What The Heck Is This? Episode 10

about X hours ago from
 What The Heck Is This? Episode 10

We cover a lot of big, well-known games here at Game Informer. Thanks to these efforts, you (hopefully) know all about the next big franchise, or the highly-anticipated new game from that notable indie developer What about those random games that fly under the radar? The one among the dozens that release every day on Steam? Or that Xbox One game with the weird title? This new video series is an attempt to highlight those games – for better or worse.

We see these type of games all of the time. The game that we look at and say, "What the heck is that?" This is our chance to play them and decide, on the spot, if we want to keep playing them, or move on to to something different.

In episode 10, we go with a sports theme with Super Sports Surgery Rugby, a game about a hot dog vendor who gets turned into a doctor and FootRock 2 which is kind of impossible to explain.

See Assassin’s Creed Origins Come To Life In Beautiful Concept Art

about X hours ago from
See Assassin’s Creed Origins Come To Life In Beautiful Concept Art

Assassin’s Creed Origins takes you to ancient Egypt, one of fans’ most requested destinations. To bring this exciting locale to life, concept artists immediately got to work, doing research and brainstorming to create over 300 illustrations for the game. When we visited Ubisoft Montreal for our cover story, the artists showed us some of the images that inspired Assassin’s Creed Origins. It wasn’t an easy task, as there aren’t a lot of references for this time period; the game takes place around 40 B.C., when Cleopatra ascended to power. While this gave the artists some leeway to add their own spin, they also wanted to make sure everything felt accurate and held the allure of discovery the series is known for. "It’s between reality in a sense that I can feel that it’s real Egypt, but at the same time we want emotion," says creative director Jean Guesdon. "We want it to feel bigger than it is because it’s an entertainment piece that we’re creating. I’m happy with the result." As you can see in the images below, there are plenty of great moments of reveal alongside structures in the distance just begging for exploration. 

Note: Click images for larger versions. 

The Sports Desk – A New Era For Video Game Tennis

about X hours ago from
The Sports Desk – A New Era For Video Game Tennis

Tennis isn't a major sport in America, but through video games such as the successful Top Spin series from 2K Sports, gamers have learned to love playing a sport that's about raw physicality, timing, miraculous comebacks, and demons both internal and external. Sports gamers were thrilled when publisher Bigben announced earlier this year that Tennis World Tour was in development by a studio (Breakpoint) that featured talent from the Top Spin series.

I talked to Pierre André, game designer for Tennis World Tour (a role he performed on Top Spin 3 and 4) about returning to the video game sport, what it has to do, and how it's going to surprise gamers. "All the emotion of sports that make tennis great, we are trying to hardwire it into every match."

Tennis World Tour is scheduled to come out in 2018 for the current consoles and PC. André says that the studio is working on bringing the title to Switch, but it might come out later than the other systems.

How Assassin's Creed Origins Is Rethinking Open World Design

about X hours ago from
How Assassin's Creed Origins Is Rethinking Open World Design

With our cover story on Assassin's Creed Origins, we've been showcasing the drastic changes being made to the series' formula. Everything from movement to combat has been revamped, and their approach to exploration is no different.

Creative Director Jean Guesdon and Art Director Raphael Lacoste sat down with us to explain the philosophy behind the world being crafted for Origins and discuss the decision to eliminate the mini-map from the HUD.

Watch the video here to learn more about Ubisoft's ambitions for the world of Assassin's Creed Origins.

Replay – Metal Slug 2

about X hours ago from
Replay – Metal Slug 2

Metal Slug 2 is an insane, bombastic, cooperative shooter that goes places you would never expect. The result is a breezy romp through an impressive shoot 'em up.

Released in 1998, Metal Slug 2's detailed animation outdoes many modern games. And its story is bonkers. We went into this episode with a part two planned, but ended up enjoying the game so much we saw it to its conclusion.

