Here's God Of War Director Cory Barlog's Pitch For A Superman Video Game

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Here's God Of War Director Cory Barlog's Pitch For A Superman Video Game

During PAX West 2018, there was a panel discussing the curious issue of why there has never been a great Superman video game. Why is it so difficult to take the beloved character and let players control him? Host Jared Petty of of Hop, Blip, and a Jump was joined by Greg Miller of Kinda Funny, Kat Bailey of USGamer, Sydnee Goodman of IGN, and Frank Cifaldi of GameHistory.org to discuss why there have been so many bad Superman video games and pitch their own ideas for one. Also part of the panel was Cory Barlog, director of this year's God of War. He had a few of his own Superman video game ideas, which you can read below.

After delivering his pitch, an audience member asked about the gameplay of Barlog's Superman game, which he replied, "You noticed I didn't mention that part, huh?"

Finally, Barlog said that the studio that would develop this Superman game would be Ninja Theory. For more from Cory Barlog, head here to watch that time we asked him 102 rapid-fire questions about God of War.

The Best Indie Games We Played At PAX West 2018

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The Best Indie Games We Played At PAX West 2018

PAX West has been going strong for 15 years and the show has become a pillar for the independent developer community as a place to show off the latest and greatest indie games. Titles are spread out across the show floor nestled inside booths for platform holders, given front-and-center placement with independent publishers, creating long lines at the Indie Megabooth, and some of the most interesting games are just a laptop connected to a TV on lone tables on the side.

While Game Informer was at PAX West, we got a chance to look at some of the best and brightest independent games brought to the show.

Games are listed alphabetically.

18 Astute Observations From Cyberpunk 2077’s Crazy Demo

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18 Astute Observations From Cyberpunk 2077’s Crazy Demo

More than two months after raking in countless Best of Show awards at E3, video footage of Cyberpunk 2077’s whopping 48-minute gameplay demo is finally available to the public. Join me as I expound on all the things that stood out to my decidedly low-tech peepers.

Look, I know I normally start Funny To A Point with a long, rambling intro that justifies my expertise in analyzing these sorts of demos, but here’s the thing: The video was really long, okay? Like longer than an episode of America’s Got Talent – and almost longer than an episode of America’s Got Talent feels like when you’re watching it! As such, I had to save all of my rambling for the actual feature this week, so we’re just going to dive right in. If you’ve already seen the video, try not to feel too bad for missing these incredibly perceptive and enlightening observations. If you haven’t watched it, you should do so right now – otherwise you won’t know what the hell I’m talking about!

18 Astute Observations From Cyberpunk 2077’s Crazy Demo

about X hours ago from
18 Astute Observations From Cyberpunk 2077’s Crazy Demo

More than two months after raking in countless Best of Show awards at E3, video footage of Cyberpunk 2077’s whopping 48-minute gameplay demo is finally available to the public. Join me as I expound on all the things that stood out to my decidedly low-tech peepers.

Look, I know I normally start Funny To A Point with a long, rambling intro that justifies my expertise in analyzing these sorts of demos, but here’s the thing: The video was really long, okay? Like longer than an episode of America’s Got Talent – and almost longer than an episode of America’s Got Talent feels like when you’re watching it! As such, I had to save all of my rambling for the actual feature this week, so we’re just going to dive right in. If you’ve already seen the video, try not to feel too bad for missing these incredibly perceptive and enlightening observations. If you haven’t watched it, you should do so right now – otherwise you won’t know what the hell I’m talking about!

Science-Fiction Weekly – Destiny 2: Forsaken's Strike, Star Wars Resistance, Destination Primus Vita, Solar Opposites

about X hours ago from
Science-Fiction Weekly – Destiny 2: Forsaken's Strike, Star Wars Resistance, Destination Primus Vita, Solar Opposites

Patrick Stewart is reprising his iconic role of captain Picard in a new television series. Is there any chance William Shatner could come back as Captain Kirk? Maybe, but not as a series. In an interview with Toronto Star, Shatner says he's focusing on other things in his life. “I’ve been offered many series over the years," he says. "But I haven’t done them because of the commitment of time. And at this stage of my life that’s more valuable than anything else.” He added that he would maybe be open for a cameo, but admits it would be tough given the permission process at Paramount.

