Echo Strategies From An Overwatch League Pro

about X hours ago from
Echo Strategies From An Overwatch League Pro

Echo is the newest hero in Overwatch, and she changes things up significantly. Her flight capabilities and sticky bombs can create chaos for the other team when used correctly. To figure out how do best use Echo, I talked to pro player Danteh, who runs DPS for Overwatch League’s Houston Outlaws, and he walked me through the techniques that have helped him. He recently won a community tournament playing Echo the entire time.

What do you think of Echo as a hero? Does she mesh well with the game for a pro player? Danteh: I think she’s a really fun hero. She has a high skill cap, and anytime a hero is added with good mobility and unique abilities, I think it’s good for the game because it’s moving away from the other heroes that are [crowd control] heavy. Generally, CC isn’t that fun to play against, so I think with the addition of Echo and her high mobility and no CC, she’s fun to play. Her hit box is good for the other team since it’s easy to hit form her wings being counted to it.

Who did you play before Echo?
I play a lot of Tracer and Sombra. That’s what I’m mostly known for in Overwatch League.

Echo Strategies From An Overwatch League Pro

about X hours ago from
Echo Strategies From An Overwatch League Pro

Echo is the newest hero in Overwatch, and she changes things up significantly. Her flight capabilities and sticky bombs can create chaos for the other team when used correctly. To figure out how do best use Echo, I talked to pro player Danteh, who runs DPS for Overwatch League’s Houston Outlaws, and he walked me through the techniques that have helped him. He recently won a community tournament playing Echo the entire time.

What do you think of Echo as a hero? Does she mesh well with the game for a pro player? Danteh: I think she’s a really fun hero. She has a high skill cap, and anytime a hero is added with good mobility and unique abilities, I think it’s good for the game because it’s moving away from the other heroes that are [crowd control] heavy. Generally, CC isn’t that fun to play against, so I think with the addition of Echo and her high mobility and no CC, she’s fun to play. Her hit box is good for the other team since it’s easy to hit form her wings being counted to it.

Who did you play before Echo?
I play a lot of Tracer and Sombra. That’s what I’m mostly known for in Overwatch League.

Game Informer’s Top Shelter-In-Place PC Games

about X hours ago from
Game Informer’s Top Shelter-In-Place PC Games

From the depths of space to faraway kingdoms, the Game Informer staff has compiled a short list of games that deliver awesome escapism and plenty of variety. Many of these games are also large in size and can be great timesinks for those of us who are currently locked down due to the COVID-19 pandemic.

If you don't have a PC, we've already assembled similar lists for Switch, PlayStation 4, and Xbox One. This is our final "shelter-in-place" list, but we'll continue to bring you gaming ideas and suggestions in other ways right here and on our YouTube channel. Again, we hope everyone is healthy and safe and doing their best during this trying time. We'd love to hear what PC games you've been enjoying. You can list those in the comments section below.

Game Informer’s Top Shelter-In-Place PC Games

about X hours ago from
Game Informer’s Top Shelter-In-Place PC Games

From the depths of space to faraway kingdoms, the Game Informer staff has compiled a short list of games that deliver awesome escapism and plenty of variety. Many of these games are also large in size and can be great timesinks for those of us who are currently locked down due to the COVID-19 pandemic.

If you don't have a PC, we've already assembled similar lists for Switch, PlayStation 4, and Xbox One. This is our final "shelter-in-place" list, but we'll continue to bring you gaming ideas and suggestions in other ways right here and on our YouTube channel. Again, we hope everyone is healthy and safe and doing their best during this trying time. We'd love to hear what PC games you've been enjoying. You can list those in the comments section below.

Rocket League Is The Right Game For Right Now

about X hours ago from
Rocket League Is The Right Game For Right Now

Rocket League needs no introduction. It’s car soccer. You don’t need to know much more than that, other than it’s one of the most popular competitive games out there, and a car flying through the air is an awesome spectacle. While I can’t say enough good things about Rocket League, I never really got into it. I played a few matches here and there, went pro in it for an evening, and then moved on to other games. My competitive gaming diet usually needs guns. Call of Duty, Overwatch, Battlefield, the list goes on and on.

Since 2016, Overwatch has been THE game for my competitive needs. While I can’t say I play it every night, it’s not a stretch to say I play it most nights. I have a great group of friends who join me for almost every session. I look forward to the competition we face and the bonding between us. They are the nicest group of guys I know, and while we get along great, once an Overwatch match starts, the competitive juices take over and our lively banter becomes intense and focused. There’s some finger pointing that comes with it, but we’re usually a well-oiled and polite machine.

