Is Wolfenstein II's The Adventures Of Gunslinger Joe Worth Playing?

about X hours ago from
Is Wolfenstein II's The Adventures Of Gunslinger Joe Worth Playing?

The first real piece of DLC, the opening episode in the so-called Freedom Chronicles, dropped for Wolfenstein II today. The Adventures Of Gunslinger Joe is a mini-campaign that follows a former football player Joseph Stallion as he seeks revenge against a Nazi officer who's tormented him. As our resident Wolfenstein fanatic, I played through the DLC last night and found it to be an engaging trek. But is it worth your time? Let's find out together.

Here's the good and the bad of The Adventures Of Gunslinger Joe

Good: The Story Is Unexpectedly GoodMarketing materials for the Freedom Chronicles suggested that the entire DLC package would be a campfest, filled with homages to pulp fiction rather than the heavy storytelling of The New Colossus. While the Adventures Of Gunslinger Joe is certainly more light-hearted and adventure-focused than the somber storytelling the marks The New Colossus, there are still unexpectedly bleak moments.

Blog Herding – The Best Blogs Of The Community (December 14, 2017)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (December 14, 2017)

I accidentally took a week off (working late!) when I forgot about Blog Herding, but we are back! And it seems everyone is thinking about awards, EA, and money. This is one of the more eclectic collections of blogs we've had in a while, so dig in!

Community Blogs For November 31 – December 13:

Ineffective Commercialism StarterPack writes about Battlefront 2 and how EA really messed up one of the biggest IPs in, well, everything. Maybe things will get better in due time, but I haven't enjoyed this sequel nearly as much as the first game and previous iterations of the franchise before EA got a hold of it.

The Inside Story Of Take-Two's New Publishing Label, Private Division

about X hours ago from
The Inside Story Of Take-Two's New Publishing Label, Private Division

The video game industry is built on unsteady ground. Its tectonic plates constantly shift as this $100 billion global business expands to new platforms, publishers search for new revenue models, and studios rise and fall. The volatile but lucrative console market makes it hard for anyone but the most entrenched development teams to maintain solid footing over a long period of time. Why spend hundreds of millions of dollars on novel new ideas that could fail in this hypercompetitive landscape when you could sink more marketing and funding into sure bets like Madden, Call of Duty, and World of Warcraft, making them living services that continue to receive new content throughout the year?

The argument makes sense from a short-term business perspective, but playing it safe stifles innovation, which could hurt these companies and brands in the long run. This leaves the door wide open for a disruptor like Private Division to emerge. This new Take-Two publishing label stands alongside Rockstar and 2K Games, but it plays by much different rules. Rather than going big with benchmark-setting endeavors like Grand Theft Auto or supporting perennial juggernauts like NBA 2K, the new label’s directive is to identify smaller teams of experienced developers with great ideas, fund their projects, and in a surprise twist, let the studios keep the rights to the intellectual property. 

Science-Fiction Weekly – Death Stranding, Star Wars, Star Trek, Predator

about X hours ago from
Science-Fiction Weekly – Death Stranding, Star Wars, Star Trek, Predator

A warning to all TV watchers: If a commercials for Star Wars: The Last Jedi pops up, do everything you can to avoid it. We're just a few days away from the movie opening in theaters, and Lucasfilm's advertising department is starting to include major spoilers in the TV spots. One in particular involving Rey has appeared in the latest batch of commercials. The clip is something I did not expect to see in the film, yet here it is for all to see in a TV spot. I also have to issue an additional warning about social media. Some press outlets and lucky Star Wars fans have already seen the film, and I wouldn't be surprised if spoilers start appearing on Facebook and Twitter. Basically, avoid all forms of technology until you see the film. You may also want to avoid any form of contact with people who may be Star Wars fans.

Everything We Know About Mega Man 11's Robot Masters

about X hours ago from
Everything We Know About Mega Man 11's Robot Masters

Over the course of Mega Man's 30-year history, the adorable blue robot has worked his way through more than 130 evil robots. You might think Capcom was starting to run out of ideas (the last Mega Man game included a character called Sheep Man, after all), but Mega Man 11's Robot Masters are as inventive as ever. Unfortunately, Capcom is being tight-lipped about these new bots, so we've scraped together every little detail we could collect related to Mega Man's stylish foes. 

