The Sports Desk – The Death Of The Franchise Mode

about X hours ago from
The Sports Desk – The Death Of The Franchise Mode

Even with a yearly schedule for many sports games, you never know what you're going to get. What's the focus this year? Did the developers fix that thing? Is there a new feature or direction they're taking? I don't know if it's a coincidence or what, but some of this year's titles have created an overall trend that I hope only applies to this year: The lack of features for games' franchise/GM modes over online collection modes.

As I've mentioned before, my favorite mode in sports games is franchise mode. The ascendancy and lucrative nature of Ultimate Team-type modes (a term I'll use to cover all the player collection modes including Diamond Dynasty, MyClub, etc.), however, seems to be related to the relative stasis of the franchise modes.

First, here's a non-exhaustive look at what some of what this year's sports games have done with their Franchise modes:

Dragon Ball FighterZ’s Seven Nerdiest Details

about X hours ago from
Dragon Ball FighterZ’s Seven Nerdiest Details

Dragon Ball FighterZ loves its source material and it shows in every fight. The game takes all of the anime and manga's most memorable fighting moves and implements them into the game, but there are deeper cuts, too. Here are seven, very nerdy, deep cuts form the game that we noticed during our time with Bandai Namco and Arc System Works in Japan.

Android 18 Shows Her AllegiancesThis is certainly not one we discovered on our own as it has been public since Android 18 and Krillin were revealed, but Android 18's three-meter Meteor attack will change depending on whether or not Krillin in is in your party. If he isn't, 18's brother, Android 17 shows up to help.

If Krillin is in the party, however, he will jump in to assist his wife in lieu of her brother.

The Complete Saga Of How MachineGames Saved Wolfenstein

about X hours ago from
The Complete Saga Of How MachineGames Saved Wolfenstein

Note: This feature previously appeared in Game Informer issue #294.

To say MachineGames is doing well would be an understatement. After reviving the classic first-person shooter franchise Wolfenstein to critical and commercial success in 2014, the company developed a standalone expansion that also did well. Now MachineGames is on the verge of releasing a hotly anticipated sequel. The Swedish developer is situated comfortably, but this has not always been the case for its founders.

The story of bringing back Wolfenstein involves a group of people setting out to rebuild their careers from the ground up. It’s a story of broken dreams, chaos, and traveling down hard roads. With Wolfenstein II: The New Colossus just around the corner, we talked with the developer about skating on the fringes of failure for more than a decade, going broke for art, and the trials and tribulations of reviving the world’s original first-person shooter.

What The Heck Is This? Episode 15

about X hours ago from
 What The Heck Is This? Episode 15

We cover a lot of big, well-known games here at Game Informer. Thanks to these efforts, you (hopefully) know all about the next big franchise, or the highly-anticipated new game from that notable indie developer What about those random games that fly under the radar? The one among the dozens that release every day on Steam? Or that Xbox One game with the weird title? This new video series is an attempt to highlight those games – for better or worse.

We see these type of games all of the time. The game that we look at and say, "What the heck is that?" This is our chance to play them and decide, on the spot, if we want to keep playing them, or move on to to something different.

In episode 15, we start with a absurdly charming platformer called A Hat in Time. For part two, we recruit two more players to battle it out in Stick Fight: The Game.

Replay – The Atari 2600 Spectacular

about X hours ago from
Replay – The Atari 2600 Spectacular

The Atari 2600 originally launched in 1977 and didn't officially call it quits until 1992. During that 15 year period, a ton of games released for the system, and today we played a small fraction of them.

In lieu of focusing entirely on the classics (don't worry, we still play some of them) we decided to use our Atari Flashback 8 Gold plug-and-play system to randomly choose whatever we thought looked interesting. Over the course of the episode, Andrew Reiner, Jeff Cork, and I spend time with about 20 Atari 2600 games. Some we enjoyed more than others. We also discovered that Jeff Cork may be the most talented Atari pinball player on the planet.

(Please visit the site to view this media)Note: if some of the stellar, Atari 2066 soundtracks and effects seem off, Leo Vader assures me it is something I did, and I apologize for that.

