Our Most Anticipated Action Games Of 2019

about X hours ago from
Our Most Anticipated Action Games Of 2019

Last year’s action games were spell-binding, and it looks like 2019 is shaping up to be just as exciting. Mechs, mind-bending platformers, and ambitious sequels are all on the horizon. Here are the action games we’re most excited about.

Release: 2019 Platform: PS4, PC

Platinum has made its name as one of the best action game architects in the industry, creating the likes of Bayonetta, Vanquish, Nier: Automata, and Metal Gear Rising: Revengance. We might not know exactly what the heck is going on with Babylon’s Fall’s timeline obsession or what the story is about, but given the developer’s pedigree, we’re more than a little excited to find out.

Our Most Anticipated Action Games Of 2019

about X hours ago from
Our Most Anticipated Action Games Of 2019

Last year’s action games were spell-binding, and it looks like 2019 is shaping up to be just as exciting. Mechs, mind-bending platformers, and ambitious sequels are all on the horizon. Here are the action games we’re most excited about.

Release: 2019 Platform: PS4, PC

Platinum has made its name as one of the best action game architects in the industry, creating the likes of Bayonetta, Vanquish, Nier: Automata, and Metal Gear Rising: Revengance. We might not know exactly what the heck is going on with Babylon’s Fall’s timeline obsession or what the story is about, but given the developer’s pedigree, we’re more than a little excited to find out.

Every Overwatch Funko Pop To Date

about X hours ago from
Every Overwatch Funko Pop To Date

Funko pumps out Pop! figures at an alarming rate, and even had one ready for Ashe when she was announced as a new Overwatch character at last year's Blizz Con. In addition to creating a figure for almost every Overwatch hero, Funko has created a variety of retailer exclusive versions that show off different skins. You'll even find some that are themed to Halloween and Christmas.

If Funko returns with more Overwatch Pops, which is an almost certain thing, the next series will likely consist of Moira, Bastion (who surprisingly doesn't have a figure yet), Brigette, and Wrecking Ball. There's a good chance Ashe will be included in this series too, although you can currently purchase her Pop online in in stores.

Below is a round up of all of the Overwatch Pops. We believe we've found all of the exclusives, most are selling in secondhand markets for well above their original asking price. If you know of some we don't, please let us know in the comments below, and we'll get them added to the list. Good luck rounding them up, collectors!

Every Overwatch Funko Pop To Date

about X hours ago from
Every Overwatch Funko Pop To Date

Funko pumps out Pop! figures at an alarming rate, and even had one ready for Ashe when she was announced as a new Overwatch character at last year's Blizz Con. In addition to creating a figure for almost every Overwatch hero, Funko has created a variety of retailer exclusive versions that show off different skins. You'll even find some that are themed to Halloween and Christmas.

If Funko returns with more Overwatch Pops, which is an almost certain thing, the next series will likely consist of Moira, Bastion (who surprisingly doesn't have a figure yet), Brigette, and Wrecking Ball. There's a good chance Ashe will be included in this series too, although you can currently purchase her Pop online in in stores.

Below is a round up of all of the Overwatch Pops. We believe we've found all of the exclusives, most are selling in secondhand markets for well above their original asking price. If you know of some we don't, please let us know in the comments below, and we'll get them added to the list. Good luck rounding them up, collectors!

The 2018 Sports Game Awards

about X hours ago from
The 2018 Sports Game Awards

It was a year of controversies for some of 2018’s sports titles, but nevertheless there still were aspects of this annual crop worth celebrating. There were varied, non-traditional titles like UFC 3, The Golf Club 2019, Laser League, and newbies like Tennis World Tour, but it was a year – like usual – defined by the usual heavy-hitters. Read on to see which games garnered the accolades and stood out amidst an otherwise middling year.

This year developer EA Tiburon went out of its way to address some of the problems of Madden 18’s Ultimate Team mode (MUT) by overhauling the power-up system (via training points) and adding more content like solo battles to make it the most complete fantasy mode out there. MUT gives viable options to those who don’t want to spend real money to get good teams or compete online, and rewards those who put in the time to maximize their team and skills in order to dominate.

Codemasters has been slowly building this franchise up, and the key feature this year is the career mode’s R&D tree, which is the nexus for the continual growth of your racing organization through planning your upgrades. How you do off the track corresponds nicely with your performance on it, spurring you to get everything working at peak performance – despite the equipment degradation and rule changes that may trip you up.

The 2018 Sports Game Awards

about X hours ago from
The 2018 Sports Game Awards

It was a year of controversies for some of 2018’s sports titles, but nevertheless there still were aspects of this annual crop worth celebrating. There were varied, non-traditional titles like UFC 3, The Golf Club 2019, Laser League, and newbies like Tennis World Tour, but it was a year – like usual – defined by the usual heavy-hitters. Read on to see which games garnered the accolades and stood out amidst an otherwise middling year.

This year developer EA Tiburon went out of its way to address some of the problems of Madden 18’s Ultimate Team mode (MUT) by overhauling the power-up system (via training points) and adding more content like solo battles to make it the most complete fantasy mode out there. MUT gives viable options to those who don’t want to spend real money to get good teams or compete online, and rewards those who put in the time to maximize their team and skills in order to dominate.

