The Mesmerizing Art Behind Control

about X hours ago from
The Mesmerizing Art Behind Control

Remedy's Control has a distinct art direction, contrasting the fluidity of the otherworldly threat, The Hiss, with the sharp, brutalist architecture of its bureaucratic setting. During our cover story trip, Remedy showed us several concept art images that illustrate different environments and enemies which can be viewed below.

Click any of the images to see them full size.

The Hiss is an unpredictable and aggressive entity, quickly possessing everything that comes in its path since it craves to gain as much power as possible. In the art above, we see Bureau employees suspended in midair as the Hiss takes over them.

14 Details We Noticed In Wolfenstein Youngblood's Trailer

about X hours ago from
14 Details We Noticed In Wolfenstein Youngblood's Trailer

Bethesda finally revealed gameplay for the upcoming Wolfenstein Youngblood, a game set 18 years after the events of The New Colossus. The trailer included a surprising amount of information (as well as questions) about fates involving characters in both of MachineGames' Wolfenstein games and about our new protagonists, Jess and Soph. 

We broke down all the noteworthy details in the trailer. Please keep in mind a lot of this is making educated assumptions on the material in the trailer and not things we've been told by MachineGames or Bethesda. Be warned, spoilers for The New Colossus are ahead.

If there was any doubt about the state of America at the end of The New Colossus, Youngblood confirms its a free nation now with a quick blip on a dossier screen showcasing B.J.’s last known location: Texas, Liberated America.

14 Details We Noticed In Wolfenstein Youngblood's Trailer

about X hours ago from
14 Details We Noticed In Wolfenstein Youngblood's Trailer

Bethesda finally revealed gameplay for the upcoming Wolfenstein Youngblood, a game set 18 years after the events of The New Colossus. The trailer included a surprising amount of information (as well as questions) about fates involving characters in both of MachineGames' Wolfenstein games and about our new protagonists, Jess and Soph. 

We broke down all the noteworthy details in the trailer. Please keep in mind a lot of this is making educated assumptions on the material in the trailer and not things we've been told by MachineGames or Bethesda. Be warned, spoilers for The New Colossus are ahead.

If there was any doubt about the state of America at the end of The New Colossus, Youngblood confirms its a free nation now with a quick blip on a dossier screen showcasing B.J.’s last known location: Texas, Liberated America.

Running Down The History Of Wolfenstein

about X hours ago from
Running Down The History Of Wolfenstein

Today, first-person shooters are inescapable, with the biggest franchises letting players roam the battlefields of history and imagination to mow down foes, win wars, and emerge as the top contender on scoreboards. The genre hasn’t always been as ubiquitous as its current success suggests, however.

While Doom is often remembered as the game that kickstarted the first-person shooter craze, Wolfenstein 3D paved the way for its sci-fi sibling to come screaming into existence. However, Wolfenstein is more than just a stepping stone. Over the years the pulpy WW2 has changed several developers’ hands, constantly transmuting and bouncing all over the place tone-wise, but has never lost its identity, even when both Medal of Honor and Call of Duty arrived, choosing to wallow about in arcadey violence instead of following the more realistic and procedural design of more modern WWII titles for two decades.

With Wolfenstein II: The New Colossus out in a few weeks’ time, we thought it pertinent to go over the long history of the series and break down the confusing chronology of its decades-long storyline.

Where's Our Generation Zero Review?

about X hours ago from
Where's Our Generation Zero Review?

Avalanche Studios' latest title, Generation Zero, is out today and reviews are starting to hit. However, we need a little more time in this shooter that seeks to combine '80s nostalgia with an open-world take on Sweden teeming with giant robots. I do have a few initial impressions I can impart thus far and none of them are glowing.

Generation Zero opens with you, a teenager, washing up ashore on an island off the coast of Sweden's mainland. Your goal is to find out where all the adults have gone and why massive, deadly robots have invaded your country. This means trekking across a huge world in search of documents and recordings that reveal the mystery as well as some slice of salvation. Unfortunately, as intriguing as this setup is, the actual journey is anything but (so far). The enemies are too spongey and deadly to take on your own, the inventory interface and skill trees are cumbersome, and there's so much barren real estate to trek across to get anywhere worthwhile. So far the only thing I've enjoyed is discovering the wild assortment of clothes for my character and the occasional beautiful vista.

