You no longer need to haul a Switch with you if you want to play Stardew Valley on the road. Chucklefish and ConcernedApe (aka creator Eric Barone) have revealed that the farming game is coming to mobile, starting with iOS devices on October 24th for $8. The two stress that this is the core game you know, just with a new interface for touchscreen play. There are a couple of asterisks to that description, mind you.
Who's ready to meet the Pixel 3 (again)? Google's big hardware event is scheduled for today at 11 AM ET, and we'll be ready to show you everything we've already seen plus any surprises that are left in store. Until then, take a look back at the curious chain of events that killed Google+ and let Facebook explain why it wants to put a camera in your house.
Guacamelee is a side-scrolling, beat-em-up platformer that doesn't only run to the right. Like the Metroid or Castlevania series that inspired it, power-ups are used to explore previously inaccessible areas giving the world a circular cohesion. This style of game design is often referred to as "metroidvania." The reason fans and critics have gravitated towards Guacamelee is not only for its excellent game design, but for its vibrant lineless art and difficult, but rewarding, melee gameplay.
The rumors were (mostly) true: Intel has unveiled its first 9th-generation Core processors, aiming them at desktop-based enthusiasts. The updated X-series ultimately represents a refinement of Intel's existing 14-nanometer chips, but promise both more headroom for overclocking (thanks to new soldering), support for Optane-based memory sticks and hardware-level mitigations for Spectre and Meltdown attacks. Naturally, they also boast lots of cores -- not as many as that 28-core Xeon, but you can still expect at least eight cores and the same 18 cores as last year in the flagship Core i9-9900K model. The headlining chip is also billed as the first "broad volume" processor to hit 5GHz.