Science-Fiction Weekly – Watch Us Play The Opening Moments Of Elex

about X hours ago from
Science-Fiction Weekly – Watch Us Play The Opening Moments Of Elex

Two hours. That's how much time I wasted trying to write up a brief summary of Elex. As I read over my work, new paragraphs and sections were added. I soon reached 2,000 words, and realized that I hadn't even communicated how the game worked yet. Long story short, Elex is a huge mess of a game, blending science-fiction and fantasy into a strange post-apocalyptic world governed by a rock. Yes, you heard me right. A rock.

Rather than try to explain what that means, why don't you watch the opening of the game to see exactly what madness developer Piranha Bytes has put together. I grabbed my friend Kyle Hilliard (who was the only person here early in the morning) to give his two cents on this oddball RPG. We do a terrible job of describing the game, but this glimpse does show you how the adventure unfolds, and how fantasy, sci-fi, and post-apocalyptic themes can all live together.

I'm intrigued by this game. It also scares the crap out of me. Let me know what you think of our playthrough (and the game) in the comments section below.

Everything We Know About Android 21 (So Far) In Dragon Ball FighterZ

about X hours ago from
Everything We Know About Android 21 (So Far) In Dragon Ball FighterZ

Every character shown for Dragon Ball FighterZ to date – even the ones who are not fighters like Bulma – have been familiar characters from the anime and manga. The one exception is Android 21. She is a brand new, original character to the Dragon Ball universe and she is making her debut in FighterZ. We still don't know a lot about her, but gathered below is everything we do know so far, which should give us plenty of ammunition to theorize about her in the comments.

She is a researcherAfter her reveal, Bandai Namco released a small follow-up trailer showing a cutscene featuring 21. In it, she seems like a good guy, and implies that she can help Android 18 who has been injured. She calls herself a researcher in the scene. Separately, FighterZ producer Tomoko Hiroki used a different term to describe her profession, saying, "And because she herself is a scientist of the Red Ribbon Army, you can guess that she also has a connection with the Androids.”

She is affiliated with the Red Ribbon Army
Which brings us to another element of her character: She is part of, or at least affiliated with, the Red Ribbon army. Bandai Namco has made no attempt to hide this fact with the logo appearing on her lab coat and the device she is holding in her reveal trailer, and she herself also says she was a researcher employed by the Red Ribbon army.

Five Games That Tackle Mental Health Issues

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Five Games That Tackle Mental Health Issues

It can be hard to express, process, or understand mental health issues, but these games are great places to start.

Of the many themes and ideas tackled in indie games, mental health has stood out as a topic that, when handled right, offers a chance for empathy, understanding, and discussion some might argue is only possible through the medium of gaming. To be clear, many of these games aren’t fun, and they aren’t perfect representations of these illnesses, but they do offer a good jumping off point for learning more about the causes or impact of mental illness. These five in particular are some of the best options for approaching mental health discussions, whether you want to learn more or are looking for a game to convey the experiences you go through yourself. *Spoilers ahead for each game*

Wildlands' PvP Based Ghost War Mode Carves Its Own Niche

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Wildlands' PvP Based Ghost War Mode Carves Its Own Niche

Seven months after Ghost Recon Wildlands’ debut, the popular open-world cooperative shooter finally has a competitive mode. On October 10, Ubisoft officially launched the free Ghost War update, which pits two teams of four ghosts armed with all the latest Ghost gadgetry against each another at various locations around Bolivia.

Like Rainbow Six Siege before it, Ghost War only has one multiplayer mode with a unique set of rules. The best-of-three-round battles have no other primary objective than neutralize the opposing team. The setup sounds basic, but the interesting rules of engagement and class system help Ghost Wars feel unlike any other competitive experience out there.

Each round starts with teams spawning at opposite ends of the map, which range from dense forests and logging sites to coca farms and quarries. The mode only has eight maps, but variations like weather and time of day inject more variety into the experience. No matter the weather report, taking a cautious approach is critical while getting the lay of the land. The environments are small enough to traverse into hot zones quickly, but large enough to create an element of uncertainty as to what the other team is doing. Did they set up along the perimeter, hoping to get the drop on you from afar? Are they rushing toward the buildings that frequently sit at the center of a map?

Microsoft's Shannon Loftis On The Xbox One X Future, Minecraft Exclusivity, And Scalebound

about X hours ago from
Microsoft's Shannon Loftis On The Xbox One X Future, Minecraft Exclusivity, And Scalebound

The launch of the Xbox One X this holiday season is a crucial moment for Microsoft. Lagging behind the Sony PlayStation 4, the Xbox One never managed to escape its poorly received launch, clouded with mixed messages and unpopular policies that Microsoft has spent the last four years winding back. The Xbox One X – referred to as “the most powerful console ever made” in its marketing – is a chance for a clean break.

