7 Sony Franchises Itching For A Silver Screen Debut

about X hours ago from
7 Sony Franchises Itching For A Silver Screen Debut

Video game fans are all too familiar with the concept of movie-development hell. The Uncharted movie has been stuck between writers and directors for nine years, which is essentially 900 years in the game industry. Though Nathan Drake will soon see his day in Hollywood, countless other game franchises have fallen victim the same condition. To date, there are at least 24 announced video game film adaptations that have been untouched since 2016, including Tetris, Watch Dogs, and Fruit Ninja.

This video game adaptation vortex has only worsened over time. While many adaptations are announced, very few actually make it all the way to post-production. Even fewer perform well, both critically and commercially. That said, Sony Interactive Entertainment has decided to take matters into its own hands and develop films and TV shows in-house based on its own game properties. Although some are excited and many are skeptical, this is at least an opportunity to further the stories we love and bring a few classics back into the limelight.

Here are some PlayStation games we would love to see on the silver screen – excluding franchises already in active development under the new PlayStation Productions umbrella, such as Uncharted and Twisted Metal. This doesn’t mean we don’t want those films; we just don’t have to lie awake at night wondering if they’ll ever happen.

7 Sony Franchises Itching For A Silver Screen Debut

about X hours ago from
7 Sony Franchises Itching For A Silver Screen Debut

Video game fans are all too familiar with the concept of movie-development hell. The Uncharted movie has been stuck between writers and directors for nine years, which is essentially 900 years in the game industry. Though Nathan Drake will soon see his day in Hollywood, countless other game franchises have fallen victim the same condition. To date, there are at least 24 announced video game film adaptations that have been untouched since 2016, including Tetris, Watch Dogs, and Fruit Ninja.

This video game adaptation vortex has only worsened over time. While many adaptations are announced, very few actually make it all the way to post-production. Even fewer perform well, both critically and commercially. That said, Sony Interactive Entertainment has decided to take matters into its own hands and develop films and TV shows in-house based on its own game properties. Although some are excited and many are skeptical, this is at least an opportunity to further the stories we love and bring a few classics back into the limelight.

Here are some PlayStation games we would love to see on the silver screen – excluding franchises already in active development under the new PlayStation Productions umbrella, such as Uncharted and Twisted Metal. This doesn’t mean we don’t want those films; we just don’t have to lie awake at night wondering if they’ll ever happen.

What Dreams Needs To Do To Stay Relevant

about X hours ago from
What Dreams Needs To Do To Stay Relevant

The early access version of Dreams launched into the wild in April after seven long years of development, which you can read all about here. What's there is an incredible creative suite as well as an ingenious way to disseminate creators' wild and wacky games, movies, and art pieces among a growing community.

We're pretty hot on Dreams (as our glowing review shows) but we also acknowledge that the game-toolset hybrid needs to make some pretty significant additions in the crucial months ahead to stay relevant as a live-service game. Here's what we think Dreams needs to do to stay relevant and cultivate a space filled with amazing creations as well as the audience to enjoy those things.

Dreams makes use of motion controls in both the DualShock 4 as well as the PlayStation Move controllers. While this is a somewhat reliable method, there are some annoyances, particularly constantly having to reset your cursor. The lack of precise control with the Dualshock is also annoying. Considering you can connect a mouse and keyboard to your PS4, it seems reasonable to expect there to be some kind of support for Dreams in the future. In a recent interview with us, Media Molecule said it's currently looking into alternate forms of control besides the motion control you can do with the Dualshock... but we're hoping for mouse and keyboard support much sooner than the studio's answer suggests.

What Dreams Needs To Do To Stay Relevant

about X hours ago from
What Dreams Needs To Do To Stay Relevant

The early access version of Dreams launched into the wild in April after seven long years of development, which you can read all about here. What's there is an incredible creative suite as well as an ingenious way to disseminate creators' wild and wacky games, movies, and art pieces among a growing community.

We're pretty hot on Dreams (as our glowing review shows) but we also acknowledge that the game-toolset hybrid needs to make some pretty significant additions in the crucial months ahead to stay relevant as a live-service game. Here's what we think Dreams needs to do to stay relevant and cultivate a space filled with amazing creations as well as the audience to enjoy those things.

Dreams makes use of motion controls in both the DualShock 4 as well as the PlayStation Move controllers. While this is a somewhat reliable method, there are some annoyances, particularly constantly having to reset your cursor. The lack of precise control with the Dualshock is also annoying. Considering you can connect a mouse and keyboard to your PS4, it seems reasonable to expect there to be some kind of support for Dreams in the future. In a recent interview with us, Media Molecule said it's currently looking into alternate forms of control besides the motion control you can do with the Dualshock... but we're hoping for mouse and keyboard support much sooner than the studio's answer suggests.

Reader Discussion – Who Would Win In A Fight: Pokémon Sword's Zacian Or Dark Souls' Great Grey Wolf Sif?

about X hours ago from
Reader Discussion – Who Would Win In A Fight: Pokémon Sword's Zacian Or Dark Souls' Great Grey Wolf Sif?

