Platinum Games’ Atsushi Inaba Talks Style, Substance, And Indie Strategy

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Platinum Games’ Atsushi Inaba Talks Style, Substance, And Indie Strategy

Over the course of a decade, Platinum Games has established itself as a developer capable of bringing style and fast-paced gameplay to most any property. While there have been some stumbles along the way – namely the cancellation of the highly anticipated Scalebound in January – the company continues to steam ahead toward new projects and endeavors. Atsushi Inaba, head of development and a producer at Platinum, sat down with us to talk about some of these future plans, as well as what defines the studio in terms of design and structure.

RPG Grind Time – My Favorite RPG Moments Of 2017

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RPG Grind Time – My Favorite RPG Moments Of 2017

This has been a long year, but at the same time, I can't believe we'll be rolling into 2018 in just a few days. Around this time, I like to look back on the year and reminisce about my fond RPG memories. I devote so much time to these games, so it only feels fitting to give them one last kudos before I embark on more RPG adventures in the new year.  Without further ado, these are the RPG moments that helped define 2017 for me.

Finally Playing Persona 5To say we waited a long time for Persona 5 is an understatement. The last main entry launched in 2008, and while we had numerous spin-offs to keep us at bay in the meantime, Persona 5's numerous delays hit hard.  Needless to say, I was more than ready for a new cast and adventure when the game finally launched this past April. Persona 5 delivered with an intriguing story and fun combat alongside some memorable characters. I loved immersing myself in that world, living the life of a regular high school study by day and being a slick Phantom Thief killing baddies by night. Side note: Makoto is best girl, especially for how she grows during the journey. Come fight me. For more on Persona 5, you can find me singing its praises here.   

Celebrating Mega Man's 30th Anniversary By Examining His Origins

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Celebrating Mega Man's 30th Anniversary By Examining His Origins

Before Street Fighter II, Resident Evil, or Monster Hunter, Capcom was defined by one tiny blue robot. Mega Man's mix of excellent level design, colorful characters, inventive weapons, and fine-tuned difficulty allowed it to stand out from other platformers on the NES and helped the blue bomber build a legacy that is more than 100 games strong. For Mega Man's 30th anniversary we look back at how Capcom built one of the industry's most endearing icons.

Built For ConsolesIn the late '70s and early '80s, Capcom was a computer and technology company that had achieved moderate success in the arcade industry. By 1987, Capcom could sense industry trends were shifting toward gaming consoles, so the company put together a team of six game designers and tasked them with developing a game for consoles that could compete with popular titles of the  era like Super Mario Bros., Contra, and Castlevania.

An introspective designer named Akira Kitamura led this charge to create an action game originally intended to be based on the popular manga character, Astro Boy. However, when Capcom's licensing deal fell through, Kitamura was forced to design his own characters from scratch. Kitamura began sketching concepts for a series of robots that might be a good fit for a side-scrolling shooter.

The 10 Worst Best Games Of 2017

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The 10 Worst Best Games Of 2017

If I have to listen to one more person say, "2017 was a great year for gaming," I am going to barf. Here's the truth: This year, developers continued to churn out bad ideas and even worse games. Not a single release this year – even the most critically and commercially successful ones – deserved a fraction of the effusive praise undiscerning fans were eager to dole out.

Let me show you how correct I am. I've taken a selection of the so-called "best" games from this year, and I will explain why you should not like the things you like.

10. Nier: Automata Can a robot know what it means to be human? The answer is no, and just because a game poses that question doesn’t make it a sophisticated reflection on the meaning of life. Instead of regurgitating some Philip K. Dick they read in college, the team at Platinum Games should have focused on designing enough content to fill its game. Maybe then players wouldn’t have to repeatedly backtrack through the recycled levels in hopes of reaching the part where Nier: Automata gets fun.

