Here's how Respawn might be changing Apex Legends' Lifeline

about X hours ago from
Here's how Respawn might be changing Apex Legends' Lifeline

Listen up, Lifeline fans - Respawn is tweaking the abilities of Apex Legends' OG support character.

In a recent AMA on reddit, the Respawn team fielded a number of queries and questions from Apex players, including one from CSKaay who wanted to know "how is Lifeline's kit being handled?" in the upcoming round of tweaks and improvements.

In a list of several thoughtful questions, the commenter suggested that "regardless of whether her ult[imate ability] gets changed or buffed, [Lifeline's] passive needs a 10-20 second delay between revives". And it looks like Respawn agrees.

Is Sega remastering Sonic Colors?

about X hours ago from
Is Sega remastering Sonic Colors?

It looks like Sega may be remastering 2010's Sonic Colors.

According to a German voiceover studio called iksample (thanks, Gematsu), the team worked on the remaster at the end of 2020, although the webpage that originally leaked that information has now been taken down.

French retailer Sogamely (via NintendoEverything) has listed the hitherto unannounced Sonic Colors Ultimate for sale on Nintendo Switch, PS4, and Xbox One with a vague "2021" release window provided, although it's unclear if the store listed the game before or after these rumours came to light. Curiouser and curiouser, eh?

There's a secret co-op mode hidden in The Binding Of Isaac: Repentance

about X hours ago from
There's a secret co-op mode hidden in The Binding Of Isaac: Repentance

Modders have discovered a co-op mode hidden in The Binding Of Isaac: Repentance.

Just ten days after the game was released (thanks, NME), dataminers discovered the launch command "networktest" hidden in the code, and soon realised that it permitted the game to be played in co-op via the game's debug console.

The discovery is particularly interesting given there's never been any mention of co-op coming to the game, and it's still clearly marked as a singleplayer adventure on Steam.

Ghost Recon Breakpoint's first "major title update" should be out soon

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Ghost Recon Breakpoint's first

We already knew that Ubisoft had promised new updates were coming to Ghost Recon Breakpoint throughout 2021, and now we have the detail courtesy of a content roadmap and information about two "major title updates".

In an blog on the official website, the team says it is "thrilled" to be bringing free content throughout 2021, stating that its "vision is to continue adding on to what we have built together since the launch of the game, including more customisation, progression, and added replay-ability, among others". It also promises more quality and technical improvements, too.

First up is Title Update 4.0.0. This update - releasing soon at the "end of spring" - will continue to improve the experience of AI teammates "while also adding some community requested features". There'll also be a new XP progression for your AI squad, new passive skills and abilities to unlock as you play, plus a dedicated quest log and "cool and exclusive rewards".

Ubisoft's new chief people officer will work to ensure its "culture is anchored in safety, respect, and well-being"

about X hours ago from
Ubisoft's new chief people officer will work to ensure its

Ubisoft has appointed a new chief people officer to ensure its "workplace culture is anchored in safety, respect, and well-being".

Anika Grant - who has previously held senior HR roles at Dyson and Uber - will also oversee "global recruiting, talent management, and leadership development" and reports directly to co-founder and CEO Yves Guillemot.

"I am very happy to welcome Anika Grant as our new Chief People Officer. Her energy, optimism and breadth of experience will be great assets to keep evolving our approach to HR and talent management," Guillemot said in a statement (thanks, The Gamer).

Neopets developer is reportedly "thinking of bringing the game to the Nintendo Switch"

about X hours ago from
Neopets developer is reportedly

The early-Noughties virtual pet website Neopets may be coming to a Nintendo Switch near you.

Nothing's yet set in stone, but according to a new report by the Washington Post (£) that explores the impact of the demise of Adobe Flash on a whole generation of flash games, Neopets' current development team is reportedly looking to bring it to Nintendo's family-favourite handheld console.

Journalist Shannon Liao revealed that during interviews for the article, the Neopets team reportedly said it is "thinking of bringing the game to the Nintendo Switch" but "declined to share further details".

Quantic Dream responds to Paris Court of Appeals judgement to "set the record straight"

about X hours ago from
Quantic Dream responds to Paris Court of Appeals judgement to

Quantic Dream, developer of PlayStation exclusives Heavy Rain and Detroit: Become Human, has posted a new statement stating an investigation has concluded there was no "'toxic atmosphere' or any kind of discrimination in the studio" in order to "set the record straight".

The statement comes after the studio was accused of a hostile work environment and sued by a former employee back in 2018. The victim in the case quit their post due to offensive photoshopped images of employees being circulated at the studio, images of which came to light after a damning joint investigation into toxic workplace culture was undertaken by a team of journalists at French publications Le Monde, Canard PC, and Mediapart.

At the time, Quantic Dream boss David Cage said he was "shocked" by the allegations, and in a statement published to the studio's Twitter account, Quantic Dream branded the claims by its own staff as "slanderous" and part of a "smear campaign", and then sued the publications.

The story of Starflight, EA's sci-fi sandbox that laid the way for Mass Effect

about X hours ago from
The story of Starflight, EA's sci-fi sandbox that laid the way for Mass Effect

It's incredible to think that Starflight, developed by Binary Systems and one of the first games published by Electronic Arts, isn't better known today. Conceived in the early 80s by Rod McConnell and Jim Yarborough, their idea was to create an open-ended space exploration game with random encounters and resource collection. Today, you'd think of No Man's Sky, Mass Effect or Elite Dangerous; even by 1986, when the PC original of Starflight was finally published, nothing like Starflight existed despite distant relatives such as the space trading game, Elite.

Age of Empires 4 launches autumn 2021, includes Norman campaign

about X hours ago from
Age of Empires 4 launches autumn 2021, includes Norman campaign

Age of Empires 4 launches autumn 2021. It'll be available on PC via Steam and the Windows Store, and will be available day one on Xbox Game Pass for PC.

The real-time strategy sequel includes a Norman campaign - one of four historic campaigns in the game at launch. Gameplay is in the video below (there's a naval combat tease at the end):

There's a new presentation style for Age of Empire 4's campaigns that draws inspiration from gilded manuscripts of the time. The "golden soldiers" project historical events over present-day real-world locations and aim to provide a realistic sense of place in how events unfolded hundreds of years ago. Microsoft said it's all very BBC documentary.

Hot Wheels Unleashed looks better than anyone would have thought

about X hours ago from
Hot Wheels Unleashed looks better than anyone would have thought

Well now. The Hot Wheels game looks surprisingly okay.

The first gameplay for Hot Wheels Unleashed, below, shows off what looks like a decent arcade racer starring the cars from the hugely-popular toy range.

In truth there's not a huge amount going on here apart from the driving, with a lack of environmental hazards or even power-ups to contend with. But the racing looks weighty, has decent oomph and the visuals aren't too bad. And did I spot a few shortcut opportunities to explore? Compared to how I thought Hot Wheels Unleashed would look, well, it's better.