New Gameplay Today – Hitman: Game Of The Year Edition

about X hours ago from
New Gameplay Today – Hitman: Game Of The Year Edition

Last year's episodic Hitman game was a polarizing chapter in the long-running series. While some players (including our own reviewer, Jeff Marchiafava) were underwhelmed by the experience, others put it on the top of their year-end lists. Leo Vader is among the latter crowd, and he, Fava, and I gathered together to check out a new mission from the Hitman: Game of the Year Edition's Patient Zero campaign. 

In this mission, which is set in Bangkok, Agent 47 is tasked with taking down a doomsday cult by eliminating its two leaders. Leo went into it blind, and let's just say that he did... an okay job. Even without the benefits that come from methodical planning and observation, we did get to see a bunch of new things. Just don't expect to see the words "Silent Assassin" anywhere in this episode. 

(Please visit the site to view this media)

Is The First Episode Of Wolfenstein II's Freedom Chronicles DLC Worth Checking Out?

about X hours ago from
Is The First Episode Of Wolfenstein II's Freedom Chronicles DLC Worth Checking Out?

Yesterday, the vault inside of Wolfenstein II finally opened to reveal its treasures, including two new gameplay modes. The first mode, a challenge mode similar to the one in the The Old Blood, lets you replay levels from the campaigns, encouraging you to build up your score with combos to unlock medals and achievements. It's a funny, goofy mode if you like Wolfenstein II's gameplay, but it doesn't offer anything narrative-based.

The second, bigger treasure is that the first bit of Freedom Chronicles, Episode Zero, opened up if you bought the season pass or preordered The New Colossus. The episode serves as a playable introduction to the three upcoming pieces of DLC that make up the Freedom Chronicles. If you're curious whether or not there's enough enough promise in Episode Zero alone to warrant going all-in on the season pass for all the episodes, here's what you need to know (as well as our impressions).

Episode Zero Is Short But PackedEpisode Zero will take you a little over an hour to complete your first time through, so it's rather short. However, the episode serves as a sampler for all three characters you'll be playing as across the Freedom Chronicles: Gunslinger Joe, Agent Silent Death, and Captain Wilkins. Every character has their own mission to complete, with each adventure apparently being a standalone experience. 

Easter Eggs And Fun Facts From Overwatch's Upcoming Blizzard World Map

about X hours ago from
Easter Eggs And Fun Facts From Overwatch's Upcoming Blizzard World Map

At BlizzCon 2017, I asked the Overwatch team to tell me the deepest secrets and hidden lore tucked away inside the upcoming Blizzard World theme park map that draws upon all of Blizzard's IPs. Lead character artist Renaud Galand, lead designer Geoff Goodman. and lead software engineer Bill Warnecke teamed up to provide us with a dazzling array of interesting Easter eggs and fun production facts. Enjoy!

Your Fall 2017 Guide To Pokémon Go Gyms, Legendary Raids, Eggs, And More

about X hours ago from
Your Fall 2017 Guide To Pokémon Go Gyms, Legendary Raids, Eggs, And More

Pokémon Go captured the world when it launched in summer 2016. Beyond the excitement of traveling to new locations to catch monsters and meet like-minded trainers, one of the things that made Niantic's collaboration with The Pokémon Company so interesting was the mystery that surrounded nearly every element about the game.

The mystery was thrilling at first, but after a while, being in the dark wore on users of the app, and they decided to do something about it. Players scoured their local areas, data-mined the app, and started crowd-sourced sites on where to find the best monsters and how to be the most efficient trainers they could be.

Each time a new major update hits, the sense of mystery in Pokémon Go is reinvigorated. However, thanks to the methods discovered and created by players in the original release, light is shed on each successive update quicker than ever before.

The Sports Desk – Inside The Dynamics Of Football Manager 2018

about X hours ago from
The Sports Desk – Inside The Dynamics Of Football Manager 2018

Photo by David Vintiner 

Football Manager has become the definitive experience if you're enamored with tactics, man management, and supervising the ins and outs of a world football club. The new PC iteration, Football Manager 2018, releases on November 10, and I talked with series director Miles Jacobson about the real-life foundations of this year's big, new feature – dynamics – as well as a few larger issues for developer Sports Interactive.

Xbox One X Review – Power For What Purpose?

about X hours ago from
Xbox One X Review – Power For What Purpose?

Microsoft branded Xbox One X as “the world’s most powerful console,” a lofty claim I can now say is true. The Xbox One X is a monster of a machine that delivers native 4K graphics, lifts framerates from 30 to 60, and slashes load times in half. Simply put, it elevates game performance in significant ways, but what titles benefit from this showcase of power?

That’s the big question that sadly delivers an unsatisfactory answer at launch. Xbox One X’s impressive technology isn’t used to usher in a new generation of gaming, and you won’t find any games made exclusively for it. For better or worse, Xbox One X is just another Xbox One – a powerful and expensive version geared for people who want to get the most out of their 4K displays. Yes, last summer’s Xbox One S was positioned to bring 4K experiences, but it benefited movie aficionados more than gamers with an Ultra High-Definition Blu-ray drive and 4K streaming.

(Please visit the site to view this media)

Turbo Mode Makes It Easier To Fit Dota 2 Into Your Life

about X hours ago from
Turbo Mode Makes It Easier To Fit Dota 2 Into Your Life

According to Steam, Dota 2 has taken about 3,200 hours of my life. That counts over 2,200 matches played, hundreds of hours spent in private lobbies, finding friends to play and queue up with, and watching friends, high-level players, and tournament matches through the in-game spectator client, but doesn’t count the several hundred hours I’ve spent watching matches on Twitch, reading character build guides, and pouring over forum and Reddit threads. Dota 2’s staggering complexity is neither easy to grasp or kind to those with a lack of disposable free time.

With its “Dueling Fates” update (which hit earlier this week), Dota 2 is finally doing something about that. Among a slew of additions (new heroes, items, community features) and changes (character reworks, map layouts, and number-tweaking), the update introduces Turbo mode. The mode accelerates the pace of the game by upping the gold and experience players earn from killing fodder enemies, others players, or just standing around, while also making base structures much weaker. This cuts down match lengths by about half, making it the most exciting part of Dueling Fates for me so far.

Hands-On Impressions Of Overwatch's New Hero Moira

about X hours ago from
Hands-On Impressions Of Overwatch's New Hero Moira

At BlizzCon 2017, I played the upcoming Overwatch support hero Moira on the new Blizzard World map. As a player that generally gravitates toward more offensive heroes, Blizzard has done something awesome with Moira - it's a support hero that's fun to play even if you traditionally prefer a damage dealing role. 

First let's take a look at her kit. Moria's main weapon (right and left mouse buttons) is a beam, Biotic grasp. You can hold it down to heal all allies in front of you and consume your biotic energy resource. Alternatively, you can hold down the other mouse button to dish out damage and charge your biotic energy up - this attack also heals Moira via the damage done. It's double duty, damage and healing, all on the base weapon!

Moira's Biotic Orb ability lets you release a massive bouncy ball that you can heal allies with or dish out damage - you select the mode the ball will launch in when you trigger the ability. It's super cool to watch the ball bounce around, delivering doom or healing your allies in a packed room. This is a super cool ability that is fun for everyone, but I'm especially excited to see how skilled players will take advantage of the bounce in various environments.