How Marvel's Guardians Of The Galaxy Uses Licensed Music

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How Marvel's Guardians Of The Galaxy Uses Licensed Music

When Marvel's Guardians of the Galaxy was revealed by Eidos-Montréal and Square Enix in June, the trailer made it clear the development team was forging its own path with the story, character design, and gameplay. However, certain elements of the tone many fans know and love from the Marvel Cinematic Universe films are present, including the action, humor, and, perhaps most importantly, the way licensed music from the past permeates the experience. 

As players blast their way through the cosmos, they can expect to hear a fully orchestrated soundtrack. The recording happened at the famed Abbey Road Studios in London, England, with inspiration drawn from John Williams' scores in the Star Wars movies. The notion was to create an accompaniment akin to what you'd hear in a popcorn-style action/adventure movie.

While every track we heard during our gameplay demo was fitting for the action on screen, the licensed tracks are simultaneously show-stealing attention grabbers and perfect complements to the action. Senior audio director Steve Szczepkowski was largely responsible for the licensed tracks appearing in the game. Just as Peter Quill (AKA Star-Lord) makes his own mixtapes in the Marvel Universe, Szczepkowski was essentially able to do the same for Marvel's Guardians of the Galaxy – with a few caveats.

Treat Yo Self To A Giant Mountain Dew Body Pillow, Because You're Worth It

about X hours ago from
Treat Yo Self To A Giant Mountain Dew Body Pillow, Because You're Worth It

Why seek human comfort when you could have a gigantic Mountain Dew body pillow instead? That's right; Mountain Dew is taking its marketing to a new, comfortable level with a humongous body pillow modeled after the sugary, high-fueled soft drink. Do you need one? No. Should you get one anyway? Absolutely. And you can do just that now because these comfy pieces of art are going on sale today through the Mountain Dew store (yes, the drink has a store). 

We're nearing the end of a global pandemic, hopefully, and you know what that means? We deserve good things. If the Tali from Mass Effect body pillow that we shared yesterday isn't your thing, do the dew instead: 

Given that this is one of the unofficial-yet-official Gamer Drinks Of Choice™, this meme-able piece of merch is actually kind of cool. Even if not for canoodling like the nice gentleman above. Wrap it around you like a pillow burrito while gaming for comfort, or mount it up on your front door to let your neighbors know you're completely off your rocker. Dealer's choice! 

New Mass Effect Legendary Edition Mod Gives The People Want They Want, "Juicy" Sexy Hanar

about X hours ago from
New Mass Effect Legendary Edition Mod Gives The People Want They Want,

Earlier today, I covered a pretty heavy topic dealing with abuse and misconduct. That heaviness, especially when coming from a place of experience in a similar vein, can make your heart hurt. So, because of that, I ask that you bear with me as I write something so delightfully stupid to make myself smile, and hopefully, you smile too. So. Let's talk sexy hanar in Mass Effect Legendary Edition, shall we? 

There are a lot of mods for Mass Effect Legendary Edition so far, more so recently since BioWare made it easier to access he required code. Last week, we covered a nifty one that restored a longstanding glitch concerning the one and only Conrad Verner, this week, we're talking "juicy" hanar. It's called balance, sweetie. 

Created by modder u/Grixdale, the Sexier Hanar mod now comes with "100% more nips." It's a jesting mod, so don't take it too seriously, but too hilariously weird not to write up. The mod creator made this mod in joking retaliation to those that complained about a previous N7 Body Con Dress mod that eliminated panty lines and covered nipples, so now they put all those hidden nippes on the hanar instead because life is chaos and we're all going to die anyway. 

New Mass Effect Legendary Edition Mod Gives The People What They Want, "Juicy" Sexy Hanar

about X hours ago from
New Mass Effect Legendary Edition Mod Gives The People What They Want,

Earlier today, I covered a pretty heavy topic dealing with abuse and misconduct. That heaviness, especially when coming from a place of experience in a similar vein, can make your heart hurt. So, because of that, I ask that you bear with me as I write something so delightfully stupid to make myself smile, and hopefully, you smile too. So. Let's talk sexy hanar in Mass Effect Legendary Edition, shall we? 

There are a lot of mods for Mass Effect Legendary Edition so far, more so recently since BioWare made it easier to access the required code. Last week, we covered a nifty one that restored a longstanding glitch concerning the one and only Conrad Verner, this week, we're talking "juicy" hanar. It's called balance, sweetie. 

Created by modder u/Grixdale, the Sexier Hanar mod now comes with "100% more nips." It's a jesting mod, so don't take it too seriously, but too hilariously weird not to write up. The mod creator made this mod in joking retaliation to those that complained about a previous N7 Body-Con Dress mod that eliminated panty lines and covered nipples, so now they put all those hidden nipples on the hanar instead because life is chaos and we're all going to die anyway. 

New Mass Effect Legendary Edition Mod Fixes Notorious Conrad Verner Glitch

about X hours ago from
New Mass Effect Legendary Edition Mod Fixes Notorious Conrad Verner Glitch

From the original trilogy to the remaster, there has been a longstanding Conrad Verner glitch that has carried over into the Mass Effect Legendary Edition, a glitch that messes with the potential outcomes for Super Fan Conrad Verner. The glitch in question messes with how the game remembers certain decisions made regarding Verner, which can completely eliminate him from future games. 

