Playing 'Jump Force' is like drinking liquid fan service

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Playing 'Jump Force' is like drinking liquid fan service

Bandai Namco continues to perfect the art of anime video game. Following its well-regarded Naruto Ultimate Storm series and last year's incredible-looking Dragonball FighterZ, it's time to bring all the heroes together. Jump Force, named after the best-selling line of manga magazines in Japan, draws on heroes (and villains) from hugely influential series like One Piece and Dragonball Z and fires it all at planet Earth. Yep, this manga crossover brings giant energy balls, elasticated limbs and ninjitsu to places like New York. Destructive, enjoyable, chaos ensues.

Sony issues non-response to ‘Fortnite’ cross-play woes on Switch

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Sony issues non-response to ‘Fortnite’ cross-play woes on Switch

Fortnite diehards would have been undoubtedly jubilant at the E3 announcement that the battle royale hit had come to Nintendo Switch. Its arrival was even blessed with the inclusion of native voice-chat. Yes, things were peachy until hopeful players tried logging into their Epic Games account on PlayStation 4, and realized they couldn't use their existing Epic accounts to access the game. Even though Sony wasn't directly involved in Fortnite's Switch launch, the company still had a say over how the game could be played.

'Mega Man 11' is a welcome return for the Blue Bomber

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'Mega Man 11' is a welcome return for the Blue Bomber

It's been more than eight years since Capcom released Mega Man 10. Do we really need a sequel? Based on a short demo I played, the answer is absolutely yes. Mega Man 11 has everything you would want and expect from the run-and-gun platforming franchise. It's devilishly hard, with fast-moving enemies and environmental hazards that will quickly whittle down your health bar, even on some of the easiest difficulty settings. The game is snappy, though, so I never felt like my many, many deaths were undeserved. I always wanted to get better and delve a little deeper into each stage I tried.

Here's a $20 arcade cabinet made of cardboard and a Switch

about X hours ago from
Here's a $20 arcade cabinet made of cardboard and a Switch

Where Nintendo goes, others follow. Off the back of Nintendo's popular Labo cardboard kits, accessory maker Nyko has concocted its own cardboard creation -- the PixelQuest Arcade Kit. Like Labo, it comes flat-packed as cardboard sheets. Where it differs is that the Arcade Kit doesn't come with any software. It's instead meant to act as a miniature arcade cabinet for games that support play on a single Joy-Con. That's a lot of games -- including major titles like Mario Kart 8 -- but the PixelQuest Arcade Kit is going to be at its best when paired with something like Street Fighter 30th Anniversary Collection or Metal Slug 3.

'Grim Fandango Remastered' and 'Broken Age' are headed to Switch

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'Grim Fandango Remastered' and 'Broken Age' are headed to Switch

Two point-and-click titles from Tim Schafer's studio Double Fine Productions will be coming to the Nintendo Switch. The first, Grim Fandango Remastered, is a revised version of the classic title for modern platforms that came out in 2015, while the two-part Broken Age marked Schafer's triumphant return to adventure games. Double Fine didn't announce when either would come to the Switch.

Alienware's new gaming headset combines comfort with solid audio

about X hours ago from
Alienware's new gaming headset combines comfort with solid audio

If you're going to be playing Fornite for hours at a time, you need a headset that not only sounds good, but is also super comfy. Alienware revealed its Wireless Gaming Headset last week ahead of E3, but today I got to briefly test its merits. I'll admit when I first saw it last week, I wasn't blown away with the overall design. But as I would find out on the show floor, the company built a solid and capable gaming accessory here.

'Kingdom Hearts 3' made me feel 15 again

about X hours ago from
'Kingdom Hearts 3' made me feel 15 again

Kingdom Hearts II was my jam. I can't recall the number of times I've played those opening hours in Twilight Town. When the game came out in 2005, I was a 15 year-old grappling with adolescence and the relentless pressure to figure out my career path. Kingdom Hearts, with its colorful Disney worlds and random Final Fantasy cameos, was the perfect escape from reality. Over time, though, my interest in the series has waned. I enjoyed Birth By Sleep, but found the rest of the spin-offs to be underwhelming and full of needlessly convoluted story beats.