Replay – Onimusha 2: Samurai's Destiny

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Replay – Onimusha 2: Samurai's Destiny

In 2002, Capcom used the likeness of famed Japanese actor Yusaku Matsuda for the lead roll in Onimusha 2 — a supernatural action games set in medieval Japan. We traveled back to Yagyu village to find out how well this PS2 classic holds up 16 years later. 

Andrew Reiner, Suriel Vazquez, Leo Vader, and Ben Reeves grab a katana and start splicing lizardman heads. This might be the funniest episode of replay you'll ever see ... if you never watch another episode of Replay.

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Top Of The Table – The Pathfinder Playtest Interview

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Top Of The Table – The Pathfinder Playtest Interview

The Pathfinder Roleplaying Game has a fascinating history. Here is an entire system that arose out of the embers of the revised third edition of Dungeons & Dragons. As Wizards of the Coast took D&D in new directions with the fourth edition of the game, Paizo’s Pathfinder offered an alternative – an ongoing way for players to stay closer to the more familiar and beloved system they had played for years, but with some clever new twists. Sometimes informally dubbed by its fans as D&D 3.75 upon its official release in 2009, Pathfinder grew to compete against the very game it had diverged from, and to this day, many role-playing enthusiasts swear by Pathfinder’s rich campaign setting, strong rules, and dynamic play at the table. 

Cut to 2018, and Wizards of the Coast has in the years since rolled out the popular 5th edition of Dungeons & Dragons, and Pathfinder is a system with nearly a decade of new content, rules additions, and other baggage to bear. By the admission of Paizo’s own director of game design, it’s time for Pathfinder to move forward on to a new edition – one informed by years of experience with the existing system, as well as the desires of an enthusiastic ongoing fan base. 

After Six Hours With Labo, Here’s What We Think

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After Six Hours With Labo, Here’s What We Think

Labo, Nintendo's strange hybrid that merges complicated cardboard creations with the Switch is in our office. It's equal parts Lego-style toy and video game you have to build yourself. I spent most of yesterday and this morning building Labo creations, and while I am not ready to offer up my final impressions, I can offer you my thoughts so far considering both of the Labo kits are available for purchase today.

First up, you can watch me build all the pieces in the Variety Kit and hear some of my impressions. The video is just under three minutes long, but it has time-lapse footage in it that accounts for about six hours of building (and clean-up) over two days.

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Designing The Look Of Spider-Man

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Designing The Look Of Spider-Man

While Insomniac's Spider-Man is instantly recognizable as the classic character, there are actually many elements of his design that are unique to their version. In the video below, Art Director Jacinda Chew goes into the rationale behind the design, as well as gives insight into some of the smaller details and the tech behind making it work in the game.

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To see our entire month of Spider-Man coverage, click the banner below and bookmark our hub. New stories and features are added every couple of days, so check back to learn more about Insomniac's Spider-Man game for PS4.

Join Our GI Game Club For God Of War

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Join Our GI Game Club For God Of War

Every once in a while on The Game Informer Show podcast, we get the urge to dive in as deep as possible on a game and wring the experience for every interesting discussion to be had alongside our community. The release of God of War on the PlayStation 4 on April 20th seems like a great opportunity we didn't want to pass up, so it'll be the next official GI Game Club. The discussion will be broken up into two parts, with the first episode airing on April 26th. In that episode, we'll be talking about everything up until you encounter a character named Mimir (seen in the screenshot above). Also, Joe Juba wrote some great and spoiler-free tips for new players that you should check out here.

Please send in your thoughts to podcast@gameinformer.com and we'll read them on the show, here are a couple of discussion points to get the balls rolling but we welcome any and all emails.

- Either as a new fan or an old fan, what do you think of Kratos' "reinvention"?- What has been the most surprising aspect of the gameplay or story so far?
- Are you enjoying the combat encounters?
- What do you think of the new setting/mythology?
- What's your favorite big moment from God of War's first half?
- What's your favorite little moment from God of War's first half?

10 Beginner’s Tips For God Of War

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10 Beginner’s Tips For God Of War

After the long wait since its original E3 reveal in 2016, the new God of War has finally released. That means plenty of gamers are just diving into this new world and learning how Sony’s Santa Monica studio has reinvented the series (read our review). We certainly don’t want to spoil any of the surprises, but we do have a handful of tips that will make it easier for you to focus on what’s important without sweating the small stuff.