Where's Our Generation Zero Review?

about X hours ago from
Where's Our Generation Zero Review?

Avalanche Studios' latest title, Generation Zero, is out today and reviews are starting to hit. However, we need a little more time in this shooter that seeks to combine '80s nostalgia with an open-world take on Sweden teeming with giant robots. I do have a few initial impressions I can impart thus far and none of them are glowing.

Generation Zero opens with you, a teenager, washing up ashore on an island off the coast of Sweden's mainland. Your goal is to find out where all the adults have gone and why massive, deadly robots have invaded your country. This means trekking across a huge world in search of documents and recordings that reveal the mystery as well as some slice of salvation. Unfortunately, as intriguing as this setup is, the actual journey is anything but (so far). The enemies are too spongey and deadly to take on your own, the inventory interface and skill trees are cumbersome, and there's so much barren real estate to trek across to get anywhere worthwhile. So far the only thing I've enjoyed is discovering the wild assortment of clothes for my character and the occasional beautiful vista.

What Are The Odds You’ll Have Fun At These Prominent Video Game Casinos

about X hours ago from
What Are The Odds You’ll Have Fun At These Prominent Video Game Casinos

Gambling can be fun, but that fun lies in the potential reward, ignoring the even greater potential to lose everything. Those slim odds add an element of danger to an otherwise harmless game of chance. Blackjack or roulette may be fun, but would you ever want to play without stakes? Putting real money on the line is often what keeps people coming back for more, so that lack of financial reward makes me curious about gambling in video games. 

When video game gambling is done well, it provides exciting rewards and fun gameplay. When it’s done poorly, it’s a shallow excuse to drain your character’s wallet. Your time with a game is precious, so developers are asking a lot when they plant you in a casino. I played through several games to see if it was ever worth taking a detour from your main mission to try your hand in the casino. 

What Are The Odds You’ll Have Fun At These Prominent Video Game Casinos

about X hours ago from
What Are The Odds You’ll Have Fun At These Prominent Video Game Casinos

Gambling can be fun, but that fun lies in the potential reward, ignoring the even greater potential to lose everything. Those slim odds add an element of danger to an otherwise harmless game of chance. Blackjack or roulette may be fun, but would you ever want to play without stakes? Putting real money on the line is often what keeps people coming back for more, so that lack of financial reward makes me curious about gambling in video games. 

When video game gambling is done well, it provides exciting rewards and fun gameplay. When it’s done poorly, it’s a shallow excuse to drain your character’s wallet. Your time with a game is precious, so developers are asking a lot when they plant you in a casino. I played through several games to see if it was ever worth taking a detour from your main mission to try your hand in the casino. 

Five Games With Satisfying Post-Campaign Content

about X hours ago from
Five Games With Satisfying Post-Campaign Content

Have you ever been distraught after completing an incredible video game? The lights dim and tiny letters start to slowly creep down your screen to the tune of climactic wind instruments. The main story is over, there’s nothing left to do, and you’re feeling an emptiness you haven’t felt since the last game you beat. If only there was more to do and see alongside your beloved cast of main characters! Well brighten up, because we present five titles (new and old) that provide extensive content long after the credits roll! 

This list is spoiler-heavy, so peruse it at your own risk. 

Look, Dutch’s grand “plan” – the one that involves becoming happily drunk ranchers in Tahiti – never happens. Eerily sanguine sunsets, swelling, yet, melancholic folk music, and, the emptiness of the Van der Linde camp indicate one thing: Red Dead Redemption 2’s end is approaching. Or is it?

Five Games With Satisfying Post-Campaign Content

about X hours ago from
Five Games With Satisfying Post-Campaign Content

Have you ever been distraught after completing an incredible video game? The lights dim and tiny letters start to slowly creep down your screen to the tune of climactic wind instruments. The main story is over, there’s nothing left to do, and you’re feeling an emptiness you haven’t felt since the last game you beat. If only there was more to do and see alongside your beloved cast of main characters! Well brighten up, because we present five titles (new and old) that provide extensive content long after the credits roll! 

This list is spoiler-heavy, so peruse it at your own risk. 

Look, Dutch’s grand “plan” – the one that involves becoming happily drunk ranchers in Tahiti – never happens. Eerily sanguine sunsets, swelling, yet, melancholic folk music, and, the emptiness of the Van der Linde camp indicate one thing: Red Dead Redemption 2’s end is approaching. Or is it?