At Game Informer, we pride ourselves on asking the difficult questions. What does gaming streaming's future look like? Just what the hell is Death Stranding about? Today, a bold new question emerges on our horizon, one promoted by today's in-depth Direct on Pokémon Sword & Shield. A question of titans.

At the end of the Direct, Nintendo revealed the two legendary Pokémon for this paired entry: Zacian and Zamazenta. Both are wolf-like Pokémon. Zamazenta has a shield covering his face. However, Zacian is probably the most interesting of the two immediately:

Not only because he looks rad but because, well, he looks a lot like a certain Dark Souls' infamous boss Great Grey Wolf Sif.

Reader Discussion – Who Would Win In A Fight: Pokémon Sword's Zacian Or Dark Souls' Great Grey Wolf Sif?

about X hours ago from
Reader Discussion – Who Would Win In A Fight: Pokémon Sword's Zacian Or Dark Souls' Great Grey Wolf Sif?

At Game Informer, we pride ourselves on asking the difficult questions. What does gaming streaming's future look like? Just what the hell is Death Stranding about? Today, a bold new question emerges on our horizon, one promoted by today's in-depth Direct on Pokémon Sword & Shield. A question of titans.

At the end of the Direct, Nintendo revealed the two legendary Pokémon for this paired entry: Zacian and Zamazenta. Both are wolf-like Pokémon. Zamazenta has a shield covering his face. However, Zacian is probably the most interesting of the two immediately:

Not only because he looks rad but because, well, he looks a lot like a certain Dark Souls' infamous boss Great Grey Wolf Sif.

Just For Kicks

about X hours ago from
Just For Kicks

Gamers don’t just play what they love anymore, they wear it. Fans display allegiance to beloved gaming franchises just like we do with our favorite musicians and sports teams. You can hardly walk down the street anymore without seeing someone rocking Nintendo, Overwatch, or N7 gear.

The proliferation of gaming fashion was largely driven by the explosion of availability in online geek shops, but in the past few years it’s started penetrating bigger fashion brands. Vans’ line of Nintendo-themed shoes starring Mario, Donkey Kong, and Zelda proved immensely popular when it launched in 2016. Late last year, longtime music merch collaborator Barking Irons launched an entire line of Red Dead Redemption II apparel.

The biggest gaming fashion moment in recent years unsurprisingly came via a partnership between two global brands on the forefront of their respective industries. Sony is riding high on the coattails of the PlayStation 4, the dominant console of this generation. Nike has been on the bleeding edge of shoe innovation and marketing for decades. The two joined powers in 2018 to create five limited-edition shoes that sold out immediately, and to this day generate high price tags in resale markets. We spoke to the companies about how this collaboration came to be and what the massive success of the partnership means moving into the future. Read more...

Death Stranding Explained By Predictive Text

about X hours ago from
Death Stranding Explained By Predictive Text

After years shrouded in almost-total mystery, a recent Death Stranding trailer has pulled back the curtain on this upcoming PS4 exclusive at long last. The footage provides some solid details about the gameplay, characters, and even a release date for the next title from the mind of Metal Gear creator Hideo Kojima. So, everything makes sense now, right? Wrong.

Even though we know more about Death Stranding than before, many of the "answers" we got from the trailer simply led to more questions. We know Sam is the main character, but what drives him? What are all those villains with goofy names (like Cliff, Fragile, and Die-Hardman) doing? What's up with Bridge Babies? Speculating is part of the fun, but we just want to put the theories to rest and get the real explanation, so we turned to the only authoritative source: our phones' predictive text.

A bunch of Game Informer editors typed in some seed phrases (underlined below), and then let our phones finish the thoughts in order to reveal what's really happening in Death Stranding. This is normally where we'd put a spoiler warning, but honestly, the odds of any of these things being correct are astronomically small, so you're probably safe.

Death Stranding Explained By Predictive Text

about X hours ago from
Death Stranding Explained By Predictive Text

After years shrouded in almost-total mystery, a recent Death Stranding trailer has pulled back the curtain on this upcoming PS4 exclusive at long last. The footage provides some solid details about the gameplay, characters, and even a release date for the next title from the mind of Metal Gear creator Hideo Kojima. So, everything makes sense now, right? Wrong.

Even though we know more about Death Stranding than before, many of the "answers" we got from the trailer simply led to more questions. We know Sam is the main character, but what drives him? What are all those villains with goofy names (like Cliff, Fragile, and Die-Hardman) doing? What's up with Bridge Babies? Speculating is part of the fun, but we just want to put the theories to rest and get the real explanation, so we turned to the only authoritative source: our phones' predictive text.

A bunch of Game Informer editors typed in some seed phrases (underlined below), and then let our phones finish the thoughts in order to reveal what's really happening in Death Stranding. This is normally where we'd put a spoiler warning, but honestly, the odds of any of these things being correct are astronomically small, so you're probably safe.