The 10 Biggest Changes Overwatch Has Made To Its Characters

about X hours ago from
The 10 Biggest Changes Overwatch Has Made To Its Characters

When Overwatch launched in 2016, it immediately garnered acclaim for how well-balanced and endlessly replayable it is. However, Blizzard was not satisfied resting on its laurels. Over the course of Overwatch's existence, Blizzard has continually tweaked, tuned, and reworked various aspects of its popular heroes.

These are the 10 biggest changes Blizzard has made to how Overwatch's characters play since launch.

10. McCree's Eye Gets DeaderJust one year after the release of Overwatch, players were adept at ducking behind cover once they heard the cowboy's booming voice say, "It's high noon." Blizzard made McCree's ultimate viable once more by significantly reducing the amount of time it takes to lock onto another hero. It's still pretty easy to dodge, but it's just as easy to get caught off guard.

Submit Your Question For Our Days Gone Podcast Interview

about X hours ago from
Submit Your Question For Our Days Gone Podcast Interview

As we come to the end of our month of coverage on Days Gone from Sony Bend, we wanted to open up the doors and give the community that's been following along the chance to ask the game's developers anything they want. In an upcoming episode of The Game Informer Show podcast (which you can subscribe to right here) we'll be speaking with lead developers from the PlayStation 4 exclusive and asking them dozens and dozens of burning questions from the community. After seeing so much gameplay, we look forward to seeing what you all still want to know more about! 

Please leave a comment below with your question for the developers and we'll do our best to get some answers.

Click on the banner below to see exclusive gameplay and learn more about Days Gone.

New Gameplay Today – Mario + Rabbids Kingdom Battle DLC

about X hours ago from
New Gameplay Today – Mario + Rabbids Kingdom Battle DLC

Mario + Rabbids Kingdom Battle was one of 2017's biggest surprises because A) It merged the Mario and Rabbids universes and B) It was actually quite good. It's been a while since it launched, but Nintendo and Ubisoft haven't forgotten about it. Some DLC is coming to the game soon, which adds some Donkey Kong-inspired flair to the proceedings. Check it out in today's NGT to see how it all works!

Imran got to play it not too long ago, and he's back to tell the tale. He doesn't just explain what DK and Cranky Kong (the rabbid version, at least) bring to the game. No, no. That would be super boring! No, he was kind enough to walk Jeff Marchiafava, Leo, and me through some fancy footage. Marvel as DK leaps onto opponents, balls them up, and throws them around! Watch as Cranky Kong (the rabbid version, at least) provides support. And listen as Leo gets a talking to regarding the differences between monkeys and apes. We truly spared no expense here, folks.

(Please visit the site to view this media)

The Sports Desk – The FIFA 19 Wishlist

about X hours ago from
The Sports Desk – The FIFA 19 Wishlist

The World Cup is right around the corner, and no sooner will the dust settle on the tournament then the new league season will be upon us. Here at The Sports Desk we're already getting ready for next year with the FIFA 19 wishlist.

Here are some of the fixes, quality-of-life improvements, and feature suggestions (naturally we hope all the bugs are removed as well) across most of the game modes we'd like to see, and addressing some of these issues is going to be important if the series is going to continue to get better.

Have an idea we missed? Throw it in the comments section below.

Days Gone: Meet The Freakers

about X hours ago from
Days Gone: Meet The Freakers

We've already taken a look at several of the challenges and activities that Deacon will be partaking in during Days Gone, most of which will be complicated by the game's terrifying zombie-like freakers. However, they aren't the only threat Deacon will face in the Oregon wilderness. Players will find themselves at odds with a variety of other foes, both infected and human. Join us as break down all the enemy types we saw during our hands-on gameplay session, and detail what we know about them so far.

Freakers: Days Gone's freakers may look like zombies, but they're not actually undead. Instead Sony Bend is going the 28 Days Later route with their post-apocalyptic lore; an unknown virus has infected humanity, turning its victims into primitive – but still very much alive – beings who will attack and feed on any creature in sight.