Rocket League Is The Right Game For Right Now

about X hours ago from
Rocket League Is The Right Game For Right Now

Rocket League needs no introduction. It’s car soccer. You don’t need to know much more than that, other than it’s one of the most popular competitive games out there, and a car flying through the air is an awesome spectacle. While I can’t say enough good things about Rocket League, I never really got into it. I played a few matches here and there, went pro in it for an evening, and then moved on to other games. My competitive gaming diet usually needs guns. Call of Duty, Overwatch, Battlefield, the list goes on and on.

Since 2016, Overwatch has been THE game for my competitive needs. While I can’t say I play it every night, it’s not a stretch to say I play it most nights. I have a great group of friends who join me for almost every session. I look forward to the competition we face and the bonding between us. They are the nicest group of guys I know, and while we get along great, once an Overwatch match starts, the competitive juices take over and our lively banter becomes intense and focused. There’s some finger pointing that comes with it, but we’re usually a well-oiled and polite machine.

Firaxis On How Chimera Squad Ties Into The Larger XCOM Universe

about X hours ago from
Firaxis On How Chimera Squad Ties Into The Larger XCOM Universe

Last week, Firaxis surprised us with the announcement of a new standalone XCOM game. You won’t have to wait long to play this unique spinoff, but since the game is a bit of a departure for the series, we chatted with lead designer Mark Nauta about the origins of the project and how XCOM: Chimera Squad is canonically tied to the rest of the franchise.

What were some of the elements and challenges you got excited to tackle with Chimera Squad? 

Nauta: After releasing XCOM 2 and the War of the Chosen expansion, we felt there were still gameplay possibilities that had yet to be discovered or explored within XCOM, and tackling them together allowed us to explore some of the fundamentals of XCOM without having to rebalance the entire game and its expansions.  

Firaxis On How Chimera Squad Ties Into The Larger XCOM Universe

about X hours ago from
Firaxis On How Chimera Squad Ties Into The Larger XCOM Universe

Last week, Firaxis surprised us with the announcement of a new standalone XCOM game. You won’t have to wait long to play this unique spinoff, but since the game is a bit of a departure for the series, we chatted with lead designer Mark Nauta about the origins of the project and how XCOM: Chimera Squad is canonically tied to the rest of the franchise.

What were some of the elements and challenges you got excited to tackle with Chimera Squad? 

Nauta: After releasing XCOM 2 and the War of the Chosen expansion, we felt there were still gameplay possibilities that had yet to be discovered or explored within XCOM, and tackling them together allowed us to explore some of the fundamentals of XCOM without having to rebalance the entire game and its expansions.  

Cover Reveal – Grounded

about X hours ago from
Cover Reveal – Grounded

Obsidian has made a name for itself within the RPG space, having worked on titles including Pillars of Eternity, Fallout: New Vegas, and The Outer Worlds. A small team within the studio wanted to do something a little different with Grounded, a survival game that takes place within the confines of a single backyard. If that sounds like a small chunk of real estate for a game, there's a twist: You've been shrunken down to about a centimeter, which makes encounters with aphids, ants, and – of course – spiders, potentially deadly.

For our latest cover story, we played Grounded for several hours and had lengthy discussions with the team. We learned how they landed on its Honey, I Shrunk the Kids-like setup, what working within that tiny scale meant for its design, and how they've adapted to their new working-from-home reality.

Of course, the extended look at Grounded is only part of the latest issue. Our other big feature is directly aimed at people who might not think there are many noteworthy games on the horizon. Over the course of more than 20 pages, we dive into 60 of the most interesting games that the staff is looking forward to. You're sure to recognize some of the heavy hitters, but our hope is that you'll find some more things to anticipate as we edge ever closer to next-gen.

Cover Reveal – Grounded

about X hours ago from
Cover Reveal – Grounded

Obsidian has made a name for itself within the RPG space, having worked on titles including Pillars of Eternity, Fallout: New Vegas, and The Outer Worlds. A small team within the studio wanted to do something a little different with Grounded, a survival game that takes place within the confines of a single backyard. If that sounds like a small chunk of real estate for a game, there's a twist: You've been shrunken down to about a centimeter, which makes encounters with aphids, ants, and – of course – spiders, potentially deadly.

For our latest cover story, we played Grounded for several hours and had lengthy discussions with the team. We learned how they landed on its Honey, I Shrunk the Kids-like setup, what working within that tiny scale meant for its design, and how they've adapted to their new working-from-home reality.

Of course, the extended look at Grounded is only part of the latest issue. Our other big feature is directly aimed at people who might not think there are many noteworthy games on the horizon. Over the course of more than 20 pages, we dive into 60 of the most interesting games that the staff is looking forward to. You're sure to recognize some of the heavy hitters, but our hope is that you'll find some more things to anticipate as we edge ever closer to next-gen.