Xbox Japan's cult hit 'Metal Wolf Chaos' is back

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Xbox Japan's cult hit 'Metal Wolf Chaos' is back

Microsoft didn't have much success with the original Xbox in Japan, but it did manage to create a few games by local developers that were coveted by fans of the platform. The mech game Metal Wolf Chaos made by From Software (Dark Souls) was one of those, and even though it never saw a US release beyond a hidden demo on the Official Xbox Magazine disc, people have been looking out for it ever since.

‘Elder Scrolls: Blades’ is an RPG you can play anywhere

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‘Elder Scrolls: Blades’ is an RPG you can play anywhere

Have you ever wanted to play an Elder Scrolls game on your phone, for free? Bethesda thinks you have and has you covered with Elder Scrolls: Blades, what the company's Todd Howard described as "a pure Elder Scrolls game." It'll run on every platform imaginable, Howard said, and all the versions will connect to one another, so, for instance, someone on an iPhone X can play against someone who's running through it on a PC-based VR system or standard console. It'll be out this fall. You use finger-swipes for melee attacks and casting spells against various beasts (and other players) in procedurally generated dungeons, and beautiful forests.

'The Elder Scrolls VI' is real

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'The Elder Scrolls VI' is real

It's been seven years since Bethesda debuted "Skyrim," but the franchise's fans won't have to wait much longer for the sequel. Just after previewing "Starfield," the company's first original IP in a quarter century, Bethesda had "just one more thing" for the assembled crowd: "The Elder Scrolls VI." The iteration number is just about all we know about the upcoming title so far but stay tuned to Engadget for more updates, we'll be reporting from the E3 show floor all week.

How Bethesda plans to pull players back to 'Prey'

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How Bethesda plans to pull players back to 'Prey'

Last year's Prey was a creepy shooter and role-playing game set on a spaceship riddled with black, shimmering aliens. The so-called 'immersive sim' was praised for its science fiction story, which let you shape the main character and the fate of the hostile research station. The gameplay, though, was seen by many as a retread of BioShock, System Shock and other genre classics. Despite its wild Neuromod abilities, which let you become an expert hacker, fighter or shape-shifting alien, the rebooted Prey failed to catch the public's attention.

'Starfield' could be 'Skyrim' in space

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'Starfield' could be 'Skyrim' in space

So it's not all sequels and ports. Bethesda revealed its next big single player project, Starfield. It centers around, er, outer space, has an aesthetically pleasing logo and the company wants us to get really hyped about it. And so it should: This is Bethesda's first new franchise in 25 years. We really want to hear more about it and how the company will bring its reliably deep gameplay and character development systems to space. Stay tuned.

Bethesda unveils co-op 'Wolfenstein: Youngblood' at E3 2018

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Bethesda unveils co-op 'Wolfenstein: Youngblood' at E3 2018

BJ's legacy lives on in the next iteration of Bethesda's Wolfenstein franchise. Set in 1980, players fight as Jessica and Sophia Blazkowicz, the twin daughters of Anya & BJ - one a weapons expert, the other a bare-knuckle brawler. They're tasked with finding their father, who has gone missing in occupied Paris, as well as making life hell for the 4th Reich. The game is slated for release later this year alongside a VR spinoff, Wolfenstein Cyberpilot.