Nintendo Switch could outsell the Wii U in its first year

about X hours ago from
Nintendo Switch could outsell the Wii U in its first year

Nintendo's profits are up. It's claimed an operating profit of $1.6 billion (178 billion yen) for the last quarter, which, while around the same level as the last earnings report, is almost a billion dollars more than the same quarter in 2016, when it made just $701 million. It's Nintendo's first financial results after its Switch console went on sale, and since March 3rd, it's sold 2.74 million units. The company believes sales will stay strong, forecasting 10 million more Switch consoles sold by this time next year. That prediction, shy of 13 million, would put it toe to toe with the total sales of its predecessor, the Wii U, over its entire lifetime.

'Danger Zone' turns the best part of 'Burnout' into a full game

about X hours ago from
'Danger Zone' turns the best part of 'Burnout' into a full game

It's been nine long years since we had a proper Burnout game. But when Paradise launched back in 2008 it didn't come with the franchise's trademark Crash Mode, the arcadey feature that tasked players with hurtling themselves through an intersection to cause as big of a car accident as possible. That debuted in 2002's Point of Impact, returning in Takedown in 2004 and Revenge a year later before it was scrapped for an inferior clone in Paradise. Well, today there's some good news: the latest project from former Burnout developers is Danger Zone, a game that sounds an awful lot like Crash Mode: The Game.

How 'Puyo Puyo Tetris' tricked me into liking puzzle games

about X hours ago from
How 'Puyo Puyo Tetris' tricked me into liking puzzle games

When Larry Kasanoff said he was turning the world's most iconic puzzle game into a trilogy of science fiction movies, I was speechless. After a disaster like Pixels, how could anybody look at Tetris and think there was a narrative to tell? The game may be a classic, but the narrative potential of organizing falling bricks into horizontal lines seemed weak to me. Then I played Puyo Puyo Tetris. Kasanoff's sci-fi epic still sounds terrible, but somehow it pulls off the impossible: It builds an entertaining narrative from an abstract puzzle game.

New 'Sonic Forces' footage feels a lot like 'Generations'

about X hours ago from
New 'Sonic Forces' footage feels a lot like 'Generations'

For the last few months, SEGA has been playing coy with Sonic Forces-- first only little else beside the game's name and the usual promises of greatness. Then, earlier this month, a new trailer teased new levels for "Classic Sonic," the 1990s version of the character that co-starred in 2011's Sonic Generations. Today, Sega Europe uploaded a new gameplay video to YouTube confirming what many fans suspected: Sonic Forces is basically going to be a Sonic Generations sequel.