What I Want From Zelda: Breath Of The Wild 2 - Make Zelda Playable, You Cowards

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What I Want From Zelda: Breath Of The Wild 2 - Make Zelda Playable, You Cowards

With the Nintendo E3 2021 showcase set for this Tuesday, June 15, I can't help but to think about what I'd want to see the Big N share. With so many Legend of Zelda fans begging for Breath of the Wild 2 news, I put together a very serious, very hardcore wish list for what I'd like to see in the sequel. And by that, I mean a chance for me to call Nintendo cowards for not letting Zelda be playable and to talk about shark himbos. 

So anyway, here's what I want from The Legend of Zelda: Breath of the Wild 2 outside of a working title. 

This Resident Evil Village Mod Shows Ethan Winters' Hands The Love That Capcom Won't

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This Resident Evil Village Mod Shows Ethan Winters' Hands The Love That Capcom Won't

Sure, the internet was going nuts about the Big Tall Vampire with Lady Dimitrescu, but let's not also forget about poor Ethan Winters' hands. Both in Resident Evil 7 and Village, Capcom just loves putting Ethan's digits through the ringer, but modders are bringing the character (and his hands) the love that devs won't. That's right, there's a Resident Evil Village mod that gives Ethan back his hands. Lord knows he's been through enough...

In Resident Evil Village, Ethan loses his fingers, his hand, and his sanity. Maybe not so much that last part, but the former point is absolutely true. I don't know what Capcom hates about Ethan particularly, but the poor boy has gone through enough. That's where this Resident Evil Village mod comes in. 

The mod itself is simple (and just for PC, as console mods are still largely limited to just Bethesda titles). It gives back Ethan's chewed-up fingers that he loses pretty early on in the game. Is this a mind-blowing mod? Nah. Did I enjoy writing it because Ethan gets too much hate? Yah. 

Battlefield 2042 Preview - A True Turning Point For The FPS Franchise

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Battlefield 2042 Preview - A True Turning Point For The FPS Franchise

Sure, taking to battle in a fast-paced shooter is fun and all, but have you ever weaponized a tornado? The answer is probably no, but with Battlefield 2042 you can get your inner Shia LaBeouf on and not let your dreams be dreams. The next step for the Battlefield franchise uses cutting-edge technology and new generational hardware to push the sky to the limit. While many games boast that, Battlefield 2042 looks to truly live up to that promise. From a way higher player count to a perfect blend of new and familiar, the upcoming FPS is ready to take back the crown within the multiplayer space. 

Battlefield 2042 sets the stage in the near future, in a world ravaged by the most profound refugee crisis known to man. Within this shooter, players will become something called Non-Patriated, or Non-Pats for short. Non-Pats are farmers, engineers, soldiers - they are the survivors, they are the fighters that don’t fight for a flag. They fight for the future of the known world. 

Sonic Team Head Talks Sonic Origins, Next Mainline Game, And 30th Anniversary

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Late last month, Sega held Sonic Central, a stream jam-packed with Sonic the Hedgehog news. In addition to information about merchandising deals and upcoming animated shorts, we learned about three new projects on the horizon for the speedster. Sonic Colors: Ultimate is up first, bringing the Wii favorite forward to modern platforms, followed by Sonic Origins, a compilation of classic games from Genesis and Sega CD. However, the news that everyone was waiting for came in the form of a cryptic teaser trailer for the next mainline game from Sonic Team. 

Unfortunately, there was next to no information in the teaser. While internet sleuths have pieced together some information, Sonic Team and Sega have been tight-lipped about the 2022 release, not even providing a title at the time of the announcement. With details scarce, I reached out to head of Sonic Team and longtime series designer, director, and producer Takashi Iizuka to learn more about the Sonic Central news and what the 30th anniversary means for Sega's Blue Blur.

Phil Spencer's E3 2016 Speech Compared To E3 2021 Meaningfully Shows Xbox's Growth After Xbox One

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Phil Spencer's E3 2016 Speech Compared To E3 2021 Meaningfully Shows Xbox's Growth After Xbox One

The Xbox One generation did a lot to hinder Team Green. Under previous leadership, the gaming brand lost its identity and its meaningful contribution to the community overall. Where the original Xbox and 360 excelled, Xbox One's focus was too far-spread when looking at being an all-in-one entertainment system, something that is now common place. So widespread, in fact, that the vision lost one critical component: the games. Then Phil Spencer took the helm and we started to see change, but the scope of the shift in place takes time, patience, and strategic moves. We've previously broken down Xbox's strategy, which you can find here, in comparison to other big-name companies, but as we head into E3 2021's Xbox showcase, we can't help but to reflect back on when Spencer first revealed a new tide for the Xbox platform. 

A few of us here at Game Informer were talking about this last night, looking back on previous Xbox showcases from Spencer's time and beyond. When looking back during the Xbox "Scorpio" talks during E3 2016, we can't help but to notice how true to the vision Spencer and his team has been through the years. Now that we're in 2021, we see the fruits of the labor he talks about in the showcase clip seen below, something that wasn't necessarily evident at the time after the burned trust over the Xbox One generation. 