Players first meet the Super Fan back in Mass Effect one where Verner tracks down Shepard several times to ask for an autograph only to later just fawn all over them. If players play their cards right, they can meet up with Mr. Verner in Mass Effect 2, and then later in Mass Effect 3, but one glitch in Mass Effect 2 tampered with how the game registered certain decisions. Regardless if players went the Paragon route or not, Mass Effect 2 always seemed to register that players instead aggressively rebuffed Verner's attentions, instead choosing to stare him down the barrel of a gun to intimidate him into backing off pretending to be an N7 recruit. 

This Mass Effect Cosplayer Brings Her Miranda And Edi Cosplays To Life In The Best Way

about X hours ago from
This Mass Effect Cosplayer Brings Her Miranda And Edi Cosplays To Life In The Best Way

With so many veterans and newcomers alike enjoying Mass Effect Legendary Edition, we thought we'd take a break from the guides and the character deep dives to just appreciate the community for a moment. Since it's been a hot minute since I've shared a cosplay, I thought this would be my perfect excuse to talk about two things I love so much: Mass Effect and how freaking talented cosplayers are. So, without further ado, let's look at one Mass Effect cosplayer's incredible takes with her Miranda and EDI cosplays. 

From Cerberus to certified badass, EDI has never looked better than in this amazing cosplay take For those that may not be familiar with this very sassy AI, 'she' was first introduced in Mass Effect 1 as a mission about a rogue VI, and then later in Mass Effect 2 as a ship system implemented by Cerberus. In Mass Effect 3, she was given a more human form, one that - like Samantha Traynor and Joker - many of us fell for. The cosplayer in question goes by Star Nacho and her love for the character is very evident in her careful cosplay of her: 

A post shared by Star Nacho Cosplay (@star_nacho)

The History Of Double Fine Productions

about X hours ago from
The History Of Double Fine Productions

As part of our Psychonauts 2 cover story, we had the chance to talk to more than a dozen people who had a hand in the history of Double Fine Productions. This article originally ran in Game Informer issue 336, but we're republishing it on our website in anticipation of Psychonauts 2's upcoming August 25 release. To see more of our exclusive coverage, make sure to check out our rapid-fire interview with Double Fine founder Tim Schafer, a new Psychonauts 2 level, and our inside look at how the game is handling conversations around mental health.

Tim Schafer was on a glacier somewhere in Nepal, thinking he was going to die, when he decided to quit his job and found his own company.

Not too long before, some friends (he doesn’t say who) suggested they all leave their positions at LucasArts, the game division of Lucasfilm, to start a new company. But Schafer, who doesn’t like “worrying about buying printer paper and toilet paper,” says he was hesitant to take them up on the offer.

Razer Anzu Smart Glasses Review | Smart Enough For The Price Tag?

about X hours ago from
Razer Anzu Smart Glasses Review | Smart Enough For The Price Tag?

I’ve never been into the “smart glasses” thing. I’ve seen them, and been slightly intrigued by them, but I never saw them as something to be super excited about. Then I sat down and reviewed the Razer Anzu and now I understand their incredible potential. With Bluetooth capability, microphone, and anti-blue light protection, Razer’s newest foray into the far reaches of the gaming-verse is not too shabby. Surprisingly, no RGBs, either. 

How Do They Look and Feel? 

The term “smart glasses” pertains to technological capabilities. Smart glasses allow users to connect to outside hardware, respond to certain commands, and have added app functionality. This tech is nothing new, companies like Amazon and Bose have released their own versions, so how does Razer compare? Pretty nicely, as long as you manage expectations. 

OlliOlli World Feels Like A Fresh Start For The Series

about X hours ago from
OlliOlli World Feels Like A Fresh Start For The Series

There tends to be two schools of gameplay when it comes to skateboarding games: the arcadieness of the Tony Hawk series and its ilk, and the more technically-focused simulations of the Skate series and the games it inspired. While I'm sure there are plenty of people who enjoy both, I tend to see it as one or the other; you either prefer the over-the-topness of impossible combos in Tony Hawk, or challenging yourself with next-to-real lines in Skate. I much prefer the former. 

For two games now, the OlliOlli series has fallen more in-line with the latter, being a 2D take on the simulation skateboarding genre. And for what it's worth, this has worked outstandingly for developer Roll7, which not only received acclaim for its action sports games, but even won a prestigious BAFTA in 2015 for the first OlliOlli. 

But if you're like me, playing OlliOlli and its sequel can feel inscrutable. Even in their earliest sections, aside from teaching you the basics of controls, the games often feel as though they are just cutting you loose to figure it out yourself. If that's a struggle, too bad, so sad. You will be punished for your mistakes. 

Best Cozy Games To Play On Nintendo Switch

about X hours ago from
Best Cozy Games To Play On Nintendo Switch

Sometimes, you just need to sit down and enjoy some cozy games to unwind. Whether it's taking a few moments to yourself after a hard day, or bundling up in a blanket burrito with a hot beverage and your Nintendo Switch - self-care is self-love. For those looking for a cozy game to play on their Nintendo Switch, we've got a few picks for you to consider.

The obvious addition to this list is Animal Crossing: New Horizons, so I'm going to leave that as an honorable mention to make room for other titles so that they can get some spotlight. So, without further ado, here are some cozy games to get on your Switch to get crackin' on some relaxation.