The Best Video Game Costumes For Halloween 2018

about X hours ago from
The Best Video Game Costumes For Halloween 2018

The temperature is dropping, pumpkin-carving pictures are everywhere, and there's an entire aisle in the grocery store dedicated to candy; it must be time for Halloween! If you got caught up playing the multitude of incredible games that hit this month and forgot to shop for a costume, don't worry! We've combed the Internet looking for the absolute coolest video game costumes available this year. The list has Zelda, it has Overwatch, and so much more in between. Be the coolest person at the party or find the best costumes for your child's trick-or-treating adventures in the list below.

The Witcher 3: Wild Hunt Ciri Cosplay Costume ($83.05)

Persona 5 Protagonist Phantom Thief Cosplay Costume ($81.86)

Gamers Should Be Voting, So Why Aren’t We?

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Gamers Should Be Voting, So Why Aren’t We?

When considering the latest game release, many players excitedly discuss the opportunities for interactive engagement in their latest purchase. Did you go renegade or paragon? Did you roll a paladin or mage? Which party members did you take into the final encounter? We’re fascinated by the chance to express a choice, and see that decision reflected in the resulting scenario. And yet, if we’re to believe demographic data, when it comes to expressing choices at real-life polls in the United States, much of the game-playing public simply doesn’t show up.

This article originally appeared in the November 2018 issue of Game Informer.

A Picturesque Odyssey: The Most Epic Photos From Assassin's Creed's Ancient Greece

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A Picturesque Odyssey: The Most Epic Photos From Assassin's Creed's Ancient Greece

Assassin’s Creed Odyssey is the first game in the series' to move the story back in time before the dawn of the brotherhood, transporting players to the majestic land of ancient Greece. And by Zeus, what a gorgeous Greece it is.

Brimming with breathtaking vistas, massive stone colossi, wild beasts and iconic architecture, the massive world is bursting with excellent photo opportunities, which is exactly why Ubisoft introduced a new photo mode. And after sending out a request on Twitter, you sent in your very best. Here’s the crème de la crème of picturesque moments from ancient Greece submitted by our wonderful community. 

His descent was like nightfall. - Homer, The Iliad

How Media Molecule Hopes Dreams Can Go Beyond Just Games

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How Media Molecule Hopes Dreams Can Go Beyond Just Games

Particularly over the last decade, we've seen video games expand into multiple disciplines and industries outside of entertainment. Surgeons use video games to perfect complicated medical procedures, some game programs help patients recover from PTSD, and even last year's Assassin's Creed Origins has a dedicated education mode called Discovery Tour that is already being used in some classrooms.

With the countless possibilities video games have beyond entertainment, it's not a surprise that Dreams, Media Molecule's upcoming game that lets you make your own games, is following that path, too. Dreams is best described as an accessible games engine; you can create anything from an RPG to a platformer, all with a toolset that Media Molecule calls "visual programming."

Because you're working with sliders and menus rather than lines of code, Media Molecule believes Dreams is perfect for kids interested in game design. The team has been in touch with the UK's girls-only youth organization, Girlguiding, so that half a million young women can try their hand at game design.

20 Westerns To Watch In Anticipation Of Red Dead Redemption II

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20 Westerns To Watch In Anticipation Of Red Dead Redemption II

In a matter of days, millions of us will saddle up with the Van der Linde gang and try to outrun the law, the steady progress of civilization, the dangers of the wild, and fate itself. Our anticipation for Red Dead Redemption II led many of the staff to replay the original game to refamiliarize ourselves with Rockstar’s open world take on the Western. We’ve also been spending a lot of time watching Western films and TV series to get us in the mood for Arthur Morgan’s suicide mission to preserve the bonds of the gang and keep the only life he’s ever known from falling apart. We’ve compiled a list of 20 great Westerns that not only serve as a great appetizer to Red Dead Redemption II, but also share some thematic or cinematic similarities to the series.

Hands-On With OOTP 19's Perfect Team Mode

about X hours ago from
Hands-On With OOTP 19's Perfect Team Mode

After some teasing, OOTP Developments is set to release Out of the Park Baseball 19's free fantasy card-collection mode – Perfect Team – in November. I recently got my hands on the team-building mode via a closed beta, and although not all the parts are in yet, it's a promising addition built on the back of the game's already extensive sim options.