Top Of The Table – Assassin’s Creed: Brotherhood of Venice

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Top Of The Table – Assassin’s Creed: Brotherhood of Venice

At first glance, Assassin’s Creed seems like a franchise ripe for tabletop adaptation. Rich in character and story, as well as setting options spread across all of history, it would be an exciting project for any designer to bring it to life as a board game. However, like the video games themselves, it’s also a wildly ambitious concept, which demands the combination of numerous mechanics, including stealth, combat, and traversal. And where to zero in within a franchise that has ballooned into dozens of unique mini-settings, heroes, and villains? Years after its initial announcement, and no doubt numerous iterations and improvements, Assassin’s Creed: Brotherhood of Venice is finally here, and sure enough, the resulting release is large, ambitious, and complex. It’s also remarkably fun.

Final Fantasy VII Remake Intergrade – Review In Progress

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Final Fantasy VII Remake Intergrade – Review In Progress

When Final Fantasy VII Remake launched last summer for PlayStation 4, I took my very first trip to Midgar. You see, my most immediate connection to Cloud and his band of companions was the Advent Children movie. And, from there, I spent what likely amounted to thousands of hours listening to Nobuo Uematsu’s incredible score and imagining what it would be like to play an upgraded version of the seventh game. It must come as no surprise that Final Fantasy VII Remake was one of my favorite experiences of 2020. With that in mind, you might be wondering where the review for Intergrade is now that the highly-anticipated title has been out for over 24 hours. I’m here to tell you that it’s definitely on the way and that I’ve been enjoying what I’ve played so far.

Ultimately, the review copy of Final Fantasy VII Remake Intergrade came a little late, and I didn’t get access to the new Episode INTERmission story content until launch day. I’m still fighting my way through Midgar’s oddities as Yuffie and Sonon and their banter and fighting prowess makes combat feel just as invigorating as it was when I hopped in as Cloud, Tifa, Barrett, and Aerith about a year ago. Yuffie’s split-second ninja combos and beloved shuriken make decimating enemies satisfying (apart from having to throw her weapon at far-off crates for MP points and whatnot). 

Death Stranding Is One Of The Best Games Of The Last Generation

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Death Stranding Is One Of The Best Games Of The Last Generation

Ever since the Oldsmobile company started the large-scale manufacturing of cars in 1901, one of the dumbest things you can do with your free time is walk anywhere. While you could easily argue cars have been abysmal for the environment and forced us all to deal with Elon Musk, you can't deny that getting behind the wheel to go anywhere is far easier and less strenuous than using your legs. Why on Earth would you walk anywhere? It's dumb. Your little legs don't have the power of a Hemi, and they definitely can't hit 85 miles-per-hour on the highway. You can't accessorize your legs, either, like you can a car. Try throwing truck nuts on anything other than an F150 and you're going to jail.

Video games know this fact of life, too. Since Mario first punched Yoshi in the back of his head to get going, developers everywhere have experimented with new ways to allow players to traverse worlds in more convenient ways. Grand Theft Auto popularized the idea of driving around an open world, using any vehicle you can get your hands on to quickly get from point A to B. And people sure do love those games; Grand Theft Auto V is one of the most successful entertainment properties of all time. It was such a hit in fact that it inspired developer Rockstar to add horses to Red Dead Redemption 2. 

Vampire: The Masquerade Bloodhunt Preview - Battle Royale Meets Vampires (No, Seriously)

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Vampire: The Masquerade Bloodhunt Preview - Battle Royale Meets Vampires (No, Seriously)

When I think of the battle royale genre, a few things come to mind: PUBG, Fortnite, Apex Legends, boredom. It's not a bad genre, but not one I've ever really felt super connected to. What I do feel connected to, however, is Vampire: The Masquerade, so when Sharkmob approached me with a new game that is literally battle royale with vampires, I was too intrigued to say no. Surprisingly enough? It works! Here's my Vampire: The Masquerade Bloodhunt preview. 

For those that may not be the biggest of tabletop fans, Vampire: The Masquerade is a stunningly expansive RPG experience that has evolved so much through the years. Numerous adaptations have come and gone to expand upon this world, including video game takes that breathe fresh life (or unlife?) into the characters we know and those we can create. I've tanked years into this universe and used the very rules of The Masquerade to build so many fan-creations of my own, so imagine my surprise when the latest game to be announced under this umbrella was a PvP battle royale adventure. Now take that surprise, and imagine how that tripled when I found myself really enjoying my time with Bloodhunt. 

A Totally Serious Breakdown Of Elden Ring's New Trailer

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A Totally Serious Breakdown Of Elden Ring's New Trailer

FromSoftware fans have spent the last two years repeatedly saying the name "Elden Ring" in front of a mirror, and it finally paid off today. The much-anticipated collaboration between the makers of Dark Souls and Game of Thrones author George R.R. Martin reemerged from the abyss during today’s Summer Games Fest. We were treated to a flashy new trailer that showed off tons of gameplay, some tantalizing plot foreshadowing, not to mention a firm release date.

I’m excited to play it too, despite not being what I’d consider a FromSoftware "expert". Sure, I beat Bloodborne and have played various amounts Demon’s Souls, Dark Souls, and Sekiro (not finished, mind you) but I couldn’t tell you a thing about the lore or story about those games. That obviously makes me the perfect person to break down this trailer almost scene for scene. Enjoy my stream of consciousness style thoughts and reactions to Elden Ring’s latest gameplay showing and I apologize in advance. 

Holy crap, that’s got to be Elden Ring! No other game could have a horse sniffing a knight’s hand.