought about adding to this expansion?