I don't know how it would work out, but I would love to see a Q episode that unites as many of the captains as possible. At the very least, we need another clip of Kirk and Picard riding horses in a prairie. Shatner's horse control is astounding.

Science-Fiction Weekly – Destiny 2: Forsaken's Strike, Star Wars Resistance, Destination Primus Vita, Solar Opposites

about X hours ago from
Science-Fiction Weekly – Destiny 2: Forsaken's Strike, Star Wars Resistance, Destination Primus Vita, Solar Opposites

Patrick Stewart is reprising his iconic role of captain Picard in a new television series. Is there any chance William Shatner could come back as Captain Kirk? Maybe, but not as a series. In an interview with Toronto Star, Shatner says he's focusing on other things in his life. “I’ve been offered many series over the years," he says. "But I haven’t done them because of the commitment of time. And at this stage of my life that’s more valuable than anything else.” He added that he would maybe be open for a cameo, but admits it would be tough given the permission process at Paramount.

I don't know how it would work out, but I would love to see a Q episode that unites as many of the captains as possible. At the very least, we need another clip of Kirk and Picard riding horses in a prairie. Shatner's horse control is astounding.

An Apology Letter To Final Fantasy XV

about X hours ago from
An Apology Letter To Final Fantasy XV

Dear Final Fantasy XV,

Look: You had to know this was coming, right? I mean, I’ve been trying to play you for nearly two years now. I actually remember sitting down to play you for the first time. It was after midnight and my copy had just finished downloading. I had read our cover story and was finally being excited for a Final Fantasy for the first time since FFX. I loved the idea of a game dedicated to a literal road trip, y’know? Just you and the lads, roaming the countryside in a futuristic car, listening to music, camping out in the wilderness, stopping at bed-and-breakfast joints when you aren’t slaying monsters and trying to take back your rightful kingdom.

An Apology Letter To Final Fantasy XV

about X hours ago from
An Apology Letter To Final Fantasy XV

Dear Final Fantasy XV,

Look: You had to know this was coming, right? I mean, I’ve been trying to play you for nearly two years now. I actually remember sitting down to play you for the first time. It was after midnight and my copy had just finished downloading. I had read our cover story and was finally being excited for a Final Fantasy for the first time since FFX. I loved the idea of a game dedicated to a literal road trip, y’know? Just you and the lads, roaming the countryside in a futuristic car, listening to music, camping out in the wilderness, stopping at bed-and-breakfast joints when you aren’t slaying monsters and trying to take back your rightful kingdom.

Four Questions You Should Be Asking About Assassin's Creed Odyssey

about X hours ago from
Four Questions You Should Be Asking About Assassin's Creed Odyssey

If you’re excited for Assassin’s Creed Odyssey, the last month has been a treasure trove of information. We’ve done deep dives on the mercenary system, the progression, building your crew, and more. But even with all of the available details, a few major points remain foggy. The team at Ubisoft Quebec is still keeping some secrets, but if you want to get closer to solving those mysteries, here are a handful of questions (and some not-too-revealing answers) to point you in the right direction.

At the beginning of Odyssey, you select whether you want to control Alexios or Kassandra. But are they just two sides of the same coin, or two separate coins altogether? If you choose one, does the other still exist somewhere in the world? We didn’t get a direct answer to that question during our time at the studio, which indicates that the topic might be complicated.

Four Questions You Should Be Asking About Assassin's Creed Odyssey

about X hours ago from
Four Questions You Should Be Asking About Assassin's Creed Odyssey

If you’re excited for Assassin’s Creed Odyssey, the last month has been a treasure trove of information. We’ve done deep dives on the mercenary system, the progression, building your crew, and more. But even with all of the available details, a few major points remain foggy. The team at Ubisoft Quebec is still keeping some secrets, but if you want to get closer to solving those mysteries, here are a handful of questions (and some not-too-revealing answers) to point you in the right direction.

At the beginning of Odyssey, you select whether you want to control Alexios or Kassandra. But are they just two sides of the same coin, or two separate coins altogether? If you choose one, does the other still exist somewhere in the world? We didn’t get a direct answer to that question during our time at the studio, which indicates that the topic might be complicated.