'What The Golf?' is the perfect game for people who don't care about golf

about X hours ago from
'What The Golf?' is the perfect game for people who don't care about golf

Just when you thought we couldn't find any weirder games at GDC 2018, here comes another one. What The Golf?, created by Copenhagen-based developer Triband, is being billed as the perfect anti-golf adventure. That's due to the fact the title defies the sport's strict rules -- like a set number of holes and, um, using round balls -- in favor of silly, sometimes absurd mechanics that make it feel like anything but a game about golf. Instead of swinging balls, here what you try to drive to the hole can be a house, a rag doll or (because why not) a cute horse.

Twitch brings polls, leaderboards and other Extensions to mobile

about X hours ago from
Twitch brings polls, leaderboards and other Extensions to mobile

Since launching six months ago, Twitch Extensions have seen more than 1.5 billion interactions on desktop. From today, they're available on mobile, so viewers can enjoy leader boards, polls, match histories and more, wherever you watch your streams. Not every Extension is mobile-ready just yet -- it's up to developers to decide whether to make theirs mobile-compatible, but you can bet most of them will. However, some Extensions that are already good to go include all-in-one Streamlabs Loyalty, Music, Polls and Games, plus Schedule and World of Warcraft Armory. Make sure your Twitch app is at version 6.0 or higher to take advantage of the update.

'Children of Morta' and the power of modern pixel art

about X hours ago from
'Children of Morta' and the power of modern pixel art

Children of Morta made me incredibly happy, scared, sad and fiercely determined, all within the span of 10 minutes and using only pixel art -- plus a few modern bells and whistles. It comes from Dead Mage and publisher 11 bit Studios, and it's an isometric hack-and-slash game starring the Bergsons, a family of fierce fighters on a mission to save their home mountain from an evil corruption. Each family member has a special skill, and for my playthrough at GDC, I chose to battle as the youngest daughter, a fire mage.

Giant scissors are your controller in this quirky first-person action game

about X hours ago from
Giant scissors are your controller in this quirky first-person action game

There's this small world inside GDC 2018 called Alt.Ctrl.GDC, where you'll find a booth full of quirky games that incorporate physical objects into their story. With Scissors the that than (the latter part pronounced "da da dan," according to its Japanese developer), you use giant scissors as your controller and as the main weapon inside the actual game. Before we get into the premise of Scissors the that than, you should first know that the physical pair that acts as a controller only has a joystick on the left handle (which you use to move) and a red button on the right one that starts the game.

Hands-on with Oculus Go: Comfy, wireless VR

about X hours ago from
Hands-on with Oculus Go: Comfy, wireless VR

Oculus Go might be the virtual reality industry's best chance at pushing the medium into the mainstream. Tethered VR devices are unwieldy and generally require a beefy PC rig to run properly; mobile headsets offer a taste of what full, immersive VR has to offer, but they're limited by smartphone specs and battery life. Standalone headsets are the future of VR, and while the Oculus Go isn't the first device in this category, it's an accessible and high-quality option backed by the marketing power of Facebook.

Over a million people have already played 'Sea of Thieves'

about X hours ago from
Over a million people have already played 'Sea of Thieves'

Have you been struggling to play Sea of Thieves since it launched on March 20th? There's a good explanation for it. In a launch update, Rare's Craig Duncan and Joe Neate have revealed that over 1 million unique gamers have played the online pirate adventure in just its first 48 hours. The team had anticipated large demand, but wasn't ready for as many as 5,000 logins per minute -- the servers went down for nearly five hours on launch day as a result.

How Facebook plans to colonize gaming

about X hours ago from
How Facebook plans to colonize gaming

Facebook is in the middle of a public relations nightmare, caused by reports that research firm Cambridge Analytica used its site to harvest data from 50 million user profiles. But, that's not stopping the company from talking up the potential of its platform, in this case as it pertains to gaming. As part of Facebook's GDC 2018 announcements, it revealed last week that any developer can now make Instant Games, thanks to new tools that let them create HTML5-based web titles for Messenger or the News Feed. Additionally, Facebook has made it easy for devs to build livestreaming features directly into their PC games, without any capture hardware or software required, in what's a clear attempt to challenge the likes of Twitch and Youtube.