Funny To A Point – My Demented Adventures In House Flipper

about X hours ago from
Funny To A Point – My Demented Adventures In House Flipper

If you're like me, you've probably watched a million home-improvement television shows over the years – and if you're REALLY like me, it's not because you wanted to. My wife is the one with the fetish for watching neurotic people fix up houses – I merely serve as a captive witness, because it beats using that time to do real-life improvements to our own home. As such, I'm depressingly familiar with all of the big shows: Clone Creeps, Lady and the Dork, Two F'ing Flops, These Guys Should Star In A Saw Movie Together, and Holmes On Homes, which is the only improvement show I respect because Mike Holmes is the BAMF of house repair.

Anyway, as my obsession with Stardew Valley proved, my disdain for a real-life activity doesn't preclude me from mindlessly performing the same act in a video game for hours on end. That's why I was both excited and scared when I received a press release for House Flipper, a game about cleaning up and repairing homes for profit. Could this finally be a gateway into my wife's weird obsession with watching other people do housework? Could it reverse my bias against home improvement that Tim Allen instilled in me so many years ago? Would I leave the game with the knowledge necessary to transform our real-life home into our own personal palace? There was only one way to find out!

Act I: From Humble Beginnings

Funny To A Point – My Demented Adventures In House Flipper

about X hours ago from
Funny To A Point – My Demented Adventures In House Flipper

If you're like me, you've probably watched a million home-improvement television shows over the years – and if you're REALLY like me, it's not because you wanted to. My wife is the one with the fetish for watching neurotic people fix up houses – I merely serve as a captive witness, because it beats using that time to do real-life improvements to our own home. As such, I'm depressingly familiar with all of the big shows: Clone Creeps, Lady and the Dork, Two F'ing Flops, These Guys Should Star In A Saw Movie Together, and Holmes On Homes, which is the only improvement show I respect because Mike Holmes is the BAMF of house repair.

Anyway, as my obsession with Stardew Valley proved, my disdain for a real-life activity doesn't preclude me from mindlessly performing the same act in a video game for hours on end. That's why I was both excited and scared when I received a press release for House Flipper, a game about cleaning up and repairing homes for profit. Could this finally be a gateway into my wife's weird obsession with watching other people do housework? Could it reverse my bias against home improvement that Tim Allen instilled in me so many years ago? Would I leave the game with the knowledge necessary to transform our real-life home into our own personal palace? There was only one way to find out!

Act I: From Humble Beginnings

The 10 Biggest Changes Overwatch Has Made To Its Characters

about X hours ago from
The 10 Biggest Changes Overwatch Has Made To Its Characters

When Overwatch launched in 2016, it immediately garnered acclaim for how well-balanced and endlessly replayable it is. However, Blizzard was not satisfied resting on its laurels. Over the course of Overwatch's existence, Blizzard has continually tweaked, tuned, and reworked various aspects of its popular heroes.

These are the 10 biggest changes Blizzard has made to how Overwatch's characters play since launch.

10. McCree's Eye Gets DeaderJust one year after the release of Overwatch, players were adept at ducking behind cover once they heard the cowboy's booming voice say, "It's high noon." Blizzard made McCree's ultimate viable once more by significantly reducing the amount of time it takes to lock onto another hero. It's still pretty easy to dodge, but it's just as easy to get caught off guard.

The 10 Biggest Changes Overwatch Has Made To Its Characters

about X hours ago from
The 10 Biggest Changes Overwatch Has Made To Its Characters

When Overwatch launched in 2016, it immediately garnered acclaim for how well-balanced and endlessly replayable it is. However, Blizzard was not satisfied resting on its laurels. Over the course of Overwatch's existence, Blizzard has continually tweaked, tuned, and reworked various aspects of its popular heroes.

These are the 10 biggest changes Blizzard has made to how Overwatch's characters play since launch.

10. McCree's Eye Gets DeaderJust one year after the release of Overwatch, players were adept at ducking behind cover once they heard the cowboy's booming voice say, "It's high noon." Blizzard made McCree's ultimate viable once more by significantly reducing the amount of time it takes to lock onto another hero. It's still pretty easy to dodge, but it's just as easy to get caught off guard.

Submit Your Question For Our Days Gone Podcast Interview

about X hours ago from
Submit Your Question For Our Days Gone Podcast Interview

As we come to the end of our month of coverage on Days Gone from Sony Bend, we wanted to open up the doors and give the community that's been following along the chance to ask the game's developers anything they want. In an upcoming episode of The Game Informer Show podcast (which you can subscribe to right here) we'll be speaking with lead developers from the PlayStation 4 exclusive and asking them dozens and dozens of burning questions from the community. After seeing so much gameplay, we look forward to seeing what you all still want to know more about! 

