Afterwords – Paper Mario: Color Splash

about X hours ago from
Afterwords – Paper Mario: Color Splash

Many think Nintendo’s lovable plumber can do no wrong, but the last few entries in the Paper Mario series have drawn some criticism for their downplay of the series’ RPG elements and a general lack of NPC diversity. We tapped producer Kensuke Tanabe for his take on this criticism and to find out what fans can look forward to in the future.

Where did the idea for repainting the world originally come from? We were inspired by Ikuno-san of Intelligent Systems who is the Director of Production for this title. It was about 4 years ago, Ikuno-san saw his kids having fun coloring and since the kids were having so much fun, he thought to himself, “maybe we can do some coloring in the next title.” When I heard his story, I pitched it to the staff since we were looking for a new theme like, “yeah, let’s try incorporating that idea as the theme for Color Splash!” We started experimenting around.
It took a lot of trial and error before it felt comfortable coloring with a hammer. The staff at IS (Intelligent systems) persistently worked to make adjustments until it was just right.

The Sports Desk – Forza Horizon 3 Blizzard Mountain & The Problem With Sports DLC

about X hours ago from
The Sports Desk – Forza Horizon 3 Blizzard Mountain & The Problem With Sports DLC

I recently played a large chunk of Forza Horizon 3's Blizzard Mountain DLC. For $19.99 it's a decent helping of content fashioned after the base game, with its new, snowy location. That it's similar to the rest of the game is a compliment, as it contains all the normal custom events, barn finds, challenging roads, speed cams, and online features. Nevertheless, playing through the content made me think about the sports genre's difficulty with DLC.

First off, as I already said, I liked the Blizzard Mountain DLC – the spontaneous blizzards that obscure your vision being a highlight. Furthermore, I respect the time and abilities of the developers who work on games and all their post-release content, which is part of the reason for my thoughts on the tough spot sports games are with DLC.

Sports Desk – Forza Horizon 3 Blizzard Mountain & The Problem With Sports DLC

about X hours ago from
Sports Desk – Forza Horizon 3 Blizzard Mountain & The Problem With Sports DLC

I recently played a large chunk of Forza Horizon 3's Blizzard Mountain DLC. For $19.99 it's a decent helping of content fashioned after the base game, with its new, snowy location. That it's similar to the rest of the game is a compliment, as it contains all the normal custom events, barn finds, challenging roads, speed cams, and online features. Nevertheless, playing through the content made me think about the sports genre's difficulty with DLC.

First off, as I already said, I liked the Blizzard Mountain DLC – the spontaneous blizzards that obscure your vision being a highlight. Furthermore, I respect the time and abilities of the developers who work on games and all their post-release content, which is part of the reason for my thoughts on the tough spot sports games are with DLC.

The Sports Desk – Forza Horizon 3 Blizzard Mountain & The Problem With Sports DLC

about X hours ago from
The Sports Desk – Forza Horizon 3 Blizzard Mountain & The Problem With Sports DLC

I recently played a large chunk of Forza Horizon 3's Blizzard Mountain DLC. For $19.99 it's a decent helping of content fashioned after the base game, with its new, snowy location. That it's similar to the rest of the game is a compliment, as it contains all the normal custom events, barn finds, challenging roads, speed cams, and online features. Nevertheless, playing through the content made me think about the sports genre's difficulty with DLC.

First off, as I already said, I liked the Blizzard Mountain DLC – the spontaneous blizzards that obscure your vision being a highlight. Furthermore, I respect the time and abilities of the developers who work on games and all their post-release content, which is part of the reason for my thoughts on the tough spot sports games are with DLC.

Inside Arkane's Mission For Bold, Hardcore Games Like Prey

about X hours ago from
Inside Arkane's Mission For Bold, Hardcore Games Like Prey

With our month of features coinciding with our cover story on Prey from Arkane Studios, we've highlighted exciting aspects of the game. Now we want to take a look behind the game's development by sitting down with Prey's creative director Raphael Colantonio to talk about the studio's mission to create games as layered as Dishonored moving into the future.

Check out the video below to learn why he considers Prey to be a "bold", and "hardcore" development choice for today's game industry.

