Tell GR: What Was Your First Online Multiplayer Game?

about X hours ago from
Tell GR: What Was Your First Online Multiplayer Game?

During this last weekend Blizzard made the surprise announcement that it'll be releasing a StarCraft: Remastered this Summer. Featuring HD resolution support, a new camera zoom, stylized briefings, and amped audio, it includes some neat perks over the original game while retaining what made it so special—the gameplay won't be tampered with. It goes without saying that nostalgia has been summoned for a lot of gamers who grew up in the 90's.

April 2017 eSports Calendar: Major Tournaments To Watch

about X hours ago from
April 2017 eSports Calendar: Major Tournaments To Watch

After a relatively slow eSports month, April is ready to kick things into high gear, with major tournaments across three top-tier eSports tournaments.

April will feature highlights from Dota 2, with two of its premier-level tournaments taking place throughout the month, but there will also be some meet-ups to look forward to for other eSports as well.

With Breath of the Wild, Zelda Finally Learned From RPGs: Now It's Time For RPGs To Learn From Zelda

about X hours ago from
With Breath of the Wild, Zelda Finally Learned From RPGs: Now It's Time For RPGs To Learn From Zelda

It was back in 2011 when Skyward Sword brought the first inklings of the modern RPG to Zelda, and though I enjoyed what I saw, it made me nervous. Collecting bugs and various monster parts and materials to upgrade shields, bows, pouches, and other adventuring essentials was fun, totally optional, and usually very achievable every time Link returned to Skyloft.

Regardless of whether the player had been intentionally scavenging specific rare spoils or not, there would usually be enough in your pack to make something happen anyway. I think the reason I was nervous was because while Skyward Sword’s level of RPG influence was minimal and felt right, taking it too many steps further could compromise what makes Zelda what it is. My fears culminated during a playthrough of Twilight Princess HD last year, during which a friend walked into the room and asked “so, how do you level up in this game?” I quickly excused myself and became sick in the nearest bathroom.

Though far more of an RPG than any Zelda to date (in terms of established genre mechanics and systems, not necessarily literal role-playing), Breath of the Wild has masterfully assimilated the proper amount of RPG elements to suit an open-world rendition of the franchise, a feat that took me over 60 hours to begin to fully appreciate. While cooking, hunting, gathering, collecting and enhancing gear, and even crafting are all integral to the experience, Nintendo still draws hard lines. Link doesn’t level up, he doesn’t gain experience points, and he’ll never face an enemy that is mathematically impossible for him to defeat.
Skyward Sword's upgrade path, though simple, was no slouch. It set the table for Breath of the Wild.
Though Nintendo’s limits on full Excel-spreadsheet nerdery may be a shortcoming in the eyes of those who revel in such systems, if the idea of an RPG is to role-play then shouldn’t I be able to slay the final boss if I, the player, role-playing as the hero, am skilled enough? It’s odd that Dark Souls and now Zelda champion such outside-the-box thinking when it ought to be role-playing games that consider such matters the most heavily. To be fair, some do. But I’d like to see more of it.

This harmony of complexity and restraint saturates the entire Breath of the Wild experience, so much so that it can be difficult to fathom the amount of playtesting likely required to keep things thoroughly involved without veering toward calculators-out RPG drudgery. It’s almost as if the more involved components of some RPGs are actually the antithesis of role-playing; do you really feel more like a Pokémon trainer when you’re scouring Smogon on your smartphone looking up guides on EV and IV training?

Destiny 2 Announced, Coming In September 2017

about X hours ago from
Destiny 2 Announced, Coming In September 2017

Last week a retail poster leaked the existence of Destiny 2. Although Activision has taken a few days to respond, today it made the magic happen.

Destiny 2 has been announced by Activision. The debut was made via a tweet on the official Destiny Twitter account. No details for the game have been revealed, only its logo and anticipated release month of September 2017.

2017: The Year Japanese RPGs Caught Up To Western RPGs

about X hours ago from
2017: The Year Japanese RPGs Caught Up To Western RPGs

The gaming industry has changed dramatically over the years. While DLC, pre-order bonuses, and online features have become standard elements of virtually every game release, Japanese developers have supposedly regressed. This is particularly evident when you look at the RPG market; what was once a genre dominated by Japanese developers is now one where studios including Bethesda, CD Projekt Red, BioWare, and now even Guerrilla Games and Bungie are responsible for progression.

Unreleased Half-Life 2: Episode Three Map Published By Anonymous Leaker

about X hours ago from
Unreleased Half-Life 2: Episode Three Map Published By Anonymous Leaker

Recently, a relatively large data dump from an an unknown source was turned over to the world, its content mainly concerning "the original map files for the Half-Life 2 episodes." While source files from early-to-mid-2000s PC games may not exactly be the most fascinating under normal circumstances, that changes when the files are from games that were never released. In combing over the files, Valvetime.net has concluded exactly that.