The Best Puzzle Games From 2017 You Haven't Played

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The Best Puzzle Games From 2017 You Haven't Played

The puzzle genre produced a number of interesting games in 2017, including high-profile releases like Snipperclips (which released alongside the Nintendo Switch) and the gorgeous Monument Valley 2. But what about the puzzle games you haven't heard of? This year had a variety of small-scale gems that may have flown under your radar, so here's a list of puzzle games that didn't get as much exposure, but are absolutely worth your time. 

Hidden FolksRelease: February 15
Platform: PC, iOS, Android

This modern take on Where's Waldo? is a joy to play. It features detailed, hand-drawn worlds that come to life with whimsical sound effects, all of which were made using vocals and mouth sounds. You progress by finding a list of different animals, people, and objects hidden in the interactive pictures. You cut down plants and unfurl tent entryways to find hidden objectives as you make your way through cities, farms, deserts, and more. The difficulty ramps up fast, making this a challenging puzzle game that never ceases to be endearing.

What Would The Absence Of Net Neutrality Look Like For The Games Industry?

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What Would The Absence Of Net Neutrality Look Like For The Games Industry?

Earlier this month, the Federal Communications Commission (FCC) voted in favor of repealing net neutrality regulations that were put in place during the Obama era. This left many concerned that we would no longer have a free and open internet in the near future – and it could have serious ramifications for games.

Net neutrality keeps the internet on an equal footing, prohibiting internet service providers (ISPs) from manipulating or discriminating content on the web. This means no preferential treatment is given to certain websites over others. Without net neutrality, secondary fees could come into play, particularly for online corporations like Netflix, and these fees could then trickle down to consumers. For example, ISPs could create a premium “fast lane” connection for specific sites and services, which could throttle traffic for those that don’t subscribe to it.

Top 10 Outrageous Microtransactions

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Top 10 Outrageous Microtransactions

Microtransactions: Publishers love them, gamers try their best to tolerate them. While many companies have found ways to introduce alternate revenue streams in their games without affecting gameplay, others have been more cavalier in their approach to microtransactions. Here are the 10 most outrageous implementations of microtransactions in video games.

Editor's Note: This article originally appeared in issue 297 of Game Informer magazine.

10. EverythingDungeon Keeper
EA took Dungeon Keeper’s premise of demonic minions hoarding gold a little too literally. The publisher filled its mobile remake with so many in-app purchases, time gates, and premium currencies that the British Advertising Standards Authority ruled they legally couldn’t call it “free-to-play.”

The Best Achievements And Trophies Of 2017

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 The Best Achievements And Trophies Of 2017

Whether you love them, hate them, or forget they exist until they pop on your screen and interrupt your game, achievements and trophies are (literally) a required feature of all PlayStation 4, Xbox One, and Steam games. I fall into the love camp, and these are some of my favorites from 2017.

The achievements and trophies I find most interesting aren't the ones that mark your progress in a storyline or reward you for attaining a certain number of headshots. I like the ones that force you to think outside of the normal functions of the game or reward you for doing something weird.

Follow the links to see 2011, 2012, 2013, 2014, 2015 , and 2016's best achievements and trophies.

Game Informer's Eighth Annual Glitchie Awards

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Game Informer's Eighth Annual Glitchie Awards

With rising budgets and team sizes, creating video games continues to get more expensive and difficult. Rarely does a game release without a significant day-one patch that features critical, last-second changes. But every once in a while, we encounter a glitch or bug that puts a smile instead of a scowl on our faces. We celebrate these hilarious, immersion-shattering mistakes each year with The Glitchies.

2017 had a abundance of hilarious glitches thanks to bug-heavy games like PUBG, Battlefront II, and Assassin's Creed Origins. As with every year, it's tough to beat the animation and physics fails from the EA Sports franchises, and this year Madden brought its A game. We found several other great bugs worth sharing as well. Enjoy!

Warning: Game Informer is not responsible for content on YouTube links. Language may be unsuitable for minors.