(Please visit the site to view this media)

Inside Arkane's Mission For More Bold, Hardcore Games Like Prey

about X hours ago from
Inside Arkane's Mission For More Bold, Hardcore Games Like Prey

With our month of features coinciding with our cover story on Prey from Arkane Studios, we've highlighted exciting aspects of the game. Now we want to take a look behind the game's development by sitting down with Prey's creative director Raphael Colantonio to talk about the studio's mission to create games as layered as Dishonored moving into the future.

Check out the video below to learn why he considers Prey to be a "bold", and "hardcore" development choice for today's game industry.

(Please visit the site to view this media)

Replay – Eggs of Steel

about X hours ago from
Replay – Eggs of Steel

We all have a friend named Frank that we talk to from time to time, and we all like eggs, right? We hope you are on board with both of these topics, because we focus on them intently for roughly an hour in this week's Replay episode. Eggs of Steel is a strange, little game that was released exclusively on PlayStation 1 in 1998. We can guarantee you've seen nothing like it before, and it will be well worth your time (especially if you love garbage).

We give it a good look before shifting gears to a similar game that Dan Tack says he logged over 100 hours into. The talk during this segment is particularly interesting, as it takes us back to Tack's childhood. We hope you enjoy this week's show, and would love to see you back here in seven days for another episode! Stay warm.

(Please visit the site to view this media)

Replay – Eggs of Steel

about X hours ago from
Replay – Eggs of Steel

We all have a friend named Frank that we talk to from time to time, and we all like eggs, right? We hope you are on board with both of these topics, because we focus on them intently for roughly an hour in this week's Replay episode. Eggs of Steel is a strange, little game that was released exclusively on PlayStation 1 in 1998. We can guarantee you've seen nothing like it before, and it will be well worth your time (especially if you love garbage).

We give it a good look before shifting gears to a similar game that Dan Tack says he logged over 100 hours into. The talk during this segment is particularly interesting, as it takes us back to Tack's childhood. We hope you enjoy this week's show, and would love to see you back here in seven days for another episode! Stay warm.

(Please visit the site to view this media)

Funny To A Point – My Big Fat Greek Overwatch Character Ranking

about X hours ago from
Funny To A Point – My Big Fat Greek Overwatch Character Ranking

As I'm sure you've all noticed while following Funny To A Point over the weeks (you have been, RIGHT?!), I tend to gush about mention Overwatch every now and then (and still more times). It's no secret that I'm a big fan of the game – which is why it seemed a bit dubious that I've devoted entire columns to other games like Call of Duty, Pokémon Go, and Battlefield 1, but not Blizzard's spectacular team hero shooter. I'm aiming to right that wrong today in the biggest way possible: by ranking all 23 Overwatch characters.

As with any ranking, it's important to acknowledge that no matter how definitive a numbered list may seem, it is still just a subjective opinion based on personal experiences. This is especially true for Overwatch, as every character is invaluable (or crap) under the right conditions. As such, I've chosen to rank Overwatch's characters in the fairest way possible: by basing the list solely on which characters I play – and enjoy playing – the most. That said, my years of experience as a Professional Gamer are well documented, which make my subjective opinions far more valuable than the layman gamer. You know what? Let's just call this the objectively definitive ranking of Overwatch characters. Yeah, that feels better, doesn't it?

Funny To A Point – My Big Fat Greek Overwatch Character Ranking

about X hours ago from
Funny To A Point – My Big Fat Greek Overwatch Character Ranking

As I'm sure you've all noticed while following Funny To A Point over the weeks (you have been, RIGHT?!), I tend to gush about mention Overwatch every now and then (and still more times). It's no secret that I'm a big fan of the game – which is why it seemed a bit dubious that I've devoted entire columns to other games like Call of Duty, Pokémon Go, and Battlefield 1, but not Blizzard's spectacular team hero shooter. I'm aiming to right that wrong today in the biggest way possible: by ranking all 23 Overwatch characters.

As with any ranking, it's important to acknowledge that no matter how definitive a numbered list may seem, it is still just a subjective opinion based on personal experiences. This is especially true for Overwatch, as every character is invaluable (or crap) under the right conditions. As such, I've chosen to rank Overwatch's characters in the fairest way possible: by basing the list solely on which characters I play – and enjoy playing – the most. That said, my years of experience as a Professional Gamer are well documented, which make my subjective opinions far more valuable than the layman gamer. You know what? Let's just call this the objectively definitive ranking of Overwatch characters. Yeah, that feels better, doesn't it?