Replay – Crash: Mind Over Mutant

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Replay – Crash: Mind Over Mutant

Crash Bandicoot's orange flame is burning bright again in the newly released N. Sane Trilogy, a collection or remasters that are a great way for newcomers to experience the series for the first time. In this episode of Replay we take a look back at the game that ended the series, and showed a wildly different version of Crash doing his thing. Crash: Mind Over Mutant was released in 2008 by developer Radical Entertainment, and is the series' biggest departure, moving away from level-based progression in favor of missions.

This new attempt at revitalizing the series didn't quite hit the mark, despite having a cool cooperative mode – which we adeptly show off. We make our way through a good majority of the game's opening act, and discuss all things Crash in the process. After a strange interlude involving Ben Reeves, we move on to the season's first Stress Test, which again sees Crash at a low point in his career.

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Ranking The Legend Of Zelda: Breath Of The Wild's Best Amiibo-Exclusive Unlocks

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Ranking The Legend Of Zelda: Breath Of The Wild's Best Amiibo-Exclusive Unlocks

As Brian Shea outlined in a recent opinion piece, The Legend of Zelda: Breath of the Wild's Amiibo implementation serves as showcase for how to to do something both interesting and worthwhile with Nintendo's little figures. None of the unlocks break the game or feel like required loot, but they are very cool, especially the possible bonuses connected to the non-Breath of the Wild Amiibos.

While worth using to grab more arrows, strong weapons, cooking items,etc., the Breath of the Wild Amiibos (seen above) offer items that you can find in the game without their aid. The previously-released Legend of Zelda Amiibos, however, offer the best loot as it can't be found otherwise in Breath of the Wild, and it's full of callbacks to past Zelda games. We decided to rank those items in order to create a functional resource to learn what stuff you can get from Amiibos, and also create a platform for all of use to argue about which unlocks are the best.

Note that while the clothing items are each awarded separately (cap, tunic, or trousers) we decided to rank each one as a set.

Top Of The Table – The Godfather: Corleone’s Empire

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Top Of The Table – The Godfather: Corleone’s Empire

Dozens of tabletop games over the years have alluded to the mobster world of The Godfather, and a few have even offered an actual licensed take on the classic film of New York mafia, with its devastating betrayals and family intrigue. But until Corleone’s Empire, I’ve never played a game that so perfectly captures the mood and themes of that memorable movie. Designer Eric M. Lang has been behind some of the most thematically rich and rewarding tabletop games of recent years, and publisher CMON has an eye for stellar production values. Add in some truly evocative art from Karl Kopinski, and The Godfather: Corleone’s Empire nails the setting and tone of Francis Ford Coppola’s masterpiece, while simultaneously offering a rousing and fast-paced game of strategy and sudden, devastating treachery. 

Here Are The Locations And Clues That Will Lead You To Zelda: Breath Of The Wild's New DLC Content

about X hours ago from
Here Are The Locations And Clues That Will Lead You To Zelda: Breath Of The Wild's New DLC Content

We are quite literally just digging into Breath of the Wild's first DLC pack, but if you rushed into the game after updating, you may have missed the clues putting you on the trail of the new content. Here are the hints that point you in the right direction to track down all the Master Trials' new stuff.

Where to find some of the new additions are obvious. Master Mode is a new difficulty setting that can be selected from the title screen. Hero's Path Mode is a setting that can be accessed through the map. The other items and Trial of the Sword, however, require a little exploration.

If you head to the Great Deku Tree in Korok forest, a cutscene will play setting you up for the trial.

Blog Herding – The Best Blogs Of The Community (June 29, 2017)

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Blog Herding – The Best Blogs Of The Community (June 29, 2017)

This week's Blog Herding is a little smaller than usual, but that's because you are all out celebrating the announcement of the latest Monster Hunter, right? Even with the lower amount of blogs, there's still a great selection of topics to read about.

Community Blogs For June 22 – June 28:

So... I finally played Wolfenstein: The New Order... and it was the best thing ever, is how TroubleWithStairs essentially phrases it. Okay, I might be inserting my own opinion in there, but the blogger does love it after what he thought was a lackluster opening. I'm excited to see so many people playing The New Order for the first time, or the fourth time. I actually beat it twice on the Xbox 360 and the PlayStation 4. Loved it every time.

