Heavy Rain developer Quantic Dream successfully sues French newspaper Le Monde for libel

about X hours ago from
Heavy Rain developer Quantic Dream successfully sues French newspaper Le Monde for libel

Heavy Rain and Beyond: Two Souls developer Quantic Dream has successfully sued French newspaper Le Monde for libel, after the outlet printed alleged claims by studio members of a toxic work environment.

A report by Solidaires Informatique, translated by Eurogamer, states Le Monde's case had been weakened as it was unable to prove certain elements of its reporting without divulging the anonymity of its sources.

Neither party has publicly commented on the judgement, and there's no word yet on any terms.

Solitaire now has a Halo theme

about X hours ago from
Solitaire now has a Halo theme

Solitaire now has a Halo theme.

Microsoft Solitaire Collection, which, by the way, is available via Xbox Game Pass for PC, now has a Halo theme that lets you add a UNSC background and Halo-themed card backs.

Fans will spot Cortana rooting for the clubs and Master Chief playing for the spades. There are other Halo characters on the cards, too, but I won't spoil the surprise.

It should take a Halo Infinite player 16-18 hours before they run out of daily challenges

about X hours ago from
It should take a Halo Infinite player 16-18 hours before they run out of daily challenges

It will take a Halo Infinite player 16-18 hours before they run out of daily challenges, 343 has said.

In a post on Halo Waypoint, Halo community manager John Junyszek went into detail on how Halo Infinite's progression, challenges and customisation after concern was raised by the Halo community last month.

Halo Infinite doesn't have per-match XP - battle pass progression is tied to challenges instead.

Activision boss Bobby Kotick subpoenaed as multiple agencies seek truth on harassment allegations

about X hours ago from
Activision boss Bobby Kotick subpoenaed as multiple agencies seek truth on harassment allegations

Activision Blizzard is under increasing pressure over its response to this year's claims of employee misconduct and harassment, with both the Securities and Exchange Commission (SEC) and Equal Employment Opportunity Commission (EEOC) now involved.

Company boss Bobby Kotick and other senior executives have been subpoenaed to provide their internal communications regarding the company's response to the high-profile allegations, Wall St Journal [paywall] reported (thanks, GamesIndustry.biz).

The SEC is investigating whether World of Warcraft and Call of Duty publisher Activision Blizzard should have told its shareholders sooner about California's ongoing lawsuit. The EEOC, meanwhile, has been investigating the claims of harassment itself with the aim of a payout for victims - potentially in the millions.

Halo Infinite tech previews set for this and next weekend

about X hours ago from
Halo Infinite tech previews set for this and next weekend

343 will run two Halo Infinite technical previews during back-to-back weekends - but matchmaking is only up for a set amount of time each day.

Weekend one tests 4v4 Arena. The build becomes available this Thursday, 23rd September (and you can play training mode and weapon drills as soon as it's downloaded), with matchmaking only available during two four-hour periods per day from Friday until Monday.

Here's the schedule for matchmaking (with UK times):

Kena: Bridge of Spirits review - a gorgeous yet unoriginal adventure

about X hours ago from
Kena: Bridge of Spirits review - a gorgeous yet unoriginal adventure

In a short introductory text, Kena: Bridge of Spirits sketches out its world, before throwing you right into its midst. A beautiful forest, and you, Kena, a spirit guide. You know how it goes: spirits are mostly happy enough to go to their final resting place, though a few are not, bound to the forest by their regrets. It's Kena's role to find them, give them a good whacking and then help them move on. The spirit's negativity also takes a physical form - rot, which infects the forest and attracts other unhappy spirits. However, to Kena the rot is also a friend, and whenever she finds little rot creatures, they are happy to join her to aid with combat and various puzzles.

Puzzles is perhaps a generous term for what you do outside of combat - mostly, the rot will carry a misplaced object such as a platform or an energy crystal to the right place for you to use. At certain points, rot can also temporarily transform into a large creature than can clear rot away that's blocking a path. Generally, however, you travel the forest until you get to a large, rot-infested clearing, an enemy will spawn for you to defeat, and afterwards you will clear the rot away by destroying a large rot flower.

