Last year's Game Developers Conference was ruled by virtual reality. From Sony detailing its PSVR launch plans to Oculus showcasing the first batch of games for the consumer Rift headset, you couldn't swing a Meowth at the event without hitting a VR booth. But, perhaps fueled by the success of Pokémon Go in 2016, augmented reality has become the new industry darling. That's not to say VR has been kicked to the curb completely, but at GDC 2017 we saw the emergence of AR as a compelling technology for gaming and beyond.
Twitch is starting to look a lot like Facebook or Twitter. Following the addition of private messaging and live update tools, today Twitch unveiled Pulse, the next step in the site's transformation into a full-on social networking service. Pulse allows Twitch streamers and users to post updates that show up on one newsfeed-style page, including stream clips, YouTube videos, links, photos and written messages.
SpatialOS is the technical foundation that makes massive, persistent, online world-building possible, even for small video game studios. Think of large, mainstream games like Destiny or Elder Scrolls Online: These are huge universes that support thousands of players at a single time. It typically takes millions of dollars and hundreds of people multiple years to make one of these games -- let alone support it post-launch -- which is one reason it's notoriously difficult to secure funding for the development of massively multiplayer online games.
It's been just shy of two years since we unveiled Public Access, our grand experiment in community contribution. In that time, we've seen some excellent stories published on the platform by you, and we are grateful for those efforts. Today, however, we are moving the Engadget community in a new direction and will be shutting Public Access down this Thursday, March 9th. For those of you in the community, you can rest assured your contributions aren't going anywhere -- the links to your stories will remain live and shareable, even though your profile pages will disappear. That said, we will be removing all site navigation to Public Access stories, so you need to copy the links to your stuff if you want to be able to read and share them moving forward. And, if you have any questions, just email publicaccess at engadget dot com, and we'll answer them!
Ever since gamers discovered that the Nintendo Switch's Pro Controller works with computers, there's been a lingering question: what about the Joy-Cons you get with the system itself? Yes, thankfully. Both Nintendo Actu and Sam Williams have verified that the peripherals work as Bluetooth controllers on Macs and Windows PCs so long as you use an app that binds buttons to mouse and keyboard controls. They should work with Android, too, although Nintendo Actu warns that it saw serious lag -- your experience may vary depending on the mobile device you're using.