Asgard's Wrath Is Virtual Reality's Promising New Step

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Asgard's Wrath Is Virtual Reality's Promising New Step

In this month's issue, we have the first hands-on preview of Asgard's Wrath, the newest game from Sly Cooper 4 developers at Sanzaru Games. After a number of successful virtual reality titles like Ripcoil and Marvel Powers United, Sanzaru has teamed up with Oculus for a new virtual reality action game unlike any other. Asgard's Wrath hopes to bring a full, uncompromised action journey to the Oculus Rift with a full-length campaign, side quests, boss battles, and more steeped heavily in Norse mythology.

In the feature you can read in the digital issue, you can learn all about the way Asgard's Wrath is bringing the kind of gameplay you would expect from a full-fledged console title with all the benefits of VR. Combat in the game requires every tool at your disposal, including a level of physicality that will make the you feel like you're fighting off the hordes of Hel yourself.

The story of Asgard's Wrath will take players on a tour through Norse mythology with Sanzaru's own spin on it. The game tells the tale of the twilight of the Norse gods as they struggle to maintain relevance in the face of a changing world. With key players like Loki, Odin, Heimdall, and others playing roles in the story, the plot of the game will take players through an epic journey of gods and the humans who worship them.

March Cover Revealed – The Outer Worlds

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March Cover Revealed – The Outer Worlds

The announcement of The Outer Worlds took the gaming world by storm when it appeared as part of 2018’s Game Awards. Its debut appearance revealed the first-person RPG draws strong inspiration from the Fallout series, but takes place in a brand new outer space setting. The comparisons aren’t surprising, as The Outer Worlds co-directors Tim Cain and Leonard Boyarsky are two of the individuals most responsible for the original Fallout game’s release in 1997.

Even with all the excitement about the announcement, we were left with a wealth of questions about the game, so for our March cover story we visited Obsidian Entertainment for a deep dive into what the game has to offer.

Inside, you’ll find 14 pages chock full of new details, screenshots, and art from The Outer Worlds. We learned about the distant Halcyon star system that serves as the setting. A new demo showed off new playstyles for confronting encounters, including a surprising approach that focuses on leadership and companions. We learned about leveling, character progression, and skill acquisition – and saw the hilarious shrink ray weapon in action. We also spoke extensively with the developers at Obsidian about the scope and size of The Outer Worlds, the comparisons to Fallout, and more.

March Cover Revealed – The Outer Worlds

about X hours ago from
March Cover Revealed – The Outer Worlds

The announcement of The Outer Worlds took the gaming world by storm when it appeared as part of 2018’s Game Awards. Its debut appearance revealed the first-person RPG draws strong inspiration from the Fallout series, but takes place in a brand new outer space setting. The comparisons aren’t surprising, as The Outer Worlds co-directors Tim Cain and Leonard Boyarsky are two of the individuals most responsible for the original Fallout game’s release in 1997.

Even with all the excitement about the announcement, we were left with a wealth of questions about the game, so for our March cover story we visited Obsidian Entertainment for a deep dive into what the game has to offer.

Inside, you’ll find 14 pages chock full of new details, screenshots, and art from The Outer Worlds. We learned about the distant Halcyon star system that serves as the setting. A new demo showed off new playstyles for confronting encounters, including a surprising approach that focuses on leadership and companions. We learned about leveling, character progression, and skill acquisition – and saw the hilarious shrink ray weapon in action. We also spoke extensively with the developers at Obsidian about the scope and size of The Outer Worlds, the comparisons to Fallout, and more.

Xbox Live Coming To Switch Could Signal A New Era Of Competitor Collaboration

about X hours ago from
Xbox Live Coming To Switch Could Signal A New Era Of Competitor Collaboration

With news that Microsoft is bringing Xbox Live to the Nintendo Switch, as well as mobile devices, a new era of cross-platform cooperation could be at hand. Xbox and Nintendo have already shown a willingness to cooperate through initiatives like crossplay on games like Fortnite, Rocket League, Minecraft, and Wargroove, but this is another huge step toward open borders between platform holders.

Xbox Live’s install base is poised to expand beyond the 400 million gaming devices its already available on to a massive 2 billion devices with this new initiative. This obviously works wonders for Xbox’s daily active users metric that it has used as a primary tracking tool this generation, but it’s possible for it to go beyond that. Xbox has recently shown an unprecedented willingness to cooperate with other platform holders, particularly Nintendo, and Xbox and Nintendo fill in each other’s gaps in ways that are almost too perfect.

Last year, Nintendo launched Nintendo Switch Online, the first premium online subscription service in company history. However, aside from access to a small, curated collection of games from the NES, the feature suite has been remarkably similar to the free version. In the company’s Q3 financial briefing, Nintendo president Shuntaro Furukawa said they are actively looking into ways to bolster Switch’s paid online offerings.

Xbox Live Coming To Switch Could Signal A New Era Of Competitor Collaboration

about X hours ago from
Xbox Live Coming To Switch Could Signal A New Era Of Competitor Collaboration

With news that Microsoft is bringing Xbox Live to the Nintendo Switch, as well as mobile devices, a new era of cross-platform cooperation could be at hand. Xbox and Nintendo have already shown a willingness to cooperate through initiatives like crossplay on games like Fortnite, Rocket League, Minecraft, and Wargroove, but this is another huge step toward open borders between platform holders.

