The Origin Of Super Smash Bros.

about X hours ago from
The Origin Of Super Smash Bros.

Super Smash Bros. Ultimate recently launched on Switch with 74 characters, more than 100 stages, and a soundtrack featuring more than 900 songs. Despite the massive scope of the series today, the franchise emerged from meager beginnings, starting as a passion project from a three-man team at Kirby and EarthBound developer HAL Laboratory.

Satoru Iwata and Masahiro Sakurai, the co-creators of the Kirby series, began development on a prototype fighting game in 1996. According to an Iwata Asks interview, Iwata handled all the programming for the prototype, while Sakurai worked on planning, design, modeling, and movement. One additional team member helped with the sound. The small team worked on the project alongside other development obligations.

At the time, Iwata was getting pulled to another project that took up most of his time. “I didn’t have any time during the week and had to program on the weekends,” he said. “I would assemble the data and specs, and the project slowly took shape as we sent changes back and forth.”

The Origin Of Super Smash Bros.

about X hours ago from
The Origin Of Super Smash Bros.

Super Smash Bros. Ultimate recently launched on Switch with 74 characters, more than 100 stages, and a soundtrack featuring more than 900 songs. Despite the massive scope of the series today, the franchise emerged from meager beginnings, starting as a passion project from a three-man team at Kirby and EarthBound developer HAL Laboratory.

Satoru Iwata and Masahiro Sakurai, the co-creators of the Kirby series, began development on a prototype fighting game in 1996. According to an Iwata Asks interview, Iwata handled all the programming for the prototype, while Sakurai worked on planning, design, modeling, and movement. One additional team member helped with the sound. The small team worked on the project alongside other development obligations.

At the time, Iwata was getting pulled to another project that took up most of his time. “I didn’t have any time during the week and had to program on the weekends,” he said. “I would assemble the data and specs, and the project slowly took shape as we sent changes back and forth.”

Exclusive Card Reveal: Seven Cards From Pokémon Trading Card Game: Sun & Moon – Team Up

about X hours ago from
Exclusive Card Reveal: Seven Cards From Pokémon Trading Card Game: Sun & Moon – Team Up

The Sun & Moon – Team Up expansion for the Pokémon Trading Card Game hits store shelves on February 1, introducing the new Tag Team Pokémon-GX mechanic that puts two Pokémon on the same card to deliver more power and higher stakes; in addition to bringing higher attack power, if your opponent knocks out a Tag Team card, you lose a whopping three prize cards. These Tag Team cards see pairings like Eevee & Snorlax, Celebi & Venusaur, and Pikachu & Zekrom.

These Tag Team Pokémon-GX cards aren't the only cards found in the Team Up expansion. The expansion introduces more than 180 new cards, including 6 Tag Team pairings, 6 standalone Pokémon-GX cards, 4 Prism Star cards, and more than 25 Trainer cards. The Pokémon Company was gracious enough to give us a look at a few of these cards ahead of the expansion's launch.

You can see these cards for the first time below. For some early looks at the Team Up mechanic itself, check out our earlier reveal of two Tag Team Pokémon-GX cards. Also, be sure to check out our interview with Pokémon Trading Card Game director Atsushi Nagashima about the challenges of balancing this new mechanic and how the pairings are decided.

Exclusive Card Reveal: Seven Cards From Pokémon Trading Card Game: Sun & Moon – Team Up

about X hours ago from
Exclusive Card Reveal: Seven Cards From Pokémon Trading Card Game: Sun & Moon – Team Up

The Sun & Moon – Team Up expansion for the Pokémon Trading Card Game hits store shelves on February 1, introducing the new Tag Team Pokémon-GX mechanic that puts two Pokémon on the same card to deliver more power and higher stakes; in addition to bringing higher attack power, if your opponent knocks out a Tag Team card, you lose a whopping three prize cards. These Tag Team cards see pairings like Eevee & Snorlax, Celebi & Venusaur, and Pikachu & Zekrom.

These Tag Team Pokémon-GX cards aren't the only cards found in the Team Up expansion. The expansion introduces more than 180 new cards, including 6 Tag Team pairings, 6 standalone Pokémon-GX cards, 4 Prism Star cards, and more than 25 Trainer cards. The Pokémon Company was gracious enough to give us a look at a few of these cards ahead of the expansion's launch.

You can see these cards for the first time below. For some early looks at the Team Up mechanic itself, check out our earlier reveal of two Tag Team Pokémon-GX cards. Also, be sure to check out our interview with Pokémon Trading Card Game director Atsushi Nagashima about the challenges of balancing this new mechanic and how the pairings are decided.

Super Replay – God Hand: Episode 4

about X hours ago from
Super Replay – God Hand: Episode 4

After a festive holiday season, Game Informer's annual 12.31 Super Replay usually brings suffering. In years past, this day has kicked off complete playthroughs of stinkers like Overblood, Overblood 2, Blue Stinger, Illbleed, Raw Danger, Martian Gothic: Unification, Sonic the Hedgehog, and Vampire Hunter D.

