The Madden 19 Franchise Mode Guide

about X hours ago from
The Madden 19 Franchise Mode Guide

Madden 19 introduces new wrinkles to franchise mode with its scheme fits feature (click here for the review), but we’re here to help you build a dynasty with our guide covering that and much more.

Note: These tips are applicable to both online and offline franchises, although some elements like trading or using custom draft classes will be influenced if not heavily restricted by an online commissioner.

First Steps

The Madden 19 Franchise Mode Guide

about X hours ago from
The Madden 19 Franchise Mode Guide

Madden 19 introduces new wrinkles to franchise mode with its scheme fits feature (click here for the review), but we’re here to help you build a dynasty with our guide covering that and much more.

Note: These tips are applicable to both online and offline franchises, although some elements like trading or using custom draft classes will be influenced if not heavily restricted by an online commissioner.

First Steps

What We Want From Doom Eternal

about X hours ago from
What We Want From Doom Eternal

Doom’s 2016 reboot could have been an utter failure. After a mixed reaction to Doom 3, id Software went back to the drawing board and stayed there for a long time. Struggling to find a place for the classic shooter in the modern gaming climate, the studio initially started work on the colloquially-titled “Call of Doom.” Taking a page from the gritty, realistic military titles of the day, this version would have seen fighting across grey cityscapes and lots of ducking behind waist-high walls.

Call of Doom never saw the light of day. Instead, we got a loving throwback to the series’ roots: no reloading, no cover, no fluff. The Doom reboot ignored many of the conventions that define this decade of first-person shooters while adding just a few key elements of its core formula. In doing so, id created an experience that felt both new and excitingly primitive. We said it was an “unrelenting, kinetic, and obscenely bloody return to form.”

This E3, Bethesda and id announced Doom Eternal, a sequel to the 2016 reboot. The teaser showed off a massive city enveloped by hellish energy, with fleshy vines wrapping around skyscrapers and every manner of demon rising to meet the iconic Doom Guy.

The Madden 19 Franchise Mode Guide

about X hours ago from
The Madden 19 Franchise Mode Guide

Madden 19 introduces new wrinkles to franchise mode with its scheme fits feature, but we’re here to help you build a dynasty with our guide covering that and much more.

Note: These tips are applicable to both online and offline franchises, although some elements like trading or using custom draft classes will be influenced if not heavily restricted by an online commissioner.

First Steps

No Man's Photographer: The Best Pictures From An Infinite Universe

about X hours ago from
No Man's Photographer: The Best Pictures From An Infinite Universe

With No Man's Sky NEXT, the galaxy-hopping survival game has become what many players wanted it to be in the first place: more social, more varied, and more focused on exploration. 

Perhaps most appealing though is the fact that No Man's Sky is also prettier than it used to be. Aided by an incredibly flexible photo mode, many shots of the procedurally-generated cosmos are awe-inspiring in their scale and color. We put out a call on Twitter, and you responded with some truly majestic pictures. Here's the best of the best, provided by our awesome community. 

Nathaniel Sunga

No Man's Photographer: The Best Pictures From An Infinite Universe

about X hours ago from
No Man's Photographer: The Best Pictures From An Infinite Universe

With No Man's Sky NEXT, the galaxy-hopping survival game has become what many players wanted it to be in the first place: more social, more varied, and more focused on exploration. 

Perhaps most appealing though is the fact that No Man's Sky is also prettier than it used to be. Aided by an incredibly flexible photo mode, many shots of the procedurally-generated cosmos are awe-inspiring in their scale and color. We put out a call on Twitter, and you responded with some truly majestic pictures. Here's the best of the best, provided by our awesome community. 

Nathaniel Sunga

The Games Improved The Most By Free Updates

about X hours ago from
The Games Improved The Most By Free Updates

Video games have changed over the years from the one-and-done packages of the early console heyday. Now games almost have more in common with television, as many operate as a service, consistently updating the original release with new content and tweaks to improve the original version. While this shift to the serialization has many drawbacks (chief among them players' dissatisfaction with developers releasing "unfinished" games), it's hard to deny that many games have benefited from a digital model that allows them to receive content packages and quality of life improvements months, sometimes even years after their original release.

From hero-oriented multiplayer shooters to epic adventures, here are the games that have improved the most through free updates.

Assassin's Creed: Origins Release: November 2017

Opinion – Don't Make Me Work For Your Story

about X hours ago from
Opinion – Don't Make Me Work For Your Story

As I enter Overwatch’s Route 66 on defense as Soldier: 76, he remarks, “Reyes should've cleaned up the Deadlock Gang a long time ago.” I run through a small town and past an abandoned gas station before turning a corner and seeing a derailed train dangling off a cliff that serves as the first stage of combat for the map. Aside from how cool the stage looks, I’m left with more questions than answers… and Overwatch doesn’t answer any of them – at least not in the game.

Overwatch is noteworthy for having a ton of extended story content – most notably, the animated shorts and the mini comics. However, in the game itself, the story is all but absent; you don’t learn about Bastion’s violent past or D.Va’s competitive gaming background. Instead, you’re left with hints about the characters you spend so many hours with, as well as the circumstances surrounding their history with the Overwatch organization.

Opinion – Don't Make Me Work For Your Story

about X hours ago from
Opinion – Don't Make Me Work For Your Story

As I enter Overwatch’s Route 66 on defense as Soldier: 76, he remarks, “Reyes should've cleaned up the Deadlock Gang a long time ago.” I run through a small town and past an abandoned gas station before turning a corner and seeing a derailed train dangling off a cliff that serves as the first stage of combat for the map. Aside from how cool the stage looks, I’m left with more questions than answers… and Overwatch doesn’t answer any of them – at least not in the game.

Overwatch is noteworthy for having a ton of extended story content – most notably, the animated shorts and the mini comics. However, in the game itself, the story is all but absent; you don’t learn about Bastion’s violent past or D.Va’s competitive gaming background. Instead, you’re left with hints about the characters you spend so many hours with, as well as the circumstances surrounding their history with the Overwatch organization.

When FMV Ruled The World And Why It’s Coming Back

about X hours ago from
When FMV Ruled The World And Why It’s Coming Back

This feature first appeared in Game Informer issue 301.

For a brief time, full-motion video (FMV) games were omnipresent. In the ‘90s, the format seemed like the future, with games like The 7th Guest and Wing Commander III promising an unmatched level of visual fidelity due their use of real-life actors, like Mark Hamill and Malcolm McDowell, over polygonal models and 3D animations.

This fantasy led to a hollow reality. FMV ‘classics’ like Night Trap and Tex Murphy are often ridiculed for the terrible performances, hideous visuals, and frustrating gameplay. And yet there’s a certain charm and affection associated with the format.