Justin Roiland is a totally chill, normal guy with a new video game

about X hours ago from
Justin Roiland is a totally chill, normal guy with a new video game

Justin Roiland absentmindedly twirls the faces of the Rubik's Cube in his hands as we finish setting up the camera equipment. "I'm playing Shadows of Mordor... I just got the Oculus Go so I'm like messing around with bunch of stuff on [that]," he mentions. "I'm playing on the Switch, I'm playing ... god, too many things at once. I have too many games right now that I'm sort of bouncing around, you know?"

I need one of 8Bitdo's incredibly tiny Switch controllers

about X hours ago from
I need one of 8Bitdo's incredibly tiny Switch controllers

It's generally quiet on the hardware front at E3 2018, cardboard arcade cabinets aside. There are always people shopping for controllers, however, and 8Bitdo is adding to its generally excellent third-party Bluetooth controllers with the Zero 2, a retro-styled controller with motion controls, glossy color options and even a slot for your keychain. And it's actually small enough to warrant attaching it to something.

Turns out, 'Hitman 2' is just as challenging as the first

about X hours ago from
Turns out, 'Hitman 2' is just as challenging as the first

Yesterday I learned that I'm no John Wick. Honestly, I'm not sure I could defend myself from a sufficiently motivated Kato at this point. I played through a mission of Hitman 2, the latest iteration of the venerated assassination sandbox franchise, at E3 on Wednesday, and my long-held fantasies of retiring from journalism and taking up work as a professional killer were immediately dashed. Who would have thought that carrying out targeted assassinations would be so demanding?

'Bloodstained' will scratch your 'Castlevania' itch

about X hours ago from
'Bloodstained' will scratch your 'Castlevania' itch

Castlevania: Symphony of the Night (SotN) is one of the most influential games ever made. First released for the original PlayStation in 1997, the game has since been ported to nearly every platform under the sun. It perfected the series' core design conceit where players could explore gigantic 2D environments at will, collecting new abilities that unlocked hidden-in-plain-sight secrets in previously traversed areas. It also iterated on the superb Super Metroid released for the SNES three years prior.

'Wattam' is a wonderfully weird game about friendship

about X hours ago from
'Wattam' is a wonderfully weird game about friendship

Keita Takahashi is an unusual video game designer. His breakout hit, Katamari Damacy, was about picking up objects with an increasingly large, sticky ball. He then made Noby Noby Boy, a game about a colorful, worm-like creature that can stretch around animals, houses and planets. Now, the artist is working on Wattam, a light-hearted puzzle game about a little green mayor and his quest to find a group of long-lost friends. It's a wonderfully weird experience that doesn't fall into any conventional game genre — and that's just fine by me.

The creator of 'Dark Souls' made a PSVR palate cleanser

about X hours ago from
The creator of 'Dark Souls' made a PSVR palate cleanser

Titles by FromSoftware, like Dark Souls, Bloodborne (and most probably the incoming Sekiro) are exhausting games to play. Incredible and rewarding, yes, but harrowing too. Perhaps Déraciné is as much a break for FromSoftware's staff as it is for players. The new PlayStation VR game reunites Japan Studio, FromSoftware and director Hidetaka Miyazaki, and centers around gentle environmental puzzle-solving. No swords, no violence and no pride-damaging difficulty -- just some head scratching. Intrigued?