Opinion – The Amiibo Use In Metroid Goes Too Far

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Opinion – The Amiibo Use In Metroid Goes Too Far

When Nintendo introduced Amiibo, its little plastic figurines representing an enormous library of characters, even the company seemed confused about their use. Aside from making money, the Super Smash Bros. line of Amiibo did not really accomplish much, primarily serving as a storage locker for A.I. routines. Their success lead Nintendo to push Amiibo as an initiative, something to be paired with nearly every game it releases. Since then, Nintendo has struggled with how Amiibo should be used in games, and whether it makes sense to essentially enforce scarcity for what amounts to downloadable content. 

Unfortunately, with Metroid: Samus Returns on the 3DS, Nintendo has decided that Amiibo use will replace traditional unlocks, seemingly locking entire modes away behind a player's ability and desire to purchase Amiibo.

Watch Us Play PlayerUnknown's Battlegrounds Duos Live Today

about X hours ago from
Watch Us Play PlayerUnknown's Battlegrounds Duos Live Today

In just a few minutes we'll be doing a surprise stream of PlayerUnknown's Battlegrounds with a new wrinkle: we'll be playing duos, the two-player cooperative mode.

Ben Hanson and Dan Tack's longstanding PUBG rivalry culminates as they're forced to work together. Will they finally put aside their differences? Or will they murder each other immediately? Tune in at 3:30 PM Central to find out.

You can click the banner below to watch the stream on Twitch or Youtube, or just tune in here using the embedded video below.

Top Of The Table – The Best (And Most Adorable) Cat Games

about X hours ago from
Top Of The Table – The Best (And Most Adorable) Cat Games

Some gaming nights demand a deep and complex strategy game. Other times, you want to role-play a thrilling fantasy adventure. But sometimes, you’re just looking for a casual, quick game. Depending on your group, it can be wise to have a few options in your back pocket for game themes that virtually anyone can enjoy – like cats! Believe it or not, there’s a plethora of fun games about felines out there, and most offer rules and gameplay that are welcoming to families or new players, but still have enough fun concepts to appeal to veteran gamers. 

Snag one of these titles for an inexpensive and charming side trek into the world of cats. 

The Top 10 Games On 3DS

about X hours ago from
The Top 10 Games On 3DS

The 3DS library may have been a slow burn at first, but in the years since its initial launch, Nintendo has built a strong line-up around its most recent handheld. Though the dual-screen setup is the same as the preceding DS handheld, and the entertainment industry's flirtation with 3D technology resulted in little more than a fling, the 3DS library is full of quality titles that can't be experienced anywhere else.

The strong offerings have resulted in Nintendo once again dominating the dedicated handheld gaming market. Thanks to its successes, the 3DS hasn't gone through the massive third party exodus that the Wii U went through shortly after launch. Like most Nintendo platforms, however, that doesn't prevent many of the best games to come from Nintendo or Nintendo-exclusive properties. 

If the allure of the New Nintendo 3DS has driven you to hop aboard the 3DS train, or you're just bored with your current library, check out our constantly-updated list of the best games you can play on your 3DS right now.

Watch Us Explore The Surprising Depth Of Fortnite

about X hours ago from
Watch Us Explore The Surprising Depth Of Fortnite

Six years after the game's reveal at the 2011 VGAs, Fortnite is finally hitting store shelves. Despite being labeled "Early Access" by developer/publisher Epic Games, the product on display feels very complete and worthy of discussion.

Watch Andrew Reiner, Javy Gwaltney, and me play a match while talking combat, crafting, and bold new toilet architecture.

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Blog Herding – The Best Blogs Of The Community (July 27, 2017)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (July 27, 2017)

This week brings readers a healthy dose of blogs, and three great community writing challenge responses!

Community Blogs For July 20 – July 26:

Does Not Finishing A Game Make Your Opinion Invalid?Corvo Attano asks if it's fair that he didn't think Nier: Automata was that good if he hasn't beaten it enough times. I would say that yes, the opinion is fair. If a game is too boring to go through multiple times to get to the heart of it, then that game is boring for you.

Five Big Ways NBA 2K18 Plans To Push Its Franchise Mode Forward

about X hours ago from
Five Big Ways NBA 2K18 Plans To Push Its Franchise Mode Forward

Given the strong focus on sports game modes that generate additional revenues for publishers, like Ultimate Team and Diamond Dynasty, franchise mode fans often feel like a forgotten group this console generation. EA’s NHL and FIFA series still use player acquisition and scouting systems from a generation ago, MLB The Show hasn’t made a meaningful change in the basic way the mode operates for years now, and even sports games with decent franchise modes like Madden frequently take a year or more off from introducing significant changes to the minute-to-minute experience.

One series continues to buck this trend of neglect – NBA 2K. Year in and year out, senior producer Erick Boenisch’s franchise-focused team continues to deliver innovations like player expectations/morale, trade finders, team expansion, and a conversation system that drives your interaction with your owner, staff, coaches, and players. For NBA 2K18, the team has a slew of new ideas to push the benchmark even further ahead of its competitors.

MyGM: The Next Chapter

MachineGames Talks Wolfenstein Trilogy, Bloody Roadtrips, And Doom

about X hours ago from
MachineGames Talks Wolfenstein Trilogy, Bloody Roadtrips, And Doom

In 2009, much of Starbreeze Studios, the developer behind critical darlings The Chronicles of Riddick: Butcher Bay and The Darkness, left to found MachineGames. In 2014, MachineGames released Wolfenstein: The New Order to praise for the game's blend of strong storytelling and old-time First-person shooter action. During a preview event for Wolfenstein II: The New Colossus, we got a chance to chat with creative director Jens Matthies for this thoughts on the developer's vision of Wolfenstein, the relationship between MachineGames and id Software, and what we can expect from Wolfenstein II. (Note: This interview has been edited)

We’re going to a lot of places in The New Colossus: New Orleans, Roswell, Manhattan. Would you call The New Colossus a roadtrip game, like The Last Of Us but with Nazis instead of zombies?

RPG Grind Time – Video And Hands-On Impressions Of Lost Sphear

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RPG Grind Time – Video And Hands-On Impressions Of Lost Sphear

Square Enix subsidiary Tokyo RPG Factory, a studio heavily influenced by classic RPGs from the ‘90s, made its debut last year with I Am Setsuna. The game was a nice homage to popular RPGs of yesteryear, especially Chrono Trigger, but struggled to find its own identity or bring much aside from nostalgia. Even so, the studio’s first game showed potential, with entertaining combat and moving music. Now Tokyo RPG Factory is set to try again with a new game called Lost Sphear, which borrows heavily from I Am Setsuna, but hopefully, Tokyo RPG Factory can build upon what it has learned and add some fresh ideas. 

In Lost Sphear, the main character awakens to his hometown disappearing and must go on a journey to rebuild the world in order to save from being lost forever. I recently played a brief demo to see how it was shaping up, which showed off combat positioning, vibrant locales (a nice change of pace from I Am Setsuna’s dreary snow), and fantastic music. You’re still exploring towns, discovering loot, and engaging in side activities like cooking.