This episode also, officially, introduces Game Informer's new video editor, Leo Vader! If you pay attention to our website, you have already seen a great deal of his work, but this episode marks his true induction to the world of Replay.

Touring E3 2017's Silliest Sights

about X hours ago from
Touring E3 2017's Silliest Sights

Another E3 full of flashy displays and costumed characters has passed us by, and with it comes another tour of the show floor helmed by Senior Editor Ben Reeves.

Andrew Reiner and Kyle Hilliard join him for an adventure full of bits, riffs, and a chance encounter with the artist behind those very cool E3 T-Shirts.

(Please visit the site to view this media)

Funny To A Point – The First Annual Dubious E3 Awards

about X hours ago from
 Funny To A Point – The First Annual Dubious E3 Awards

Forget your typical genre categories and "Best In Show" – these are the awards that really matter. See which developers and games earned themselves an illustrious/infamous Duby at E3 2017.

E3 is always a magical time for gamers, and that goes double for those of us who are lucky enough to cover the show. Seeing all the new games, smelling the unforgettable smells (God, if only they could be forgotten), and trying to stomach cab rides in L.A. are just some of the experiences that define the show year in and year out. The biggest tradition of them all, however, doesn't start until the show ends: coming up with G.I.'s Hot 50 list and the accompanying Best of E3 Awards.

While fighting over arbitrary game rankings is always fun, over the years I've become disillusioned with the typical awards that outlets hand to publishers and developers. Genres are becoming less and less relevant as gaming experiences change and evolve, and exclusives simply don't hold the same weight they once did (not to mention handheld awards, which are pretty much a gimme for Nintendo at this point).

Is The Cars 3 Video Game Better Than The Movie?

about X hours ago from
Is The Cars 3 Video Game Better Than The Movie?

They say life is a highway, and you should ride it all night long, but do you have what it takes to sit through an entire showing of Cars 3? Game Informer's Ben Hanson says it's easily Pixar's worst film, and a good number of critics on Rotten Tomatoes echo his sentiments.

If you don't like hearing that Lightning McQueen may have run out of gas, his tires still squawk loudly in Cars 3: Driven to Win, the video game adaptation developed by Avalanche Software. This racing experience is fun, challenging, and offers plenty of depth in its modes and challenges. You can even play through it cooperatively with a friend via split-screen, something we show off expertly in this video feature. We also dive deep into the combat mechanics and tricks, hopefully providing you with enough information to determine if the game looks better than the film.

Cars 3: Driven to Win is available now on Switch, PlayStation 4, Xbox One, PlayStation 3, Xbox 360, Wii U. We show off the Xbox One version in the video.

Blog Herding – The Best Blogs Of The Community (June 22, 2017)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (June 22, 2017)

E3 is now officially over, which means Blog Herding is back! This week marks a return to Blog Herding as a regularly scheduled weekly post of awesome. Granted, we're a day late this week, but give us a break – we're still recovering!

Community Blogs For June 8 – June 21:

Persona 5 from the Most Skeptical FanHeropon hasn't played all of the Persona games (and got bitter toward them recently), but loves this iteration. Like, overwhelmed by how perfect it is. Some day I will beat Breath of the Wild and try it out.

Four Things That Set Ever Oasis Apart

about X hours ago from
Four Things That Set Ever Oasis Apart

Ever Oasis releases tomorrow and it's a unique game that doesn't have a lot of direct comparisons. For a good sampling of what makes the game stand out, you can check out the video below where we outline four things that make the game an interesting experience. If the written word is more your thing, you can find our full review here.

(Please visit the site to view this media)

To learn more things about other games, in variables of four, follow think links for Injustice 2, Final Fantasy XII: The Zodiac Age, Prey, Dragon Quest Heroes II, Outlast II, Persona 5, Splatoon 2, Yooka-Laylee, Mass Effect: Andromeda, Nier: Automata, Bulletstorm: Full Clip Edition, and The Legend of Zelda: Breath of the Wild by following the links.