Like usual, Mega Man 11 will feature eight Robot Masters - And you will be able to choose the order that you tackle each boss from the start of the game.

The robot master pictured above isn't Brick Man - This is the only Robot Master that Capcom has shown off so far. He was originally called Renga Man, which translates into Brick Man, but his official name is now different. Capcom also said that out of all the robot masters, he was the most energetic and adored by Dr. Light.

New Gameplay Today – PUBG On Xbox One X

about X hours ago from
New Gameplay Today – PUBG On Xbox One X

PlayerUnknown's Battlegrounds is now available on Xbox One as part of Microsoft's Game Preview program. We loaded it up on an Xbox One X to see how the wildly popular PC game holds up on console. Can Leo survive to become the sole survivor? Dan Tack and I watch with bated breath to see how long he lasts – and whether the game's worth checking out on Xbox One.

As you'll immediately see, the framerate ain't so great on Xbox One X, even with the console's additional horsepower. That doesn't mean that the game's a bust. The gameplay is identical, even if you're using a gamepad instead of a keyboard and mouse. That seems to be a little bit of a sticking point for Our Hero Leo, as you can see in the video below. But don't count him out just yet...

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Opinion – The Brilliant Blunder Of Destiny 2’s Laser Tag Weekend

about X hours ago from
Opinion – The Brilliant Blunder Of Destiny 2’s Laser Tag Weekend

Curse of Osiris, the first expansion to Destiny 2, released last week. I’ve been playing a lot in the lead-up to writing a review, which I’m waiting to finalize until after the patch that goes live this week, an addition that promises to add significant features that should be factored into a full evaluation. 

In the meantime, I’ve watched with great amusement the saga of the Prometheus Lens, the brand new exotic trace rifle that appeared alongside the expansion – a flame ray-firing beam of disaster. As early as launch day, a few players had been lucky enough to get the weapon to drop, and it didn’t take long for the competitive Crucible to see its power. Bungie quickly recognized the problem of the overpowered gun, and the developer acknowledged a bug that boosts Prometheus Lens’ destructive capability. This thing was a beast, boasting a time-to-kill unheard of in the current meta, and making virtually any other weapon (or even super) feel pale in comparison for pure winning potential. 

Sick Stunts On Zelda: Breath Of The Wild's New Motorcycle

about X hours ago from
Sick Stunts On Zelda: Breath Of The Wild's New Motorcycle

The Legend of Zelda: Breath of the Wild's Champions' Ballad DLC adds a motorcycle to the game. If that's not a reason to try and pull off the sickest stunts in all of Hyrule, then what are we even doing here?

To acquire the motorcyle, (A.K.A. the Master Cycle Zero) you must play through the new DLC in its entirety. It's an impressive unlock for the game and it really changes exploration in radical ways. We decided to put the cycle to the test by pulling off sick wheelies, sick jumps, sick experiments, sick combat, and a whole lot more. We even get into some sick spoilers, so be wary if you haven't defeated Ganondorf yet, or you want to keep the DLC a surpise.

You can watch the video below with Benjamin Reeves, Leo Vader, and me to see just how sick Breath of the Wild can get.

The Sports Desk – The Issues Defining 2018

about X hours ago from
The Sports Desk – The Issues Defining 2018

2018 is going to be a critical and interesting year for sports video games. We're in the prime of this console generation, so are we going to see the best from the franchises or are companies on auto-pilot? Nobody knows for sure, but here are some key topics for the year that may show us where things are heading.

MICROTRANSACTIONS  It's a dirty word these days, but the truth is sports gamers have been more or less comfortably living with microtransactions for years thanks to the various Ultimate Team-type modes most sports titles have these days. So the question becomes whether the existing model will change at all and possibly become more insidious.

Take-Two and Visual Concepts already stirred trouble with NBA 2K18's aggressive VC requirements and overall MyCareer grind, so it's crucial that NBA 2K19 offer a smoother progression path. The larger question, however, is which company is going to be the first to step out and possibly take microtransactions in a new direction? Will we see a title in 2018 introduce microtransactions into their GM/Franchise mode, for instance?