Exploring can always waitUnlike previous games in the series, this God of War has a large, open area full of optional content. That means you can choose to pursue the story missions, or paddle off to various islands and cliffs in search of quests and loot. If you’re in the mood, you should definitely explore, because you will find plenty of great stuff. However, you should never feel obligated to do so; you won’t miss any major opportunities if you neglect the side content for a while and focus on the main story. It’ll be there waiting when you’re ready.

Watch Us Play God Of War's Opening Hours Live Today

about X hours ago from
Watch Us Play God Of War's Opening Hours Live Today

God of War releases tomorrow and it's a really good game. You can read our review here. In celebration, today we will be streaming the opening two hours of the game!

We'll be starting the stream at 3 p.m. CT (four hours from this posting), and we won't discuss late-game revelations or spoilers outside of what is shown during the stream. Believe us when we say there is plenty to see later on – we promise.

You can click the banner below to watch the stream on Twitch, or you can watch on YouTube by clicking here.

Blog Herding – The Best Blogs Of The Community (April 19, 2018)

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Blog Herding – The Best Blogs Of The Community (April 19, 2018)

Blog Herding is back this week with thoughtful musings from readers about A Way Out, Pokemon Go, Bravely Default, and more. Time to get reading!

Community Blogs For April 5 – April 18:

Opinion: Ghost Recon Wildland's Persistent Performance Problems Present Barrier To Entry Boo is here to write about Wildlands, which really interested me after I got hooked on The Division (I picked it up post-updates for roughly $20). Boo got to try Wildlands while it was free to play, and... the blogger isn't impressed. "If I don't want to play your game for free, what makes you think I would want to buy the full product?" Ouch.

14 Universal Films We Want To See Adapted Into Video Games

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14 Universal Films We Want To See Adapted Into Video Games

Video games and movies used to go together like peas in a pod. Less than a decade ago, it was rare to see a big blockbuster hit go without an interactive tie-in, but the trend has slowly disappeared due to the increasing costs of game development and higher standards. However, with recent endeavors like The Mummy Demastered and the upcoming Jurassic Park Evolution, movie publisher Universal Pictures is positioning itself back into the game industry by forming partnerships with developers to adapt its film properties.

With movie-to-video game adaptations screening in our minds lately, we decided to pitch some dreamy pairings for Universal to consider with studios well-versed in genres that would be sublime for How To Train Your Dragon, Purge, and more.

The Thing – Behaviour InteractiveBehaviour Interactive has handled a bunch of movie-licensed games and ports for nearly two decades, but the team struck its own creative vein with Dead by Daylight. It's an unusual competitive and cooperative experience with one player hunting down a group of survivors. However, instead of an immediately hostile threat that survivors must hide and run away from, it'd be a treat to see the studio try its hand with narrative tension and thrills with The Thing.

Professor Broman Interview – How GuardianCon Is Gathering Gamers To Help Save The World

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Professor Broman Interview – How GuardianCon Is Gathering Gamers To Help Save The World

Ben Bowman has made a name for himself as Professor Broman in the Twitch community. He started streaming while working as an in-home care provider. Now, Professor Broman streams full-time and has amassed over 650,000 followers. Bowman has used his platform as a means to help others and has given him an opportunity to co-create an annual charity event called GuardianCon that brings gamers together and helps raise funds for St Jude Children’s hospital.

Originally started as a Destiny-centered convention, GuardianCon has expanded its scope to include content creators and fans from a variety of different games like Fortnite and Dauntless, all brought together with the goal of making the world a little better. I got the opportunity to talk to Professor Broman about his career as a streamer and how GuardianCon showcases the ways that gaming can and has done good in the world.

How did you get started in the world of streaming?I got started streaming in the speedrunning community. What attracted me to Twitch was the power that it had to raise money for charity. The first thing I ever saw on Twitch was a marathon stream to raise money for the victims of Hurricane Sandy. It was called the Hurricane Sandy-thon. I think they raised $20,000 in three days and that blew my mind. Here were a bunch of gamers raising money for a good cause, and I thought that was awesome.