Sea of Thieves' Season 4 trailer shows off deep sea Siren Shrines, Treasuries, and more

about X hours ago from
Sea of Thieves' Season 4 trailer shows off deep sea Siren Shrines, Treasuries, and more

Following last week's Sea of Thieves Season 4 teaser, Rare has provided a more substantial run-down of features pirates will be able to plunge into starting this Thursday, 23rd September.

Sea of Thieves' fourth season is all about expansion, but rather than out - as was the case when the Devil's Shroud parted to grant access to the fiery Devil's Roar back in 2018 - we're going down, with new areas of the Sirens' vast underwater kingdom opening up all over the map, including six new Siren Shrines and a number of Siren Treasuries.

The former, as presented in the Season 4 trailer at least, appear to be more substantial dungeon-style activities, each promising "unique challenges and threats", as well as plunder for those able to solve their mysteries.

Jackbox Party Pack 8 is out next month

about X hours ago from
Jackbox Party Pack 8 is out next month

Fans of Jackbox Party's competitive social silliness will soon have a fresh batch of mini-games to enliven their gatherings with when the series' eighth instalment - sensibly titled Jackbox Party Pack 8 - comes to Xbox, PlayStation, Switch, and PC, on 14th October.

Jackbox Party Pack 8 features five mini-games in total, four brand-new additions and a fresh twist of a familiar favourite in the form of Drawful Animate.

Drawful Animate adds two-frame animations to the classic doodle-and-guess action, bumping up the player count to ten in the process, and then there's The Wheel of Enormous Proportions - in which players answer trivia to win slices on the wheel before spinning it and hoping it lands on their segments.

Deadly Premonition director's much-delayed "daily life RPG" The Good Life out in October

about X hours ago from
Deadly Premonition director's much-delayed

The Good Life - Deadly Premonition director Hidetaka "Swery" Suehiro's intriguing "daily life RPG" murder-mystery adventure - finally has a release date and will be making its way to Xbox, PlayStation, Switch, and PC on 15th October.

When The Good Life successfully reached its Kickstarter goal back in 2018 (following a failed Fig crowdfunding campaign a year earlier), the expectation was that it would release in Q4 2019. However, that initial launch window was shifted back to spring 2020, and then to summer 2021, before receiving one last delay to this autumn.

But now, with a release date finally confirmed, The Good Life is almost here, meaning players will soon be able to step into the shoes of New York photojournalist Naomi, as she moves to the "vast and sprawling" backwoods British town of Rainy Woods to pay off her massive debt.

DF Direct Weekly talks PS5 firmware performance, GT7 online/ray tracing and Intel GPU power

about X hours ago from
DF Direct Weekly talks PS5 firmware performance, GT7 online/ray tracing and Intel GPU power

Welcome the latest DF Direct Weekly - the 29th, in fact! As you are likely aware by now, this is our regular show where DF team members down tools for a couple of hours to discuss the latest in tech and gaming news, kicking off this week with a little behind-the-scenes information on our collaboration with Gamers Nexus in getting to the bottom of the PlayStation 5 CFI-1100 - but also in sharing some more on data gathered during production of that project, where we discovered that the new PS5 firmware seems to have a small, but measurable boost to performance in some scenarios.

Today's latest PS5 system software is yesterday's firmware beta 3.1, where I discovered that in very certain circumstances, the software upgrade results in higher frame-rates on my launch model PS5. This was somewhat problematic during the CFI-1100 review process, where it seemed that my old PS5 was running faster than the new machine - something that shouldn't happen. I got to the bottom of the issue by benchmarking all games three times in order to establish which games varied performance on a per-run basis. And then I repeated the process on a PS5 Digital Edition running the same firmware as the CFI-1100. I discovered that if I threw out the beta firmware data, the new PS5 ran exactly the same as the old PS5. And when I upgraded all of my PS5s to the new official firmware, all of them ran identically.