Super Replay – Killer7 Episode 12: Hours To Live

about X hours ago from
Super Replay – Killer7 Episode 12: Hours To Live

At the end of our Replay Civil War, it all came down to you to choose the next Super Replay! Our Overblood Facebook group ended up choosing two games through a tie: Killer7 and Godhand.

You chose well. Killer7 is my favorite game of all time, for reasons I will fully elaborate on in the near future. The short version, however, it's that it's the closest video games have gotten to being a David Lynch film. It benefits from being played alone in near silence, so you can fully process its wild, surreal moments, cool characters, and ambiguous plot.

In fitting with its themes, we decided to take Killer7 very seriously, as Andrew Reiner, Joe Juba, Leo Vader, and I focus only an the artistry of Killer7 and never talk about anything else and make absolutely zero jokes. Enjoy!

Eight Tips To Help You Get Started In State Of Decay 2

about X hours ago from
Eight Tips To Help You Get Started In State Of Decay 2

State of Decay 2 does a great job of letting you explore the post-apocalypse at your own pace and tell your own unique stories. However, it's easy to feel overwhelmed and get lost when you first drop into the vast, open world and try to establish your community. While so much of the fun of State of Decay 2 is in doing things your way and establishing a canon for your community, we wanted to give you some beginner tips to help you hit the ground running.

Always Bring A VehicleState of Decay 2 is all about scavenging every last inch of the wasteland. While that sometimes means embarking on foot to make sure you don't miss tucked away camps and buildings, having a car is immeasurably helpful. More often than not, I headed home thanks to reaching my carrying capacity. When you're over encumbered, you can't pick up any more items and you use more stamina. Plus, you can only ever carry one rucksack of resources on your person at any time.

Replay – Rage

about X hours ago from
Replay – Rage

In 2011, id Software, the studio that built Doom, Wolfenstein, and Quake, gave gamers a new world to explore in Rage. This post-apocalyptic shooter wasn't as well received as the aforementioned series, but still had a loyal following of fans. Me included. I gave the game review rating of 9 out of 10, and praised its fluid controls, vibe, and combat encounters. "Rage’s story and overworld design feel dated, but its heart-pounding gunplay is a nice change of pace in a market filled with “follow me” and pop-and-fire shooters," I said in that review. "While light RPG elements are present, this is mainly a game for players who love challenging combat experiences."

How well did this ambitious shooter hold up? Better than you would think. Jeff Cork, Leo Vader, and Kyle Hilliard joined me for a look at Rage's introductory moments, and both declared it to be the best shooter they've ever seen. I was shocked by their praise, but rolled with it, and we ended up having an amazing time. Watch the video for yourself, and I'm guessing you'll be counting down the days until Rage 2 releases in 2019.

Our second game is even better, a true showpiece of technology. We hope you enjoy the episode, and check back in seven days for another look back at the games of yesteryear.

Weekend Warrior – Keep On Keepin' On

about X hours ago from
Weekend Warrior – Keep On Keepin' On

Congratulations: You've successfully made it to another weekend! If you're anything like the G.I. staff, that means rewarding yourself with 48 hours of decadent, game-playing laziness! Or yardwork. One of the two.

As always, share your weekend plans in the comments below – ours are clearly as boring as all get out, so you've got nothing to be embarrassed about!

Ben Hanson (@BlindBoy) – This weekend I'm going to continue my voyage through the gaming no man's land. I might mess around with some post-game God of War, continue playing The Forest, or just go outside and stare at the sun. Have a good weekend! [Editor's note: Don't stare at the sun.]

New Gameplay Today – Yoku's Island Express

about X hours ago from
New Gameplay Today – Yoku's Island Express

We have a fairly solid group of pinball fans in our offices, and we don't see many brand-new games in this niche space. Until now! Reiner popped into the studio to share his enthusiasm over a weird little game called Yoku's Island Express. 

It's a curious blend of puzzle-platformer with pinball mechanics, and it inspired a rare session of pass-the-controller action during our recording. Look – it's not every day that you get a chance to control a dung beetle, so we weren't about to squander this opportunity.

(Please visit the site to view this media)