Please leave a comment below with your question for the developers and we'll do our best to get some answers.

Click on the banner below to see exclusive gameplay and learn more about Days Gone.

Submit Your Question For Our Days Gone Podcast Interview

about X hours ago from
Submit Your Question For Our Days Gone Podcast Interview

As we come to the end of our month of coverage on Days Gone from Sony Bend, we wanted to open up the doors and give the community that's been following along the chance to ask the game's developers anything they want. In an upcoming episode of The Game Informer Show podcast (which you can subscribe to right here) we'll be speaking with lead developers from the PlayStation 4 exclusive and asking them dozens and dozens of burning questions from the community. After seeing so much gameplay, we look forward to seeing what you all still want to know more about! 

Please leave a comment below with your question for the developers and we'll do our best to get some answers.

Click on the banner below to see exclusive gameplay and learn more about Days Gone.

New Gameplay Today – Mario + Rabbids Kingdom Battle DLC

about X hours ago from
New Gameplay Today – Mario + Rabbids Kingdom Battle DLC

Mario + Rabbids Kingdom Battle was one of 2017's biggest surprises because A) It merged the Mario and Rabbids universes and B) It was actually quite good. It's been a while since it launched, but Nintendo and Ubisoft haven't forgotten about it. Some DLC is coming to the game soon, which adds some Donkey Kong-inspired flair to the proceedings. Check it out in today's NGT to see how it all works!

Imran got to play it not too long ago, and he's back to tell the tale. He doesn't just explain what DK and Cranky Kong (the rabbid version, at least) bring to the game. No, no. That would be super boring! No, he was kind enough to walk Jeff Marchiafava, Leo, and me through some fancy footage. Marvel as DK leaps onto opponents, balls them up, and throws them around! Watch as Cranky Kong (the rabbid version, at least) provides support. And listen as Leo gets a talking to regarding the differences between monkeys and apes. We truly spared no expense here, folks.

(Please visit the site to view this media)

New Gameplay Today – Mario + Rabbids Kingdom Battle DLC

about X hours ago from
New Gameplay Today – Mario + Rabbids Kingdom Battle DLC

Mario + Rabbids Kingdom Battle was one of 2017's biggest surprises because A) It merged the Mario and Rabbids universes and B) It was actually quite good. It's been a while since it launched, but Nintendo and Ubisoft haven't forgotten about it. Some DLC is coming to the game soon, which adds some Donkey Kong-inspired flair to the proceedings. Check it out in today's NGT to see how it all works!

Imran got to play it not too long ago, and he's back to tell the tale. He doesn't just explain what DK and Cranky Kong (the rabbid version, at least) bring to the game. No, no. That would be super boring! No, he was kind enough to walk Jeff Marchiafava, Leo, and me through some fancy footage. Marvel as DK leaps onto opponents, balls them up, and throws them around! Watch as Cranky Kong (the rabbid version, at least) provides support. And listen as Leo gets a talking to regarding the differences between monkeys and apes. We truly spared no expense here, folks.

(Please visit the site to view this media)

The Sports Desk – The FIFA 19 Wishlist

about X hours ago from
The Sports Desk – The FIFA 19 Wishlist

The World Cup is right around the corner, and no sooner will the dust settle on the tournament then the new league season will be upon us. Here at The Sports Desk we're already getting ready for next year with the FIFA 19 wishlist.

Here are some of the fixes, quality-of-life improvements, and feature suggestions (naturally we hope all the bugs are removed as well) across most of the game modes we'd like to see, and addressing some of these issues is going to be important if the series is going to continue to get better.

Have an idea we missed? Throw it in the comments section below.

The Sports Desk – The FIFA 19 Wishlist

about X hours ago from
The Sports Desk – The FIFA 19 Wishlist

The World Cup is right around the corner, and no sooner will the dust settle on the tournament then the new league season will be upon us. Here at The Sports Desk we're already getting ready for next year with the FIFA 19 wishlist.

Here are some of the fixes, quality-of-life improvements, and feature suggestions (naturally we hope all the bugs are removed as well) across most of the game modes we'd like to see, and addressing some of these issues is going to be important if the series is going to continue to get better.

Have an idea we missed? Throw it in the comments section below.