Pokémon Go's New Gyms And Raids Are A Few Tweaks From Greatness

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Pokémon Go's New Gyms And Raids Are A Few Tweaks From Greatness

Last week, Niantic announced that its popular Pokémon Go app would receive its biggest update yet. In addition to a complete reworking of the gyms, Go would also introduce cooperative raids, which would not only give players rare items, but also the chance to capture otherwise elusive creatures. Now that the update has been live for about a week and I've had ample time to experiment with it, the additions are a net gain, but they aren't without their drawbacks.

The first part of the update features a fundamental reworking of the in-game gyms. While they remain team-based, you no longer level up a gym by training the monsters there. Instead, gyms have six permanent slots that can be filled immediately upon takeover (save for an annoying "gym is under attack" bug that pops up when a gym is first conquered).

Once in a gym, each monster gets a motivation meter, which depletes steadily over time, or in chunks as they lose battles from opposing teams. Players on the same team can refill these meters by visiting the gym and feeding berries in exchange for stardust. In addition, rather than daily bonuses, players don't receive the coins their Pokémon collects until the monster is knocked out of the gym and returns to them.

Watch Us Play 20 Minutes Of Diablo III's Rise of the Necromancer DLC

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Watch Us Play 20 Minutes Of Diablo III's Rise of the Necromancer DLC

The necromancer has returned to the Diablo franchise, sporting blood, bone, and buckets of new loot and skills to play with.

Alongside the launch of the necromancer class, Blizzard has introduced Challenge Rifts that anyone can jump in and enjoy for rewards, where you play as another character's build, spec, and loot through a rift as you try to beat the clock.

Several new adventure zones have also been added, with new bounties to explore. While the big draw of the DLC is clearly the new class, these other content offerings are available to anyone that has Diablo III: Reaper of Souls.

RPG Grind Time – Three Upcoming Nihon Falcom Darlings To Watch

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RPG Grind Time – Three Upcoming Nihon Falcom Darlings To Watch

Now that the dust has settled on E3 and I’ve had time to process the show, I wanted to take a closer look at some games that might have got lost in the shuffle. Many of my favorite RPGs are from Nihon Falcom, a developer I’ve been a big fan of for some time. Falcom has been around for over 35 years, best known for pioneering the action/RPG with Dragon Slayer and the Ys series. Later, the studio found much fanfare with The Legend of Heroes, especially the more recent Trails in the Sky and Cold Steel entries. 

What I love most about Falcom is that its games all have a classic feel, but still take into account a modern audience. In addition to fun combat systems, Falcom also has a way with detail, adding extra care to every facet of its worlds. Few games compel me to talk to every NPC, but Falcom crafts interesting stories around them, providing plenty reward for you doing so. That extra heart and care is something I think a lot of RPGs are missing these days. That’s why I couldn’t be happier that three Falcom RPGs are coming out in the next few months. Here are my impressions and what you need to know about them.

Tokyo Xanadu (Vita), Tokyo Xanadu EX+ (PS4)

Ubisoft’s Quest To Make Assassin’s Creed Origins’ World Their Most Dynamic

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Ubisoft’s Quest To Make Assassin’s Creed Origins’ World Their Most Dynamic

The video coverage following our cover story on Assassin's Creed Origins continues with a comprehensive look at the design structure behind Origins with producer Julien Laferriere. He goes in detail with us about the steps Ubisoft is taking to make the game world feel more alive and believable.

Watch the video here to learn more about the ambitious civilian, guard, and wildlife AI that powers Origins.

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Check Out Some Exclusive Heroes of Skyrim Card Reveals

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Check Out Some Exclusive Heroes of Skyrim Card Reveals

Tomorrow, The Elder Scrolls: Legends gets a new expansion featuring over 150 new cards from the legendary Skyrim universe. As you would expect, many familiar faces make an appearance alongside dragons and shouts! We've got some new cards to share with you before things get rolling tomorrow.

We're talking Skyrim, so why not start  off with a dragon?

Not exactly the craziest card in the batch, but it hits so hard out the gate that you can just use it like a big removal spell if you have to. Otherwise, taking out something smaller and then resting in the shadow lane before you can attack with a significant punch looks pretty good!