Bethesda's Prey reboot has been out for less than a week and already players are posting some truly insane speedruns. Arguably the best is a 19:34 dash posted by "DraQu" on YouTube. It's a mesmerizing playthrough that uses the GLOO Cannon -- an early weapon that can slow down enemies and create small platforming blocks -- to access areas that would normally take hours to unlock. There's some trickery involved, carefully placing foam boulders to clip through the environment and scale parts of the spaceship developer Arkane Studios never intended people to see. Still, it's all within the confines of the game -- technically DraQu isn't cheating.
After a year spent laying its foundations in Steam's Early Access program, Devolver's award winning 'neighborhood simulator' is now complete. Winning an award for its unique take on the building sim, Block'hood sees players feeling the ecological impact their creations have on the world around them. Sporting an eye-catching new aesthetic and adding a story mode into the mix, the full release of Block'hood arrives on Steam this Thursday -- costing $15.
My dad always used to say that if you can put your mind to it, you can do anything. It looks like someone at Roccat had an equally encouraging parent, as the gaming peripheral manufacturer has revealed that it's now attempting to develop its very own game. The undertaking in question is Sick City, a real-time tactical combat game that takes inspiration from classic squad-based strategy titles like Commandos and Company of Heroes. While gameplay details are still pretty vague, Roccat promises that Sick City will intertwine 'exciting espionage' with a cast of heroes that wield powerful abilities.
That dispute between Konami and sports legend Diego Maradona didn't last long. The two have reached an out-of-court settlement over Pro Evolution Soccer 2017's alleged use of the footie star's likeness without his permission. The exact financial figures aren't public, but Konami is paying Maradona in return for a big favor: he'll promote the game from now until 2020. He's also donating some of the money toward improving soccer pitches in his native Argentina.
It was no small feat when Terry and Dan Diebold got their hands on a prototype of the fabled Nintendo PlayStation, but there has always been a catch to it: its signature feature, the CD drive, couldn't actually play games. Even a load of repair work barely got the drive to turn on. Well, the end is finally in sight. Professional tinkerer Ben Heckendorn (aka Ben Heck) has managed to get the CD drive working, including games. The solution, as he explains, involved replacing some "questionable" capacitors and "jiggling some things around" -- he was caught off-guard when things started working. The biggest challenge now is finding games to use with the near-mythological system.