SpatialOS is the technical foundation that makes massive, persistent, online world-building possible, even for small video game studios. Think of large, mainstream games like Destiny or Elder Scrolls Online: These are huge universes that support thousands of players at a single time. It typically takes millions of dollars and hundreds of people multiple years to make one of these games -- let alone support it post-launch -- which is one reason it's notoriously difficult to secure funding for the development of massively multiplayer online games.
It's been just shy of two years since we unveiled Public Access, our grand experiment in community contribution. In that time, we've seen some excellent stories published on the platform by you, and we are grateful for those efforts. Today, however, we are moving the Engadget community in a new direction and will be shutting Public Access down this Thursday, March 9th. For those of you in the community, you can rest assured your contributions aren't going anywhere -- the links to your stories will remain live and shareable, even though your profile pages will disappear. That said, we will be removing all site navigation to Public Access stories, so you need to copy the links to your stuff if you want to be able to read and share them moving forward. And, if you have any questions, just email publicaccess at engadget dot com, and we'll answer them!
Ever since gamers discovered that the Nintendo Switch's Pro Controller works with computers, there's been a lingering question: what about the Joy-Cons you get with the system itself? Yes, thankfully. Both Nintendo Actu and Sam Williams have verified that the peripherals work as Bluetooth controllers on Macs and Windows PCs so long as you use an app that binds buttons to mouse and keyboard controls. They should work with Android, too, although Nintendo Actu warns that it saw serious lag -- your experience may vary depending on the mobile device you're using.
Despite the popularity of its previous Conan games, critical acclaim for titles like The Park and being the developer behind the LEGO Minifigures Online MMO, the company was hemorrhaging money. "We were basically loaning money from our investors for wages," FunCom creative director Joe Bylos told Engadget at GDC. "We were pretty close to bankruptcy." If its next game wasn't a hit, the company was done for.
If you've noticed fewer cheaters in your League of Legends matches in recent weeks, you now have a good idea as to why. Riot Games has won a settlement in its lawsuit against LeagueSharp, the subscription cheating service that offered automated play (that is, bots) to win in League games. The agreement has LeagueSharp paying $10 million, bans its software and gives Riot control over its websites. LeagueSharp technically shut down in January, but the terms of the settlement weren't circulating until now.
It's not just your Nintendo Account that latches on to one Switch at a time -- your game saves are stuck, too. Nintendo has quietly posted word that saves are stored exclusively to the console's built-in storage, so you can't just transfer your progress to another system like you could (however awkwardly) with the Wii U or 3DS. If you're determined to complete Legend of Zelda, you'll have to finish it on the system where you started.
Playing laser tag is fun, but in order to do so, you have to go to a special venue, get specialized equipment and basically block off the entire day. With Proxy49's Inceptor, however, you don't have to. This little accessory combined with a game called Father.io essentially changes any smartphone into a mobile laser tag machine, without the need for a plastic toy gun attachment.
Our time at GDC 2017 has come to an end, and we're already looking forward to next year. Over the course of the week, we covered the latest developments from the gaming world, which included major announcements by Oculus and Microsoft on the alternative-reality front. But that wasn't all: Independent games are always a major part of GDC and this year was no exception, as demonstrated by the massive Indie Megabooth. The show floor may be closed now, but stay tuned because we still have some stories to share with you about trends we noticed at the event.