If it’s to be a success, Shannon Loftis will be one of the people most responsible. In her role as general manager of Microsoft’s Global Games Publishing, she partners with development studios and publishers across the world to bring their titles to Xbox. We caught up at Gamescom to talk about the cancellation of Scalebound, the Play Anywhere program, the impending launch of the Xbox One X, and if Microsoft has enough exclusives to stand tall with the competition.

Game Informer: You work closely with numerous studios. Is there a particular trend at the moment that developers are excited by? Looking towards the future, is there one thing that stands out to you?

15 Episodes Of South Park To Watch Before Playing The Fractured But Whole

about X hours ago from
15 Episodes Of South Park To Watch Before Playing The Fractured But Whole

South Park: The Fractured But Whole doesn't release until tomorrow, but you can start preparing for it right now. Below, you will find a collection of episodes worth watching before embarking on The New Kid's latest adventure. These particular episodes will serve as refreshers for some of the characters and assorted referential jokes featured prominently in the game.

Season 6, Episode 6: “Professor Chaos”Butters and his Professor Chaos persona are a big part of The Fractured But Whole. This is the episode where Butters invented the alter ego.

Season 7, Episode 5: "Fat Butt and Pancake Head"
A South Park character we haven't heard much from lately is introduced here. It would be good to remember who they are.

Watch Every Dragon Ball FighterZ Character's Ultimate Attack

about X hours ago from
Watch Every Dragon Ball FighterZ Character's Ultimate Attack

With our cover story on Dragon Ball FighterZ and month of content, we're hoping to answer a lot of the questions you have about the upcoming fighting game and offer new insight in the game and its development. But sometimes you just want to watch something cool. Check out the video below to see a compilation of every Meteor attack in the game, from the roster of characters that Bandai Namco has announced so far. Occasionally there's a wide shot of the destruction caused by these moves, and we wanted to point out that those occur when a character is downed from the attack and are not part of the attack itself. Also, the video features new music that will be in the game.

Check out the compilation below to see the super moves from SSGSS Vegeta and Goku, Tien, and many more.

(Please visit the site to view this media)

Unboxing BioShock's 10th Anniversary Collector's Edition

about X hours ago from
Unboxing BioShock's 10th Anniversary Collector's Edition

In the 10 years since its release, the original BioShock has come to be regarded as one of the best and most influential games in recent history. Now 2K Games is celebrating the 10th anniversary of BioShock (and the beginning of the series) with a special collector's edition, which comes complete with a new statue featuring a Big Daddy and Little Sister. Though it's scheduled to launch on November 14, we got our hands on this impressive item early and took some pictures so you can see this collectible for yourself.

Here's the box, complete with shiny gold lettering. It includes BioShock: The Collection, which means you are getting all three BioShock games, plus the single-player DLC.

Of course, you don't buy a Collector's Edition if you just want the game. This edition also comes with a numbered certificate of authenticity.

Dreaming Of A Different Pokémon Game

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Dreaming Of A Different Pokémon Game

A successful video game in the hands of a successful publisher often leads to a sequel. If that follow-up is a hit, a series is born, and before long, we may see spinoffs that explore just how much range this property has. As technology improves, most successful franchises evolve and adapt to the new landscape of gaming, some undergoing dramatic changes to find new ways to entertain.
Grand Theft Auto is the prime example of a successful video game that became something far greater as technology improved. This beloved series didn’t roar out of the gates as the trendsetting blockbuster we know today. Unlike anything on the market at the time, Grand Theft Auto was a somewhat niche action game, violent and edgy, but held in check by technological limitations. Although players could freely roam across a city, the overhead blimp viewpoint wasn’t ideal for the crime capers Rockstar was trying to achieve. Driving 100 miles an hour with no hint of when to turn was problematic, and the entire experience lacked intimacy, thanks to your character looking like an ant. Despite these drawbacks, the series had a dedicated fan base, and Rockstar clearly had a road map for how it could improve.

New Gameplay Today – South Park: The Fractured But Whole

about X hours ago from
New Gameplay Today – South Park: The Fractured But Whole

Hello, and welcome to New Gameplay Today, Game Informer's new video show where we show you – wait for it – new gameplay from new releases. I'll be hosting it most weeks, joined by video guy Leo Vader and a special guest.

Our goal is to give you a good idea of what you can expect from upcoming games, whether it's getting you excited for what's coming or (possibly) convincing you to press the cancel button on your preorder. 

We're starting off with a look at South Park: The Fractured But Whole, Ubisoft's sequel to South Park: The Stick of Truth. Leo and I are joined by Kyle Hilliard, who will be reviewing the game for us. He takes us on a tour of South Park, including some interactions (and selfies) with some of its more recognizable residents, a few of the game's turn-based battles, and, of course, some jokes that we won't repeat here.