A live-action 'Street Fighter' TV show is in development

about X hours ago from
A live-action 'Street Fighter' TV show is in development

According to Deadline, Street Fighter fans should keep an eye out for a new TV series currently in development from Entertainment One. The producers of the new show were previously involved with the web series Street Fighter: Assassin's Fist, and now we'll find out what they can do for TV. Capcom's Street Fighter executive producer Yoshinori Ono said: "After a long search, guided by the team behind Assassin's Fist, we are delighted to be partnering with a company with the outstanding TV experience of Mark Gordon and eOne. They have the credentials to help us launch a faithful adaptation of Street Fighter as a major TV series."

A ‘Warhammer’ AR fantasy card game is coming to PC this year

about X hours ago from
A ‘Warhammer’ AR fantasy card game is coming to PC this year

Gamers may know Games Workshop's popular tabletop game Warhammer: Age of Sigmar (the fantasy counterpart to Warhammer 40,000) is getting its own card game for PC later this year -- and it'll benefit from augmented reality. Warhammer: Age of Sigmar Champions, as it's called, includes physical cards, a digital game and an augmented reality engine to animate the former.

Hands-on with coming-of-age puzzle game 'Where Cards Fall'

about X hours ago from
Hands-on with coming-of-age puzzle game 'Where Cards Fall'

Where Cards Fall looks like a dream. Literally, I've had dreams that feel like this game -- the world is segmented into blocky platforms covered in grass, asphalt and clouds, as if a rudimentary algorithm was asked to create cities and forests, and it spat out gorgeous geometric interpretations of the real world. The game's art style highlights this dreamlike quality, covering all those cubes and slopes in soft, hand-drawn colors and dramatic shadows while ambient music hums in the background.

Catan VR gets closer to the real thing than any app

about X hours ago from
Catan VR gets closer to the real thing than any app

The first time I played Settlers of Catan was probably 2006. I didn't really know much about board games, aside from old classics like Monopoly, so when a friend brought it out at a party I was intrigued. To my surprise, I liked it. And, it turns out, many others did as well -- as of 2015, more than 22 million copies of the game (created in 1995) have sold worldwide. I too bought a copy for myself, and when the app version came out, I played it non-stop. It got to a point where, frankly, I played it so much that I got sick of it, and ended up deleting the app and giving the game away.

The story of the Duke, the Xbox pad that existed because it had to

about X hours ago from
The story of the Duke, the Xbox pad that existed because it had to

Denise Chaudhari had never touched a gamepad before stepping onto Microsoft's campus as a contractor. The first woman to join the Xbox team, Chaudhari had studied ergonomics and industrial design at the prestigious Rhode Island School of Design but didn't have any experience with joysticks. That's part of why Xbox's Jim Stewart was so excited to bring her on board: Her ideas wouldn't be based on preconceived notions of what a gamepad had to be.

Live the startup 'dream' in the ‘Silicon Valley’ VR Hacker Hostel

about X hours ago from
Live the startup 'dream' in the ‘Silicon Valley’ VR Hacker Hostel

If you've enjoyed HBO's Silicon Valley over the last four seasons, chances are you're keyed in to the same tech and startup scenes that the show satires. Which means you might have an HTC Vive, which is the platform of choice for the upcoming VR experience based on the show. If you want to roam around the suburban "startup incubator" where the Pied Piper team makes the magic happen, Silicon Valley VR: Inside The Hacker Hostel is coming soon to HTC's headset.

'Guacamelee! 2' blends a Mexican fairytale with wild, flashy action

about X hours ago from
'Guacamelee! 2' blends a Mexican fairytale with wild, flashy action

Good sequels are hard to make, especially if your first product was considered a hit by gamers and critics alike. That's a predicament that developer DrinkBox Studios is about to face with Guacamelee 2!, the followup to its beat-em-up, Mexican wrestler-themed game from 2014. But, I'm happy to report that the sequel may be even better than the original, thanks to an improved graphics engine and characters who are more robust (and powerful) than before. I played it at GDC 2018 and it didn't leave anything to be desired, at least based on the 30 minutes or so I spent with all the new features.

OptiTrack Active VR makes for a more mobile zombiepocalypse

about X hours ago from
OptiTrack Active VR makes for a more mobile zombiepocalypse

My biggest qualm with many home VR experiences involves how I move about in-game. Using a controller for locomotion -- whether its a Doom VR-style teleportation mechanism or using a thumbstick a la Farpoint VR -- dramatically reduces the immersiveness of the gameplay and reminds me that I'm really just wearing a screen on my face. But with the Active VR system from OptiTrack, players will soon be able to move around in the game the same way they do in real life: by moving their feet.