Tune In To Our First Live Super Replay On December 1

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Tune In To Our First Live Super Replay On December 1

Our community recently raised over $60,000 for Children's Miracle Network Hospitals through our 25-hour Extra Life livestream. As a big "thank you" for donating so much, we decided to give the community something they've wanted for years: a Super Replay of Ape Escape!

Given our busy schedules with the holidays coming up, we don't have a window to record a traditional, episode-based Super Replay before the end of the year. We didn't want to wait until 2018, so we're going to try recording an entire playthrough of Ape Escape in one livestream. Our attempt to round up every ape will begin on December 1 at 8 a.m. CT. We won't end until we see the credits roll.

The stream will be hosted on Twitch, YouTube, and right here on Game Informer's site. Join us for what will surely be a day of fun and wacky things. We are going to try to record this as closely as we can to the traditional format, and will break it apart into episodes that you can watch well after the livestream ends.

How Skyrim On Switch Compares To Other Platforms

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How Skyrim On Switch Compares To Other Platforms

Once upon a time, a company named Bethesda Game Studios created The Elder Scrolls V: Skyrim. Six years later, they're about to do it again.

Skyrim on Nintendo Switch technically marks the third release of the game, and it comes out tomorrow along with Skyrim VR. I played through the opening sequence in the original Playstation 3 release, the Special Edition remaster on Playstation 4, and the PC Special Edition on ultra settings without mods. Then, Javy Gwaltney joined me to discuss how the Switch version compares to each previous iteration. The answer: favorably!

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Blog Herding – The Best Blogs Of The Community (November 16, 2017)

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Blog Herding – The Best Blogs Of The Community (November 16, 2017)

Minnesota has been super chilly lately, which is the perfect excuse to sit down and read some blogs. So get after it, even if you're somewhere with nicer weather!

Community Blogs For November 9 – November 15:

5 Games We Used to Secretly Play in High School I never played any of the games MikComposer did in high school, but I would have loved to secretly play games in some of my classes. Mostly I snuck out of class to play soccer with friends in the gym, though I did openly play a DS once when I finally decided I wasn't smart enough for AP Chemistry (nobody told me to take physics before it). I'm actually really surprised that our blogger could find all of these games, considering how obscure they are.

Here's How To Use Your Amiibo Collection In The Switch Version Of Skyrim

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Here's How To Use Your Amiibo Collection In The Switch Version Of Skyrim

The Switch version of Skyrim is pretty good (you can read our review here). It also comes with amiibo functionality. Here's what you need to know about it.

You access the Amiibo functionality via your magic menuEquip the power and then cast it. The spell will light up a place wherever your cursor is pointing. Touch the amiibo to your joycon/controller and a chest will plop onto the ground. 

You can use any Amiibo with it
Mario, Samus, Shovel Knight – you'll get a chest for every one of them.

Monster Hunter: World Bestiary Day 2 – The Shocking Tobi-Kadachi

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Monster Hunter: World Bestiary Day 2 – The Shocking Tobi-Kadachi

Last week, we explored Monster Hunter: World’s Coral Highlands map, a striking location that looks like a dried-out version of an underwater paradise. This week, we’re taking a similar approach with three of the upcoming game’s monsters. During our visit to Capcom’s Osaka offices, we got exclusive presentations on the design process for each of these beasts, including a look at their early iterations and how they finally arrived at the versions you’ll be able to hunt in January.

On Monday, we highlighted the puffy Paolumu, a weird-looking monster that can inflate its air sac to increase its mobility. Today, we’re taking a look at the Tobi-Kadachi. This sleek predator has a shocking ability, thanks to its electrified barbs that were at least partially inspired by a device best known for personal defense. We got an in-depth look at its creation from Monster Hunter: World’s executive director and art director, Kaname Fujioka. 

New Gameplay Today – Destiny 2's Curse Of Osiris

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New Gameplay Today – Destiny 2's Curse Of Osiris

Destiny 2 is getting its first expansion next month with the upcoming Curse of Osiris. The expansion, which takes place on Mercury, features new enemy variants, locations, and – of course – loot. Today, Leo Vader and I are taking a look at some of the campaign content in action, with a walkthrough from our own Suriel Vazquez.

Suriel played through the expansion during a recent event, and while he's still sworn to secrecy on many details, he was able to provide some nice context for what's happening on-screen.

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Five Cool Games We Played At Days Of The Devs

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Five Cool Games We Played At Days Of The Devs

Day of the Devs is an annual event held by Doublefine where the indie developer tries to help highlight other indie developers. It is, in essence, a Woodstock of indie games, complete with a big stage and drinks.

We wanted to do a quick a roundup of some of the games we played at the show and some things you might want to keep on your radar in the future.

The Occupation by White Paper Games

Tekken's Harada On Choosing Upcoming Character Cross-overs

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Tekken's Harada On Choosing Upcoming Character Cross-overs

Tekken 7 is one of the biggest fighting games this generation. After years in the arcade balancing the roster, the game finally came to home consoles with a story mode in tow this past March. The story of three generations of the Mishima family constantly existing in a state of war was given a new layer with the story of Heihachi Mishima's wife, who sets off the fifty year family feud by trying to kill Heihachi and Kazuya.

The title has sold over two million copies, stomping expectations set by the last few games in the series. At the Tekken World Tour finals in San Francisco, that number was on the lips of everyone I have talked to, because it proved that fighting games weren't dead and Tekken is at the head of the pack. Enthusiasm for Tekken is at an all-time high, which validates the team's years of work on the game. 

At EVO 2017, Tekken took the spotlight in a rare announcement, revealing that Geese Howard from the Fatal Fury series would be joining the Tekken 7 cast and fueling speculation over who would be arriving next.