Top Of The Table – The 7th Continent

about X hours ago from
Top Of The Table – The 7th Continent

As a rule, I tend to stay away from extensive coverage of games currently in the process of crowdfunding. Especially in the tabletop gaming world, systems like Kickstarter have become one of the central ways many games finally see the light of day. However, with only so many Top of the Table columns every year, I want to point you toward games that have an established release and clear paths to being published and getting to your table – which isn’t always a sure thing with crowdfunding. 

Top Ten Restaurants In Video Games

about X hours ago from
Top Ten Restaurants In Video Games

From traditional Japanese restaurants to a food stand built around a power generator in a post-apocalyptic baseball stadium, gaming is chock full of fantastic eateries we’d be hard-pressed to turn down in real life. Some offer benefits for the player like restored health and stat boosts, while others simply allow us to kick up our feet and take in the ambiance. These 10 restaurants take the cake and should be at the top of your must-visit lists.

10. Temjin Burgar (Overblood 2)There’s nothing wrong with a simple menu, or at least that’s the motto of this frequented food shop. Offering only horse-meat burgers and high-priced bananas, Temjin stands as the best and only food source in Overblood 2’s cyberpunk civilization. The Santa mascot holding the restaurant’s sign initially drew us in, but we kept coming back for the lack of other options.  

Exclusive Gameplay Guides For Dragon Ball FighterZ's Newest Characters

about X hours ago from
Exclusive Gameplay Guides For Dragon Ball FighterZ's Newest Characters

While visiting developer Arc System Works for our new cover story on Dragon Ball FighterZ, we wanted to let the team share some tips and just generally show off some of the work they've put into the new characters. We spoke to the game's lead battle planner (and 14-year ArcSys veteran) Seiji Fukumoto through the game's director Junya Motomura translating for us and got the rundown on the characters of Super Saiyan God Super Saiyan Goku, Super Saiyan God Super Saiyan Vegeta, Yamcha, and Tien. We should point out that some of the names for moves used in the video are in Japanese, sorry for any confusion but it's their game and all.

Watch the video below to learn all about how Super Saiyan God Super Saiyan Goku plays.

(Please visit the site to view this media)

Five Additions That Have Us Excited For Kingdom Hearts III

about X hours ago from
Five Additions That Have Us Excited For Kingdom Hearts III

It’s been a long time coming, but Kingdom Hearts III is finally on the horizon with plenty of fresh content in tow. 

In the 15 years that have passed since the first Kingdom Hearts launched on PlayStation 2, plenty has changed. Console technology has made leaps and bounds, and action/RPGs have become better and better at providing fast-paced, spectacle-clad combat. Never one to be outdone however, Tetsuya Nomura has created more than a few new features for Kingdom Hearts III that we’re excited to see in the final game, and these are five of our favorites.

Bigger Parties In both of the series’ main entries, the player’s party was limited to three characters, forcing them to choose one member to bench for part of, or the entirety of an adventure. In the third entry, however, players can fight alongside every party member at once, bringing in guest characters like Buzz and Woody alongside the core team of Sora, Donald, and Goofy. Not only will this allow for better control of how party members cover different sections of combat, but it also allows players to see and use the different team member combo attacks available in each world. This includes higher-tier magical attacks that can wipe out waves of heartless all at once.

Dissecting Dragon Ball FighterZ’s Mysterious Dragon Ball Collecting

about X hours ago from
Dissecting Dragon Ball FighterZ’s Mysterious Dragon Ball Collecting

As part of this month's cover story on Dragon Ball FighterZ, we revealed that the Dragon Balls themselves play some part in the game's regular matches. Neither Bandai Namco or Arc System Works would tell us what that is, but we (and the community) have some pretty good guesses about how you activate them, as well as what might happen should you collect all seven.

(Please visit the site to view this media)

For more of our discussion of Dragon Ball FighterZ, check out the full episode of this week's Game Informer Show. You can also click the banner below for all of our Dragon Ball FighterZ coverage.