Puyo Puyo Tetris 2 dropping onto PC in March

about X hours ago from
Puyo Puyo Tetris 2 dropping onto PC in March

Puyo Puyo Tetris 2 arrived just in time to see out 2020 on consoles, but PC players sadly didn't get an invite to that particular party. That won't be the case for too much longer, however, with Sega finally announcing a 23rd March release for the puzzle adventure sequel on Steam.

As you might imagine, Puyo Puyo Tetris 2 is very much a continuation of the winning formula last seen in 2017's Puyo Puyo Tetris, meaning plentiful block-dropping and blob-matching action spread across a variety of solo and multiplayer modes.

Adventure mode returns for more ridiculous story driven shenanigans, for instance, this time across multiple dimensions, and returning favourites such as Versus, Fusion, Swap, Party, and Big Bang modes are joined by the new RPG-inspired Skill Battle mode, featuring dynamic character-based skills and equippable Item Cards.

Furi dev's romantic space adventure Haven heading to Switch and PS4 next week

about X hours ago from
Furi dev's romantic space adventure Haven heading to Switch and PS4 next week

Haven, the romantic, optionally co-operative space adventure from Furi developer The Game Bakers, will - following its launch on Steam, PlayStation 5, and Xbox late last year - be making its way to Switch and PS4 next Thursday, 4th February.

Described as a game about "everyday love, rebelling against the rules and also, food", Haven charts the adventures of Yu and Kay - "two lovers trying to stay together against all odds" - as they attempt to survive on an unknown planet. What follows is an accessible, story-driven experience combining lovely floaty exploration with light combat.

"Glide together through a mysterious landscape," explains The Game Bakers, "craft, cook, and gather resources to make a cozy home, repair your ship, fight in real-time, and make the ultimate choice about if it's worth sacrificing everything for love."

Now Netflix has an animated Tomb Raider adaptation in the works

about X hours ago from
Now Netflix has an animated Tomb Raider adaptation in the works

Netflix has snaffled up another iconic video game property to add to its increasingly teetering pile of animated TV adaptations, with the streaming service this time having set its sights on globe-trotting archaeologist Lara Croft and the Tomb Raider franchise.

This latest Tomb Raider adaptation is being produced in collaboration with Legendary Entertainment and will pick up after the events of Lara's recent video game trilogy, developed by Crystal Dynamics and Eidos-Montréal. Exactly how far after after those events is currently unclear, meaning we could end up with anything from the prequel trilogy's perpetually anguished Lara to the considerably more charismatic protagonist of earlier Tomb Raider games.

As reported by Variety, Tasha Huo will write and executive produce the animated adaptation (his previous writing credits include The Witcher: Blood Origin and Red Sonja), alongside Dmitri M. Johnson (Sonic the Hedgehog), Stephen Bugaj and Howard Bliss.

Assassin's Creed fans uncover the astonishing official method of unlocking that hidden weapon

about X hours ago from
Assassin's Creed fans uncover the astonishing official method of unlocking that hidden weapon

This week, Assassin's Creed fans glitched their way to a mythical bow that had been hiding in Valhalla ever since the game's release.

Ubisoft congratulated players on finally uncovering the powerful Isu weapon - but also teased there was a proper, non-glitch method to get the item as well.

This all ties in brilliantly to the genuinely astonishing work being undertaken by members of the Access the Animus fan community, which has been painstakingly translating Valhalla's secret Isu runes over the past couple of months.

PlayStation Plus February games announced

about X hours ago from
PlayStation Plus February games announced

Sony has announced February 2021's PlayStation Plus titles.

PlayStation 5-exclusive Destruction AllStars launches as a free PS Plus game on Tuesday 2nd February. This is the vehicle combat game developed by Lucid that was once a PS5 launch title.

There's a new Destruction AllStars-focused State of Play video, below, that goes into detail:

EA announces Full Circle, the new studio working on the next Skate

about X hours ago from
EA announces Full Circle, the new studio working on the next Skate

EA has announced Full Circle, the new studio behind the next Skate game.

Full Circle is based in Vancouver, Canada, and is led by Daniel McCulloch, former head of Xbox Live at Microsoft.

EA said Deran Chung and Cuz Parry, two of the creators of the original Skate games, have joined Full Circle to work on this new entry in the series.

Assassin's Creed Valhalla players are dying on purpose to help fellow fans get a bugged achievement

about X hours ago from
Assassin's Creed Valhalla players are dying on purpose to help fellow fans get a bugged achievement

Assassin's Creed Valhalla has a tough achievement the game's community is now working together to help everyone unlock.

You can help too, by letting yourself get killed in a specific location.

The troublesome achievement, named Hall of the Slain, requires you "Avenge the death of 10 players". It's one of many awards accessible via the built-in Ubisoft Connect platform, and also one of many that suffers from bugs.

CD Projekt Red releases official Cyberpunk 2077 modding resources

about X hours ago from
CD Projekt Red releases official Cyberpunk 2077 modding resources

A quick browse through Nexus Mods will tell you that modders have already been getting pretty busy with Cyberpunk 2077, but CD Projekt Red yesterday released the first batch of official modding resources - and it should help modders create the tools they need to mod the game more efficiently. In theory.

As shared on a characteristically yellow web page, the modding resources include metadata and TweakDB IDs, along with utilities such as ArchiveDump and TweakDump (basically ways to view game files). A post in the main Cyberpunk 2077 Modding Tools Discord suggests CD Projekt Red previously shared this information with some in the modding community, and that the developer has now decided to make these resources publicly available to all. It should be noted the new resources are not full-fledged modding tools in their own right, but are intended to aid the community in creating and refining their own.

Here's the Monster Hunter Rise Nintendo Switch console

about X hours ago from
Here's the Monster Hunter Rise Nintendo Switch console

There's a snazzy Monster Hunter Rise Nintendo Switch console bundle coming alongside the game on 26th March.

Big beastie Magnamalo is printed in gold on the console dock, while other Monster Hunter designs feature on its rear side, as well as on both Joy-Con. The console box also contains download codes for a copy of Monster Hunter Rise, its bonus content and its Deluxe Kit DLC.

Finally, there's also a Pro Controller, sold separately, also with Magnamalo on it. Let's take a look at all that:

Bowser's Fury is possibly the strangest Super Mario game since Sunshine

about X hours ago from
Bowser's Fury is possibly the strangest Super Mario game since Sunshine

Sunshine looms large over Bowser's Fury, the expansion that's being bundled into next month's re-release of Super Mario 3D World. It's there from the second you boot it up - which you can do at any point, as this is a standalone experience - though I can't go into specifics just yet. Rather, I can give you a small taste of this most curious of offshoots.

It could be described as something of an off-cut, as Bowser's Fury is built from repurposed assets from Super Mario 3D World - the eight way movement has been opened out a bit here but it's still paired with a sprint button and the same lack of triple jump, as well as the same suite of excellent power-ups including the Cat Suit which once again takes top-billing - but Mario's often been not so much about the building blocks but what Nintendo's designers do with them, and that's certainly the case here.

As opposed to the focussed levels of 3D World, which offered up all sorts of chaotic four-player action, here there's a shift to the more open style of play favoured by Odyssey, 64 and - of course - Super Mario Sunshine. There's that same sense of off-beat experimentation in Bowser's Fury here, and a lot of that same vibe with its islands lapped by gorgeous blue waters as well as so many of the same beats.