Setting up your team through your initial six packs is pretty straightforward: You'll get enough players to jump in and play no problem, and it's up to you to determine your starting rotation and batting lineup, and tweak the strategic knobs as little or as much as you want to (more on this later).

What makes Perfect Team different and interesting is that all the games in the current league format are simmed. Games start every 30 minutes, giving you time in between to scout your opponent, buy packs of players if you want, and make adjustments to your team and strategy. The countdown aspect of the mode adds real-time drama to what can be a hands-off experience, and since it runs whether you're actively playing the game/mode or not (there are many aspects that can be set to be automated), you're not sweating the loss of a particular game but rather concentrating on the factors that can turn you into a winner in the long run as you try to get promoted all the way up to the majors (and avoid relegation from season to season).

Hands-On With OOTP 19's Perfect Team Mode

about X hours ago from
Hands-On With OOTP 19's Perfect Team Mode

After some teasing, OOTP Developments is set to release Out of the Park Baseball 19's free fantasy card-collection mode – Perfect Team – in November. I recently got my hands on the team-building mode via a closed beta, and although not all the parts are in yet, it's a promising addition built on the back of the game's already extensive sim options.

Setting up your team through your initial six packs is pretty straightforward: You'll get enough players to jump in and play no problem, and it's up to you to determine your starting rotation and batting lineup, and tweak the strategic knobs as little or as much as you want to (more on this later).

What makes Perfect Team different and interesting is that all the games in the current league format are simmed. Games start every 30 minutes, giving you time in between to scout your opponent, buy packs of players if you want, and make adjustments to your team and strategy. The countdown aspect of the mode adds real-time drama to what can be a hands-off experience, and since it runs whether you're actively playing the game/mode or not (there are many aspects that can be set to be automated), you're not sweating the loss of a particular game but rather concentrating on the factors that can turn you into a winner in the long run as you try to get promoted all the way up to the majors (and avoid relegation from season to season).

The Most Fascinating Tools In Dreams

about X hours ago from
The Most Fascinating Tools In Dreams

Media Molecule's Dreams has an eclectic and vast set of tools in its impressive creative suite. With so many detailed mechanisms at your disposal to make your dream game, it can be overwhelming at first, especially for non-designers. However, plenty of tools are still accessible to beginners after some practice. Here are some of the stand-out ones we loved to toy with during our cover story trip.

Trigger Zones Media Molecule describes Dreams' tools as "visual programming," where you work with sliders and visual cues instead of staring at lines of code. Trigger Zones are the perfect example of this, where you place a block in your world which then turns into a force field. When an object or character enters a Trigger Zone's force field, you can set it up so that this action has a consequence. For example, a character's health can be programmed to lower when inside the force field, or a camera can shift its view. It's a fascinating and friendly approach to game design's more complex systems.

The Most Fascinating Tools In Dreams

about X hours ago from
The Most Fascinating Tools In Dreams

Media Molecule's Dreams has an eclectic and vast set of tools in its impressive creative suite. With so many detailed mechanisms at your disposal to make your dream game, it can be overwhelming at first, especially for non-designers. However, plenty of tools are still accessible to beginners after some practice. Here are some of the stand-out ones we loved to toy with during our cover story trip.

Trigger Zones Media Molecule describes Dreams' tools as "visual programming," where you work with sliders and visual cues instead of staring at lines of code. Trigger Zones are the perfect example of this, where you place a block in your world which then turns into a force field. When an object or character enters a Trigger Zone's force field, you can set it up so that this action has a consequence. For example, a character's health can be programmed to lower when inside the force field, or a camera can shift its view. It's a fascinating and friendly approach to game design's more complex systems.

The Making Of Hollow Knight

about X hours ago from
The Making Of Hollow Knight

A diminutive, seemingly unremarkable champion answers the call to adventure, delving into the unknown, travelling further with each skill acquired, with each battle conquered.

Team Cherry has more than a little in common with Hollow Knight – a game that propelled its creators from obscurity, to moderate Kickstarter success, to glowing reviews, to the top of the Nintendo Switch charts in a whirlwind few years.

“I was spying on Hollow Knight’s Discord to watch the community’s real-time reactions, and when I saw someone type in, ‘Reggie said the words Hollow Knight, I can’t believe it!’ I burst out laughing. It was a good feeling.”