Watch Us Play Detroit: Become Human's Opening

about X hours ago from
Watch Us Play Detroit: Become Human's Opening

Update: You can watch the archive of our stream right here, enjoy!

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A new Quantic Dream game is always interesting... to say the least. In today's little livestream, Jeff Cork and Ben Hanson are starting up the game for the first time and will be playing through the opening along with our community. Make the choices for us. Who lives? Who dies? Who androids the hardest? Come join the fun below or watch the stream on YouTube!

GI Show – Detroit, Call Of Duty's Battle Royale, E3 Predictions

about X hours ago from
GI Show – Detroit, Call Of Duty's Battle Royale, E3 Predictions

Welcome back to The Game Informer Show! On today's episode, we're joined by a very special guest to celebrate the podcast's 400th episode and we also have a lot of great games to talk about. First up, Kimberley Wallace and Joe Juba talk about their time playing and enjoying Detroit: Become Human on the PlayStation 4. Oh, and Kim has played Kingdom Hearts III. Then Dan Tack and Suriel Vazquez join the show to talk about playing Call of Duty: Black Ops 4 and Dark Souls Remastered. After some great community emails (with only one major video technical snafu), we break down what we know and hope for in Sony, Nintendo, and Microsoft's press conferences for E3 2018.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 400 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show!

(Please visit the site to view this media)

GI Show – Detroit, Call Of Duty's Battle Royale, E3 Predictions

about X hours ago from
GI Show – Detroit, Call Of Duty's Battle Royale, E3 Predictions

Welcome back to The Game Informer Show! On today's episode, we're joined by a very special guest to celebrate the podcast's 400th episode and we also have a lot of great games to talk about. First up, Kimberley Wallace and Joe Juba talk about their time playing and enjoying Detroit: Become Human on the PlayStation 4. Oh, and Kim has played Kingdom Hearts III. Then Dan Tack and Suriel Vazquez join the show to talk about playing Call of Duty: Black Ops 4 and Dark Souls Remastered. After some great community emails (with only one major video technical snafu), we break down what we know and hope for in Sony, Nintendo, and Microsoft's press conferences for E3 2018.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 400 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show!

(Please visit the site to view this media)

New Gameplay Today – Dauntless

about X hours ago from
New Gameplay Today – Dauntless

Dauntless is now in open beta, which means that you can check out the free-to-play monster-hunting game at this very moment! If you're not sure you're ready to commit the hard-drive space to Phoenix Labs' game, don't worry! Dan Tack walks Leo and I through the game's basics, and you can make up your own mind from there.

Tack doesn't swat me out of my chair for saying it looks a lot like World of Warcraft meets Monster Hunter, so I might be onto something there. Basically, you and a small group of players meet up, kill some monsters, and craft new gear from their corpses. Unlike Capcom's series, this one's a free download – though you can spend your brains out on cosmetic microtransactions. Check it out, okay?!

(Please visit the site to view this media)

New Gameplay Today – Dauntless

about X hours ago from
New Gameplay Today – Dauntless

Dauntless is now in open beta, which means that you can check out the free-to-play monster-hunting game at this very moment! If you're not sure you're ready to commit the hard-drive space to Phoenix Labs' game, don't worry! Dan Tack walks Leo and I through the game's basics, and you can make up your own mind from there.

Tack doesn't swat me out of my chair for saying it looks a lot like World of Warcraft meets Monster Hunter, so I might be onto something there. Basically, you and a small group of players meet up, kill some monsters, and craft new gear from their corpses. Unlike Capcom's series, this one's a free download – though you can spend your brains out on cosmetic microtransactions. Check it out, okay?!