Figuring out which game will be honored with this spot is a stressful decision that usually takes a full year to figure out. That wasn't the case this year. The community figured it out for us. We had the somewhat official I Watched the Entire Overblood Super Replay group vote for a Super Replay earlier this year. With hundreds of votes cast, the poll ended in a tie between Killer 7 and God Hand. Rather than just flipping a coin to see which one we would do, I decided to record both of them. We knocked out Killer 7 earlier this year, and almost rolled right into God Hand, but couldn't find a window to get it done in a productive way. I shelved the Super Replay until 12.31. It was one of the games I was considering years ago for this spot anyway.

Super Replay – God Hand: Episode 4

about X hours ago from
Super Replay – God Hand: Episode 4

After a festive holiday season, Game Informer's annual 12.31 Super Replay usually brings suffering. In years past, this day has kicked off complete playthroughs of stinkers like Overblood, Overblood 2, Blue Stinger, Illbleed, Raw Danger, Martian Gothic: Unification, Sonic the Hedgehog, and Vampire Hunter D.

Figuring out which game will be honored with this spot is a stressful decision that usually takes a full year to figure out. That wasn't the case this year. The community figured it out for us. We had the somewhat official I Watched the Entire Overblood Super Replay group vote for a Super Replay earlier this year. With hundreds of votes cast, the poll ended in a tie between Killer 7 and God Hand. Rather than just flipping a coin to see which one we would do, I decided to record both of them. We knocked out Killer 7 earlier this year, and almost rolled right into God Hand, but couldn't find a window to get it done in a productive way. I shelved the Super Replay until 12.31. It was one of the games I was considering years ago for this spot anyway.

Our 20 Most Anticipated Indie Games Of 2019

about X hours ago from
Our 20 Most Anticipated Indie Games Of 2019

Every year, indie games become a larger part of the gaming industry. Based on this year’s releases, that trend doesn’t seem to be slowing down. From psychic camps to golf parodies to the exploits of a mischievous goose, here are some of the most exciting indie games on the horizon.

Release: 2019 Platform: PC

Milo and Lola are dead. But the party has just started. These two best buds are about to have the night of their afterlife. Instead of heading straight to hell, they’ve discovered a loophole that says if they can outdrink Satan, they’ll get to return to Earth. From the creators of Oxenfree, Night School Studio’s Afterparty expands on the team’s conversation system, which influences its narrative as players bounce from one underworld pub to the next playing drunken activities like beer pong, karaoke, and chugging competitions.

Our 20 Most Anticipated Indie Games Of 2019

about X hours ago from
Our 20 Most Anticipated Indie Games Of 2019

Every year, indie games become a larger part of the gaming industry. Based on this year’s releases, that trend doesn’t seem to be slowing down. From psychic camps to golf parodies to the exploits of a mischievous goose, here are some of the most exciting indie games on the horizon.

Release: 2019 Platform: PC

Milo and Lola are dead. But the party has just started. These two best buds are about to have the night of their afterlife. Instead of heading straight to hell, they’ve discovered a loophole that says if they can outdrink Satan, they’ll get to return to Earth. From the creators of Oxenfree, Night School Studio’s Afterparty expands on the team’s conversation system, which influences its narrative as players bounce from one underworld pub to the next playing drunken activities like beer pong, karaoke, and chugging competitions.

Replay – Catherine

about X hours ago from
Replay – Catherine

Released on February 17, 2011, Catherine is an odd puzzle platformer from some of Atlus' veteran designers of the Persona series. The game's look, pacing, and stylish user interface all scream of that RPG series, but Catherine is a much different beast when it comes to gameplay and story. Best described as "kind of like Q*bert" and "flat-out weird," Catherine is a hard game to describe, but is damn fun, and worth a look for everyone who is looking for something new to play.

If you like what you see, and want to give the game a whirl yourself, it just released on Steam eight days ago, and is heading to PlayStation 4 and Vita soon as a "Full Body" enhanced edition with more content, including a third love interest.

Replay – Catherine

about X hours ago from
Replay – Catherine

Released on February 17, 2011, Catherine is an odd puzzle platformer from some of Atlus' veteran designers of the Persona series. The game's look, pacing, and stylish user interface all scream of that RPG series, but Catherine is a much different beast when it comes to gameplay and story. Best described as "kind of like Q*bert" and "flat-out weird," Catherine is a hard game to describe, but is damn fun, and worth a look for everyone who is looking for something new to play.

If you like what you see, and want to give the game a whirl yourself, it just released on Steam eight days ago, and is heading to PlayStation 4 and Vita soon as a "Full Body" enhanced edition with more content, including a third love interest.