Xbox Live’s install base is poised to expand beyond the 400 million gaming devices its already available on to a massive 2 billion devices with this new initiative. This obviously works wonders for Xbox’s daily active users metric that it has used as a primary tracking tool this generation, but it’s possible for it to go beyond that. Xbox has recently shown an unprecedented willingness to cooperate with other platform holders, particularly Nintendo, and Xbox and Nintendo fill in each other’s gaps in ways that are almost too perfect.

Last year, Nintendo launched Nintendo Switch Online, the first premium online subscription service in company history. However, aside from access to a small, curated collection of games from the NES, the feature suite has been remarkably similar to the free version. In the company’s Q3 financial briefing, Nintendo president Shuntaro Furukawa said they are actively looking into ways to bolster Switch’s paid online offerings.

10 Tips To Help You Dominate In Apex Legends

about X hours ago from
10 Tips To Help You Dominate In Apex Legends

Respawn's newest game is (surprise!) out today. Apex Legends is a battle royale set in Titanfall's universe with more than a few tricks up its sleeve to make it stand out from the crowd. We got to play a lot of matches recently and have a few tips to help you understand the twists Legends brings to battle royale and how to use them to get ahead.

As with most team-based modes in battle royale games, communication is key to success in Apex Legends. Arguably moreso given there’s no solo play option, which means having two other buds you know well and have on voice chat will do wonders for your planning. However, not all is lost if you end up playing with randos....

One of Apex Legends' innovations in the battle royale genre is its ping/marking system. Similar to Battlefield’s marking system, you have a ping button you can use to note areas of interest, including bins to loot, signs of enemy activity (like open doors and looted canisters), and even temporarily mark foes for your teammates to see. It’s a simple, easy-to-use system that will probably save your team’s hide on more than one occasion.

Respawn Discusses Entering The World Of Battle Royale

about X hours ago from
Respawn Discusses Entering The World Of Battle Royale

Today Respawn revealed and released its foray into battle royale, Apex Legends, a game set 30 years after Titanfall 2. We played hours of the game behind closed doors and chatted with Respawn executive producer Drew McCoy about Legends' development and combatting free-to-play skepticism. We also talked about Respawn's company culture under EA and what we can expect from the Apex Legends and the Titanfall universe in the months ahead.

How long have you guys been working on Apex Legends?

Since the spring of 2017.

Everything You Need To Know About Respawn’s New Battle Royale

about X hours ago from
Everything You Need To Know About Respawn’s New Battle Royale

Yep. The company revealed and released Apex Legends this morning.

Kind of. It’s a battle royale game set in Titanfall’s universe. The action takes place 30 years after Titanfall 2 and focuses on mercenaries competing with one another in a huge arena.

No. But don’t go! Apex Legends is pretty good even without them, and there’s a good reason for not having them in there that you can read about here. Also, the game’s free.

10 Tips To Help You Dominate In Apex Legends

about X hours ago from
10 Tips To Help You Dominate In Apex Legends

Respawn's newest game is (surprise!) out today. Apex Legends is a battle royale set in Titanfall's universe with more than a few tricks up its sleeve to make it stand out from the crowd. We got to play a lot of matches recently and have a few tips to help you understand the twists Legends brings to battle royale and how to use them to get ahead.

As with most team-based modes in battle royale games, communication is key to success in Apex Legends. Arguably moreso given there’s no solo play option, which means having two other buds you know well and have on voice chat will do wonders for your planning. However, not all is lost if you end up playing with randos....

One of Apex Legends' innovations in the battle royale genre is its ping/marking system. Similar to Battlefield’s marking system, you have a ping button you can use to note areas of interest, including bins to loot, signs of enemy activity (like open doors and looted canisters), and even temporarily mark foes for your teammates to see. It’s a simple, easy-to-use system that will probably save your team’s hide on more than one occasion.

Where's Our Review For Apex Legends?

about X hours ago from
Where's Our Review For Apex Legends?

This week is off to quite a start. Respawn Entertainment just revealed and released its new Titanfall game, a free-to-play battle-royale spin-off called Apex Legends. While a number of words in that sentence may be discouraging to Titanfall fans, rest assured, we’ve played the game for hours and it’s a pretty great time. We’re not ready to hand down a review verdict quite yet; we want to see how it performs on live servers, and how the cosmetic-driven progression systems plays out.

However, in terms of how Apex Legends plays and what it brings to the battle-royale table, there’s a lot to like. While the ultimate goal of Apex Legends remains the same as subgenre siblings (be the last team standing), this title varies things up by letting players choose characters equipped with special powers (like going invisible for a brief period of time, or seeing where the circle will close next) that makes your squad feel more like an RPG party as opposed to a group of commandos picking each other off. The result is surprisingly deep strategic gameplay that leads to exciting and memorable moments involving artillery fire raining down, smoke bombs going off, and holograms of players rushing around all at once.