(Please visit the site to view this media)

Funny To A Point – My Demented Adventures In House Flipper

about X hours ago from
Funny To A Point – My Demented Adventures In House Flipper

If you're like me, you've probably watched a million home-improvement television shows over the years – and if you're REALLY like me, it's not because you wanted to. My wife is the one with the fetish for watching neurotic people fix up houses – I merely serve as a captive witness, because it beats using that time to do real-life improvements to our own home. As such, I'm depressingly familiar with all of the big shows: Clone Creeps, Lady and the Dork, Two F'ing Flops, These Guys Should Star In A Saw Movie Together, and Holmes On Homes, which is the only improvement show I respect because Mike Holmes is the BAMF of house repair.

Anyway, as my obsession with Stardew Valley proved, my disdain for a real-life activity doesn't preclude me from mindlessly performing the same act in a video game for hours on end. That's why I was both excited and scared when I received a press release for House Flipper, a game about cleaning up and repairing homes for profit. Could this finally be a gateway into my wife's weird obsession with watching other people do housework? Could it reverse my bias against home improvement that Tim Allen instilled in me so many years ago? Would I leave the game with the knowledge necessary to transform our real-life home into our own personal palace? There was only one way to find out!

Act I: From Humble Beginnings

Funny To A Point – My Demented Adventures In House Flipper

about X hours ago from
Funny To A Point – My Demented Adventures In House Flipper

If you're like me, you've probably watched a million home-improvement television shows over the years – and if you're REALLY like me, it's not because you wanted to. My wife is the one with the fetish for watching neurotic people fix up houses – I merely serve as a captive witness, because it beats using that time to do real-life improvements to our own home. As such, I'm depressingly familiar with all of the big shows: Clone Creeps, Lady and the Dork, Two F'ing Flops, These Guys Should Star In A Saw Movie Together, and Holmes On Homes, which is the only improvement show I respect because Mike Holmes is the BAMF of house repair.

Anyway, as my obsession with Stardew Valley proved, my disdain for a real-life activity doesn't preclude me from mindlessly performing the same act in a video game for hours on end. That's why I was both excited and scared when I received a press release for House Flipper, a game about cleaning up and repairing homes for profit. Could this finally be a gateway into my wife's weird obsession with watching other people do housework? Could it reverse my bias against home improvement that Tim Allen instilled in me so many years ago? Would I leave the game with the knowledge necessary to transform our real-life home into our own personal palace? There was only one way to find out!

Act I: From Humble Beginnings

The 10 Biggest Changes Overwatch Has Made To Its Characters

about X hours ago from
The 10 Biggest Changes Overwatch Has Made To Its Characters

When Overwatch launched in 2016, it immediately garnered acclaim for how well-balanced and endlessly replayable it is. However, Blizzard was not satisfied resting on its laurels. Over the course of Overwatch's existence, Blizzard has continually tweaked, tuned, and reworked various aspects of its popular heroes.

These are the 10 biggest changes Blizzard has made to how Overwatch's characters play since launch.

10. McCree's Eye Gets DeaderJust one year after the release of Overwatch, players were adept at ducking behind cover once they heard the cowboy's booming voice say, "It's high noon." Blizzard made McCree's ultimate viable once more by significantly reducing the amount of time it takes to lock onto another hero. It's still pretty easy to dodge, but it's just as easy to get caught off guard.

The 10 Biggest Changes Overwatch Has Made To Its Characters

about X hours ago from
The 10 Biggest Changes Overwatch Has Made To Its Characters

When Overwatch launched in 2016, it immediately garnered acclaim for how well-balanced and endlessly replayable it is. However, Blizzard was not satisfied resting on its laurels. Over the course of Overwatch's existence, Blizzard has continually tweaked, tuned, and reworked various aspects of its popular heroes.

These are the 10 biggest changes Blizzard has made to how Overwatch's characters play since launch.

10. McCree's Eye Gets DeaderJust one year after the release of Overwatch, players were adept at ducking behind cover once they heard the cowboy's booming voice say, "It's high noon." Blizzard made McCree's ultimate viable once more by significantly reducing the amount of time it takes to lock onto another hero. It's still pretty easy to dodge, but it's just as easy to get caught off guard.