Codemasters has been slowly building this franchise up, and the key feature this year is the career mode’s R&D tree, which is the nexus for the continual growth of your racing organization through planning your upgrades. How you do off the track corresponds nicely with your performance on it, spurring you to get everything working at peak performance – despite the equipment degradation and rule changes that may trip you up.

Sekiro: Shadows Die Twice's New Combat Options Means Bosses Are A Little Different

about X hours ago from
Sekiro: Shadows Die Twice's New Combat Options Means Bosses Are A Little Different

In From Software games, bosses are the main event. From Ornstein and Smough in Dark Souls to The Nameless King in Dark Souls III, the developer has crafted incredibly rewarding  enemy encounters over the last few years. With Sekiro: Shadows Die Twice, From is changing their approach to combat, which means how they design bosses has to follow suit. Although the boss we faced in our time with the game definitely captured the feel of a From Software boss fight, we did notice – and were able to talk to From about – how Sekiro’s new combat and traversal options could alter the way we approach their bosses.

Although the Dark Souls series let players tweak their characters towards archetypes like warriors, archers, or mages, this meant having to keep these archetypes in mind when designing bosses. “We have to restrict ourselves, and how far we can take that balance and that tuning, in order to cater to all these playstyles,” says From Software marketing and community manager Yasuhiro Kitao. “Sekrio, with a fixed protagonist, allows us to hone in on that single-player experience, and tweak the boss battles and the encounters to accomodate for all of these tools at the shinobi’s disposal. So we want players to eventually use every aspect of their arsenal and really use their cunning, and use every aspect of their skillset, to take on these really challenging foes.”

Sekiro: Shadows Die Twice's New Combat Options Means Bosses Are A Little Different

about X hours ago from
Sekiro: Shadows Die Twice's New Combat Options Means Bosses Are A Little Different

In From Software games, bosses are the main event. From Ornstein and Smough in Dark Souls to The Nameless King in Dark Souls III, the developer has crafted incredibly rewarding  enemy encounters over the last few years. With Sekiro: Shadows Die Twice, From is changing their approach to combat, which means how they design bosses has to follow suit. Although the boss we faced in our time with the game definitely captured the feel of a From Software boss fight, we did notice – and were able to talk to From about – how Sekiro’s new combat and traversal options could alter the way we approach their bosses.

Although the Dark Souls series let players tweak their characters towards archetypes like warriors, archers, or mages, this meant having to keep these archetypes in mind when designing bosses. “We have to restrict ourselves, and how far we can take that balance and that tuning, in order to cater to all these playstyles,” says From Software marketing and community manager Yasuhiro Kitao. “Sekrio, with a fixed protagonist, allows us to hone in on that single-player experience, and tweak the boss battles and the encounters to accomodate for all of these tools at the shinobi’s disposal. So we want players to eventually use every aspect of their arsenal and really use their cunning, and use every aspect of their skillset, to take on these really challenging foes.”

The Gaming Industry Should Embrace Resident Evil 2 Remake’s Fantastic One-Shot Demo

about X hours ago from
The Gaming Industry Should Embrace Resident Evil 2 Remake’s Fantastic One-Shot Demo

I grew up on video game demoes. Many of the childhood gaming tales I hear around the Game Informer office are rooted in the classic experience of playing A Link To The Past on the Super Nintendo, Sonic on the Genesis, or even eating little yellow dots on Ms. Pac-Man cabinet at the arcades. I grew up with a console too but I didn't fall in love with games until I got hooked on downloading demoes on our dial-up connection back in 1999.

As my parents slept away the night, I would sneak to the family computer and gleefully download demoes for Half-Life, MDK 2, Diablo 2, Messiah, Soldier Of Fortune, and a bevy of other gameplay snippets. Whenever we’d take a trip to the city, I’d grab a copy of PC Gamer and download the demoes included on the packaged disc as well. These trials were eventually what convinced me to save my allowance up to buy those games.

The Gaming Industry Should Embrace Resident Evil 2 Remake’s Fantastic One-Shot Demo

about X hours ago from
The Gaming Industry Should Embrace Resident Evil 2 Remake’s Fantastic One-Shot Demo

I grew up on video game demoes. Many of the childhood gaming tales I hear around the Game Informer office are rooted in the classic experience of playing A Link To The Past on the Super Nintendo, Sonic on the Genesis, or even eating little yellow dots on Ms. Pac-Man cabinet at the arcades. I grew up with a console too but I didn't fall in love with games until I got hooked on downloading demoes on our dial-up connection back in 1999.

As my parents slept away the night, I would sneak to the family computer and gleefully download demoes for Half-Life, MDK 2, Diablo 2, Messiah, Soldier Of Fortune, and a bevy of other gameplay snippets. Whenever we’d take a trip to the city, I’d grab a copy of PC Gamer and download the demoes included on the packaged disc as well. These trials were eventually what convinced me to save my allowance up to buy those games.