ESRB ratings changes could hurt indie games in the PSN Store

about X hours ago from
ESRB ratings changes could hurt indie games in the PSN Store

It sounds like the ESRB could make it harder for indie game developers to sell their games. Recently, the Entertainment Software Ratings Board announced that it will be eliminating free, short-form ratings for digital games according to Gamasutra. While there aren't any laws mandating a rating, if a game isn't rated by the ESRB (or PEGI internationally) good luck purchasing it at a brick and mortar store, or on a console's digital marketplace.

What we're playing: A new Atari Lynx game in 2018

about X hours ago from
What we're playing: A new Atari Lynx game in 2018

This week on IRL, we're taking a break from the norm. It's a poorly kept secret that our managing editor, James Trew, has an Atari Lynx fetish. At last count, he owned seven of the things, not to mention every game ever made for them. But while Atari officially abandoned the Lynx way back in the '90s, that hasn't stopped creative types from producing new games for the system. Wyvern Tales is one such game, a labor of love by a solo developer that took eight years to build from scratch. It's the Lynx's first JRPG, and according to James, it's pretty impressive. Let's get weird.

Nintendo Switch game streaming starts in Japan this week

about X hours ago from
Nintendo Switch game streaming starts in Japan this week

The Nintendo Switch might not be the most capable piece of gaming hardware on the market today, but it never ceases to surprise us. Case in point: This morning Capcom announced that last year's terrifying Resident Evil 7 biohazard will be available on Nintendo's latest console later this week. The wrinkle here is that unlike Doom or the forthcoming Wolfenstein 2: The New Colossus, you'll stream the first-person horror-fest's port rather than downloading the game file all at once.

'Dreams' makes imagination manifest on the PS4

about X hours ago from
'Dreams' makes imagination manifest on the PS4

Like Little Big Planet before it, the premise behind Dreams has long confused and infuriated me. Why on Earth would you pay good money for a game in which you work to create smaller games? But after puttering around in what is essentially a console-based development platform during a demo in Santa Monica last week, I realized that this game isn't built for gamers, it's built for artists.

Oculus' mobile VR now supports paid add-ons for apps

about X hours ago from
Oculus' mobile VR now supports paid add-ons for apps

Downloadable extras are a staple of the gaming world on PCs, phones and consoles, but not in VR. With Oculus' devices, you've either had to buy another app or hope the creator would be kind enough to throw in thew new content for free. Not anymore: Oculus has introduced beta support for paid DLC in the mobile store serving both its stand-alone Go headset and Samsung's Gear VR. If a game developer wants to expand the story, for example, they can ask you to pay a small amount instead of charging for a wholly separate app.

Revamped Xbox feedback program asks you to vote on ideas

about X hours ago from
Revamped Xbox feedback program asks you to vote on ideas

Microsoft is shaking up the way it asks for your input on the future of gaming. The company has replaced Xbox Feedback with Xbox Ideas, a program with a narrower focus but (hopefully) more impact. It revolves around the concept of one- to three-month "Idea Drives" where Microsoft collects suggestions, picks the concepts it likes the most, and then asks you to vote and comment on your favorites. victors will end up on the Xbox Insider blog. Microsoft will even have a suggestion box for the Idea Drives themselves, in case you'd rather suggest a general area of interest.